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User Since
Nov 29 2015, 3:45 PM (501 w, 5 d)
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Recent Activity

Thu, Jul 3

BIS_fnc_KK set Ref Ticket to AIII-56986 on T193098: Helicopter do not land on helipad that was placed on object over sea surface..
Thu, Jul 3, 11:21 PM · Arma 3
BIS_fnc_KK changed the status of T193098: Helicopter do not land on helipad that was placed on object over sea surface. from New to Feedback.
Thu, Jul 3, 11:19 PM · Arma 3
BIS_fnc_KK added a comment to T193098: Helicopter do not land on helipad that was placed on object over sea surface..

Revision: 153035

Thu, Jul 3, 11:19 PM · Arma 3
BIS_fnc_KK claimed T193098: Helicopter do not land on helipad that was placed on object over sea surface..
Thu, Jul 3, 10:08 PM · Arma 3
BIS_fnc_KK closed T179189: Remote Control breaks AI aiming after release. as Resolved.
Thu, Jul 3, 6:44 PM · Arma 3
BIS_fnc_KK closed T83435: Zeus remote control of infantry breaks their aiming/firing upon release as Resolved.
Thu, Jul 3, 6:43 PM · Arma 3
BIS_fnc_KK closed T83435: Zeus remote control of infantry breaks their aiming/firing upon release, a subtask of T179189: Remote Control breaks AI aiming after release., as Resolved.
Thu, Jul 3, 6:43 PM · Arma 3
BIS_fnc_KK added a comment to T192877: 3den editor viv loading feedback..

Thats why I am asking for the *exact* repro, so I can recreate it on my side

Thu, Jul 3, 6:43 PM · Arma 3
BIS_fnc_KK changed the status of T83435: Zeus remote control of infantry breaks their aiming/firing upon release from New to Feedback.
Thu, Jul 3, 6:40 PM · Arma 3
BIS_fnc_KK changed the status of T83435: Zeus remote control of infantry breaks their aiming/firing upon release, a subtask of T179189: Remote Control breaks AI aiming after release., from New to Feedback.
Thu, Jul 3, 6:40 PM · Arma 3
BIS_fnc_KK added a comment to T83435: Zeus remote control of infantry breaks their aiming/firing upon release.

Seems to be also fixed in Revision: 152992

Thu, Jul 3, 6:40 PM · Arma 3

Wed, Jul 2

BIS_fnc_KK removed a project from T192962: Ps5 can't load/switch weapons : Arma 3.
Wed, Jul 2, 8:37 AM
BIS_fnc_KK changed the status of T192877: 3den editor viv loading feedback. from New to Need More Info.
Wed, Jul 2, 7:57 AM · Arma 3
BIS_fnc_KK added a comment to T192877: 3den editor viv loading feedback..

I tried Hemmt with Huron Ammo Container, the warning sound plays and No Space message is displayed.

Wed, Jul 2, 7:57 AM · Arma 3

Tue, Jul 1

BIS_fnc_KK added a comment to T184219: [Feature Request] Remove argument count limit from callExtensionArgs.

2048 arguments is for the array itself, you can have more if arguments are arrays, but then as wiki says you have to take care of converting those arrays into arguments inside the extension

Tue, Jul 1, 2:20 PM · Arma 3

Mon, Jun 30

BIS_fnc_KK edited projects for T193003: Issues with cars in Dayz , added: DayZ; removed Arma 3.
Mon, Jun 30, 9:28 PM · DayZ

Sat, Jun 28

BIS_fnc_KK claimed T192853: Wind emitter object.
Sat, Jun 28, 3:16 PM · Arma 3

Fri, Jun 27

BIS_fnc_KK changed the status of T167015: Using setUnitLoadout on Multiplayer produces silent bullets and incorrect weapon reference from Assigned to Feedback.
Fri, Jun 27, 11:52 AM · Arma 3
BIS_fnc_KK added a comment to T167015: Using setUnitLoadout on Multiplayer produces silent bullets and incorrect weapon reference.

