Solved with 3DEN.
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Sep 13 2017
Not enough details. No activity for over 3 years. Should be closed.
Fixed.
ISSERVER and ISDEDICATED can't work because scripts can be preprocessed before you join/create any server or start any mission.
__EVAL should be available in SQF scripts?! Why? __EVAL literally executes an SQF script. You can do the same from inside SQF by using . Right. Nothing.
AFAIK we have a engine on action now.
Fixed.
Fixed with Jets DLC.
Can play on ultra settings just fine. Should be closed.
https://community.bistudio.com/wiki/attachedTo Can be closed.
Link offline. Should be closed.
You don't have to wait for the serverlist to load anymore.
You can execute serverCommands via script now.. And you could do that simultaniously on multiple players.
outdated. Links down. Should be closed.
There is no map supplied in the issue. Should be closed.
It works now.
Intended behaviour. Engine limiations. Should be closed or marked as wont-fix.
https://community.bistudio.com/wiki/toFixed solves this.
Is this still an issue? I guess Arma GUI functions now also use cfgFunction which does compileFinal.
If this is still an issue it should probably be moved to the security issue category.
Related to https://feedback.bistudio.com/T123419 Though my proposal is easier to implement.
I have noticed that the data remains unencoded for the most part This can't be true anymore. Any traffic is now encrypted.
Not sure if network packets are alsocompressed though.
This is complaining about the computer needing to do more work when you give it more work.... This should be closed.
Fixed. Atleast not happening anymore.
We have this. Solved.
Should be closed. See last comment.
was fixed.
Should be closed.
We have improved fatigue now (see last 2 comments)
Virtual garage added this.
Nothing CAN be stored in the weapon.. Soo...
Superceded by private keyword.. Also local already existed back then and could do exactly what was requested here.
@simast That does impact runtime performance. As you the Macro does exactly the same as private "_var";_var = "test"
This is intended. Otherwise people could just remoteExec code on the Admins machine and use any Server command.
Fixed afaik.
outdated.
Don't remember how it's called. But we have that now.
This was added in Helicopter DLC afaik.
Solved with 3DEN.
Implemented with the "Edit Terrain object" module. Solved.
Outdated.
Occlusion has been added. This can be closed.
allowDamage? Could also recreate the object as simpleObject.
Confirm fixed. Should be closed.
filePatching. And you can reload your script functions via scripts. It is not live. But you can do it by pressing one button.
Helicopters that are supposed to have sliding doors have them.
superceded by remoteExec
According to author not a problem anymore.
CUP Terrains. Should be closed.
Did Terrain builder solve this?
Solved with 3DEN.
CUP vehicles have sounds now. And AiA is deprecated. So this can be closed.
Unable to reproduce. Was probably fixed at some point.
Was added with stamina overhaul.
This was obviously not done. Should be closed.
Steam issue. This is not used anymore as the A3Launcher now sets parameters. So should be closed.
Should be closed.
Links are all down and post is quite old. This was a graphics driver crash btw not an Arma crash. Should be closed.
You can already map all mouse buttons.
This is solved. Just tried uploading a 34MB binary.
Not an issue anymore. Should be closed.
mergeConfig has been added. And this is not really implementable. Engine limitations.
handgunMagazine, addWeaponItem and more..
All solved.
Outdated.
Steam workshop integration kinda solves this.
This is really outdated.
There is only so much that can fit in a Backpack. If you consider that a vest is as wide if not a little wider than a backpack.. It is hard to get it into the backpack with the ballistic plates and stuff.
With the new Apex healing system you can interrupt afaik.
They do make a noise in current Arma. So this is fixed I guess.
It does now with the new stamina system. This is solved.
Name is displayed when you hover over the marker. You can see which channel it was placed in by switching your channel and seeing when it is not transparent.
There is a 24H clock on the map screen.
Steam workshop support is done. This is solved.
This is a physx crash from Arma 3 alpha. I don't think that any dev will try to fix this.
That is still from Mantis times. Not valid anymore.
We have that now.
Also if a DLL dependency cannot be loaded LoadLibrary fails to load your extension. It shouldn't crash. Didn't try to reproduce.
https://msdn.microsoft.com/en-us/library/windows/desktop/ms684175(v=vs.85).aspx
https://msdn.microsoft.com/en-us/library/windows/desktop/ms686203(v=vs.85).aspx
Can't reproduce. I think this can be closed.
Launchers are moddable. Theoretically Modders could add stuff like Laserpointers and silencers to Launchers. So this issue shouldn't be resolved ever.
Fixed. Can be closed.
We have most of the requested Items now.
3DEN has layers.
Is that really that hard to do still? With Eden?
This is fixed.
AFAIK you hear your heart beating now when you are out of stammina.
Not a problem anymore. If the Weapon fits into your backpack/vest then you can put it in there.
Not an issue anymore.
I have never seen that in Arma. So it must be veeeery rare.
Solved with 3DEN.
Fixed. As you have friends servers now in serverbrowser. Also you can join them via steam.
CBA now added a kinda workaround for this: https://github.com/CBATeam/CBA_A3/pull/744
In T126696#1644116, @bacana.luke wrote:In T126696#1644080, @dedmen wrote:There are no crashdumps in your report. Only RPT's ;/
Arma3_x64_2017-09-12_13-30-25.rpt45 KBDownloadArma3_x64_2017-09-12_13-32-00.rpt45 KBDownloadArma3_x64_2017-09-12_13-36-03.rpt45 KBDownload
Sep 12 2017
These tools say ports are blocked when there is nothing listening on it.. Which makes sense for http smtp and others.
And my tool wasn't working because it needs to access the port itself. So it can't work if Arma already blocks the port.
There are no crashdumps in your report. Only RPT's ;/
Related: https://feedback.bistudio.com/T61202
Debug Console?
There is a warning sound now.
Solved with 3DEN.
Virtual Arsenal kinda solved this I guess?
This has been fixed I guess. Helicopters have warning sounds now when you turn off the engine.
Fixed with 3DEN.
Can someone please re-fix this for phabricator? Please?