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dedmen (Dedmen Miller)Administrator
White-hat Hacker, Programmer

Projects

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User Details

User Since
Jul 12 2015, 2:45 AM (260 w, 13 h)
Roles
Administrator

Maintainer of Intercept and TFAR.
In the scene since 2012.

Recent Activity

Yesterday

dedmen closed T84155: IPv6 Support as Resolved.
Sat, Jul 4, 11:16 PM · Arma 3
dedmen added a comment to T84155: IPv6 Support.

Won't do.

Sat, Jul 4, 11:15 PM · Arma 3

Fri, Jul 3

dedmen closed T148400: Speedboat Minigun commander turret direction indicator not working as Resolved.
Fri, Jul 3, 1:34 AM · Arma 3

Sun, Jun 28

dedmen added a comment to T124258: Read and change opticsMode with scripting commands.

Index of optics mode comes from
"visionMode" config entry if only one exists.
or "OpticsModes" config entry from the scope I assume.

Sun, Jun 28, 7:00 PM · Restricted Project, Arma 3
dedmen assigned T152145: magazinesAmmo is not working in the latest DEV build (1.99.146475) to BIS_fnc_KK.
Sun, Jun 28, 6:29 PM · Arma 3
dedmen closed T127789: "attackTarget" command to return AI unit current target as Resolved.
Sun, Jun 28, 3:29 PM
dedmen closed T151377: [Feature request] Expose loaded client/server mod information and hashes as Resolved.
Sun, Jun 28, 3:26 PM · Restricted Project, Arma 3
dedmen moved T151377: [Feature request] Expose loaded client/server mod information and hashes from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sun, Jun 28, 3:22 PM · Restricted Project, Arma 3
dedmen added a comment to T151377: [Feature request] Expose loaded client/server mod information and hashes.

Possible to have a relative to Arma 3 game dir and if outside just the folder name?

Sun, Jun 28, 3:21 PM · Restricted Project, Arma 3
dedmen added a comment to T151123: STATUS ACCESS VIOLATION.

@Warseal That information you posted is useless.
Please follow this: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
and create a seperate ticket

Sun, Jun 28, 12:36 AM · Arma 3

Tue, Jun 23

dedmen claimed T134876: Black screen after alt-tabbing out and back into Arma 3 - "UNABLE_TO_INIT_DXGI".
Tue, Jun 23, 10:52 AM · Arma 3
dedmen closed T82970: this flyinheight is broke as Resolved.
Tue, Jun 23, 10:08 AM · Arma 3
dedmen added a comment to T82970: this flyinheight is broke.

49 down to 10 do not work

Tue, Jun 23, 9:59 AM · Arma 3
dedmen merged task T126222: Fix flyinheight into T82970: this flyinheight is broke.
Tue, Jun 23, 9:59 AM · Arma 3
dedmen merged T126222: Fix flyinheight into T82970: this flyinheight is broke.
Tue, Jun 23, 9:59 AM · Arma 3

Mon, Jun 22

dedmen claimed T136844: setCtrlAngle distortion when using Custom FOV.
Mon, Jun 22, 3:14 PM · Arma 3
dedmen placed T82970: this flyinheight is broke up for grabs.
Mon, Jun 22, 3:04 PM · Arma 3

Sun, Jun 21

dedmen changed the status of T151377: [Feature request] Expose loaded client/server mod information and hashes from New to Assigned.
Sun, Jun 21, 5:03 PM · Restricted Project, Arma 3
dedmen added a comment to T151377: [Feature request] Expose loaded client/server mod information and hashes.