Revision: 152999

Fri, Jun 27, 11:52 AM · Arma 3

Thu, Jun 26

BIS_fnc_KK added a comment to T192877: 3den editor viv loading feedback..

Could you please describe the repro in details, what vehicle and what item

Thu, Jun 26, 11:59 AM · Arma 3

Wed, Jun 25

BIS_fnc_KK changed the status of T179189: Remote Control breaks AI aiming after release. from New to Feedback.
Wed, Jun 25, 9:13 PM · Arma 3
BIS_fnc_KK added a comment to T179189: Remote Control breaks AI aiming after release..

Revision: 152992

Wed, Jun 25, 9:13 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56982 on T179189: Remote Control breaks AI aiming after release..
Wed, Jun 25, 9:02 PM · Arma 3

Wed, Jun 18

BIS_fnc_KK changed the status of T167015: Using setUnitLoadout on Multiplayer produces silent bullets and incorrect weapon reference from Acknowledged to Assigned.
Wed, Jun 18, 10:39 PM · Arma 3
BIS_fnc_KK added a comment to T192678: Arma3 crashes at start.

Could you verify game integrity first and if still crashes upload crash report?

Wed, Jun 18, 9:56 AM · Arma 3
BIS_fnc_KK changed the status of T190364: remoteExec JIP calls are dropped after mission restart done with #server command from New to Feedback.
Wed, Jun 18, 12:50 AM · Arma 3
BIS_fnc_KK added a comment to T190364: remoteExec JIP calls are dropped after mission restart done with #server command.

Revision: 152954

Wed, Jun 18, 12:50 AM · Arma 3

Mon, Jun 16

BIS_fnc_KK changed the status of T192324: difficulty settings not saving properly from New to Feedback.
Mon, Jun 16, 12:31 PM · Arma 3
BIS_fnc_KK added a comment to T192324: difficulty settings not saving properly.

Revision: 152941

Mon, Jun 16, 12:30 PM · Arma 3

Jun 4 2025

BIS_fnc_KK claimed T192324: difficulty settings not saving properly.
Jun 4 2025, 12:15 PM · Arma 3

May 2 2025

BIS_fnc_KK added a comment to T123355: Eventhandlers are compiled before every execution.

KK never gave back feedback it seems, only Dedmen.
Will Dedmen claim ownership of this?

PS: Are holdactions also compiled before every execution? Because holdaction seem very resource intensive with larger code

May 2 2025, 11:12 AM · Arma 3

Apr 10 2025

BIS_fnc_KK added a comment to T190364: remoteExec JIP calls are dropped after mission restart done with #server command.

Players being locked in lobby

Apr 10 2025, 1:15 PM · Arma 3
BIS_fnc_KK changed the status of T190684: getShotInfo not working as expected with timers on placed explosives from New to Feedback.
Apr 10 2025, 12:31 PM · Arma 3

Apr 5 2025

BIS_fnc_KK claimed T190684: getShotInfo not working as expected with timers on placed explosives.
Apr 5 2025, 8:33 PM · Arma 3
BIS_fnc_KK claimed T190364: remoteExec JIP calls are dropped after mission restart done with #server command.
Apr 5 2025, 8:32 PM · Arma 3

Apr 1 2025

BIS_fnc_KK changed the status of T174007: [Request] multi-magazine version of addMagazineTurret from New to Feedback.
Apr 1 2025, 4:11 PM · Arma 3
BIS_fnc_KK added a comment to T174007: [Request] multi-magazine version of addMagazineTurret.

Revision: 152762

Apr 1 2025, 4:11 PM · Arma 3
BIS_fnc_KK changed the status of T177284: [Request] removeAllMagazines/Turret from New to Feedback.
Apr 1 2025, 2:34 PM · Arma 3
BIS_fnc_KK added a comment to T177284: [Request] removeAllMagazines/Turret.

