Some units are disappearing from the curator's "Create" menu after saving a scenario and loading.
Description
Description
Details
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 11 x64
- Category
- Zeus - General
Steps To Reproduce
- make a new scenario in editor
2.place a player and zeus game master module,set them up
3.set "addon option" in game master as "all addons(including unofficial ones)"
4.export it and play in single player(not tested in MP yet)
5.place some units and save&exit
6.resume saved game.Most units from mods are missing in "create" menu.
Event Timeline
This comment was removed by LouMontana.
Comment Actions
The list of whitelisted addons is not stored in savegame.
When the Curator is recreated when loading a savegame, the addons are default initialized with only the addons that are currently active in the mission.
So it lost any that were added after curator were created (like is the case when you set it to all addons)
Comment Actions
So it will be fixed in the next update? Is there any way to edit the addon whitelist to fix this? thks for help