Page MenuHomeFeedback Tracker

Arma 3Project
ActivePublic

Details

Description

Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.

New to Feedback Tracker or just not sure what to do?
Arma 3 Feedback Tracker "How To" Guide

Recent Activity

Today

Grave renamed T167400: Pistol magazines being forces to top of inventory (Edit, Primary Magazines, crash occurring) from Pistol magazines being forces to top of inventory to Pistol magazines being forces to top of inventory (Edit, Primary Magazines, crash occurring).
Mon, Sep 26, 12:43 AM · Arma 3

Yesterday

Klubargutan renamed T167787: Old man Luganville random event (SmugglersVisited) trigger bug from Old man Luganville rendom event (SmugglersVisited) trigger bug to Old man Luganville random event (SmugglersVisited) trigger bug.
Sun, Sep 25, 11:45 PM · Arma 3
Klubargutan updated the task description for T167787: Old man Luganville random event (SmugglersVisited) trigger bug.
Sun, Sep 25, 11:43 PM · Arma 3
Klubargutan created T167787: Old man Luganville random event (SmugglersVisited) trigger bug.
Sun, Sep 25, 11:43 PM · Arma 3
travihanson updated the task description for T167784: Hold Breath Sound Bugged.
Sun, Sep 25, 11:15 PM · Arma 3
travihanson created T167784: Hold Breath Sound Bugged.
Sun, Sep 25, 11:14 PM · Arma 3
jarni created T167783: groups and objects as HashMap entry values are not restored after loading game.
Sun, Sep 25, 10:40 PM · Arma 3

Sat, Sep 24

Alith merged T167548: Most tracked vehicles keep trying to ram obstacles into T167742: Amphibious vehicle AI has great issues going around obstacles.
Sat, Sep 24, 10:13 PM · Arma 3
Alith created T167742: Amphibious vehicle AI has great issues going around obstacles.
Sat, Sep 24, 10:10 PM · Arma 3
johnb43 added a comment to T128594: "BackFromUAV" action doesn't work when controlling turret.

This is still broken for 2.10, would be nice if this could be addressed.

Sat, Sep 24, 10:07 PM · Arma 3
PR9INICHEK updated subscribers of T167729: [1.19.155302] Humvee | M1025 | Offroad_02. UI. Glowplug slot haven't unique icon.

@Geez Hi :)

Sat, Sep 24, 8:50 PM · DayZ
PR9INICHEK created T167729: [1.19.155302] Humvee | M1025 | Offroad_02. UI. Glowplug slot haven't unique icon.
Sat, Sep 24, 8:48 PM · DayZ
Wetzer added a comment to T167056: Setting "Completion Radius" inside any waypoint not will work for AI-groups.
Sat, Sep 24, 5:37 PM · Arma 3
jaj22 added a comment to T167056: Setting "Completion Radius" inside any waypoint not will work for AI-groups.

Replicated this in the editor. It looks like when you give vehicles non-zero completion radius values, it caps them to a type-dependent minimum. However, this minimum seems to be 10x higher than the normal type completion radius for air vehicles. Tested cases:

Sat, Sep 24, 5:22 PM · Arma 3
johnb43 added a comment to T167536: setUnitFreefallHeight dosent broadcast.

getUnitFreefallInfo takes a local argument, not a remote one.
If there is a bug, you have to check by switching locality on a unit (which can be only done with an AI) - like this:

Sat, Sep 24, 9:07 AM · Arma 3
SummerBriggs created T167696: The Benefits of Estate Planning and How to Protect Your Assets.
Sat, Sep 24, 6:17 AM · Arma 3
chris.710 added a comment to T167510: Warlords playable AI squad leader no longer respawning correctly upon death.

I get tossed around discord "this isn't troubleshooting, go to mission makers.. okay... no this is for missions making, go to the warlords channel.. okay.. go to the warlords channel... this is for multiplayer try mission makers... oh you posted twice make a support ticket.."

Sat, Sep 24, 3:00 AM · Arma 3
Leopard20 renamed T150072: [Feature Request] New scripting commands for vehicle handling (steering/gas/break) from [Feature Request] New scripting commands for vehicle handling? to [Feature Request] New scripting commands for vehicle handling (steering/gas/break).
Sat, Sep 24, 2:17 AM · Arma 3
Leopard20 updated the task description for T150072: [Feature Request] New scripting commands for vehicle handling (steering/gas/break).
Sat, Sep 24, 2:16 AM · Arma 3
Wetzer added a comment to T167056: Setting "Completion Radius" inside any waypoint not will work for AI-groups.

Hi,
I play "Dynamic Bulwarks Mission"
My server is 32bit Linux. Profiling branch.
https://github.com/Omnomios/DynamicBulwarks/tree/develop
In this mission, there is at the beginning of a round a airplane, that drops a box in the players zone. This is definitly broken since Profiling V5, but maybe earlier in V3. The Problem is I cannot say it with 100% because V3 and V4 has another bug that broke the mission entirly. So this is a little bit fuzzy.
Normal behavior is:

  • Airplane spawns
  • Airpane flys over player zone
  • Airplane drops/spawn a box on a parachute inside the player zone
  • Airplane exit playerzone and despawn
Sat, Sep 24, 12:24 AM · Arma 3

Fri, Sep 23

BIS_fnc_KK claimed T123262: Fog banding issue.
Fri, Sep 23, 1:08 PM · Arma 3
kemal.yayman added a comment to T136250: arma3_x64.exe - application error.

Fri, Sep 23, 12:38 PM · Arma 3
Tenshi added a comment to T167578: Tweak request for laptop-screen texture [Bootcamp campaign].

