Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.
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Arma 3 Feedback Tracker "How To" Guide
Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.
New to Feedback Tracker or just not sure what to do?
Arma 3 Feedback Tracker "How To" Guide
Looks good so far! I work with HitPart right now and report if issues are found.
Something seriously needs to be done about this. Looking through a scope makes the game look like it's from the late 90's.
soooo.... playMusic "" is supposed to trigger a "MusicStop" Eventhandler if i understand the wiki right.
Revision: 151052
I think you're wrong.
I know what scopes are, I'm a programmer.
And the described situation is not normal.
Variables cannot leak out of functions - otherwise you would see it in an upper scope, in this case global one.
And there is no explanation on this behavior under the link you provided.
Not a bug. Read this:
https://community.bistudio.com/wiki/Variables
Another nice to have would be:
Having the same issue here. Attempts to import a preset by dragging and dropping the html file into the launcher, selecting 'import' from the preset drop-down in the top-right, and selecting 'import list of mods from a file' from the '...more' option all provide the same "Unable to import preset" error message.
Is there any chance that this could be fixed?
Revision 151053
Currently having same issue. Full install of game and mods was a viable method however this issue is now persisting through multiple fresh installs.
Also you seem sorta lost/not to have read the ticket. This ticket is specifically a list of functionality that I'm requesting in the context of what I believe is missing in order to make a multiplayer 3DEN mod.
That event isn't required, you can achieve the same effect by combing the init and onMissionPreviewEnd events.
Note that while init does pass the display as param, onMissionPreviewEnd doesn't which is easily fixed by running findDisplay 313 (313 is 3DEN display).
onEditorActive - triggered every time 3DEN editor is opened