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BIS_fnc_KKAdministrator
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User Since
Nov 29 2015, 3:45 PM (314 w, 3 d)
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Recent Activity

Yesterday

BIS_fnc_KK added a comment to T162278: Crash on 'openMap false'.

Was it not crashing in 2014?

Wed, Dec 8, 4:08 PM · Arma 3
BIS_fnc_KK added a comment to T162278: Crash on 'openMap false'.

If you wish to prevent map from opening, you can do this with ease already https://community.bistudio.com/wiki/openMap

Wed, Dec 8, 2:27 PM · Arma 3

Sat, Dec 4

BIS_fnc_KK claimed T162218: Weaponstate not returning the correct fire mod.
Sat, Dec 4, 7:57 PM · Arma 3
BIS_fnc_KK claimed T159347: !alive vehicles continues plays siren sound.
Sat, Dec 4, 9:30 AM · Arma 3
BIS_fnc_KK added a comment to T159347: !alive vehicles continues plays siren sound.

Not sure what the first video shows, but second issue is legit

Sat, Dec 4, 9:29 AM · Arma 3

Fri, Dec 3

BIS_fnc_KK edited projects for T162176: My game just died - WIndows 11, added: DayZ; removed Arma 3.
Fri, Dec 3, 12:59 AM · DayZ

Mon, Nov 29

BIS_fnc_KK added a comment to T79066: Script function to enable/disable auto braking.

Next dev https://community.bistudio.com/wiki/disableBrakes

Mon, Nov 29, 10:14 PM · Arma 3
BIS_fnc_KK changed the status of T79066: Script function to enable/disable auto braking from New to Feedback.
Mon, Nov 29, 10:13 PM · Arma 3
BIS_fnc_KK changed the status of T161721: vehicle enableBrake false (Feature Request) from New to Feedback.
Mon, Nov 29, 3:15 PM · Arma 3
BIS_fnc_KK added a comment to T161721: vehicle enableBrake false (Feature Request).

https://community.bistudio.com/wiki/disableBrakes
https://community.bistudio.com/wiki/brakesDisabled
rev 148578

Mon, Nov 29, 3:15 PM · Arma 3
BIS_fnc_KK added a comment to T162136: ARMA 3 Launcher Has ~ 3200 Steam Workshop mod limit.

Subscribed to 3200 mods.

O_o

Mon, Nov 29, 10:56 AM · Arma 3

Sun, Nov 28

BIS_fnc_KK claimed T162125: Recompile button.
Sun, Nov 28, 3:09 PM · Arma 3

Sat, Nov 27

BIS_fnc_KK changed the status of T162101: Inconsistent results from setVehicleCargo from Assigned to Feedback.
Sat, Nov 27, 11:24 AM · Arma 3
BIS_fnc_KK added a comment to T162101: Inconsistent results from setVehicleCargo.

should be fixed in 148571

Sat, Nov 27, 11:24 AM · Arma 3
BIS_fnc_KK changed the status of T162101: Inconsistent results from setVehicleCargo from New to Assigned.
Sat, Nov 27, 11:14 AM · Arma 3
BIS_fnc_KK changed the visibility for T161538: getSensorTargets crashes Arma 3.
Sat, Nov 27, 10:49 AM · Arma 3

Fri, Nov 26

BIS_fnc_KK reopened T66225: drawLine3D not visible through mh-9 and ah-9 glass as "Assigned".
Fri, Nov 26, 6:07 PM · Arma 3

Thu, Nov 25

BIS_fnc_KK claimed T83397: Character orientation on ladder is always directly vertical..
Thu, Nov 25, 11:18 AM · Arma 3

Wed, Nov 24

BIS_fnc_KK edited projects for T162066: Bug server, added: DayZ; removed Arma 3.
Wed, Nov 24, 5:30 PM · DayZ
BIS_fnc_KK changed the status of T162052: lbSetTooltip does not create tooltip on listbox index from Confirmed to Feedback.
Wed, Nov 24, 11:42 AM · Arma 3
BIS_fnc_KK added a comment to T162052: lbSetTooltip does not create tooltip on listbox index.