Thanks for the eye for detail.
We will try to fix it in a future update

Fri, Sep 23, 10:57 AM · Arma 3
Tenshi changed the status of T167578: Tweak request for laptop-screen texture [Bootcamp campaign] from New to Confirmed Internally.
Fri, Sep 23, 10:56 AM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-55381 on T167578: Tweak request for laptop-screen texture [Bootcamp campaign].
Fri, Sep 23, 10:56 AM · Arma 3
DARK_LORD_SHADE added a comment to T161899: surfaceType grassCover for Malden, Altis.

0.05 GdtStony
0.05 GdtMarsh
0.15 GdtThorn

Fri, Sep 23, 10:21 AM · Arma 3
DARK_LORD_SHADE added a comment to T161899: surfaceType grassCover for Malden, Altis.

My suggestions:

Fri, Sep 23, 9:53 AM · Arma 3
DARK_LORD_SHADE added a comment to T161899: surfaceType grassCover for Malden, Altis.

You can fix this problem in a day, sit down and play with numerical values. But it has existed for several years. My community and I are playing in first person mode and the bots shooting through the grass is a bit maddening. Several Arma patches have already been released, and the problem still exists and on dev branches I see no fixes yet.

Fri, Sep 23, 8:47 AM · Arma 3
TheRoyalAu added a comment to T167559: Poor Optimisation.

My unit requests that you do not receive the missions code as its classified, and cannot leave the unit even as a copy.

Fri, Sep 23, 12:12 AM · Arma 3
TheRoyalAu added a comment to T167559: Poor Optimisation.

You'll have to watch my video, you have no say nor choice unfortunately, as I cannot override my superior's.

Fri, Sep 23, 12:09 AM · Arma 3
TheRoyalAu added a comment to T167559: Poor Optimisation.

My unit requests that you do not receive the missions code as its classified, and cannot leave the unit even as a copy.

Fri, Sep 23, 12:07 AM · Arma 3
TheRoyalAu added a comment to T167559: Poor Optimisation.

You'll have to watch my video, you have no say nor choice unfortunately, as I cannot override my superior's.

Fri, Sep 23, 12:02 AM · Arma 3
TheRoyalAu added a comment to T167559: Poor Optimisation.

My unit requests that you do not receive the missions code as its classified, and cannot leave the unit even as a copy.

Fri, Sep 23, 12:02 AM · Arma 3

Thu, Sep 22

TheRoyalAu added a comment to T167559: Poor Optimisation.

Wilco, "Roger that, that's very interesting, keep me posted, out." -Capt Shaftoe Arma 2 2009.

Thu, Sep 22, 11:49 PM · Arma 3
SWeeX created T167618: Arma 3 BUG REPORT.
Thu, Sep 22, 7:10 PM · Arma 3
Tenshi added a comment to T167559: Poor Optimisation.

You can share it sure, but i was talking about something we can test.
General performance drops can have many causes so having a certain mission, set up, code etc. that you can share with us so we can try to reproduce it on our side, helps a lot.
A video of your FPS tanking wont give us that much information as your set up, hardware and background processes will be different from ours.

Thu, Sep 22, 12:29 PM · Arma 3
Tenshi added a comment to T167557: Status_Access_Violation.

Thank you for the files, we analyzed them and will be looking into the cause of the crash.
In your second to last crash i see something going wrong with tbb4malloc. Could you change your parameter to -malloc=system and see if that helps?

Thu, Sep 22, 11:31 AM · Arma 3
vuther8686 updated the task description for T167577: [Feature Request] DLSS 3.0 for Arma 3?.
Thu, Sep 22, 2:28 AM · Arma 3
Ansible2 created T167595: Utils Scipt Commands HELP Link for "+" Brings User To "-" Page On Biki.
Thu, Sep 22, 1:24 AM · Arma 3

Wed, Sep 21

vuther8686 added a comment to T167577: [Feature Request] DLSS 3.0 for Arma 3?.
Wed, Sep 21, 7:26 PM · Arma 3
LSValmont added a comment to T167529: Multiplayer SAVE and EXIT - RESUME problem.

I hear you too! Indeed a lot of things broke at least partially over the years and many things are still unfixed to this day. I jumped to Arma 3 from Arma 2 quite late and so for me the vanilla save system has never worked correctly/reliably in a MP environment.

Wed, Sep 21, 7:07 PM · Arma 3
Tenshi added a comment to T167570: arma 3.

Thank you for reporting the issue.
We will look into whats causing this issue.

Wed, Sep 21, 5:27 PM · Arma 3
Tenshi changed the status of T167570: arma 3 from New to Reviewed.
Wed, Sep 21, 5:24 PM · Arma 3
Tenshi changed the status of T167539: Linux Servers Don't Show in Quick Play from New to Reviewed.
Wed, Sep 21, 5:17 PM · Arma 3
Wetzer added a comment to T127628: Overview.paa not found in pbo on dedicated Linux server.

Tested with 2.10 Profiling V6.
Bug is present.

Wed, Sep 21, 4:59 PM · Arma 3
IAmSilK added a comment to T167539: Linux Servers Don't Show in Quick Play.

Thank you for the transparency.

Wed, Sep 21, 2:39 PM · Arma 3
Tenshi changed the status of T123262: Fog banding issue from Acknowledged to Confirmed Internally.
Wed, Sep 21, 12:07 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-41176 on T123262: Fog banding issue.
Wed, Sep 21, 12:06 PM · Arma 3
Tenshi added a comment to T123262: Fog banding issue.

Hello, thank you for the clear repro.
We will see what we can do, to resolve the issue.

Wed, Sep 21, 12:06 PM · Arma 3
Ben_Martin added a comment to T167529: Multiplayer SAVE and EXIT - RESUME problem.

@LSValmont
I hear you but at least Bohemia should not break what was previously working.

Wed, Sep 21, 11:58 AM · Arma 3