Arma 3Project
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Description

Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.

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Recent Activity

Today

Californian1999 created T124608: ARMA 3 access violation crash, every time every SP, MP.
Fri, Apr 28, 10:31 AM · Arma 3
ArmAGamer edited the description of T124551: Spectator Mode Error.
Fri, Apr 28, 10:29 AM · Arma 3
ArmAGamer edited the description of T124551: Spectator Mode Error.
Fri, Apr 28, 10:28 AM · Arma 3
TrueCruel added a watcher for Arma 3: TrueCruel.
Fri, Apr 28, 7:43 AM
TrueCruel added a comment to T124607: [DEV] 1.71.141457 Dedicated Server Won't Start.

Samme happend to me - it is on Linux with Wine but also have the same error since the last dev update:
https://feedback.bistudio.com/T124605

Fri, Apr 28, 7:35 AM · Arma 3
TrueCruel edited Additional Information on T124605: [DEV|1.71.141457] Dedicated Server (Windows executable) with Wine - not launchable anymore.
Fri, Apr 28, 7:22 AM · Arma 3
aristenn created T124607: [DEV] 1.71.141457 Dedicated Server Won't Start.
Fri, Apr 28, 4:26 AM · Arma 3
Lex added a comment to T124470: UCAV Sentinel laser designator doesn't follow TGP.

And no more range data...

Apparently one of the latest updates made it so you need to press a button to get the range, for me it happens to be the \ button, and it works with the UCAV and other rangefinders.

You can check which button via the Field Manual > Weapons(Advanced) > Rangefinder

The button is adjusted, it doesn't work only for UCAV.

Fri, Apr 28, 12:56 AM · Arma 3

Yesterday

AdmiralSean added a comment to T124555: Out Of Memory Error.

Also experiencing random crashes to the desk top, relating to memory issues.

Thu, Apr 27, 11:58 PM · Arma 3
hvymtal added a comment to T124603: Neophron attitude indicator.

nvm about wipeout it is correct to real A-10

Thu, Apr 27, 10:15 PM · Arma 3
etil.anime added a comment to T124257: createSimpleObjectLocal.

It's a very good idea for the future of Arma 3

Thu, Apr 27, 9:43 PM · Arma 3
etil.anime added a comment to T124532: Non-Aliased Controls rendered on a 3D Object Control.

This will be very usefull for the future, plz implement this!

Thu, Apr 27, 9:42 PM · Arma 3
EvilOrgan created T124606: Certain ground clutter models suffering severe "pop-in" .
Thu, Apr 27, 8:53 PM · Arma 3
hvymtal added a comment to T124603: Neophron attitude indicator.
Thu, Apr 27, 8:49 PM · Arma 3
TrueCruel renamed T124605: [DEV|1.71.141457] Dedicated Server (Windows executable) with Wine - not launchable anymore from "[DEV|1.71.141457] Ubuntu Server with Wine - not launchable anymore" to "[DEV|1.71.141457] Dedicated Server (Windows executable) with Wine - not launchable anymore".
Thu, Apr 27, 8:36 PM · Arma 3
TrueCruel created T124605: [DEV|1.71.141457] Dedicated Server (Windows executable) with Wine - not launchable anymore.
Thu, Apr 27, 8:35 PM · Arma 3
PiepMGI added a comment to T124257: createSimpleObjectLocal.

I'm noob. Could you give me an example in which you'd like to create a simple object on some clients (locally) but not on everyone? For me, it's more an issue (like when people don't have the same addon and you can't see their gun or uniform) but I'm missing something...

Thu, Apr 27, 8:35 PM · Arma 3
VentHorror created T124603: Neophron attitude indicator.
Thu, Apr 27, 8:27 PM · Arma 3
hvymtal added a comment to T124570: USS freedom second catapult launch.

Merge please

Thu, Apr 27, 8:25 PM · Arma 3
hvymtal edited the description of T124602: Jets - F/A-181 Black Wasp II Flaps Indicator effs off and does its own thing.
Thu, Apr 27, 8:24 PM · Arma 3
hvymtal edited the description of T124602: Jets - F/A-181 Black Wasp II Flaps Indicator effs off and does its own thing.
Thu, Apr 27, 8:24 PM · Arma 3
hvymtal created T124602: Jets - F/A-181 Black Wasp II Flaps Indicator effs off and does its own thing.
Thu, Apr 27, 8:23 PM · Arma 3
hvymtal edited the description of T124569: Jets - To-201 Shikra pilot orientation incorrect.
Thu, Apr 27, 8:10 PM · Arma 3
hvymtal renamed T124601: DUPLICATE, DISREGARD/CLOSE/DELETE from "Jets - To-201 Shikra Head Position Incorrect" to "DUPLICATE, DISREGARD/CLOSE/DELETE".
Thu, Apr 27, 8:09 PM · Arma 3
hvymtal created T124601: DUPLICATE, DISREGARD/CLOSE/DELETE.
Thu, Apr 27, 8:07 PM · Arma 3
hvymtal edited the description of T124435: Jets DLC - HUD horizon lines, numerical pitch, and pitch ladders are off.
Thu, Apr 27, 8:04 PM · Arma 3
hvymtal added a comment to T124563: Jets - Attaching to catapult after prev. launch immediately accel. to flight speed.