Should be fixed in 148541

Wed, Nov 24, 11:42 AM · Arma 3
BIS_fnc_KK added a comment to T162052: lbSetTooltip does not create tooltip on listbox index.

Thanks, reproed

Wed, Nov 24, 10:22 AM · Arma 3
BIS_fnc_KK changed the status of T162052: lbSetTooltip does not create tooltip on listbox index from Need More Info to Confirmed.
Wed, Nov 24, 10:22 AM · Arma 3
BIS_fnc_KK added a comment to T162052: lbSetTooltip does not create tooltip on listbox index.

Works for me. You will need to add repro

Wed, Nov 24, 12:23 AM · Arma 3
BIS_fnc_KK changed the status of T162052: lbSetTooltip does not create tooltip on listbox index from New to Need More Info.
Wed, Nov 24, 12:23 AM · Arma 3

Tue, Nov 23

BIS_fnc_KK changed the status of T80829: forceWeaponFire not working on commander turrets (Smoke Launcher) from New to Feedback.
Tue, Nov 23, 11:24 PM · Arma 3
BIS_fnc_KK added a comment to T80829: forceWeaponFire not working on commander turrets (Smoke Launcher).

should be fixed in 148538

Tue, Nov 23, 11:24 PM · Arma 3
BIS_fnc_KK changed the status of T159347: !alive vehicles continues plays siren sound from New to Feedback.
Tue, Nov 23, 8:29 PM · Arma 3
BIS_fnc_KK added a comment to T159347: !alive vehicles continues plays siren sound.

should be fixed next dev

Tue, Nov 23, 8:29 PM · Arma 3
BIS_fnc_KK changed the status of T161266: Engine sounds lingers if you setPos a simulatedDisabled tank/vehicle from New to Feedback.
Tue, Nov 23, 6:53 PM · Arma 3
BIS_fnc_KK added a comment to T161266: Engine sounds lingers if you setPos a simulatedDisabled tank/vehicle.

should be fixed in 148536

Tue, Nov 23, 6:53 PM · Arma 3
BIS_fnc_KK claimed T161266: Engine sounds lingers if you setPos a simulatedDisabled tank/vehicle.
Tue, Nov 23, 6:26 PM · Arma 3

Sun, Nov 21

BIS_fnc_KK changed the status of T83382: inputAction doesn't detect RMB click from New to Feedback.
Sun, Nov 21, 1:14 PM · Arma 3
BIS_fnc_KK added a comment to T83382: inputAction doesn't detect RMB click.

rev 148496 added https://community.bistudio.com/wiki/inputMouse

Sun, Nov 21, 1:14 PM · Arma 3
BIS_fnc_KK changed the status of T79203: KeyDown UI event handler does not provide correct code for key combination (only single key press) from Assigned to Feedback.
Sun, Nov 21, 12:18 PM · Arma 3
BIS_fnc_KK added a comment to T79203: KeyDown UI event handler does not provide correct code for key combination (only single key press).

rev 148523, added alt syntax actionKeys [action] https://community.bistudio.com/wiki/actionKeys

Sun, Nov 21, 12:18 PM · Arma 3

Sat, Nov 20

BIS_fnc_KK reopened T79203: KeyDown UI event handler does not provide correct code for key combination (only single key press) as "Assigned".
Sat, Nov 20, 6:59 PM · Arma 3
BIS_fnc_KK added a comment to T160963: [Feature Request/Query] playSound3D.

it is meant for short duration sounds, so it is kinda fire and forget hence no reference, long duration sounds are not synced for jip which will need to be sorted together with handle so dedmen is right it is unlikely this would happen anytime soon

Sat, Nov 20, 8:58 AM · Arma 3
BIS_fnc_KK changed the status of T161958: htmlLoad fails on uppercase URLs in allowedHTMLLoadURIs from New to Feedback.
Sat, Nov 20, 1:13 AM · Arma 3
BIS_fnc_KK added a comment to T161958: htmlLoad fails on uppercase URLs in allowedHTMLLoadURIs.

should be fixed in 148520

Sat, Nov 20, 1:13 AM · Arma 3

Fri, Nov 19

BIS_fnc_KK closed T161187: . as Resolved.
Fri, Nov 19, 9:49 PM · Arma 3

Thu, Nov 18

BIS_fnc_KK added a comment to T160471: Changing Weapons fire mode to default in Vehicles.

