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Geez changed the status of T159272: wooden crates accessible from the outside of sheds from New to Assigned.
Tue, Jun 22, 12:46 PM · DayZ
ParanoiaLP added a comment to T159276: Fix 9x39 AP Rounds.

Or as another player suggested, make the sval and vss not so rare. they are such a good looking guns to be ignored or mistreated like this. The same with .357 rounds.

Tue, Jun 22, 11:40 AM · DayZ
ParanoiaLP added a comment to T159258: Great Work.

I think blocking every zed hit should be only possible with a long tool or weapon in hands, sligthly damaging the tool or weapon. Anybody can be protected from a hit using a shovel or an sks if you hold it properly (with may require a new animation) but if you block the hit with your bare hands it makes no sense you suffer no damage. But I completely agree this is a good patch, it's sad I can not longer test it in experimental servers due to the lag and the 300 ping limit, we need a testing server in South America.

Tue, Jun 22, 11:37 AM · DayZ
ParanoiaLP added a comment to T159274: 1.13 uncon lengths feedback.

It could be interesting if the unconsciousness state lenght woul be also related to the the part of the body where the bullet hit. I mean, I've seen people get unconscious by way many minutes in real life just for losing a finger , I think a hit on a bullet proof helmet or a plate carrier should provoque the shortest unconsciousness periods, but being directly hit in the body (depending on which one) should make a player unconscious at least 30 seconds (considering the servers time speed set)

Tue, Jun 22, 11:29 AM · DayZ
Spaggie added a comment to T159206: Feedback for 1.13 exp.

ESP Infected

Tue, Jun 22, 10:37 AM · DayZ
DerErwin added a comment to T159206: Feedback for 1.13 exp.

Puffer Jackets often spawn in and can't be picked up, this is a pretty frustrating bug when trying to get warm in the early game. They're usually on the floor, I've seen them stuck on ground floor and first floors

Here's a ladder house example

Tue, Jun 22, 9:20 AM · DayZ
MustyChapstick added a comment to T159206: Feedback for 1.13 exp.

I made a fire place in Kamyshovo near the PD during night time but the zombies did not seem to take any notice of the fire, I also made a fire in the green 2 story house to the right of the PD with the same result.

Tue, Jun 22, 12:09 AM · DayZ
mrdarn added a comment to T159283: Spawning as a random character after death.

Tue, Jun 22, 12:05 AM · DayZ
mrdarn added a comment to T159283: Spawning as a random character after death.

Tue, Jun 22, 12:00 AM · DayZ

Yesterday

mrdarn added a comment to T159283: Spawning as a random character after death.

This is now a server specific setting.
If you don't get the "respawn - Custom" option, it'll be randomised.

Mon, Jun 21, 11:56 PM · DayZ
JustCaused created T159283: Spawning as a random character after death.
Mon, Jun 21, 8:44 PM · DayZ
jimmyhackers created T159282: Making Blocked Doors Openable?.
Mon, Jun 21, 8:38 PM · DayZ
jimmyhackers created T159281: The Tides (sea isn't quite perfect).
Mon, Jun 21, 8:19 PM · DayZ
lt_4223 added a comment to T159220: zeroing of guns not working.

Dear Geez,
I tried again (including pgup pgdn)same result, reset the key binding and bingo it's working sorry for the bother and thanks for your help.

Mon, Jun 21, 8:06 PM · DayZ
rypasmith created T159280: Suggestion: Be able to add the Pistol Suppressor to the Sporter..
Mon, Jun 21, 7:38 PM · DayZ
HamburgerWiIIy created T159279: Unable to spawn as customised character.
Mon, Jun 21, 6:57 PM · DayZ
noodle2k1 created T159277: Suggestion: Hit Stun Changes.
Mon, Jun 21, 5:58 PM · DayZ
noodle2k1 created T159276: Fix 9x39 AP Rounds.
Mon, Jun 21, 5:52 PM · DayZ
andro_dawton updated subscribers of T141867: 1.04.152050 - Balancing/Tweak PLATE CARRIER POUCHES should award QUICKBAR-SLOTS.

@Geez
While Plate Carrier balancing is a hot topic right know for 1.13. Is this part of intensional "blancing" or a bug?

Mon, Jun 21, 3:47 PM · DayZ
MikeDocherty updated the task description for T159274: 1.13 uncon lengths feedback.
Mon, Jun 21, 3:42 PM · DayZ
andro_dawton added a comment to T159258: Great Work.

"You should also be able to boil rags to sterilize them "
+1

Mon, Jun 21, 3:41 PM · DayZ
MikeDocherty created T159274: 1.13 uncon lengths feedback.
Mon, Jun 21, 3:41 PM · DayZ
ProfessionalDead created T159272: wooden crates accessible from the outside of sheds.
Mon, Jun 21, 2:01 PM · DayZ
ProfessionalDead created T159271: Party tents stuck in ground when interrupting building animation (1.12).
Mon, Jun 21, 1:41 PM · DayZ
Geez closed T159256: Invisible bleeding after reconnection 1.13 experimental as Resolved.

