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Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.

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Recent Activity

Today

bioxtrimerfahrung created T180769: Bioxtrim Erfahrung Bewertungen - Echt Ergebnisse bzw Hype?.
Sat, Apr 27, 12:55 PM · Arma 3
Danielweston created T180768: Understanding the Benefits of Creatine Supplements in Canada.
Sat, Apr 27, 12:34 PM · Arma 3
bephanik created T180766: Sugar Defender Reviews & Complaints (Sugar Defender Ingredients) Warning Alert!!.
Sat, Apr 27, 12:17 PM · Arma 3
johnb43 added a comment to T74244: Grenade/Smoke/Chemlight bugs with clear/add cargo to uniform/vest/backpack.

Bug 1 seems to have been fixed, as I can't reproduce it.
However, bug 2 still persists unfortunately. It happens only if the player doesn't have the throwable class that's added with the command.

Sat, Apr 27, 12:09 PM · Arma 3
kju-PvPscene added a comment to T180208: [Feature Request] New Startup Parameter - "-keys=path/to/folder".

cant you just symlink/junction all folders but keys into a second "server folder" - would leave only to duplicate the exe and a few dlls in the root dir

Sat, Apr 27, 10:05 AM · Arma 3
SaMatra created T180763: createShot, a dedicated command to create shots.
Sat, Apr 27, 7:40 AM · Arma 3

Yesterday

jabeds added a comment to T180113: CfgDustEffectsAir has no affect.

Is it not possible to customize dustEffect for specific surfaces in the same way DustEffects are, to achieve the desired snow surface effect? Similar to the different particle system when flying over water?

Fri, Apr 26, 8:48 PM · Arma 3
h- added a comment to T180097: [Feature Request] Expand attachTo.

Sort of I guess, problem is two-fold:
I'm almost completely mathematically illiterate :D

Fri, Apr 26, 4:32 PM · Arma 3
mrzorn added a comment to T180208: [Feature Request] New Startup Parameter - "-keys=path/to/folder".

please? 😬

Fri, Apr 26, 3:31 PM · Arma 3
TRAGER added a comment to T180412: Weapon's bipods sounds are no audible for other players.

I can agree with 8-10 players in a section moaning together on wounded, this is performance and sound garbage ok
But the sound from the bipod of which there are 1-2pcs. per section IMO will only improve poor sound accompaniment from player to players. I suggest that the bipod sounds should not be local and make this the default in the vanilla Arma 3

Fri, Apr 26, 12:39 PM · Arma 3
TRAGER renamed T165776: Throwables impact sound does not work as should due missing soundHit param into most CfgSurfaces classes from Hand Grenade Impact Sounds - not all triggering to Throwables impact sound does not work as should due missing soundHit param into most CfgSurfaces classes.
Fri, Apr 26, 11:11 AM · Arma 3
TRAGER created T180743: «Side Channel» translated in RU incorrectly.
Fri, Apr 26, 10:24 AM · Arma 3
dedmen added a comment to T180440: [Bug] inRangeOfArtillery SQF command does not support pylon based weapons/magazines.

I have both yes.

Fri, Apr 26, 9:14 AM · Arma 3
dedmen added a comment to T180097: [Feature Request] Expand attachTo.

You can already get position of a model selection/bone can't you?
So you can calculate the required offset

Fri, Apr 26, 9:12 AM · Arma 3
h- added a comment to T180097: [Feature Request] Expand attachTo.

Should have worded it better but what NikkoJT said, attach from child object selection to parent object selection.

Fri, Apr 26, 7:49 AM · Arma 3
athenacute added a comment to T180730: Updating text in action menu when stand.

I think it's a common error, I also had the same error io games

Fri, Apr 26, 6:22 AM · Arma 3
POLPOX added a comment to T180137: [Feature Request] "Semi-realistic" in-game VON features.

Indeed there is no MEH or Object EH to detect it, I've once tried to do similar with remoteExec ways IIRC, but isn't really a good way anyways

Fri, Apr 26, 2:22 AM · Arma 3

Thu, Apr 25

lost added a comment to T180717: [Request] add option for user to enter a password with connectToServer.

i did end up doing my own work around just thought i might be nice for others to have an option

Thu, Apr 25, 11:56 PM · Arma 3
LouMontana added a comment to T180256: [Feature Request] preProcessor Command: __FILE_Short__.

https://community.bistudio.com/wiki/PreProcessor_Commands#FILE
https://community.bistudio.com/wiki/PreProcessor_Commands#FILE_NAME
https://community.bistudio.com/wiki/PreProcessor_Commands#FILE_SHORT

Thu, Apr 25, 10:04 PM · Arma 3
debug added a comment to T179788: videos during loading screens.

yes, and/or using filepatching, and/or within the scenario folder itself

Thu, Apr 25, 9:47 PM · Arma 3
NikkoJT added a comment to T180721: Command/EH to obtain artillery (computer) target position.

Using getArtilleryComputerSettings makes sense for players, but I'm not sure how it'd work for AI artillery since they don't use the UI (and there can be more than one of them on a machine). I'd prefer to have a solution that can also work for AI.

Thu, Apr 25, 7:06 PM · Arma 3
NikkoJT added a comment to T180097: [Feature Request] Expand attachTo.

I think they want the ability to use the child object's selections as the reference point. The existing selection stuff is only for the parent.

Thu, Apr 25, 6:55 PM · Arma 3
Wulf closed T168113: Unary random <SCALAR> can roll the input value. as Resolved.