2.06 and current dev are different branches. what is currently on dev is what will be in 2.08

Thu, Nov 18, 3:22 PM · Arma 3
BIS_fnc_KK claimed T161958: htmlLoad fails on uppercase URLs in allowedHTMLLoadURIs.
Thu, Nov 18, 9:16 AM · Arma 3

Tue, Nov 16

BIS_fnc_KK claimed T83382: inputAction doesn't detect RMB click.
Tue, Nov 16, 10:02 PM · Arma 3

Sat, Nov 13

BIS_fnc_KK added a comment to T161914: Arma 3 GSPY HID device crash..

Looks like OS problem. you installed GPS enabled phone and now it can’t work without it.

Sat, Nov 13, 4:43 PM · Arma 3
BIS_fnc_KK changed the status of T161479: [Feature Request] Ability to return a boolean, if an object had collision disabled with another object from New to Feedback.
Sat, Nov 13, 2:32 PM · Arma 3
BIS_fnc_KK added a comment to T161479: [Feature Request] Ability to return a boolean, if an object had collision disabled with another object.

rev 148485

Sat, Nov 13, 2:32 PM · Arma 3
BIS_fnc_KK added a comment to T161910: Third Person set to Vehicle Only Breaks RoW Campaign.

Sorry, didn't mean to upset you with my question, was simply trying to find out if there is a bug that changes default settings one way or another without user involvement

Sat, Nov 13, 11:20 AM · Arma 3
BIS_fnc_KK added a comment to T161910: Third Person set to Vehicle Only Breaks RoW Campaign.

“Vehicles only” is not a default setting, why it us on during campaign?

Sat, Nov 13, 9:24 AM · Arma 3

Fri, Nov 12

BIS_fnc_KK changed the status of T161783: Getter for allowCrewInImmobile from New to Feedback.
Fri, Nov 12, 12:32 PM · Arma 3
BIS_fnc_KK added a comment to T161783: Getter for allowCrewInImmobile.

rev 148481

Fri, Nov 12, 12:32 PM · Arma 3

Thu, Nov 11

BIS_fnc_KK changed the status of T161871: Removing an event handler from inside the EH code will cause the next event handler to be skipped from New to Feedback.
Thu, Nov 11, 9:33 AM · Arma 3
BIS_fnc_KK added a comment to T161871: Removing an event handler from inside the EH code will cause the next event handler to be skipped.

should be fixed in rev.148471

Thu, Nov 11, 9:33 AM · Arma 3

Wed, Nov 10

BIS_fnc_KK added a comment to T161882: lockTurret doesn't work immediately after vehicle creation, for a specific type of FFV turret.

how do you test that it doesn’t work

Wed, Nov 10, 10:28 PM · Arma 3
BIS_fnc_KK closed T161879: Shapeable Trigger (feature request) as Resolved.
Wed, Nov 10, 3:00 PM · Arma 3
BIS_fnc_KK added a comment to T161879: Shapeable Trigger (feature request) .

no. you could use inPolygon instead

Wed, Nov 10, 2:59 PM · Arma 3
BIS_fnc_KK claimed T161871: Removing an event handler from inside the EH code will cause the next event handler to be skipped.
Wed, Nov 10, 9:25 AM · Arma 3
BIS_fnc_KK closed T81293: Unable to reload weapon and it makes ammunition disappear as Resolved.
Wed, Nov 10, 12:51 AM · Arma 3
BIS_fnc_KK changed Resolution from resolution:open to resolution:suspended on T81293: Unable to reload weapon and it makes ammunition disappear.
Wed, Nov 10, 12:50 AM · Arma 3
BIS_fnc_KK updated the task description for T81293: Unable to reload weapon and it makes ammunition disappear.
Wed, Nov 10, 12:49 AM · Arma 3