_entity removeAllMagazinesTurret _turretPath

Apr 1 2025, 2:33 PM · Arma 3

Mar 6 2025

BIS_fnc_KK changed the status of T71322: Handheld Laser designator laser point hangs on static terrain features from New to Feedback.
Mar 6 2025, 2:36 PM · Arma 3
BIS_fnc_KK added a comment to T71322: Handheld Laser designator laser point hangs on static terrain features.

Revision: 152708

Mar 6 2025, 2:36 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56807 on T71322: Handheld Laser designator laser point hangs on static terrain features.
Mar 6 2025, 2:36 PM · Arma 3
BIS_fnc_KK changed the status of T188547: Laser designator target vertical position is inconsistent for targets in/near water from New to Feedback.
Mar 6 2025, 2:35 PM · Arma 3
BIS_fnc_KK added a comment to T188547: Laser designator target vertical position is inconsistent for targets in/near water.

Revision: 152707

Mar 6 2025, 2:35 PM · Arma 3
BIS_fnc_KK claimed T189559: Duplicate hitpoints selection name on the CH-67 Huron..
Mar 6 2025, 12:22 AM · Arma 3
BIS_fnc_KK added a comment to T189559: Duplicate hitpoints selection name on the CH-67 Huron..

it is programmed in the engine to destroy second rotor if first is destroyed, I will look at config to see if it actually gonna make any difference

Mar 6 2025, 12:22 AM · Arma 3
BIS_fnc_KK claimed T186947: Heli_Light_02_F - broken TextureSources for OPF_F textures.
Mar 6 2025, 12:12 AM · Arma 3

Mar 5 2025

BIS_fnc_KK set Ref Ticket to AIII-56805 on T188547: Laser designator target vertical position is inconsistent for targets in/near water.
Mar 5 2025, 11:38 PM · Arma 3
BIS_fnc_KK changed the status of T177680: In Spectator mode, the animated character icon does not match the color of his faction and it does not disappear after the animation is over. from New to Feedback.
Mar 5 2025, 8:31 PM · Arma 3
BIS_fnc_KK added a comment to T177680: In Spectator mode, the animated character icon does not match the color of his faction and it does not disappear after the animation is over..

fixed in future update

Mar 5 2025, 8:31 PM · Arma 3
BIS_fnc_KK added a comment to T177680: In Spectator mode, the animated character icon does not match the color of his faction and it does not disappear after the animation is over..

good?

Mar 5 2025, 8:26 PM · Arma 3
BIS_fnc_KK claimed T177680: In Spectator mode, the animated character icon does not match the color of his faction and it does not disappear after the animation is over..
Mar 5 2025, 8:18 PM · Arma 3

Jan 26 2025

BIS_fnc_KK claimed T188575: Drone error. UAV problem.
Jan 26 2025, 2:11 AM · Arma 3

Jan 22 2025

BIS_fnc_KK claimed T188547: Laser designator target vertical position is inconsistent for targets in/near water.
Jan 22 2025, 11:44 AM · Arma 3

Jan 12 2025

BIS_fnc_KK closed T187838: [Feature request] Means Of Determining Current Landing Details For Helicopters as Resolved.
Jan 12 2025, 11:39 PM · Arma 3

Jan 11 2025

BIS_fnc_KK claimed T188151: Typo in sound set class name of decontamination shower sound-object configuration.
Jan 11 2025, 10:24 AM · Arma 3

Jan 6 2025

BIS_fnc_KK changed the status of T187949: `useAISteeringComponent false` does not disable the AI Steering component from New to Need More Info.
Jan 6 2025, 1:47 PM · Arma 3
BIS_fnc_KK added a comment to T187949: `useAISteeringComponent false` does not disable the AI Steering component.

cannot repro, for me wedge formed with or without disabling steering component, or disabling it individually or globally

Jan 6 2025, 1:47 PM · Arma 3

Jan 5 2025

BIS_fnc_KK claimed T187949: `useAISteeringComponent false` does not disable the AI Steering component.
Jan 5 2025, 11:00 PM · Arma 3
BIS_fnc_KK changed the status of T126283: UGV Following Not Working from New to Feedback.
Jan 5 2025, 4:41 PM · Arma 3
BIS_fnc_KK added a comment to T126283: UGV Following Not Working.

