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Laser designator target vertical position is inconsistent for targets in/near water
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Description

When pointed at a target that is near or in the water, the laser designator's target can detach from the aim point and disappear below the water.

The behaviour isn't very consistent; it seems to vary a bit depending on whether the player is currently standing on an object over the water, vs. being on land.

This makes it very difficult to target boats, objects near the waterline, static ships etc. with a laser designator.

In this picture, you can see that the target is 5.4 metres underwater at the bottom of the screen, even though I'm aiming at a rock above water.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Gameplay
Steps To Reproduce

Repro mission attached. I suggest opening it in the Editor so you can place your own test objects and use the Alt+Click map teleport. Shine your laser designator around and observe that the laser target doesn't appear where you're aiming, when aiming at the nearby ships and boats. You can use the designator's thermal camera to see the laser target model, and the mission shows information about the target's position on your HUD. There are a couple of other points of interest for experimenting with the laser, which are marked on the map.

Additional Information

See also T71322

Event Timeline

NikkoJT created this task.Jan 21 2025, 7:43 PM
NikkoJT edited Additional Information. (Show Details)
TRAGER added a subscriber: TRAGER.Jan 22 2025, 12:38 AM
BIS_fnc_KK set Ref Ticket to AIII-56805.Wed, Mar 5, 11:37 PM

Revision: 152707

BIS_fnc_KK removed BIS_fnc_KK as the assignee of this task.Thu, Mar 6, 2:35 PM
BIS_fnc_KK changed the task status from New to Feedback.
BIS_fnc_KK added a subscriber: BIS_fnc_KK.