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Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.

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Recent Activity

Today

Leopard20 added a comment to T171200: Potential bug in the append command.

Looks like the performance varies a bit. It's not always slower than +. But it is always slower than insert

Mon, Mar 27, 7:02 PM · Arma 3
kju-PvPscene added a comment to T171125: [BUG] Unknown enum value spammed in rpt for waypoints.

awesome - much appreciated!

Mon, Mar 27, 5:31 PM · Arma 3
R3vo created T171218: Add support for wildcards to Eden Editor asset browser.
Mon, Mar 27, 5:08 PM · Arma 3
alexsys added a comment to T170959: Arma 3 needs to fix HOSTING, real soon honestly.

I'd have to disagree on this honestly,
if you look at Arma 3 Discussions, regarding "Port Forward" or "host a private server" and such, you'll see the same situations,
absolutely open settings on Router, and inability to create private hosted servers.

Mon, Mar 27, 4:46 PM · Arma 3
lauryfriese added a comment to T171200: Potential bug in the append command.
Mon, Mar 27, 4:44 PM · Arma 3
SaMatra edited Additional Information on T171217: Remote Designators fire lasers slightly misaligned with the view point.
Mon, Mar 27, 4:35 PM · Arma 3
SaMatra created T171217: Remote Designators fire lasers slightly misaligned with the view point.
Mon, Mar 27, 4:34 PM · Arma 3
Wulf set Ref Ticket to AIII-55074 on T170688: artifacts Land_i_Stone_HouseSmall_V2_F.
Mon, Mar 27, 4:07 PM · Arma 3
SaMatra created T171216: Karts have animated LandContact points.
Mon, Mar 27, 4:02 PM · Arma 3
dedmen changed the status of T171125: [BUG] Unknown enum value spammed in rpt for waypoints from New to Feedback.

The enum is not used.
Eden reuses the "type" entry for a different thing, but the old waypoint serialization still runs on it and tries to read type in its way, while Eden reads type in another way.
The waypoint type is actually completely ignored after its read.

Mon, Mar 27, 3:55 PM · Arma 3
dedmen set Ref Ticket to AIII-55631 on T170711: InventoryOpened Event Handler does not receive link to WeaponHolderSimulated that is displayed.
Mon, Mar 27, 3:48 PM · Arma 3
dedmen changed the status of T170650: Status_access_violation from Reviewed to Feedback.
Mon, Mar 27, 3:46 PM · Arma 3
dedmen changed the status of T170650: Status_access_violation from New to Reviewed.
Mon, Mar 27, 3:46 PM · Arma 3
dedmen set Ref Ticket to AIII-55582 on T170653: Collateral Damage Objective in Salient Force.
Mon, Mar 27, 3:46 PM · Arma 3
dedmen renamed T170761: [Feature Request] Ability to change IR lasers thickness from Feature Request to [Feature Request] Ability to change IR lasers thickness.
Mon, Mar 27, 3:44 PM · Arma 3
dedmen set Ref Ticket to AIII-55581 on T170768: No Requiem Achievement.
Mon, Mar 27, 3:43 PM · Arma 3
dedmen changed the status of T170809: What do i do if my game crashes of "not enough memory" even if my specs support the game? from New to Need More Info.
Mon, Mar 27, 3:40 PM · Arma 3
NOmad7943 added a comment to T171176: Игра вылетает с ошибкой 0xC0000005 - ACCESS_VIOLATION.

Спасибо.

Mon, Mar 27, 3:39 PM · Arma 3
dedmen merged T170932: [Feature Request] Ability to re-texture Vests, Helmets, Facemasks, and HMD (NVGs) into T86032: Make it possible to texture Weapons, Vests ans Helmets.
Mon, Mar 27, 3:37 PM · Arma 3
dedmen merged task T170932: [Feature Request] Ability to re-texture Vests, Helmets, Facemasks, and HMD (NVGs) into T86032: Make it possible to texture Weapons, Vests ans Helmets.
Mon, Mar 27, 3:37 PM · Arma 3
dedmen added a comment to T170932: [Feature Request] Ability to re-texture Vests, Helmets, Facemasks, and HMD (NVGs).

There were other similar tracker requests for this dating from 2016-2018 however those were left unanswered so I chose to resubmit this request.

Mon, Mar 27, 3:37 PM · Arma 3
dedmen added a comment to T170944: Game Crash | Moddet | MP.

Please try without the USB Headset.
There is a known issue on windows 10 with USB Audio Outputs. It only happens to some people and we cannot reproduce it.

Mon, Mar 27, 3:36 PM · Arma 3
dedmen changed the status of T170959: Arma 3 needs to fix HOSTING, real soon honestly from New to Need More Info.

It's something broken in arma, a consistent issue between everyone.

Works fine for me, and I haven't seen anyone else reporting this.

Mon, Mar 27, 3:35 PM · Arma 3
dedmen added a comment to T170997: Campaign Crash at mission "Supply Network".

Sadly this is an old issue we've been tracking for years and couldn't find the cause for.
You can use the https://community.bistudio.com/wiki/Arma_3:_Cheats#CAMPAIGN cheat code to skip this mission.
Maybe you can skip the briefing screen before it freezes, I think you probably can't.

Mon, Mar 27, 3:32 PM · Arma 3
dedmen set Ref Ticket to AIII-54109 on T170997: Campaign Crash at mission "Supply Network".
Mon, Mar 27, 3:30 PM · Arma 3
dedmen added a comment to T171003: battle eye .

So it is a crash. So then do as I say and provide the crash information as described.