Revision: 152543

Jan 5 2025, 4:41 PM · Arma 3

Jan 3 2025

BIS_fnc_KK changed the status of T186642: Insignia import bug in Virtual Arsenal from New to Feedback.
Jan 3 2025, 1:31 PM · Arma 3
BIS_fnc_KK added a comment to T186642: Insignia import bug in Virtual Arsenal.

next dev

Jan 3 2025, 1:31 PM · Arma 3

Jan 2 2025

BIS_fnc_KK changed the status of T161323: BIS_fnc_setUnitInsignia's image missing after remove/change uniform from Acknowledged to Feedback.
Jan 2 2025, 12:30 AM · Arma 3
BIS_fnc_KK added a comment to T161323: BIS_fnc_setUnitInsignia's image missing after remove/change uniform.

next dev

Jan 2 2025, 12:30 AM · Arma 3

Jan 1 2025

BIS_fnc_KK changed the status of T187838: [Feature request] Means Of Determining Current Landing Details For Helicopters from New to Feedback.
Jan 1 2025, 9:29 PM · Arma 3
BIS_fnc_KK added a comment to T187838: [Feature request] Means Of Determining Current Landing Details For Helicopters.

https://community.bistudio.com/wiki/landAt

Jan 1 2025, 9:29 PM · Arma 3
BIS_fnc_KK added a comment to T187838: [Feature request] Means Of Determining Current Landing Details For Helicopters.

Rev 152536

Jan 1 2025, 9:28 PM · Arma 3
BIS_fnc_KK changed the status of T186402: [Bug] Vehicle Smoke Countermeasure extra sounds from New to Feedback.
Jan 1 2025, 9:20 PM · Arma 3
BIS_fnc_KK added a comment to T186402: [Bug] Vehicle Smoke Countermeasure extra sounds.

Revision: 152541

Jan 1 2025, 9:20 PM · Arma 3
BIS_fnc_KK changed the status of T186558: [Bug] \A3\Functions_F\GUI\fn_liveFeedTerminate.sqf - Error Undefined behavior: waitUntil returned nil. True or false expected. from New to Feedback.
Jan 1 2025, 8:01 PM · Arma 3
BIS_fnc_KK added a comment to T186558: [Bug] \A3\Functions_F\GUI\fn_liveFeedTerminate.sqf - Error Undefined behavior: waitUntil returned nil. True or false expected..

next dev

Jan 1 2025, 8:00 PM · Arma 3
BIS_fnc_KK closed T182670: "Put" EH not work if u add it in container as Resolved.
Jan 1 2025, 7:45 PM · Arma 3
BIS_fnc_KK placed T182822: Script errors related to format command optimizations up for grabs.
Jan 1 2025, 7:44 PM · Arma 3
BIS_fnc_KK changed the status of T186857: BIS_fnc_kbTell shows error when using a custom radio channel from New to Feedback.
Jan 1 2025, 7:44 PM · Arma 3
BIS_fnc_KK added a comment to T186857: BIS_fnc_kbTell shows error when using a custom radio channel.

next dev

Jan 1 2025, 7:44 PM · Arma 3
BIS_fnc_KK added a comment to T182822: Script errors related to format command optimizations.

next dev

Jan 1 2025, 5:49 PM · Arma 3

Dec 29 2024

BIS_fnc_KK changed the status of T178500: Most human sounds not audible for other players from New to Feedback.
Dec 29 2024, 7:55 PM · Arma 3
BIS_fnc_KK added a comment to T178500: Most human sounds not audible for other players.

hit scream, burning, choking, heavy injury and some others should play in MP now Revision: 152537

Dec 29 2024, 7:55 PM · Arma 3
BIS_fnc_KK claimed T178500: Most human sounds not audible for other players.
Dec 29 2024, 7:45 PM · Arma 3

Dec 28 2024

BIS_fnc_KK added a comment to T67930: SNAKE CAN OPEN DOORS.

