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dedmen (Dedmen Miller)Administrator
White-hat Hacker, Programmer

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User Details

User Since
Jul 12 2015, 2:45 AM (280 w, 4 d)
Roles
Administrator

Maintainer of Intercept and TFAR.
In the scene since 2012.

Recent Activity

Today

dedmen changed the status of T154837: Multi line text controls becomes slower the more text is in it from Assigned to Feedback.

Proifling v7

Thu, Nov 26, 10:13 AM · Arma 3

Yesterday

dedmen placed T123362: Add eyePosVisual command up for grabs.
Wed, Nov 25, 12:50 PM · Arma 3
dedmen added a comment to T123362: Add eyePosVisual command.

Existing workaround

Wed, Nov 25, 12:50 PM · Arma 3
dedmen changed the status of T154931: [Perf-/Prof Branch] Preview for straight line drawing on the ingame map is broken from Assigned to Feedback.

Profiling v7

Wed, Nov 25, 12:36 PM · Arma 3
dedmen changed the status of T155341: Add support for engine search to CT_LISTBOX (Optionally also CT_LISTNBOX) from New to Assigned.
Wed, Nov 25, 12:09 PM · Arma 3

Tue, Nov 24

dedmen changed the status of T155320: Investigate if tvAdd can be made quicker. from New to Assigned.
Tue, Nov 24, 1:55 PM · Arma 3
dedmen changed the status of T154837: Multi line text controls becomes slower the more text is in it from New to Assigned.
Tue, Nov 24, 1:48 PM · Arma 3
dedmen added a comment to T154837: Multi line text controls becomes slower the more text is in it.

Multi line text controls

Tue, Nov 24, 1:47 PM · Arma 3
dedmen changed the status of T155172: Eden object "jumps" when moving mouse slowly from New to Assigned.
Tue, Nov 24, 1:44 PM · Arma 3

Fri, Nov 20

dedmen reopened T155122: markerChannel not sync for dedicated server as "Feedback".
Fri, Nov 20, 5:59 PM · Arma 3
dedmen closed T155122: markerChannel not sync for dedicated server as Resolved.

Fixed in next dev

Fri, Nov 20, 5:59 PM · Arma 3

Thu, Nov 19

dedmen changed the status of T155122: markerChannel not sync for dedicated server from New to Assigned.
Thu, Nov 19, 5:18 PM · Arma 3

Tue, Nov 17

dedmen set Ref Ticket to AIII-53565 on T155042: [Profiling Branch] Zeus cannot spawn in Modules & Units.
Tue, Nov 17, 10:18 AM · Arma 3
dedmen changed the status of T155042: [Profiling Branch] Zeus cannot spawn in Modules & Units from Assigned to Feedback.
Tue, Nov 17, 9:53 AM · Arma 3

Mon, Nov 16

dedmen added a comment to T155042: [Profiling Branch] Zeus cannot spawn in Modules & Units.

Issue found and fixed in profiling v6.
Thanks for finding that, I don't understand why noone else noticed that

Mon, Nov 16, 6:01 PM · Arma 3
dedmen added a comment to T155042: [Profiling Branch] Zeus cannot spawn in Modules & Units.

Restarting game or reconnecting works.
After reconnect, units list shows up, and costs now work properly too.

Mon, Nov 16, 4:46 PM · Arma 3
dedmen added a comment to T155042: [Profiling Branch] Zeus cannot spawn in Modules & Units.

Reproduced somewhat maybe.

Mon, Nov 16, 4:02 PM · Arma 3
dedmen changed the status of T155042: [Profiling Branch] Zeus cannot spawn in Modules & Units from New to Assigned.
Mon, Nov 16, 2:48 PM · Arma 3

Wed, Nov 11

dedmen added a comment to T154840: binarize in endless loop with broken model.cfg.

Fixed in 146923

Wed, Nov 11, 11:11 AM · Restricted Project, Arma 3
dedmen closed T154840: binarize in endless loop with broken model.cfg as Resolved.
Wed, Nov 11, 11:11 AM · Restricted Project, Arma 3

Thu, Nov 5

dedmen added a comment to T80695: SOS, DMS and Nightstalker backup sights retain the screen blur from the main sight part2.