Nvm, workshop item ID's

Sun, Jun 21, 3:44 PM · Restricted Project, Arma 3
dedmen added a comment to T151377: [Feature request] Expose loaded client/server mod information and hashes.
[
["CUP Units DEV Version r710 (r710-r710 UNITSSVN) (12|Jun|2020)","@[DEV] CUP Units",false,false,"GAME DIR","f3fb8a4c62443ac799c7c0e00f645b1f32cf1376","c96577b4","F:\Steam\SteamApps\common\Arma 3\!Workshop\@[DEV] CUP Units",0],
["CUP Weapons DEV Version r1486 (r1481-r1486 WEAPONSSVN) (12|Jun|2020)","@[DEV] CUP Weapons",false,false,"GAME DIR","6dbd7c052ce2ae68803e10f6a3653d0b046881d8","bb1c4965","F:\Steam\SteamApps\common\Arma 3\!Workshop\@[DEV] CUP Weapons",0],
["Community Base Addons v3.15.1","@CBA_A3",false,false,"GAME DIR","33eef5c0ed583d1222319460b184090513193287","131bbb64","F:\Steam\SteamApps\common\Arma 3\!Workshop\@CBA_A3",0],
["Arma 3 Contact (Platform)","enoch",true,true,"GAME DIR","a4ee0aa9675b9578de2c2742dfa75f14b463b311","2c003588","F:\Steam\SteamApps\common\Arma 3\enoch",1.02179e+006],
["Arma 3 Tanks","tank",true,true,"GAME DIR","f20f91e6d4de2f912c9aef10440b9f7cdd9186ba","ee2006c9","F:\Steam\SteamApps\common\Arma 3\tank",798390],
["Arma 3 Tac-Ops","tacops",true,true,"GAME DIR","e173f6dac22cbfba9a80f06ab6274f283a79ccf1","99fbe961","F:\Steam\SteamApps\common\Arma 3\tacops",744950],
["Arma 3 Laws of War","orange",true,true,"GAME DIR","483d1b17bba31a73aca3382baca90726e5fb3b27","85779468","F:\Steam\SteamApps\common\Arma 3\orange",571710],
["Arma 3 Malden","argo",true,true,"GAME DIR","f70c5909dd0cf7f85041d1a6f8117fcddbefbeb4","119b97f7","F:\Steam\SteamApps\common\Arma 3\argo",639600],
["Arma 3 Jets","jets",true,true,"GAME DIR","02935f9fd087965351eaf1af421fee2349cb46b7","a7400e7","F:\Steam\SteamApps\common\Arma 3\jets",601670],
["Arma 3 Apex","expansion",true,true,"GAME DIR","ae333819e353cbcf64d25c1a18b182e1c48de485","dd4515be","F:\Steam\SteamApps\common\Arma 3\expansion",395180],
["Arma 3 Marksmen","mark",true,true,"GAME DIR","31fcc6f8175f2f8ca204c30f0d70656f23349084","afb3a14a","F:\Steam\SteamApps\common\Arma 3\mark",332350],
["Arma 3 Helicopters","heli",true,true,"GAME DIR","ed81c94ee14b0d6bcc0c09947bec1d80ac81285a","fbdee859","F:\Steam\SteamApps\common\Arma 3\heli",304380],
["Arma 3 Karts","kart",true,true,"GAME DIR","57fdc8d27afb5ec5890666c22efaa27555c6a60c","be245321","F:\Steam\SteamApps\common\Arma 3\kart",288520],
["Arma 3 Zeus","curator",true,true,"GAME DIR","65c7e2c50ad25b4d727780b435533113ad1e9cf3","bb8e34f1","F:\Steam\SteamApps\common\Arma 3\curator",275700],
["Arma 3","A3",true,true,"GAME DIR","","","F:\Steam\SteamApps\common\Arma 3\A3",0]
]

The path and steamID at the end will not be possible tho. Paths could contain private info of the user, and I hoped the steamID would also be the workshop itemID of the thing... sad.

