Page MenuHomeFeedback Tracker

DayZProject
ActivePublic

Details

Description

To submit a report, click on the star in the top right corner of the page and select "New DayZ PC Bug Report" or "New DayZ Private Bug Report" (if you are handling sensitive information)

DayZ is a gritty, authentic, open-world survival horror hybrid-MMO game, in which players follow a single goal: to survive in the harsh post-apocalyptic landscape as long as they can. Players can live through powerful events and emotions arising from the ever-evolving emergent gameplay.

For client crashes, please have a look at the following:

Create a new issue and clearly label it as a crash in the title. For example:

"Game Crash - Dropping a protector case crashes the game"

Next, provide insight into how you got your game to crash. Include as much information about what you were doing around the time the game crashed. Every little detail can help us fix the problem. Remember to mention whether this happens on the stable or experimental branch of the game.

GOOD:
"The game crashed when I dropped a protector case on the ground while playing on an experimental server. I had the protector case in my backpack and drag and dropped it into the vicinity window. The case contained a canteen and a pack of rice. I have tried this several times and it happens every time"

BAD:
"Game crashed when I dropped a protector case"

Include steps to reproduce if you think that they are necessary and aren't obvious enough from the description. Always describe reproduction step by step.

  1. Open inventory
  2. Place the protector case in your backpack
  3. Drag and drop it into the vicinity tab
  4. Game Crashes

Don't forget to include the game's version (can be found in the main menu).

Now for the most important part of all.

We need you to upload a few files from your computer. Specifically, the crash dumps that are generated with every crash and the dxdiag report from your computer.

Getting your DxDiag file:

  1. Open the Start menu
  2. Write "dxdiag"
  3. Press enter
  4. A window will open
  5. Click "Save all information"

You will get a text file - that's what we need

Getting your crash dumps:

Go to this file location: "C:\Users<Name>\AppData\Local"
There you should see a DayZ folder.
Create a .zip or .rar file of that folder.

Then take the .zip/.rar and the DxDiag file and upload them to the Feedback Tracker issue. You can do so by dragging/dropping your files into the Description text field for example. Use the "New DayZ Private Bug Report" form when sending us crash logs as they may contain personal data from your computer.

Recent Activity

Today

Emil.Rothenberg edited Additional Information on T144779: Car start glitches through the ground and jump away after it drives over buildings - Vers. 1.05.
Sun, Sep 15, 3:57 PM · DayZ
Emil.Rothenberg created T144779: Car start glitches through the ground and jump away after it drives over buildings - Vers. 1.05.
Sun, Sep 15, 3:50 PM · DayZ
Lex added a comment to T144468: DayZ 1.5 Classic - Player can't connect.

@AXEL7 I am not from the development team. I wanted to help you fill in the gaps that are in the ticket description. If you read the ticket, the name suggests that a client with poor internet cannot reconnect to the server. No developer can care about the quality of the client’s Internet. The name of the ticket is confusing. For this reason, the name should sound like - "The server cannot correctly kick the player from the server in some cases" or similar. This may help to draw attention to the ticket faster.

Sun, Sep 15, 2:57 PM · DayZ
Grim added a comment to T144773: PlayerIdentity returning values of other players / invalid data.

Line that causes the issue is

Sun, Sep 15, 2:05 PM · DayZ Modding, DayZ
Robert_Shepard created T144777: FPS and screen after death | FPS и экран после смерти..
Sun, Sep 15, 2:01 PM · DayZ
Hunterz added a comment to T139497: Car Despawn.

Also after planned server restart volga teleported randomly around 100m.

Sun, Sep 15, 1:14 PM · DayZ
Jacob_Mango added a comment to T144773: PlayerIdentity returning values of other players / invalid data.

pls fix :)

Sun, Sep 15, 12:58 PM · DayZ Modding, DayZ
GrosTon1 added a comment to T144773: PlayerIdentity returning values of other players / invalid data.

pls fix :)

Sun, Sep 15, 12:47 PM · DayZ Modding, DayZ
Thurston added a comment to T144773: PlayerIdentity returning values of other players / invalid data.

pls fix :)

Sun, Sep 15, 12:19 PM · DayZ Modding, DayZ
ukulelekid713 added a comment to T144773: PlayerIdentity returning values of other players / invalid data.

pls fix :)

Sun, Sep 15, 12:08 PM · DayZ Modding, DayZ
markkoky44 added a comment to T144773: PlayerIdentity returning values of other players / invalid data.

pls fix :)

Sun, Sep 15, 12:04 PM · DayZ Modding, DayZ
Moondust created T144774: Cars going crazy.
Sun, Sep 15, 12:03 PM · DayZ
Arkensor created T144773: PlayerIdentity returning values of other players / invalid data.
Sun, Sep 15, 11:49 AM · DayZ Modding, DayZ
goshagaming321432 added a comment to T144584: My voice not work in dayz .

