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Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.

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Recent Activity

Yesterday

shturm1973alex added a comment to T58946: DX11 error : buffer Map failed : DXGI_ERROR_DEVICE_REMOVED.

Good evening. I have a similar problem. Sometimes it flies out after an hour and a half with a "blue screen". Sometimes with a DX11 error
CPU Type OctalCore AMD FX-8350, 4119 MHz (20.5 x 201)
Motherboard Name Gigabyte GA-970A-DS3P (2 PCI, 3 PCI-E x1, 2 PCI-E x16, 4 DDR3 DIMM, Audio, Gigabit LAN)
Motherboard Chipset AMD 970, AMD K15
System Memory 8149 MB (DDR3 SDRAM)
DIMM3: Kingston HyperX KHX1866C10D3/4G 4 GB DDR3-1866 DDR3 SDRAM (13-11-10-30 @ 933 MHz) (11-11-10-30 @ 933 MHz) (10-11-10-30 @ 933 MHz) (9-10-9-28 @ 841 MHz) (8-9-8-25 @ 747 MHz) (7-8-7-22 @ 654 MHz) (6-7-6-19 @ 560 MHz) (5-6-5-16 @ 467 MHz)
Video Adapter GeForce GTX 770 (2 GB)

Tue, Oct 15, 7:26 PM · Arma 3
Ema_90 added a comment to T126058: 0xC0000096 - STATUS_PRIVILEGED_INSTRUCTION.

Happened to me again, a year later. Seems this one's a low priority fix.

Tue, Oct 15, 12:51 PM · Arma 3
SageNTitled created T145647: Dynamic Groups menu is lagging with lots of insignias.
Tue, Oct 15, 12:01 PM · Arma 3

Mon, Oct 14

MaxMonroe added a comment to T136501: Smoke not appearing on other player screen.

up

Mon, Oct 14, 9:41 PM · Arma 3
friedrichdaniel1 created T145632: Invisible vehicle targets..
Mon, Oct 14, 9:35 PM · Arma 3

Sun, Oct 13

SpitFireNK created T145614: Missing Geometry on APEX Fire Escape Stairs.
Sun, Oct 13, 9:02 PM · Arma 3
Ema_90 added a comment to T145536: 0xC0000005 Status Access Violation crash.

Another crash happened

Sun, Oct 13, 6:23 PM · Arma 3
LuizBarros99 created T145601: Floating H-Barriers in Outpost North West of Drimea that overlooks Zaros Bay (Map: Altis).
Sun, Oct 13, 1:20 PM · Arma 3

Sat, Oct 12

JulianBartbucher added a comment to T133265: Buildings destroyed by Edit Terrain Object module don't appear properly for players in multiplayer on dedicated servers.

@Drift_91 @Wulf I can confirm that the "Enable Damage" checkbox won´t work. This is a really huge problem for our server because destroyed buildings are FPS killers.

Sat, Oct 12, 9:52 PM · Arma 3
Ema_90 added a comment to T145536: 0xC0000005 Status Access Violation crash.

Same error here, crash report

uploaded.

Sat, Oct 12, 6:35 PM · Arma 3
Kaigun98 updated the task description for T145549: Game Crash 0xC0000005 STATUS_ACCESS_VIOLATION.
Sat, Oct 12, 12:02 AM · Arma 3

Fri, Oct 11

Kaigun98 renamed T145549: Game Crash 0xC0000005 STATUS_ACCESS_VIOLATION from Game Crash to Game Crash 0xC0000005 STATUS_ACCESS_VIOLATION.
Fri, Oct 11, 11:13 PM · Arma 3
Kaigun98 created T145549: Game Crash 0xC0000005 STATUS_ACCESS_VIOLATION.
Fri, Oct 11, 10:56 PM · Arma 3
ryan0157 created T145536: 0xC0000005 Status Access Violation crash.
Fri, Oct 11, 8:04 AM · Arma 3
harrcell added a comment to T127915: PM 9mm error in editor.

Sometimes it happens and I am also facing the same issues. It will be rectified very soon. Get 192.168.1.1 admin login details here.

Fri, Oct 11, 6:40 AM · Arma 3

Thu, Oct 10

faiza added a comment to T74067: Misleading comment for BIS_fnc_typeText.

