When changing the game difficulty, the options do not save as expected, and sometimes require synchronized changes to other options and multiple attempts to achieve the desired outcome!
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 11 x64
- Category
- General
Steps To Reproduce
Changing the game difficulty
See the video:
Event Timeline
Comment Actions
Another small experience optimization: when changing the OBJECT, I pressed 1, but it displayed 5, restricted to a minimum value of 5. PIP also has a minimum value of 200, but it can be normally inputted; it only changes to the minimum value of 200 when losing focus. The experience of changing the OBJECT is not good(For example, I want to input 1800).
Comment Actions
Difficulty settings are alread fixed on profiling branch and will be fixed by the 2.20 hotfix