Profiling build v4, today or tomorrow or early next week

Thu, Nov 5, 11:13 AM · Arma 3

Wed, Nov 4

dedmen added a project to T154840: binarize in endless loop with broken model.cfg: Restricted Project.
Wed, Nov 4, 7:57 PM · Restricted Project, Arma 3
dedmen added a comment to T154335: 2.00 Update VON Volume Issue.

You missed the solution of using profiling branch which has everything fixed.
kju didn't mean the old post from 2013, but the lastest posts in the thread with the changelog

Wed, Nov 4, 3:50 PM · Arma 3
dedmen added a comment to T146326: New SQF command to change sheduler execution time per frame.

Don't want to do this. Serverside only could be a thing I guess. But no clientside

Wed, Nov 4, 3:49 PM · Arma 3

Tue, Nov 3

dedmen closed T61872: New technique for rendering grass at far distance as Resolved.
Tue, Nov 3, 11:41 PM · Arma 3
dedmen added a comment to T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects.

Won't be fixed.

Tue, Nov 3, 11:40 PM · Arma 3
dedmen closed T119992: Ground sinking feature causing problems with player hitboxes, also creates problems with walls and objects as Resolved.
Tue, Nov 3, 11:40 PM · Arma 3

Mon, Nov 2

dedmen changed the status of T153802: Holstered sidearms don't have magazine proxies from New to Assigned.
Mon, Nov 2, 12:43 PM · Arma 3
dedmen closed T154513: He muerto sin sentido as Resolved.

Not a bug/issue

Mon, Nov 2, 12:32 PM · Arma 3
dedmen closed T154512: He muerto sin sentido as Resolved.

Not a bug/issue

Mon, Nov 2, 12:31 PM · Arma 3
dedmen closed T154561: Performance build crashes for Dedmen as Resolved.

Memory corruption via -showScriptErrors

Mon, Nov 2, 12:22 PM · Arma 3
dedmen claimed T154561: Performance build crashes for Dedmen.
Mon, Nov 2, 12:19 PM · Arma 3
dedmen assigned T154629: RPT Error when placing VR units on arma3diag_x64.exe to reyhard.
Mon, Nov 2, 12:18 PM · Arma 3
dedmen merged T154651: Unable to equip some suppressors after 2.0 update into T154769: Suppressors compatibility issues since 2.00.
Mon, Nov 2, 12:18 PM · Arma 3
dedmen merged task T154651: Unable to equip some suppressors after 2.0 update into T154769: Suppressors compatibility issues since 2.00.
Mon, Nov 2, 12:18 PM · Arma 3
dedmen added a comment to T154773: LockInventory does not work on backpack/weapon props placed in the editor.

Backpack is complicated.
You place a backpack in 3DEN yes, but on mission start its deleted/moved into a weapon holder. And you would need to call the script on the weapon holder but not the backpack.

Mon, Nov 2, 12:16 PM · Arma 3
dedmen assigned T154769: Suppressors compatibility issues since 2.00 to reyhard.
Mon, Nov 2, 12:14 PM · Arma 3
dedmen added a comment to T123883: Command "enableWeaponDisassembly" removes all interaction.

Can't repro on 2.01 dev branch, nor 2.01 internal

Mon, Nov 2, 12:04 PM · Arma 3
dedmen changed the status of T123883: Command "enableWeaponDisassembly" removes all interaction from Reviewed to Assigned.
Mon, Nov 2, 10:17 AM · Arma 3

Fri, Oct 30

dedmen updated the task description for T80695: SOS, DMS and Nightstalker backup sights retain the screen blur from the main sight part2.
Fri, Oct 30, 2:40 PM · Arma 3
dedmen claimed T80695: SOS, DMS and Nightstalker backup sights retain the screen blur from the main sight part2.
Fri, Oct 30, 2:40 PM · Arma 3
dedmen changed the status of T143685: Throwing inside scheduled environment without a catch causes error spam from New to Assigned.
Fri, Oct 30, 11:02 AM · Arma 3
dedmen added a comment to T143685: Throwing inside scheduled environment without a catch causes error spam.