Sun, Jun 21, 3:04 PM · Restricted Project, Arma 3
dedmen added a comment to T151377: [Feature request] Expose loaded client/server mod information and hashes.

you have DLC data already
https://community.bistudio.com/wiki/getDLCs
https://community.bistudio.com/wiki/isDLCAvailable
I think these are sufficient for DLC

Sun, Jun 21, 1:53 PM · Restricted Project, Arma 3
dedmen moved T151841: Script command request: modParams to support modDir input from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sun, Jun 21, 1:47 PM · Restricted Project, Arma 3
dedmen added a project to T151841: Script command request: modParams to support modDir input: Restricted Project.
Sun, Jun 21, 1:47 PM · Restricted Project, Arma 3
dedmen moved T83066: remove hardcoded "viewdriverinexeternal=0" for tanks from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sun, Jun 21, 1:44 PM · Restricted Project, Arma 3
dedmen closed T83066: remove hardcoded "viewdriverinexeternal=0" for tanks as Resolved.
Sun, Jun 21, 1:43 PM · Restricted Project, Arma 3
dedmen added a comment to T83066: remove hardcoded "viewdriverinexeternal=0" for tanks.

This was fixed in 2017 during Tanks DLC.
So you have a different issue @ElTyranos

Sun, Jun 21, 1:43 PM · Restricted Project, Arma 3
dedmen changed the status of T127789: "attackTarget" command to return AI unit current target from New to Assigned.
Sun, Jun 21, 1:33 PM

Fri, Jun 19

dedmen added a project to T151956: Grenade Throwing Sound on Sidearm selection: Restricted Project.
Fri, Jun 19, 1:44 PM · Restricted Project, Arma 3

Tue, Jun 16

dedmen claimed T151136: Arma 3 Launcher Mod Counter Bigger than background Box.
Tue, Jun 16, 8:06 PM · Arma 3

Mon, Jun 15

dedmen claimed T151862: Game Crash - GM Official Server CTI .
Mon, Jun 15, 9:15 PM · Arma 3 Creator DLC - Global Mobilization

Fri, Jun 12

dedmen added a comment to T151698: [Feature Request] New eventhandler: MuzzleSwitch.

https://github.com/CBATeam/CBA_A3/blob/master/addons/events/fnc_playerEvent.sqf#L95

Fri, Jun 12, 1:19 PM · Arma 3
dedmen added a comment to T151696: [Feature Request] New eventhandler: WeaponSwitched.

https://github.com/CBATeam/CBA_A3/blob/master/addons/events/fnc_playerEvent.sqf#L85
currentWeapon command equivalent

Fri, Jun 12, 1:19 PM · Arma 3
dedmen added a comment to T151635: [scripting command] clientIdToObject ? .

The command would do the exact same as you already do via script. So why? I don't see any need.
Why is passing objects as parameter suboptimal?

Fri, Jun 12, 1:17 PM · Arma 3
dedmen merged task T151707: Crash Report into T151709: Crash Report.
Fri, Jun 12, 1:15 PM · Arma 3
dedmen merged task T151708: Crash Report into T151709: Crash Report.
Fri, Jun 12, 1:15 PM · Arma 3
dedmen merged tasks T151708: Crash Report, T151707: Crash Report into T151709: Crash Report.
Fri, Jun 12, 1:15 PM · Arma 3
dedmen closed T151707: Crash Report as Resolved.
Fri, Jun 12, 1:15 PM · Arma 3
dedmen changed the status of T151014: Tanoa forest paths detected with nearRoads, but isOnRoad and roadsConnectedTo don't return information on them from Acknowledged to Feedback.
Fri, Jun 12, 10:30 AM · Arma 3
dedmen changed the status of T148480: When Helicopter's HUD/cockpit digital clock reaches 18:59:59 after a second the game crashes (0x000000FF) from Acknowledged to Feedback.
Fri, Jun 12, 10:30 AM · Arma 3

Wed, Jun 10

dedmen added a comment to T150837: config based AnimationSources using source = 'wheel' do not work for remote vehicles in multiplayer (breaks UVAnimations).