Thank you for the report lvw06.
The issue has been fixed on our end and the fix will appear in the next update.
Regards,
Geez

Mon, Jun 21, 12:51 PM · DayZ
Geez changed the status of T159259: Can't aim down sights with iron-sighted weapon and plate carrier from Assigned to Acknowledged.

Thank you for the report aflare.
This is a known issue and it is scheduled for a fix.
Regards,
Geez

Mon, Jun 21, 12:49 PM · DayZ
Geez changed the status of T159208: 1.13 EXP Ruined items not dropping to the floor from Assigned to Acknowledged.

Thank you for the report Grazant.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

Mon, Jun 21, 12:46 PM · DayZ
Geez changed the status of T159171: Infected hit players from several meters away (Experimental) from Assigned to Acknowledged.

Thank you for the report DrDeSync.
This is a known issue and it has been scheduled for a fix.
Regards,
Geez

Mon, Jun 21, 12:45 PM · DayZ
Geez changed the status of T159220: zeroing of guns not working from Assigned to Need More Info.

Hello it_4223.
We have tested the issue but we were unable to produce it on our end.
Is there anything specific that could trigger this problem?
Regards,
Geez

Mon, Jun 21, 12:44 PM · DayZ
andro_dawton added a comment to T159234: after changing world files grenades detenate seconds after picking up.

@ascdren Is this by any chance in connected to the problem in offline mode (T155529)?

Mon, Jun 21, 12:37 PM · DayZ
Spaggie added a comment to T159206: Feedback for 1.13 exp.

Commences testing

Mon, Jun 21, 12:17 PM · DayZ
Beavis added a comment to T159206: Feedback for 1.13 exp.

Smashing open a can of peaches with a baseball bat (or a broom...) would be awesome if it had an animation... Leave 10% of the contents or so and it is okay :)

Mon, Jun 21, 11:03 AM · DayZ
Geez changed the status of T159259: Can't aim down sights with iron-sighted weapon and plate carrier from New to Assigned.
Mon, Jun 21, 10:52 AM · DayZ
Geez changed the status of T159256: Invisible bleeding after reconnection 1.13 experimental from New to Assigned.
Mon, Jun 21, 10:49 AM · DayZ
Geez changed the status of T159234: after changing world files grenades detenate seconds after picking up from New to Need More Info.

Hello ascdren.
Can you please specify what do you mean by "changing world files"?

Mon, Jun 21, 10:48 AM · DayZ
Spaggie added a comment to T159206: Feedback for 1.13 exp.

Rage reckons he opened a can with a broom, that's seems an incorrect class. I think the baseball bat opens cans as well, this feels wonky?

Mon, Jun 21, 10:47 AM · DayZ
Geez changed the status of T159252: Dayz Brazilian servers lag from New to Assigned.
Mon, Jun 21, 10:47 AM · DayZ
Geez merged task T159123: Breaking down long stick only yields one short stick - 1.13.153989 EXP into T159255: 1.13 splitting long stick gives only 1 short stick.
Mon, Jun 21, 10:46 AM · DayZ
Geez merged T159123: Breaking down long stick only yields one short stick - 1.13.153989 EXP into T159255: 1.13 splitting long stick gives only 1 short stick.
Mon, Jun 21, 10:45 AM · DayZ
Geez merged T159247: 1.13 Experimental Bug into T159162: (Exp 1.13.153989) plate carrier pouches drop its content on the ground on re-log if not attached to the vest.
Mon, Jun 21, 10:44 AM · DayZ
Geez merged task T159247: 1.13 Experimental Bug into T159162: (Exp 1.13.153989) plate carrier pouches drop its content on the ground on re-log if not attached to the vest.
Mon, Jun 21, 10:44 AM · DayZ
Geez merged T159246: 1.13 Experimental Bug into T159123: Breaking down long stick only yields one short stick - 1.13.153989 EXP.
Mon, Jun 21, 10:44 AM · DayZ
Geez merged task T159246: 1.13 Experimental Bug into T159123: Breaking down long stick only yields one short stick - 1.13.153989 EXP.
Mon, Jun 21, 10:43 AM · DayZ
Geez changed the status of T159220: zeroing of guns not working from New to Assigned.
Mon, Jun 21, 10:42 AM · DayZ
wastedweebley updated the task description for T159265: jacket stuck in wall.
Mon, Jun 21, 10:40 AM · DayZ
Navy added a comment to T153404: Compasses do not display proper direction when in hotbar/inventory and the item is not in your hands (Experimental).

Geez merged my ticket with this one.