Cannot repro, I get one log print in 2.01
And as far as I'm aware that code wasn't touched since your last comment in february.

Fri, Oct 30, 10:55 AM · Arma 3
dedmen closed T141036: CTD: Opening display RscTestGrids as Resolved.
Fri, Oct 30, 9:32 AM · Arma 3
dedmen closed T141036: CTD: Opening display RscTestGrids, a subtask of T148721: Uneccessary separator in configFile >> "Display3DEN" >> "Controls" >> "MenuStrip" >> "Items" >> "Attributes" >> "items", as Resolved.
Fri, Oct 30, 9:32 AM · Arma 3
dedmen merged T141929: Arma 3 crashing on KOTH launch into T141036: CTD: Opening display RscTestGrids.
Fri, Oct 30, 9:31 AM · Arma 3
dedmen merged task T141929: Arma 3 crashing on KOTH launch into T141036: CTD: Opening display RscTestGrids.
Fri, Oct 30, 9:31 AM · Arma 3

Thu, Oct 29

dedmen changed the status of T154695: Add Water Soundcontroller to CfgAmmo from New to Assigned.
Thu, Oct 29, 9:46 AM · Arma 3
dedmen changed the status of T152786: EventHandler AnimChanged for Gestures from New to Assigned.
Thu, Oct 29, 9:32 AM · Arma 3
dedmen moved T151841: Script command request: modParams to support modDir input from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Thu, Oct 29, 9:14 AM · Restricted Project, Arma 3
dedmen changed the status of T151841: Script command request: modParams to support modDir input from New to Assigned.
Thu, Oct 29, 9:13 AM · Restricted Project, Arma 3
dedmen moved T150837: config based AnimationSources using source = 'wheel' do not work for remote vehicles in multiplayer (breaks UVAnimations) from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Thu, Oct 29, 9:07 AM · Restricted Project, Arma 3
dedmen changed the status of T150837: config based AnimationSources using source = 'wheel' do not work for remote vehicles in multiplayer (breaks UVAnimations) from New to Assigned.
Thu, Oct 29, 9:06 AM · Restricted Project, Arma 3
dedmen moved T84917: Sounds played via say3d are incredible quiet when being inside vehicles, even open ones from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Thu, Oct 29, 9:03 AM · Restricted Project, Arma 3
dedmen changed the status of T84917: Sounds played via say3d are incredible quiet when being inside vehicles, even open ones from New to Assigned.
Thu, Oct 29, 9:03 AM · Restricted Project, Arma 3
dedmen set Ref Ticket to AIII-53466 on T84917: Sounds played via say3d are incredible quiet when being inside vehicles, even open ones.
Thu, Oct 29, 9:03 AM · Restricted Project, Arma 3

Oct 23 2020

dedmen changed the status of T154500: selecting an image for publishing as preview image in 3den for a composition from New to Acknowledged.
Oct 23 2020, 4:20 PM · Arma 3
dedmen closed T77179: Cannot use included mission params in MP as Resolved.
Oct 23 2020, 2:00 PM · Arma 3
dedmen changed the status of T154335: 2.00 Update VON Volume Issue from New to Assigned.
Oct 23 2020, 10:55 AM · Arma 3
dedmen added a comment to T154335: 2.00 Update VON Volume Issue.

Fix on performance/profiling branch https://forums.bohemia.net/forums/topic/160288-arma-3-stable-server-200-performance-binary-feedback

Oct 23 2020, 10:55 AM · Arma 3

Oct 20 2020

dedmen set Ref Ticket to AIII-53103 on T154444: Weferlingen Winter causes Linux server to freeze or crash.
Oct 20 2020, 5:01 PM · Arma 3
dedmen changed the status of T154444: Weferlingen Winter causes Linux server to freeze or crash from New to Assigned.
Oct 20 2020, 5:00 PM · Arma 3

Oct 19 2020

dedmen added a comment to T154335: 2.00 Update VON Volume Issue.

So is there any possibility to just move von to optional secondary out put while we are at it

no

Oct 19 2020, 8:21 PM · Arma 3
dedmen added a comment to T154368: VON stuck on after joining any MP mission (v2.0 update).

then press your < and/or > key to cycle channels.