Yes. But do other engine/non-user sources work.
Are all engine sources not working, or is it specifically something wrong with "wheel"

Wed, Jun 10, 10:31 AM · Restricted Project, Arma 3
dedmen moved T83066: remove hardcoded "viewdriverinexeternal=0" for tanks from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Wed, Jun 10, 10:30 AM · Restricted Project, Arma 3
dedmen removed a member for Arma 3 Creator DLC - Global Mobilization: dedmen.
Wed, Jun 10, 10:24 AM
dedmen added a member for Arma 3 Creator DLC - Global Mobilization: dedmen.
Wed, Jun 10, 10:23 AM

Tue, Jun 9

dedmen added a comment to T150837: config based AnimationSources using source = 'wheel' do not work for remote vehicles in multiplayer (breaks UVAnimations).

Can you try a different anim source besides wheel? To know whether its all the engine sources, or something specific to wheel.
So we know user animsources work then? I think thats not surprising if they are set locally.

Tue, Jun 9, 7:29 PM · Restricted Project, Arma 3
dedmen added a comment to T151495: the command: rating is wrong when the killed unit/vehicle hasa different side from the edited object..

Thanks for the nice repro, I would've never even had the idea to test such a weird scenario :D

Tue, Jun 9, 6:19 PM · Arma 3
dedmen closed T151289: loopback as Resolved.
Tue, Jun 9, 5:22 PM · Arma 3
dedmen added a comment to T151324: The game crashes when I open the game.

Might be a bit overkill. But can you try reinstalling your steam?

Tue, Jun 9, 5:21 PM · Arma 3
dedmen merged Restricted Maniphest Task into T151465: Duplicate items easy.
Tue, Jun 9, 5:19 PM · Arma 3
dedmen closed T151465: Duplicate items easy as Resolved.
Tue, Jun 9, 5:18 PM · Arma 3
dedmen closed T151507: [Feature Request] New Scripting Command: getVehicleTiPars as Resolved.
Tue, Jun 9, 5:17 PM · Arma 3
dedmen added a comment to T150837: config based AnimationSources using source = 'wheel' do not work for remote vehicles in multiplayer (breaks UVAnimations).

But other sources for UV Animations work right? Or UVAnims generally don't work?

Tue, Jun 9, 2:24 PM · Restricted Project, Arma 3
dedmen raised the priority of T150837: config based AnimationSources using source = 'wheel' do not work for remote vehicles in multiplayer (breaks UVAnimations) from Normal to High.
Tue, Jun 9, 2:22 PM · Restricted Project, Arma 3

Mon, Jun 8

dedmen added a comment to T136180: Feature Request: CustomSoundControllers for units and environment.

If it was possible to influence the volume of environment sounds

That would be a global sound controller then, not one bound to a vehicle?

Mon, Jun 8, 9:45 AM · Restricted Project, Arma 3

Sun, Jun 7

dedmen moved T151256: [Feature request] New scripting command: getNamedProperties from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sun, Jun 7, 8:48 PM · Restricted Project, Arma 3
dedmen moved T123926: adding LOD Selection to existing Command "selectionNames" from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sun, Jun 7, 8:48 PM · Restricted Project, Arma 3
dedmen moved T83066: remove hardcoded "viewdriverinexeternal=0" for tanks from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sun, Jun 7, 3:23 PM · Restricted Project, Arma 3
dedmen set Ref Ticket to AIII-53010 on T83066: remove hardcoded "viewdriverinexeternal=0" for tanks.
Sun, Jun 7, 3:23 PM · Restricted Project, Arma 3
dedmen moved T136179: Sound: No new sounds are created when the maximum number of "voices" is reached from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sun, Jun 7, 3:21 PM · Restricted Project, Arma 3
dedmen added a project to T136179: Sound: No new sounds are created when the maximum number of "voices" is reached: Restricted Project.
Sun, Jun 7, 3:21 PM · Restricted Project, Arma 3
dedmen moved T124258: Read and change opticsMode with scripting commands from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sun, Jun 7, 3:18 PM · Restricted Project, Arma 3
dedmen moved T136180: Feature Request: CustomSoundControllers for units and environment from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sun, Jun 7, 3:18 PM · Restricted Project, Arma 3
dedmen added a project to T136180: Feature Request: CustomSoundControllers for units and environment: Restricted Project.
Sun, Jun 7, 3:17 PM · Restricted Project, Arma 3
dedmen added a comment to T136180: Feature Request: CustomSoundControllers for units and environment.

