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Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.

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Recent Activity

Today

podjigateli created T187281: Muzzle of static AA/AT not correct.
Sat, Dec 14, 6:44 PM · Arma 3
BIS_fnc_KK changed the status of T182166: Other players cannot see visual effects (fire, light, smoke) on launcher shot in MP from Feedback to Assigned.
Sat, Dec 14, 5:39 PM · Arma 3
mosstrimgummiesaufnahme created T187273: Moss Trim Gummies: Der schnelle Weg zu einem gesünderen Ich.
Sat, Dec 14, 12:23 PM · Arma 3

Yesterday

debug added a comment to T184005: CTD with ACE Arsenal Uniforms tab and large modlist.

i tried recreating the problem by just fuzzing the modparams using a snippet of the code from the ace_common_fnc_getAddon function to fire off all the cfgweapons, cfgvehicles, cfgmagazines, and such and could not cause the same to crash with those modparams but i did notice that the uinamespace getvariable "ace_arsenal_addlistboxitemcache" is a hashmap that is using the getordefaultcall command to add items and i was wondering if there is a memory limit?

Fri, Dec 13, 8:00 PM · Arma 3
lilpeepmerch added a comment to T85538: Error with headless client signature check on Linux, timing out.

same issue here, i am running server and headless client on the same machine, both in seperated chroot environments.

my command line for hc uses -cpucount=1 and i connect with global ip adress not with the local 127.0.0.1
im not loading any mod at hc or server.

i ve scripted an auto reconnect for the hc so that it connects 1 minute after disconnection.
in my logs i can see that it is disconnected after nearly exact 2 and a half hour every time.
if i watch cpu consumption of the hc process then I can see it raising within those 2.5 h from 15-20% at the beginning to 100% at the end of that time.
that was testet with an altis domination mission, mission was started but no one was playing.

Fri, Dec 13, 5:03 PM · Arma 3
podjigateli created T187242: Orca guided DAGR rockets (unguided).
Fri, Dec 13, 2:06 PM · Arma 3
TRAGER added a comment to T182166: Other players cannot see visual effects (fire, light, smoke) on launcher shot in MP.

Apparently, vehicle weapons are have same problem

  1. download & launch repro mission on dedicated server
  2. left AI-crew tank firing at right tank
  3. no any particles on firing main caliber, only flash(zasleh) animation (3d model)

see video https://youtu.be/o-NXBUI7-Xg

Fri, Dec 13, 11:03 AM · Arma 3

Thu, Dec 12

kju-PvPscene added a comment to T186567: [Bug] -debug logs the context even if the sqf error is not shown due to being filter be the engine.

The sqf error is not duplicated, but summarized with the "x repetitions" - the context message is duplicated.

Thu, Dec 12, 5:56 PM · Arma 3
GoldEagle created T187208: RCON command to execute sqf files or public vars.
Thu, Dec 12, 5:28 PM · Arma 3
kju-PvPscene closed T186775: [Feature request] Add #monitorHC admin chat command - akin to `#monitorDS 1` (if low effort) as Resolved.

ok nvm. too much effort to be worth it. thanks for checking!

Thu, Dec 12, 5:25 PM · Arma 3
savgor97 added a comment to T186735: Issues with GeForce Now.

Correct, we do not support cloud saves. And we do not plan to change that.
The default user profile name, is the username of the account playing the game. If the username stays the same, every new profile will have the same name.

Thu, Dec 12, 4:59 PM · Arma 3
dedmen added a comment to T186319: [Feature request] Usability improvements for jipqueue log/display.

sorting by count is done.

Thu, Dec 12, 4:57 PM · Arma 3
dedmen added a comment to T186567: [Bug] -debug logs the context even if the sqf error is not shown due to being filter be the engine.

in cases of

Thu, Dec 12, 4:56 PM · Arma 3
dedmen closed T186602: 0xCFFFFFFF - APPLICATION_HUNG - 0xC0000005 STATUS_ACCESS_VIOLATION. as Resolved.

This crash was only present on profiling branch for a very short time.

Thu, Dec 12, 4:55 PM · Arma 3
dedmen added a comment to T186735: Issues with GeForce Now.

Correct, we do not support cloud saves. And we do not plan to change that.
The default user profile name, is the username of the account playing the game. If the username stays the same, every new profile will have the same name.

Thu, Dec 12, 4:52 PM · Arma 3
dedmen closed T186696: Crash on 2.18.152405 as Resolved.

This happens when joining a server, and the mission download fails.
So you are joining into a mission, while you don't even have the mission file.
This was already fixed, the server must've been running the pre-hotfix A3 version.

Thu, Dec 12, 4:51 PM · Arma 3
dedmen added a comment to T186746: Arma 3 Tools Publisher error.

That error is directly forwarded from Steam.
Why steam says it, I don't know either.

Thu, Dec 12, 4:41 PM · Arma 3
dedmen added a comment to T186775: [Feature request] Add #monitorHC admin chat command - akin to `#monitorDS 1` (if low effort).

So basically, it tells the HC to turn it on locally, and print into its own console.

Thu, Dec 12, 4:41 PM · Arma 3
Kosmo added a comment to T186943: Inconsistancies in CfgGroups.

This is a problem in case you want to script something that relies on CfgGroups, you will need to make exceptions for factions which have it set up differently.

Thu, Dec 12, 4:40 PM · Arma 3
dedmen added a comment to T186776: Arma 3 geht nicht.

Ihre Organisation hat diese App unter Verwendung von Device Guard blockiert.