In this case that'd be a polish error on their part. Updated my forum post for today with that insight, hopefully it'll be fixed tomorrow/friday. GJ, buddy :)

Thu, Apr 27, 7:59 PM · Arma 3
hvymtal edited the description of T124435: Jets DLC - HUD horizon lines, numerical pitch, and pitch ladders are off.
Thu, Apr 27, 7:57 PM · Arma 3
VentHorror added a comment to T124345: To-201 Shikra attitude indicator (DEV 1.69.141279).

Fixed in DEV 1.71.141457

Thu, Apr 27, 7:41 PM · Arma 3
Huginn added a comment to T124257: createSimpleObjectLocal.

Hi,
It's very useful, I would like to see this implemented !

Thu, Apr 27, 7:35 PM · Arma 3
Huginn added a comment to T124532: Non-Aliased Controls rendered on a 3D Object Control.

Hi,
I would like to see this implemented, it's a Good idea !

Thu, Apr 27, 7:32 PM · Arma 3
wolfdavid68 added a comment to T124257: createSimpleObjectLocal.

I would like to see this implemented

Thu, Apr 27, 7:18 PM · Arma 3
wolfdavid68 added a comment to T124532: Non-Aliased Controls rendered on a 3D Object Control.

I would like to see this implemented

Thu, Apr 27, 7:18 PM · Arma 3
Cooper added a comment to T124257: createSimpleObjectLocal.

I need plz really good idea job dude ..

Thu, Apr 27, 7:02 PM · Arma 3
Cooper added a comment to T124532: Non-Aliased Controls rendered on a 3D Object Control.

I would like to see this implemented

Thu, Apr 27, 7:01 PM · Arma 3
baronmoll edited the description of T124533: Jets Laser Lock-on / HUD display issue.
Thu, Apr 27, 6:40 PM · Arma 3
baronmoll added a comment to T124533: Jets Laser Lock-on / HUD display issue.

Tested this multiple times in both the devbuild and normal build. The issue occures about 30 - 70% of the time.
One addition is that you will see a small dot in the HUD regardless of the bug.

Thu, Apr 27, 6:36 PM · Arma 3
baronmoll renamed T124533: Jets Laser Lock-on / HUD display issue from "Jets (not DLC) Laser Lock-on / HUD display issue" to "Jets Laser Lock-on / HUD display issue".
Thu, Apr 27, 6:32 PM · Arma 3
Raboliot added a comment to T124257: createSimpleObjectLocal.

It will be usefull.

Thu, Apr 27, 6:16 PM · Arma 3
tortuosit added a comment to T124597: EventHandler "Loaded" not firing.

KillzoneKid I guess, our scripting magician :-) Thank you, I will have a look at it and didn't even know about preinit.

Thu, Apr 27, 5:32 PM · Arma 3
MOR added a comment to T123699: Envgs not going down into the face like NVGs.

So I saw that while you're sitting in a pawnee, the envg's are actually in your face if turned on..if you turn them off, the completely vanish from the helmet..As Inf, outside a vehicle, they are just on your helmet and don'T move into your face when you activate them

Thu, Apr 27, 5:23 PM · Arma 3
Lex changed Operating System Version from Arma3\Arma3DEV 1.б9 to Arma3\Arma3DEV 1.71 on T124559: [Tweek 1.70] Weak distribution and level of a sound of shots, some dependences on a direct look and directions of a shot....
Thu, Apr 27, 4:51 PM · Arma 3
Lex edited the description of T124559: [Tweek 1.70] Weak distribution and level of a sound of shots, some dependences on a direct look and directions of a shot....
Thu, Apr 27, 4:51 PM · Arma 3
Lex renamed T124559: [Tweek 1.70] Weak distribution and level of a sound of shots, some dependences on a direct look and directions of a shot... from "Incorrect reproduction of sounds or there are no sounds of machine guns and automatic machines." to "[Tweek 1.70] Weak distribution and level of a sound of shots, some dependences on a direct look and directions of a shot...".
Thu, Apr 27, 4:37 PM · Arma 3
BIS_fnc_KK added a comment to T124597: EventHandler "Loaded" not firing.

The EH works fine, I have just tested it. What you have to realise that no event handler will fire if you add it after event it supposed to monitor. This EH monitors loading of the game from save and you are adding it after the game loaded.

Thu, Apr 27, 4:29 PM · Arma 3
AtomicTim7 edited the description of T124598: Creating ModuleCurator_F in-game is slow.
Thu, Apr 27, 4:00 PM · Arma 3
MrBougaerreip added a comment to T124257: createSimpleObjectLocal.

Real good idea, would like to see this.

Thu, Apr 27, 3:58 PM · Arma 3
AtomicTim7 edited Steps To Reproduce on T124598: Creating ModuleCurator_F in-game is slow.
Thu, Apr 27, 3:58 PM · Arma 3
MrBougaerreip added a comment to T124532: Non-Aliased Controls rendered on a 3D Object Control.

I would find this really helpful, it's not usable for the moment

Thu, Apr 27, 3:58 PM · Arma 3
AtomicTim7 created T124598: Creating ModuleCurator_F in-game is slow.
Thu, Apr 27, 3:56 PM · Arma 3