Mon, Mar 27, 3:27 PM · Arma 3
dedmen merged T171010: У меня вылетает Арма 3 into T158229: desktop composition disabled.
Mon, Mar 27, 3:25 PM · Arma 3
dedmen merged task T171010: У меня вылетает Арма 3 into T158229: desktop composition disabled.
Mon, Mar 27, 3:25 PM · Arma 3
dedmen closed T170971: error de inicio feedback as Resolved.

You are running 32 bit Arma, that is not recommended.

PhysMem: 3.4 GiB

Mon, Mar 27, 3:21 PM · Arma 3
dedmen closed T171062: Не могу запустить игру из-за ошибки as Resolved.

See https://community.bistudio.com/wiki/Arma_3:_Unusual_Process_Exit#0xC0000135_-_STATUS_DLL_NOT_FOUND

Mon, Mar 27, 3:02 PM · Arma 3
dedmen changed the status of T171052: ARMA 3 crash. from New to Need More Info.

You didn't provide enough information, please follow this: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Mon, Mar 27, 3:01 PM · Arma 3
dedmen changed the status of T171037: Missing timestamps in linux server logs from New to Feedback.
Mon, Mar 27, 3:01 PM · Arma 3
dedmen changed the status of T171124: x (268435456) out of range <0, 1024) from New to Feedback.

Didn't I look at this before?
Some object is way outside of terrain bounds.

Mon, Mar 27, 2:54 PM · Arma 3
dedmen changed the status of T171176: Игра вылетает с ошибкой 0xC0000005 - ACCESS_VIOLATION from New to Feedback.

Arma3_x64_2023-03-25_21-48-451
Arma3_x64_2023-03-25_21-10-481
Arma3_x64_2023-03-25_21-26-00
Seems to be a bug on our end. Fixed in next dev-branch/profiling branch.

Mon, Mar 27, 2:47 PM · Arma 3
Dealman added a comment to T170647: [Feature Request] OOP support for SQF using hashmaps (with destructor support).

Doesn't seem useful for me. If you want a typename entry, you can add a typename entry to your objects and use it with get. You can also use toString for that

Mon, Mar 27, 2:46 PM · Arma 3
dedmen changed the status of T171185: 0xC0000005 - ACCESS_VIOLATION. from New to Feedback.

Selected Audio Output: Headset Earphone (Arctis 7 Chat) - Channels: 1, Freq: 48000

Your audio output is weird. The game expects stereo sound, you're only giving it Mono.
Also is that USB Audio Output? There is a known issue with windows 10/11 and USB Audio output, this looks to be that

Mon, Mar 27, 2:38 PM · Arma 3
dedmen added a comment to T170647: [Feature Request] OOP support for SQF using hashmaps (with destructor support).

Would it be possible to implement such a feature so we could use typeName directly to retrieve a custom type name for our objects?

Doesn't seem useful for me. If you want a typename entry, you can add a typename entry to your objects. You can also use toString for that

Mon, Mar 27, 2:36 PM · Arma 3
Dealman added a comment to T170647: [Feature Request] OOP support for SQF using hashmaps (with destructor support).

I'll be following this, looks very interesting. I'm currently using HashMaps for my triangulation plugin, where I've made a system which generates a UID and stores it in a HashMap along with its custom type. For example;

Mon, Mar 27, 2:19 PM · Arma 3
BIS_fnc_KK changed the status of T171095: setPos* commands does not work for mines. from New to Feedback.
Mon, Mar 27, 2:05 PM · Arma 3
BIS_fnc_KK added a comment to T171095: setPos* commands does not work for mines..

Revision: 150399

Mon, Mar 27, 2:05 PM · Arma 3
dedmen set Ref Ticket to AIII-55630 on T171125: [BUG] Unknown enum value spammed in rpt for waypoints.
Mon, Mar 27, 2:02 PM · Arma 3
kju-PvPscene added a comment to T171125: [BUG] Unknown enum value spammed in rpt for waypoints.

So Eden changed the type names, but the ENUM wasnt updated accordingly? That said changing such ENUM should be quite risky..

Mon, Mar 27, 2:02 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-55629 on T171095: setPos* commands does not work for mines..
Mon, Mar 27, 1:59 PM · Arma 3
BIS_fnc_KK added a comment to T171096: createVehicle constantly create object at wrong height.

What about createMine?

Mon, Mar 27, 1:56 PM · Arma 3
dedmen added a comment to T171125: [BUG] Unknown enum value spammed in rpt for waypoints.

Well.. the message is correct.
these types don't exist, and the engine fails to parse them.
But why does it write the types to that place then 🤔

Mon, Mar 27, 1:53 PM · Arma 3
dedmen changed the status of T171195: 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN from New to Need More Info.

Read and follow this: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
What you posted is insufficient for us to see what happened.

Mon, Mar 27, 1:46 PM · Arma 3
dedmen closed T171155: Parameter Bug with Object Oriented Scripting Shell (+Oversight?) as Resolved.

Unsupported legacy feature.
This might interest you for the future: https://feedback.bistudio.com/T170647

Mon, Mar 27, 1:46 PM · Arma 3
BIS_fnc_KK changed the status of T171200: Potential bug in the append command from New to Need More Info.
Mon, Mar 27, 12:25 PM · Arma 3
BIS_fnc_KK added a comment to T171200: Potential bug in the append command.

repro + times please

Mon, Mar 27, 12:25 PM · Arma 3
BIS_fnc_KK closed T82060: UAVControl only reports a single unit as Resolved.
Mon, Mar 27, 12:22 PM · Arma 3