hello, did u still read answers in this post?
problem not solved still cant talk in voice and im not solo have troblem with that https://feedback.bistudio.com/T139867

Sun, Sep 15, 10:25 AM · DayZ
goshagaming321432 added a comment to T139867: Microphone not working in game.

terrible i have same problem, dunno what to do beacause this problem destroy all gameplay https://feedback.bistudio.com/T144584

Sun, Sep 15, 10:24 AM · DayZ
Robert_Shepard created T144772: The sound of hitting a metal when hitting a zombie | звук удара по металлу при ударе по зомби..
Sun, Sep 15, 10:10 AM · DayZ
Robert_Shepard edited Additional Information on T144746: Block with weapons in hand | блок с оружием в руках..
Sun, Sep 15, 10:09 AM · DayZ
Robert_Shepard updated the task description for T144771: Tactical gloves | тактические перчатки..
Sun, Sep 15, 10:04 AM · DayZ
Robert_Shepard created T144771: Tactical gloves | тактические перчатки..
Sun, Sep 15, 10:02 AM · DayZ
Robert_Shepard edited Steps To Reproduce on T144746: Block with weapons in hand | блок с оружием в руках..
Sun, Sep 15, 10:00 AM · DayZ
Psicose edited Steps To Reproduce on T144768: Swapping rotated items shows overlaped items on the inventory.
Sun, Sep 15, 4:25 AM · DayZ
Psicose updated the task description for T144768: Swapping rotated items shows overlaped items on the inventory.
Sun, Sep 15, 4:24 AM · DayZ
Psicose created T144768: Swapping rotated items shows overlaped items on the inventory.
Sun, Sep 15, 4:24 AM · DayZ
Psicose edited Steps To Reproduce on T144767: cars noise and damage while parked without one (specific) or more wheels.
Sun, Sep 15, 4:11 AM · DayZ
Psicose renamed T144767: cars noise and damage while parked without one (specific) or more wheels from cars noise and dammage while parked without one (specific) ore more wheels to cars noise and damage while parked without one (specific) or more wheels.
Sun, Sep 15, 4:09 AM · DayZ
Psicose created T144767: cars noise and damage while parked without one (specific) or more wheels.
Sun, Sep 15, 4:08 AM · DayZ
Psicose created T144766: fix for the nested inventory exploit needs improvement after v1.05 changes.
Sun, Sep 15, 3:55 AM · DayZ
Psicose created T144765: burlap strips count 0 in the inventory at v. 1.05.
Sun, Sep 15, 3:33 AM · DayZ
Samg381 updated the task description for T144763: Cheater.
Sun, Sep 15, 3:01 AM · DayZ
Psicose added a comment to T144533: Question: Does the Sarka 120 spawn now in Vers. 1.05.

saw one just in front of severograd military tents this morning.

Sun, Sep 15, 3:00 AM · DayZ
Samg381 created T144763: Cheater.
Sun, Sep 15, 2:56 AM · DayZ
Dumpgrah created T144761: Cant Break down Gates with Frames on them..
Sun, Sep 15, 1:51 AM · DayZ

Yesterday

tjensen created T144759: DayZ 1.05.152380 -- Mailboxes overlapping/floating in doorways of houses in Polesovo.
Sat, Sep 14, 11:01 PM · DayZ
AXEL7 added a comment to T144468: DayZ 1.5 Classic - Player can't connect.

In DayZ there are 2 settings for server ping, in Battleye (including DarT) and in the configuration of the game server. And here is kicks I mean precisely the second such players. Strange that don't know, I thought the game developers know their game code.
In any case, in any game the problem with the ping and kik lead to the complete exclusion of the player from the server without any further problems with reconnecting to the server and the players around him, why this problem exists in a game like DayZ, and even in the release, not the test version, I was not clear. It seemed to me that this is the basic functionality of any game and its basis.

Sat, Sep 14, 10:57 PM · DayZ
Skaidri created T144758: Blood loss.
Sat, Sep 14, 9:32 PM · DayZ
PANZERmx created T144757: what happened with US 3664146 Address 66.242.11.162:2302 (Game Port), 66.242.11.162:2312 (Query Port), is shut down with out any advertise, again?.
Sat, Sep 14, 9:13 PM · DayZ
ukulelekid713 updated subscribers of T144553: DayZ Game Events.

@Geez
Anything on this topic?

Sat, Sep 14, 5:49 PM · DayZ Modding, DayZ
FreeSnake created T144753: Unable to use bandages.
Sat, Sep 14, 4:56 PM · DayZ
Lex added a comment to T144468: DayZ 1.5 Classic - Player can't connect.