I am also trying to make the text information on right side of the screen at mission start with BIS_fnc_typeText function.Alex Kime i think we should find it on the internet and modified it for our own purpose

Thu, Oct 10, 10:38 PM · Arma 3
dedmen added a comment to T145514: The sound is greatly muted when you turn your back on the sound source.

I don't experience that.

Thu, Oct 10, 4:16 PM · Arma 3
Bobrus updated the task description for T145514: The sound is greatly muted when you turn your back on the sound source.
Thu, Oct 10, 2:58 PM · Arma 3
Bobrus created T145514: The sound is greatly muted when you turn your back on the sound source.
Thu, Oct 10, 2:53 PM · Arma 3
auge103 added a comment to T137232: Eventhandler "HandleScore" broken when used on a server with a headless client connected.

Any updates on this? Is the eventhandler still broken?

Thu, Oct 10, 11:25 AM · Arma 3

Wed, Oct 9

Morgoth created T145489: Game crash: T145070: 0xC00000005 ACCESS VIOLATION.
Wed, Oct 9, 10:09 PM · Arma 3

Tue, Oct 8

PatricksWar added a comment to T142435: 0xC0000005 - STATUS_ACCESS_VIOLATION .

Hello,
same problem shows up here. I tried everything and even had been in contact with the support earlier but nothing worked for me.
Please can someone help me?

Tue, Oct 8, 7:52 PM · Arma 3
vikingbjorn created T145423: 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN.
Tue, Oct 8, 12:20 AM · Arma 3

Mon, Oct 7

J3SSE created T145404: Half of steering of my joystick registered.
Mon, Oct 7, 3:59 PM · Arma 3
michael292 added a comment to T67178: [Request] More Animations for AI to Behave More like Humans.

A. I involve a lot in our lifestyle and still, the working is going on to make it better and do more invention. I get a few books from https://www.australian-writings.net/ which totally based on machine learning and try to learn about it.

Mon, Oct 7, 10:42 AM · Arma 3
Shady8688 added a comment to T145277: 0xC0000005 - STATUS_ACCES_VIOLATION.

Same issue, tried the fixes in the wikki nothing changes. 2 full re installs same thing happens.

Mon, Oct 7, 10:11 AM · Arma 3

Sun, Oct 6

dmorchard added a comment to T145362: LDF mortar tube backpack deploys into HMG turret instead of mortar.

Somewhat related:
The NATO-Pacific faction's Mk6 Gunner (classname = B_T_Support_Mort_F) carries a backpack with the displayname "Folded Mk6 Mortar Tube (Green) [NATO]" (classname = B_Mortar_01_Weapon_grn_F). However, the assembleTo line of that backpack's config references the AAF version of the Mk6 mortar (classname = I_Mortar_01_F); the appropriate classname would be B_T_Mortar_01_F...

Sun, Oct 6, 5:13 PM · Arma 3
dmorchard created T145362: LDF mortar tube backpack deploys into HMG turret instead of mortar.
Sun, Oct 6, 2:40 AM · Arma 3

Sat, Oct 5

faiza added a comment to T74067: Misleading comment for BIS_fnc_typeText.

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Sat, Oct 5, 10:04 PM · Arma 3
nik.johanning added a comment to T145277: 0xC0000005 - STATUS_ACCES_VIOLATION.

i got the same problem but it crashed when i start the game :/

Sat, Oct 5, 4:53 PM · Arma 3
iSten changed Reproducibility from reproducibility:random to reproducibility:always on T145277: 0xC0000005 - STATUS_ACCES_VIOLATION.
Sat, Oct 5, 11:24 AM · Arma 3
iSten added a comment to T145277: 0xC0000005 - STATUS_ACCES_VIOLATION.

And another one... After 45 minutes of gaming...

Sat, Oct 5, 11:10 AM · Arma 3
iSten added a comment to T145277: 0xC0000005 - STATUS_ACCES_VIOLATION.

This time i restored everything to default from the Launcher. Game crashed immediately while starting the game.
Will try to reinstall BattleEye, game crashed just at the moment BE started initializing.