Thu, Dec 12, 4:40 PM · Arma 3
dedmen closed T186799: Hacker report - SY3644 27/11/2024 at 17:26pm Western Australian time (09:26 GMT) - my steam id 76561197975455185 - name "llama - no sound" as Resolved.
Thu, Dec 12, 4:37 PM · DayZ
dedmen changed the status of T186943: Inconsistancies in CfgGroups from New to Need More Info.
Thu, Dec 12, 4:36 PM · Arma 3
dedmen added a comment to T186943: Inconsistancies in CfgGroups.

And why is this a problem or a bug?

Thu, Dec 12, 4:36 PM · Arma 3
dedmen closed T186946: 0xC000001D as Resolved.

Illegal instruction. Your CPU seems to be quite old.
The bug has been fixed on the performance profiling branch https://community.bistudio.com/wiki/Arma_3:_Steam_Branches, it will be quite a while until the fix makes it to the main branch.

Thu, Dec 12, 4:36 PM · Arma 3
dedmen closed T187057: Collisions for resized objects not working for AI as Resolved.

https://community.bistudio.com/wiki/setObjectScale
Scaling is not supported. Bugs like this will not be fixed.

Thu, Dec 12, 4:33 PM · Arma 3
dedmen closed T187013: game crashes when launched from an external hard drive as Resolved.

I can see you were pirating our DLCs. If you want support with the game, you better not pirate it.

Thu, Dec 12, 4:31 PM · Arma 3
dedmen added a comment to T186975: Error 0xC000012F - STATUS_INVALID_IMAGE_NOT_MZ.

The game now uses Visual c++ redistributable 2022, not 2013 anymore.
You have 2022 installed, but only the x86 version, the game by default uses the x64 version, which seems like you have not installed.

Thu, Dec 12, 4:24 PM · Arma 3
dedmen changed the status of T187120: Circle of Jamming tower shows aprx location to enemy from New to Need More Info.

What is a jamming tower?

Thu, Dec 12, 4:22 PM · Arma 3
dedmen changed the status of T187122: Med Pod and naval boats are unrealistic from New to Need More Info.

What is a "MED pod"?
What are naval scooters?
Which base?

Thu, Dec 12, 4:21 PM · Arma 3
dedmen changed the status of T187140: vehicle disapears and fake siren on aleady captured base. are those a joke from New to Need More Info.
Thu, Dec 12, 4:20 PM · Arma 3
dedmen changed the status of T187123: Light cheap vehicle's ram/crash from New to Need More Info.

What tank are you talking about? What active protection? This sounds like some mod, which is not anything we would deal with.

Thu, Dec 12, 4:20 PM · Arma 3
dedmen added a comment to T187124: a bunch of problems with player's diversions.

What sectors?
What mission are you talking about?

Thu, Dec 12, 4:19 PM · Arma 3
dedmen added a comment to T187140: vehicle disapears and fake siren on aleady captured base. are those a joke.

What mission?
Are you talking about some server?
If it doesn't seem like a bug, why are you reporting it in a bug ticket then?

Thu, Dec 12, 4:18 PM · Arma 3
Leopard20 changed Resolution from resolution:open to resolution:unabletoduplicate on T186575: Arma 3 crashing all day today..
Thu, Dec 12, 7:41 AM · Arma 3
Leopard20 closed T186575: Arma 3 crashing all day today. as Resolved.

If it crashes in other games too, why do you report it here? It has nothing to do with the game.

Thu, Dec 12, 7:32 AM · Arma 3
mannie3 added a comment to T186575: Arma 3 crashing all day today..

no joy. crash. Also in other games, BF4, FS2020.

Thu, Dec 12, 1:26 AM · Arma 3

Wed, Dec 11

mattysmith22 added a comment to T187064: ui2t sometimes fails to render multiple displays.

One potential workaround is to render everything required on a single texture, and then adjust UVs to show specific areas of it as done in this PR

Wed, Dec 11, 9:49 PM · Arma 3
mannie3 added a comment to T186575: Arma 3 crashing all day today..

Latest actions taken, thinking about anything that might trigger memory or access issues -

Wed, Dec 11, 2:35 PM · Arma 3
podjigateli created T187169: Surrender vote abuse.
Wed, Dec 11, 1:56 PM · Arma 3
Leopard20 added a comment to T186575: Arma 3 crashing all day today..

IDK. Just wait for Dedmen to analyze your crash file.

Wed, Dec 11, 1:38 AM · Arma 3

Tue, Dec 10

spuds1411 created T187148: Game cannot find file despite many different attempts..
Tue, Dec 10, 11:46 PM · Arma 3
mannie3 added a comment to T186575: Arma 3 crashing all day today..

Nothing else I can do. Now stuffed with £1500 piece of metal. I hate Windows sometimes.

Tue, Dec 10, 11:42 PM · Arma 3
podjigateli created T187143: slighlty damage from friendly fire does not consider by system for punishment.
Tue, Dec 10, 7:37 PM · Arma 3
podjigateli created T187142: vehcle is damaged but all status is white ok.
Tue, Dec 10, 7:20 PM · Arma 3
podjigateli created T187140: vehicle disapears and fake siren on aleady captured base. are those a joke.
Tue, Dec 10, 5:51 PM · Arma 3
mannie3 added a comment to T186575: Arma 3 crashing all day today..

some suggested running in NVIDIA debug mode. It crashed again - :(

Tue, Dec 10, 4:06 PM · Arma 3
gor3Splatter added a comment to T185722: _instigator no longer objNull when road-killing.

Hello?

Tue, Dec 10, 3:28 PM · Arma 3
podjigateli created T187126: Multi Invites for joining a squad that interrupts your keyboard control.
Tue, Dec 10, 2:59 PM · Arma 3
podjigateli created T187125: Problem with auto SPACE key .
Tue, Dec 10, 2:53 PM · Arma 3
podjigateli created T187124: a bunch of problems with player's diversions.
Tue, Dec 10, 2:43 PM · Arma 3