Can you write some more text about this? whats it do, examples of what specifically it can be used for, would it need configs stuff, if yes what?

Sun, Jun 7, 3:16 PM · Restricted Project, Arma 3
dedmen moved T124258: Read and change opticsMode with scripting commands from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sun, Jun 7, 3:14 PM · Restricted Project, Arma 3
dedmen claimed T124258: Read and change opticsMode with scripting commands.
Sun, Jun 7, 3:14 PM · Restricted Project, Arma 3
dedmen moved T151264: [Feature request] New scripting command: setParamValue from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sun, Jun 7, 3:09 PM · Restricted Project, Arma 3
dedmen added a project to T151264: [Feature request] New scripting command: setParamValue: Restricted Project.
Sun, Jun 7, 3:08 PM · Restricted Project, Arma 3
dedmen moved T150855: Script command request: radioChannelInfo from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sun, Jun 7, 3:03 PM · Restricted Project, Arma 3
dedmen added a project to T150855: Script command request: radioChannelInfo: Restricted Project.
Sun, Jun 7, 3:03 PM · Restricted Project, Arma 3
dedmen moved T150854: Mission event handler request: ChatMessageReceived from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sun, Jun 7, 3:01 PM · Restricted Project, Arma 3
dedmen set Ref Ticket to AIII-53004 on T150854: Mission event handler request: ChatMessageReceived.
Sun, Jun 7, 3:01 PM · Restricted Project, Arma 3
dedmen added a project to T150854: Mission event handler request: ChatMessageReceived: Restricted Project.
Sun, Jun 7, 2:59 PM · Restricted Project, Arma 3
dedmen moved T151377: [Feature request] Expose loaded client/server mod information and hashes from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sun, Jun 7, 2:55 PM · Restricted Project, Arma 3
dedmen set Ref Ticket to AIII-53002 on T151377: [Feature request] Expose loaded client/server mod information and hashes.
Sun, Jun 7, 2:55 PM · Restricted Project, Arma 3
dedmen moved T151256: [Feature request] New scripting command: getNamedProperties from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sun, Jun 7, 2:54 PM · Restricted Project, Arma 3
dedmen moved T123926: adding LOD Selection to existing Command "selectionNames" from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sun, Jun 7, 2:53 PM · Restricted Project, Arma 3
dedmen moved T151477: Exchange of reloadmagazinesound cause log entry on server and clients from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sun, Jun 7, 2:52 PM · Restricted Project, Arma 3
dedmen set Ref Ticket to AIII-53001 on T151477: Exchange of reloadmagazinesound cause log entry on server and clients.
Sun, Jun 7, 2:51 PM · Restricted Project, Arma 3
dedmen moved T151256: [Feature request] New scripting command: getNamedProperties from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Sun, Jun 7, 2:49 PM · Restricted Project, Arma 3
dedmen set Ref Ticket to AIII-53000 on T151256: [Feature request] New scripting command: getNamedProperties.
Sun, Jun 7, 2:49 PM · Restricted Project, Arma 3
dedmen set Ref Ticket to AIII-53000 on T123926: adding LOD Selection to existing Command "selectionNames".
Sun, Jun 7, 2:49 PM · Restricted Project, Arma 3
dedmen added a comment to T131130: Community Terrain Dust Effect Conflict (+= for nested arrays).