Revision: 152534 snakes wont open the doors anymore (there is mission option to revert to legacy behaviour) Other animals will still open doors

Dec 28 2024, 3:14 PM · Arma 3
BIS_fnc_KK reopened T67930: SNAKE CAN OPEN DOORS as "Feedback".
Dec 28 2024, 3:14 PM · Arma 3
BIS_fnc_KK added a comment to T60326: Snakes opening doors.

Revision: 152534 snakes wont open the doors anymore (there is mission option to revert to legacy behaviour) Other animals will still open doors

Dec 28 2024, 3:14 PM · Arma 3
BIS_fnc_KK reopened T60326: Snakes opening doors as "Feedback".
Dec 28 2024, 3:14 PM · Arma 3
BIS_fnc_KK added a comment to T60776: Snakes able to open doors.

Revision: 152534 snakes wont open the doors anymore (there is mission option to revert to legacy behaviour) Other animals will still open doors

Dec 28 2024, 3:14 PM · Arma 3
BIS_fnc_KK reopened T60776: Snakes able to open doors as "Feedback".
Dec 28 2024, 3:14 PM · Arma 3
BIS_fnc_KK added a comment to T63866: Solid Snakes.

Revision: 152534 snakes wont open the doors anymore (there is mission option to revert to legacy behaviour) Other animals will still open doors

Dec 28 2024, 3:14 PM · Arma 3
BIS_fnc_KK reopened T63866: Solid Snakes as "Feedback".
Dec 28 2024, 3:13 PM · Arma 3
BIS_fnc_KK added a comment to T64512: snakes opening doors.

Revision: 152534 snakes wont open the doors anymore (there is mission option to revert to legacy behaviour) Other animals will still open doors

Dec 28 2024, 3:13 PM · Arma 3
BIS_fnc_KK reopened T64512: snakes opening doors as "Feedback".
Dec 28 2024, 3:13 PM · Arma 3
BIS_fnc_KK added a comment to T66520: Snakes can open doors!!!.

Revision: 152534 snakes wont open the doors anymore (there is mission option to revert to legacy behaviour) Other animals will still open doors

Dec 28 2024, 3:13 PM · Arma 3
BIS_fnc_KK reopened T66520: Snakes can open doors!!! as "Feedback".
Dec 28 2024, 3:13 PM · Arma 3
BIS_fnc_KK added a comment to T66646: All wildlife can open doors (Snakes, Rabbits, boars).

Revision: 152534 snakes wont open the doors anymore (there is mission option to revert to legacy behaviour) Other animals will still open doors

Dec 28 2024, 3:13 PM · Arma 3
BIS_fnc_KK reopened T66646: All wildlife can open doors (Snakes, Rabbits, boars) as "Feedback".
Dec 28 2024, 3:12 PM · Arma 3
BIS_fnc_KK added a comment to T66959: snakes open doors.

Revision: 152534 snakes wont open the doors anymore (there is mission option to revert to legacy behaviour) Other animals will still open doors

Dec 28 2024, 3:12 PM · Arma 3
BIS_fnc_KK reopened T66959: snakes open doors as "Feedback".
Dec 28 2024, 3:12 PM · Arma 3
BIS_fnc_KK added a comment to T86273: Snakes open doors.

Revision: 152534 snakes wont open the doors anymore (there is mission option to revert to legacy behaviour) Other animals will still open doors

Dec 28 2024, 3:12 PM · Arma 3
BIS_fnc_KK reopened T86273: Snakes open doors as "Feedback".
Dec 28 2024, 3:12 PM · Arma 3
BIS_fnc_KK added a comment to T80719: Animals can open door (snakes too).

Revision: 152534 snakes wont open the doors anymore (there is mission option to revert to legacy behaviour) Other animals will still open doors

Dec 28 2024, 3:11 PM · Arma 3
BIS_fnc_KK placed T59444: Snakes can open doors up for grabs.
Dec 28 2024, 3:11 PM · Arma 3