Nov 7 2021

BIS_fnc_KK added a comment to T161749: [Feature Request] WY-55 Hellcat Gimbal cam improvement.

im assuming you are on pc as on console we only just have (semi working) cars ...lmfao

Nov 7 2021, 12:40 AM · Arma 3

Nov 6 2021

BIS_fnc_KK claimed T161783: Getter for allowCrewInImmobile.
Nov 6 2021, 1:24 AM · Arma 3

Nov 3 2021

BIS_fnc_KK claimed T161721: vehicle enableBrake false (Feature Request).
Nov 3 2021, 9:27 AM · Arma 3

Nov 1 2021

BIS_fnc_KK added a comment to T161701: steam will not update game.

The game is force closed because config is corrupt because of addon. reinstall the mods

Nov 1 2021, 2:40 PM · Arma 3

Oct 31 2021

BIS_fnc_KK set Ref Ticket to T119487 on T82570: UAV Darter waypoints do not always work.
Oct 31 2021, 9:18 AM · Arma 3
BIS_fnc_KK added a comment to T119487: Darter UAV stops on route to way point set in uav terminal..

Duplicate of https://feedback.bistudio.com/T82570

Oct 31 2021, 9:18 AM · Arma 3
BIS_fnc_KK changed the status of T119487: Darter UAV stops on route to way point set in uav terminal. from New to Acknowledged.
Oct 31 2021, 9:17 AM · Arma 3
BIS_fnc_KK closed T161689: BattlEye: Admin kick as Resolved.
Oct 31 2021, 9:13 AM · Arma 3
BIS_fnc_KK added a comment to T161689: BattlEye: Admin kick.

Admin kick means the server admin kicked you, via BE panel or by automated script. There is nothing we can do about it, sorry.

Oct 31 2021, 9:12 AM · Arma 3

Oct 30 2021

BIS_fnc_KK changed the status of T82570: UAV Darter waypoints do not always work from Need More Info to Acknowledged.
Oct 30 2021, 10:48 PM · Arma 3
BIS_fnc_KK changed the status of T82570: UAV Darter waypoints do not always work from Acknowledged to Need More Info.
Oct 30 2021, 10:10 PM · Arma 3
BIS_fnc_KK added a comment to T82570: UAV Darter waypoints do not always work.
Oct 30 2021, 10:09 PM · Arma 3

Oct 29 2021

BIS_fnc_KK changed the status of T161323: BIS_fnc_setUnitInsignia's image missing after remove/change uniform from New to Need More Info.
Oct 29 2021, 11:48 AM · Arma 3
BIS_fnc_KK added a comment to T161323: BIS_fnc_setUnitInsignia's image missing after remove/change uniform.

Could you provide repro with vanilla content please

Oct 29 2021, 11:48 AM · Arma 3
BIS_fnc_KK added a comment to T161187: ..

Could you give me the vanilla map name and coordinates I will check if true in current and legacy build. AFAIK nothing has been done to this so it is unlikely it was different before, but I will check just to be sure.

Oct 29 2021, 11:47 AM · Arma 3

Oct 28 2021

BIS_fnc_KK added a comment to T161635: Very unhappy with BHI spoiled my Arma 3 game.

this ^^^

Oct 28 2021, 10:11 PM · Arma 3
BIS_fnc_KK added a comment to T161187: ..

You have to be at certain depth for the mask to go on/off. check https://community.bistudio.com/wiki/getDiverState

Oct 28 2021, 1:48 PM · Arma 3
BIS_fnc_KK added a comment to T161635: Very unhappy with BHI spoiled my Arma 3 game.

What are you talking about, 3rd person view was not removed from the server option, this hasn't changed you can still play 1st 3rd or 3rd vehicles only. it is all configurable in server settings. Maybe you are using old config?

Oct 28 2021, 10:17 AM · Arma 3
BIS_fnc_KK changed the visibility for T161622: Feature Request: Add Project Argo 3D Assets to Arma 3.
Oct 28 2021, 12:35 AM · Arma 3

Oct 27 2021

BIS_fnc_KK added a comment to T161187: ..

when is it fixed?