Fixed in Dev build 151757.

Thu, Apr 25, 5:53 PM · Arma 3
yod updated the task description for T180730: Updating text in action menu when stand.
Thu, Apr 25, 5:52 PM · Arma 3
Wulf closed T171981: [BUG] Garbage collector and respective SQF commands are bugged as Resolved.

Fixed in Dev build 151757.

Thu, Apr 25, 5:47 PM · Arma 3
yod updated the task description for T180730: Updating text in action menu when stand.
Thu, Apr 25, 5:35 PM · Arma 3
yod updated the task description for T180730: Updating text in action menu when stand.
Thu, Apr 25, 5:24 PM · Arma 3
kju-PvPscene added a comment to T180440: [Bug] inRangeOfArtillery SQF command does not support pylon based weapons/magazines.

@dedmen either Spearhead 1944 or RHS AFRF (Grad rocket artillery have it if that's easier as smaller) fine?

Thu, Apr 25, 4:31 PM · Arma 3
yod updated the task description for T180730: Updating text in action menu when stand.
Thu, Apr 25, 4:05 PM · Arma 3
yod created T180730: Updating text in action menu when stand.
Thu, Apr 25, 4:05 PM · Arma 3
Wulf closed T179027: onUserSelectedPlayer is unreliable by reporting null entity as Resolved.

Should be fixed in Dev build 151757.

Thu, Apr 25, 3:42 PM · Arma 3
dedmen added a comment to T180412: Weapon's bipods sounds are no audible for other players.

Very likely that its the same reason yeah. I didn't check the code

Thu, Apr 25, 3:33 PM · Arma 3
dedmen lowered the priority of T179183: Custom chat position does not change its placement in intro/outro from Normal to Low.
Thu, Apr 25, 3:32 PM · Arma 3
dedmen changed the status of T179578: OS Error 4294956635 from New to Need More Info.

We updated the Mac version a few days ago, does it work now?

Thu, Apr 25, 3:30 PM · Arma 3
dedmen added a comment to T179788: videos during loading screens.

You mean storing the video in a mod, that every player has?

Thu, Apr 25, 3:30 PM · Arma 3
dedmen closed T179891: Moving target function as Resolved.

Won't do. Feel free to write your own, or look at what the firing drill code does.

Thu, Apr 25, 3:29 PM · Arma 3
dedmen added a comment to T179980: [Request] lockInventory alt syntax (or new command) to lock specific inventory slots.

Very unlikely. The inventory system is not maintainable and this would probably be very complex.

Thu, Apr 25, 3:27 PM · Arma 3
dedmen set Ref Ticket to AIII-56357 on T179981: Inventory not accessible for non-medical AL-6 Utility Drone Case objects.
Thu, Apr 25, 3:26 PM · Arma 3
dedmen closed T180065: 0x0000dead as Resolved.
Thu, Apr 25, 3:24 PM · Arma 3
dedmen added a comment to T180097: [Feature Request] Expand attachTo.

???
attachTo can already attach to selection. And you can rotate it after attaching. Wiki even has example of that https://community.bistudio.com/wiki/attachTo
I don't get this? what is missing? As far as I can see its already all there

Thu, Apr 25, 3:24 PM · Arma 3
dedmen added a comment to T180113: CfgDustEffectsAir has no affect.

Air effects are included by class Air so base class for air vehicles.
"but when flying over that material"
Dust effects are for wheels, not flying. Rolling wheels only. Only when the vehicle has https://community.bistudio.com/wiki/isTouchingGround and moves, then dust is spawned at the wheels.

Thu, Apr 25, 3:22 PM · Arma 3
dedmen added a comment to T180137: [Feature Request] "Semi-realistic" in-game VON features.

MissionEventhandlers make sense.
You can already see in your chat display bottom left, who is transmitting right?

Thu, Apr 25, 3:16 PM · Arma 3
dedmen set Ref Ticket to AIII-56356 on T180138: [Feature Request] Comprehensive getter for cameraEffect.
Thu, Apr 25, 3:11 PM · Arma 3
dedmen closed T180177: Arma 3 2.16 Update (Mac) as Resolved.

The access code is no longer needed, as the update was officially released.

Thu, Apr 25, 3:10 PM · Arma 3
lamardona added a comment to T180177: Arma 3 2.16 Update (Mac).

The MacUpdate216RC is not working nno longer. Is there any new solutions?

Thu, Apr 25, 3:05 PM · Arma 3
dedmen added a comment to T180208: [Feature Request] New Startup Parameter - "-keys=path/to/folder".

Unlikely

Thu, Apr 25, 3:04 PM · Arma 3
dedmen merged task T180211: [Feature Request] command - getVariable [name, defaultValue, setDefault, (public?)] into T170228: [Feature Request] Optional bool flag for getVariable to set the default value.
Thu, Apr 25, 3:02 PM · Arma 3
dedmen merged T180211: [Feature Request] command - getVariable [name, defaultValue, setDefault, (public?)] into T170228: [Feature Request] Optional bool flag for getVariable to set the default value.
Thu, Apr 25, 3:02 PM · Arma 3
dedmen closed T180238: chiusura anomala as Resolved.

looks like a random one-time crash. Nothing actionable.

Thu, Apr 25, 2:42 PM · Arma 3
dedmen set Ref Ticket to AIII-56355 on T180246: [Feature Request] command - createSoundSourceLocal.
Thu, Apr 25, 2:38 PM · Arma 3