CfgDustEffectsAir, CfgDustEffectsMan, CfgDustEffectsCar, CfgDustEffectsTank, CfgDustEffectsTankSmall

Sun, Jun 7, 2:42 PM · Restricted Project, Arma 3
dedmen added a project to T151477: Exchange of reloadmagazinesound cause log entry on server and clients: Restricted Project.
Sun, Jun 7, 2:41 PM · Restricted Project, Arma 3
dedmen merged T151241: [Feature Request] Add alternative LODName syntax to selectionNames into T123926: adding LOD Selection to existing Command "selectionNames".
Sun, Jun 7, 2:41 PM · Restricted Project, Arma 3
dedmen merged task T151241: [Feature Request] Add alternative LODName syntax to selectionNames into T123926: adding LOD Selection to existing Command "selectionNames".
Sun, Jun 7, 2:41 PM · Arma 3
dedmen added a comment to T123926: adding LOD Selection to existing Command "selectionNames".

object selectionNames LODName
object selectionNames LODResolution (scalar)

Sun, Jun 7, 2:39 PM · Restricted Project, Arma 3

Jun 5 2020

dedmen merged T127303: Launcher's server browser fails at receiving more than 15-20 mods into T123655: Arma 3 Launcher Server browser unable to display required/optional mods after a certain limit.
Jun 5 2020, 2:17 PM · Arma 3
dedmen merged task T127303: Launcher's server browser fails at receiving more than 15-20 mods into T123655: Arma 3 Launcher Server browser unable to display required/optional mods after a certain limit.
Jun 5 2020, 2:17 PM · Arma 3
dedmen placed T83066: remove hardcoded "viewdriverinexeternal=0" for tanks up for grabs.
Jun 5 2020, 1:53 PM · Restricted Project, Arma 3
dedmen added a project to T151256: [Feature request] New scripting command: getNamedProperties: Restricted Project.
Jun 5 2020, 1:52 PM · Restricted Project, Arma 3
dedmen added a comment to T151264: [Feature request] New scripting command: setParamValue.

they are only OFP leftovers and shouldn't be used anymore anyway.... So probably not an issue? hmpf

Jun 5 2020, 1:52 PM · Restricted Project, Arma 3
dedmen merged T151443: GetProperties command for objects into T151256: [Feature request] New scripting command: getNamedProperties.
Jun 5 2020, 1:41 PM · Restricted Project, Arma 3
dedmen merged task T151443: GetProperties command for objects into T151256: [Feature request] New scripting command: getNamedProperties.
Jun 5 2020, 1:41 PM · Arma 3
dedmen added a comment to T123926: adding LOD Selection to existing Command "selectionNames".

also selectionPosition
and ref https://feedback.bistudio.com/T151256

Jun 5 2020, 1:40 PM · Restricted Project, Arma 3
dedmen moved T151377: [Feature request] Expose loaded client/server mod information and hashes from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Jun 5 2020, 1:39 PM · Restricted Project, Arma 3
dedmen moved T123926: adding LOD Selection to existing Command "selectionNames" from Restricted Project Column to Restricted Project Column on the Restricted Project board.
Jun 5 2020, 1:39 PM · Restricted Project, Arma 3
dedmen added a project to T123926: adding LOD Selection to existing Command "selectionNames": Restricted Project.
Jun 5 2020, 1:39 PM · Restricted Project, Arma 3
dedmen added a comment to T151241: [Feature Request] Add alternative LODName syntax to selectionNames.

See also:

Isn't this just a duplicate of the other ticket?

Jun 5 2020, 1:39 PM · Arma 3
dedmen added a project to T151377: [Feature request] Expose loaded client/server mod information and hashes: Restricted Project.
Jun 5 2020, 1:37 PM · Restricted Project, Arma 3
dedmen added a comment to T151258: [BUG] Arma 3 launcher only shown 5-10 new servers per second - aka takes minutes for the full server list to become available.

Can't repro? Could be specific router ddos prevention stuff.

Jun 5 2020, 1:18 PM · Arma 3