Oct 27 2021, 3:15 PM · Arma 3
BIS_fnc_KK added a comment to T161588: JoinSilent deletes empty group.

deleteVehicle is not the same as join or joinSilent, therefore it is expected there will be different behaviour. As I mentioned above, this is how it has been designed, and looks like it works as designed. BIKI goes in length about how false is not going to stop group from deletion.

Oct 27 2021, 9:55 AM · Arma 3
BIS_fnc_KK added a comment to T161588: JoinSilent deletes empty group.

Tested your example with join and joinSilent, the result is identical, group gets deleted

Oct 27 2021, 9:50 AM · Arma 3
BIS_fnc_KK changed the visibility for T161622: Feature Request: Add Project Argo 3D Assets to Arma 3.
Oct 27 2021, 9:29 AM · Arma 3

Oct 26 2021

BIS_fnc_KK added a comment to T160471: Changing Weapons fire mode to default in Vehicles.

now it works in 95% cases, but in some edge cases it still resets, but we haven’t done with it yet, so expect more fixes

Oct 26 2021, 7:50 PM · Arma 3
BIS_fnc_KK closed T161570: Cannot climb down ladders as Resolved.
Oct 26 2021, 7:48 PM · Arma 3
BIS_fnc_KK closed T161564: Kicked From Game as Resolved.
Oct 26 2021, 7:46 PM · Arma 3
BIS_fnc_KK added a comment to T161564: Kicked From Game.

There is an option on steam to verify game installation, no need to uninstall reinstall, that is what I was trying to tell you. Glad you were able to sort it out.

Oct 26 2021, 7:46 PM · Arma 3
BIS_fnc_KK added a comment to T160471: Changing Weapons fire mode to default in Vehicles.

it will even keep it in multiplayer if you put it down and someone else picks it up. there is still a bug however it will reset mode if you are changing weapon, but if you put down your weapon first and take another, it persists

Oct 26 2021, 5:05 PM · Arma 3
BIS_fnc_KK changed the status of T160471: Changing Weapons fire mode to default in Vehicles from Need More Info to Feedback.
Oct 26 2021, 1:03 PM · Arma 3
BIS_fnc_KK added a comment to T160471: Changing Weapons fire mode to default in Vehicles.

It has been fixed in dev

Oct 26 2021, 1:02 PM · Arma 3

Oct 25 2021

BIS_fnc_KK edited projects for T161601: DayZ “Halloween Event” (Fly Swarm), added: DayZ; removed Arma 3.
Oct 25 2021, 11:18 PM · DayZ
BIS_fnc_KK closed T161588: JoinSilent deletes empty group as Resolved.
Oct 25 2021, 6:02 PM · Arma 3
BIS_fnc_KK added a comment to T161588: JoinSilent deletes empty group.

You can force group deletion when empty but not force group non deletion when empty

Oct 25 2021, 6:02 PM · Arma 3
BIS_fnc_KK added a comment to T161588: JoinSilent deletes empty group.

from createGroup

Oct 25 2021, 6:01 PM · Arma 3
BIS_fnc_KK added a comment to T161570: Cannot climb down ladders.

Sorry I am still not sure what you mean

Oct 25 2021, 5:56 PM · Arma 3
BIS_fnc_KK added a comment to T71744: Cicadas (tree crickets) should be audible only in summer months.

new dev should have yearTime controller

Oct 25 2021, 5:48 PM · Arma 3

Oct 24 2021

BIS_fnc_KK claimed T71744: Cicadas (tree crickets) should be audible only in summer months.
Oct 24 2021, 8:59 PM · Arma 3
BIS_fnc_KK added a comment to T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.

I forgot to mention that I managed to reproduce this bug on a different computer with the 2.04 legacy branch and the 2.06 stable branch.

Oct 24 2021, 2:45 PM · Arma 3
BIS_fnc_KK added a comment to T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.

have you reported this issue to CUP and RHS?

Oct 24 2021, 12:24 PM · Arma 3
BIS_fnc_KK changed the status of T161570: Cannot climb down ladders from New to Need More Info.
Oct 24 2021, 10:02 AM · Arma 3