Oct 19 2020, 1:51 PM · Arma 3

Oct 18 2020

dedmen closed T152975: **B_W_Soldier_A_EMP_F** editor preview error as Resolved.
Oct 18 2020, 6:27 PM · Arma 3

Oct 16 2020

dedmen changed the status of T154359: assignedTarget only updates when the unit has attacked the target from New to Acknowledged.
Oct 16 2020, 2:30 PM · Restricted Project, Arma 3
dedmen added a comment to T154335: 2.00 Update VON Volume Issue.

Unified the VoN volume handling, and didn't expect that any volume concerning VoN wasn't actually controlled by VoN slider.
Just took what was already where, which actually was the Effects volume used for direct chat.

Oct 16 2020, 10:58 AM · Arma 3
dedmen closed T150535: setViewDistance doesn't override overall visibility in video settings for guided rockets/missiles as Resolved.
Oct 16 2020, 10:46 AM · Arma 3
dedmen closed T84241: setMousePosition effected by resolution sampling as Resolved.
Oct 16 2020, 10:46 AM · Arma 3
dedmen claimed T154335: 2.00 Update VON Volume Issue.
Oct 16 2020, 10:30 AM · Arma 3
dedmen closed T154344: Forced crash - array access out of range - 23 as Resolved.

build 146752
small bug that only existed in internal

Oct 16 2020, 10:29 AM · Arma 3

Oct 15 2020

dedmen added a comment to T153041: [DEVEVELOPMENT] Improve rpt logging messages lacking context.

hint parseText "<t xxx='%1'>t size='1' align='center' valign='middle'>%2%3 </t>";

Oct 15 2020, 3:46 PM · Arma 3
dedmen added a comment to T153041: [DEVEVELOPMENT] Improve rpt logging messages lacking context.

these from stringtable parsing

That error is not at parsing, its at calling "localize" and trying to localize a value, probably caused by a script.
And besides providing full script callstack context... which I could I guess. not much you can do.

Oct 15 2020, 3:01 PM · Arma 3
dedmen added a comment to T153041: [DEVEVELOPMENT] Improve rpt logging messages lacking context.
12:58:49 \/Context: a3\some_pbo_name\stringtable.csv <- EndContext
12:59:03 Unsupported language english in stringtable
13:22:24 \/Context: bla\blob\kp_liberation.blip\stringtable.csv <- EndContext
13:22:24 Item STR_COMMANDER listed twice

not sure if I want line of code, probably too much effort.

Oct 15 2020, 1:36 PM · Arma 3
dedmen changed the status of T153041: [DEVEVELOPMENT] Improve rpt logging messages lacking context from New to Assigned.
Oct 15 2020, 10:31 AM · Arma 3

Oct 13 2020

dedmen changed the status of T149510: Killed-event handler can run twice for the same entity from Acknowledged to New.
Oct 13 2020, 9:47 PM · Arma 3
dedmen changed the status of T154308: muzzleImpulseFactor AFM desynchronization from New to Acknowledged.
Oct 13 2020, 7:54 PM · Arma 3
dedmen added a comment to T151065: Vanilla targeting hud for jets stutters on targets that are not local to the client.

Fixed in 2.00 I think

Oct 13 2020, 2:26 PM · Arma 3
dedmen changed the status of T151065: Vanilla targeting hud for jets stutters on targets that are not local to the client from Acknowledged to Feedback.
Oct 13 2020, 2:25 PM · Arma 3

Sep 26 2020

dedmen added a comment to T136179: Sound: No new sounds are created when the maximum number of "voices" is reached.

CfgSoundCategories will get max limit of 64 (instead of 4), probably. Might be reverted if we notice issues in QA

Sep 26 2020, 12:04 AM · Restricted Project, Arma 3

Sep 25 2020

dedmen added a comment to T153245: Zeus Modules and Parameters Feature Request..

Music playlist. We now have music end eventhandler.
Ability to define a playlist of songs, it'll switch to next at MusicStopped.