Sat, Oct 5, 9:59 AM · Arma 3

Fri, Oct 4

iSten updated the task description for T145277: 0xC0000005 - STATUS_ACCES_VIOLATION.
Fri, Oct 4, 9:00 PM · Arma 3
iSten created T145277: 0xC0000005 - STATUS_ACCES_VIOLATION.
Fri, Oct 4, 8:56 PM · Arma 3
willithappen renamed T145228: Some objects LOD not visible through windows of Land_GuardHouse_01_F from Land_PortableDesk_01_olive_F LOD not visible through windows of Land_GuardHouse_01_F to Some objects LOD not visible through windows of Land_GuardHouse_01_F.
Fri, Oct 4, 5:52 AM · Arma 3
willithappen created T145228: Some objects LOD not visible through windows of Land_GuardHouse_01_F.
Fri, Oct 4, 5:43 AM · Arma 3
RootBandit95 added a comment to T139186: The last few days in each session fails..

For some reason, it says "Application not found" When I click on Arma, Even when Arma and Steam is Already Installed. Can anybody help me?

Fri, Oct 4, 5:18 AM · Arma 3

Thu, Oct 3

brainstorrminq added a comment to T139186: The last few days in each session fails..

Thu, Oct 3, 8:02 PM · Arma 3
alpharesonance added a comment to T142992: Arsenal Weapon Attachments Missing after reloading saved game.

Hey guys. After some testing and reading the function scripts, I figured out the missing attachment issue has something to do with the missionNamespace variable "bis_fnc_arsenal_data".
Here's my observation:
The function BIS_FNC_Arsenal indeed forces PRELOAD mode when the said variable is NIL.
After the 1.94 update, when the game is saved, weapons are correctly saved to the variable, whereas the compatible attachments/magazines ARE NOT saved.
As a result, the missionNamespace variable "BIS_FNC_Arsenal" is not NIL and PRELOAD mode doesn't activate. All attachments/compatible mags are then missing.
SO, the solution:
I've tried the following and can successfully enjoy a 100% working arsenal AFTER RELOADING a save:
missionNamespace setVariable ["bis_fnc_arsenal_data", nil];
["Open", true] call BIS_fnc_arsenal;

Thu, Oct 3, 7:03 PM · Arma 3
Laxemann added a comment to T127335: currentVisionMode returning night vision mode incorrectly for autonomous vehicles.

@Wulf , additionally, it will always return 0 when not in the UAV's turret controls.

Thu, Oct 3, 4:59 PM · Arma 3

Wed, Oct 2

Ron4Swat added a comment to T144829: not all versions of chemical device are available in all expected places.

Regular props like the laptop etc. cannot be put into the inventory of the player, the Chemical Detectors without functionality can. I can put them on the ground in the editor and pick them up later in the game. So it seems natural that if you can put a object into the players inventory, you can also select it from the arsenal, for example as a "misc item".

Wed, Oct 2, 5:50 PM · Arma 3
Astaroth added a comment to T145165: Unable to start launcher.

Hi,
have you tried reinstal Microsoft .NET Framework and Microsoft Visual C++ Redistributables? https://arma3.com/launcher/troubleshooting

Wed, Oct 2, 5:27 PM · Arma 3
MichaelCYH created T145165: Unable to start launcher.
Wed, Oct 2, 2:19 PM · Arma 3
falagor closed T126491: wrong japanese translation on the laser battery as Resolved.

This will be fixed in the update after 1.96. Thank you for reporting this!

Wed, Oct 2, 12:11 PM · Arma 3
falagor closed T118784: some wrong translation of japanese in action menu at v1.62 137126 as Resolved.

This will be fixed in the update after 1.96. Thank you for reporting this!

Wed, Oct 2, 12:11 PM · Arma 3
Astaroth changed the status of T145161: Game Crash, Error code isn't on he wiki from New to Need More Info.

Hi,
which error do you have?
Could you please attach your logs to this ticket? Guide how to do it is here: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Wed, Oct 2, 10:27 AM · Arma 3
BaconCommando98 created T145161: Game Crash, Error code isn't on he wiki.
Wed, Oct 2, 6:04 AM · Arma 3

Tue, Oct 1

Mascot19 updated the task description for T145103: Object request for Contact Assets - Dev 1.97.146046.
Tue, Oct 1, 10:53 PM · Arma 3
Astaroth closed T144829: not all versions of chemical device are available in all expected places as Resolved.

Hi,
other variants of Chemical Detector are props without functionality so that it's the reason why other variants are not in arsenal.

Tue, Oct 1, 1:48 PM · Arma 3