@AXEL7 Player ping should not cause a big problem. You can have a small ping, but if the communication channel is unstable and has many waiting time intervals, this is primarily a client problem, and secondly it can become a problem for other players on the server. I do not know how the ping limit is implemented for players on DayZ servers. In Arma, from RCon, you could select any ping value for the limit, and the server automatically kicked the player with a ping above the limit. Does Dart have such a setting for the server?

Sat, Sep 14, 3:55 PM · DayZ
NiiRoZz updated the task description for T144749: REQUEST: Add a GetObjectTexture and GetObjectMaterial on object.
Sat, Sep 14, 3:47 PM · DayZ Modding, DayZ
NiiRoZz created T144749: REQUEST: Add a GetObjectTexture and GetObjectMaterial on object.
Sat, Sep 14, 3:45 PM · DayZ Modding, DayZ
Col_Kernel created T144747: 1.05.152380: Occlusion culling issue with red house.
Sat, Sep 14, 3:07 PM · DayZ
Emil.Rothenberg added a comment to T141094: Portable gasstove bug - tested by Exp. V1.04 151979.

Fix idea: To switch it on or of you must have the item in your hand. (Gaslamp, Gasstove).
That would be the same method as with the flashlight

Sat, Sep 14, 2:23 PM · DayZ
Robert_Shepard updated subscribers of T144746: Block with weapons in hand | блок с оружием в руках..

EN: @Geez please pay attention to this bug as soon as possible.

Sat, Sep 14, 1:55 PM · DayZ
Robert_Shepard created T144746: Block with weapons in hand | блок с оружием в руках..
Sat, Sep 14, 1:54 PM · DayZ
Lex added a comment to T144739: Knife sheath block draq and drop after switching - Vers. 1.05.

Thanks for this instruction. But I ran into an even bigger problem in this part. I can’t say for sure what inventory items the problem for my character started to play, but sometimes this problem can cause even a double-click to fail. To restore normal operation, it was enough for me to go to the main menu of the game and return to the server. Several times the problem suddenly disappeared, but this is a harbinger of the fact that this will happen often. Therefore, I do not wait for the next case and immediately exit the server and return to the server.
There was another case on the mod server, immediately after the release of 1.05. The server did not check the mods, for this reason they did not kick me from the server. I started the game on the server with a new character and without mods. When they told me about the mods, I downloaded and installed them, went into the game and continued my script with the same character. Later, when this inventory problem first occurred, the problem began to progress. Gradually, I could not reload cartridges on pistols and rifles, later I could not drink and eat ... any animation started playing and immediately stopped playing. I could exit the server, and when I returned to the server I found objects in the inventory that I threw out before leaving the server. When I repeated this several times, I realized that this is not a server problem but a problem with the character. I had to put all my inventory in a barrel and kill the character. He started the game with a new character and regained all the equipment from the barrel. After this procedure, I did not get such a deep problem, only periodically there was a problem with the exchange in the inventory and I did not try again, expecting the problem to deepen on the character.

Sat, Sep 14, 1:42 PM · DayZ
AXEL7 added a comment to T144468: DayZ 1.5 Classic - Player can't connect.

To another server, the client can connect without restarting the game, to the same no, until its non-existent clone manually kick from the server. The problem is observed both when re-entering and when restarting the game, it does not matter. Some at the time of connection to the same problem writes an error Duplicate ticket, the symptoms are the same. In logs of the server there is nothing at people who do not receive an error about Duplicate ticket, and at those who receive Duplicate ticket there is a half-connection and a kick at once. No other symptoms problems I not found, the problem least with patch 1.04 there is have 10 from 60 players at times, extremely rarely but pile have people on patches 1.02 and 1.03. Basically, as it was correctly noted earlier, people with a large ping or unstable Internet connection, which in itself imposes possible problems on their part, but the symptoms of the problem are observed in all such players. The problem is solved either by a manual kick or by rebooting the server game.

Sat, Sep 14, 1:21 PM · DayZ
NiiRoZz added a comment to T144678: RegisterNetSyncVariable on server side in PlayerBase class cause cuts and bleeding wihout blood loss for players who do not have client part of server mod.

Why you would register variable on server but on client, for sure this will make clients bleeding or anything related, a net sync variable should be client side and server side. If you are doing it only server side this will make a shift in bitstream and fucked up every other system using netsyncvar on the client.

Sat, Sep 14, 12:13 PM · DayZ Modding, DayZ
borizz.k added a comment to T144678: RegisterNetSyncVariable on server side in PlayerBase class cause cuts and bleeding wihout blood loss for players who do not have client part of server mod.

NiioZz
If i use init() result the same
If i register and sync network variables on server and not register this variables on clients, clients bleeding

Sat, Sep 14, 11:14 AM · DayZ Modding, DayZ
Emil.Rothenberg added a comment to T144742: Swapping items from hands.

I often use this methode to switch items. it´s new since 1.05. SURE!

Sat, Sep 14, 11:06 AM · DayZ