Sep 25 2020, 8:29 PM · Arma 3

Sep 24 2020

dedmen added a comment to T154057: Eden Editor Compositions.
  1. you can manage them all in 3DEN, is that not sufficient?
Sep 24 2020, 10:47 AM · Arma 3

Sep 18 2020

dedmen claimed T152951: side relations between RESISTANCE and WEST/EAST unexpectedly also influcences side relations of CIVILIAN to WEST/EAST.
Sep 18 2020, 12:13 AM · Arma 3
dedmen claimed T153938: Exhaust memory points can not be animated.
Sep 18 2020, 12:13 AM · Arma 3

Sep 17 2020

dedmen closed T71018: Make A3 engine backwards compatibility to A2/OA content a top priority post release. as Resolved.
Sep 17 2020, 12:51 AM · Arma 3

Sep 16 2020

dedmen closed T75673: Add Ability to Set (New) Speed for ShotDeploy Submunition as Resolved.
Sep 16 2020, 3:27 PM · Arma 3

Sep 15 2020

dedmen added a comment to T153882: syntax error in \A3\Air_F_Heli\Heli_Transport_04\config.cpp.

This might also be a bug in config viewer AND mikeros debinarize code. If so, need to fix config viewer. need to check what we actually have in that config entry internally.

Sep 15 2020, 6:33 PM · Arma 3
dedmen closed T153824: as Resolved.
Sep 15 2020, 2:37 PM · Arma 3

Sep 14 2020

dedmen claimed T148498: Not working incoming missile sound warning + M letter on radar (where radar available).
Sep 14 2020, 3:02 PM · Arma 3
dedmen closed T82996: Config property 'magazineGroup' has no effect. as Resolved.
Sep 14 2020, 2:22 PM · Arma 3

Sep 13 2020

dedmen closed T72893: Make SQUAD URL simbol visible even on the uniform as Resolved.
Sep 13 2020, 9:44 PM · Arma 3
dedmen closed T124812: Editor Simple Object State Box as Resolved.
Sep 13 2020, 9:44 PM · Arma 3
dedmen closed T71343: scriptingcommands: disableNVEqipment, diableTVEquipment as Resolved.
Sep 13 2020, 9:44 PM · Arma 3
dedmen closed T72522: Add better modlist on server browser as Resolved.
Sep 13 2020, 9:43 PM · Arma 3

Sep 10 2020

dedmen claimed T153532: Memory access related CTD.

Man I love memory debugging (I don't, never done that. But I'm excited about having to do that :D)

Sep 10 2020, 7:05 PM · Arma 3

Sep 1 2020

dedmen added a comment to T136179: Sound: No new sounds are created when the maximum number of "voices" is reached.

They define the limit of how many sounds in this category can be played at once, see usages of Limit15 for cluster bombs for example.
It means that of all spawned clusterBomb sound effects, only 15 sounds in the category can be played at once, it will chose the 15 most intense (as heard by the player) sounds to then play, and play the others muted.

Sep 1 2020, 9:04 AM · Restricted Project, Arma 3

Aug 31 2020

dedmen added a comment to T150735: UAV engine cannot be turned on with engineOn command.

AI Pilot turns of engine if its behaviour is "safe" and doesn't have anywhere to go to, aka when its idle to save fuel. If you give it a waypoint to move to it won't do that, but probably stop after the breakpoint.

Aug 31 2020, 3:46 PM · Arma 3
dedmen added a comment to T136179: Sound: No new sounds are created when the maximum number of "voices" is reached.

If you're using CfgSoundCategories the limit is max of 4.

How about we remove that limit, then you can use your own CfgSoundCategories for your sonicCracks, and define your own limit?

Aug 31 2020, 12:47 PM · Restricted Project, Arma 3
dedmen changed the status of T139644: All Face Wear in Arma 3 disappears as soon as the player is 1 toe in the water, reappears when exiting. There is no option to DISABLE that. from New to Assigned.
Aug 31 2020, 12:38 PM · Arma 3
dedmen claimed T139644: All Face Wear in Arma 3 disappears as soon as the player is 1 toe in the water, reappears when exiting. There is no option to DISABLE that..
Aug 31 2020, 12:37 PM · Arma 3