Mon, Jun 21, 10:39 AM · DayZ
wastedweebley created T159265: jacket stuck in wall.
Mon, Jun 21, 10:38 AM · DayZ
Geez changed the status of T159222: ATOG 6x48 Scope visual artifact when character aims down the magnified scope from New to Assigned.
Mon, Jun 21, 10:35 AM · DayZ
Geez merged T159217: Compas in hand vs toolbar North has two different directions into T153404: Compasses do not display proper direction when in hotbar/inventory and the item is not in your hands (Experimental).
Mon, Jun 21, 10:34 AM · DayZ
Geez merged task T159217: Compas in hand vs toolbar North has two different directions into T153404: Compasses do not display proper direction when in hotbar/inventory and the item is not in your hands (Experimental).
Mon, Jun 21, 10:34 AM · DayZ
Geez changed the status of T159213: Livonia Lakes Allow Walking Under Water from New to Assigned.
Mon, Jun 21, 10:33 AM · DayZ
Geez changed the status of T159209: Plate carriers way too strong from New to Assigned.
Mon, Jun 21, 10:31 AM · DayZ
Geez changed the status of T159206: Feedback for 1.13 exp from New to Assigned.
Mon, Jun 21, 10:30 AM · DayZ
Geez merged task T159202: Changing the Ballistic vest to Police spawns into T159203: Changing the Ballistic vest to Police spawns.
Mon, Jun 21, 10:23 AM · DayZ
Geez merged T159202: Changing the Ballistic vest to Police spawns into T159203: Changing the Ballistic vest to Police spawns.
Mon, Jun 21, 10:23 AM · DayZ
Geez merged task T159180: Hack into Restricted Maniphest Task.
Mon, Jun 21, 10:20 AM · DayZ
Geez closed T159191: The official servers have no moderators, it is a free for all for hackers as Resolved.

hello DiscoQuinn.
There are no plans to have community moderators. The servers are running BattlEye anticheat which is responsible for detecting the hackers and BattlEye then handles the bans.
Regards,
Geez

Mon, Jun 21, 10:19 AM · DayZ
Geez changed the status of T159179: RCon default port issue from New to Assigned.
Mon, Jun 21, 10:16 AM · DayZ
Geez changed the status of T159174: DayZ launches in borderless minimized window mode regardless of Fullscreen setting from New to Need More Info.

Hello Vitdom.
Does any specific software running come to mind that could be causing this? Are you running any specific launch parameters? And have you tried to completely delete the config files and verify the game data to see if that has any effect?
Regards,
Geez

Mon, Jun 21, 10:15 AM · DayZ
Geez changed the status of T159171: Infected hit players from several meters away (Experimental) from New to Assigned.
Mon, Jun 21, 10:13 AM · DayZ
Geez changed the status of T159168: m16 reload sound bug from New to Assigned.
Mon, Jun 21, 10:07 AM · DayZ
Geez merged T159167: (Exp 1.13.153989) loaded SKS hovering bullet (visual bug) into T138264: SK 59/66 round hovering above rifle.
Mon, Jun 21, 10:06 AM · DayZ
Geez merged task T159167: (Exp 1.13.153989) loaded SKS hovering bullet (visual bug) into T138264: SK 59/66 round hovering above rifle.
Mon, Jun 21, 10:06 AM · DayZ
Geez changed the status of T159162: (Exp 1.13.153989) plate carrier pouches drop its content on the ground on re-log if not attached to the vest from New to Assigned.
Mon, Jun 21, 10:03 AM · DayZ
Geez merged task T159157: Experimental 1.13 - Fence destruction bug into Restricted Maniphest Task.
Mon, Jun 21, 9:57 AM · DayZ
Geez added a comment to T159156: Experimental 1.13 - Acog 6x glich.

Hello arthur_galvao.
Can you please provide some videos/screenshots of the problem?
Regards,
Geez

Mon, Jun 21, 9:55 AM · DayZ
Geez changed the status of T159156: Experimental 1.13 - Acog 6x glich from New to Assigned.
Mon, Jun 21, 9:54 AM · DayZ
Geez changed the status of T159208: 1.13 EXP Ruined items not dropping to the floor from New to Assigned.
Mon, Jun 21, 9:49 AM · DayZ
DerErwin created T159262: Melee Ghost Hits / Zombie Range.
Mon, Jun 21, 8:03 AM · DayZ
DiscoQuinn added a comment to T159191: The official servers have no moderators, it is a free for all for hackers.

The official servers are a hacker fest, as there are no admins. Why can't we volunteer to be admins? I have like 700 hours and the game is broken because people are cheating.

Mon, Jun 21, 7:43 AM · DayZ
aflare created T159259: Can't aim down sights with iron-sighted weapon and plate carrier.
Mon, Jun 21, 6:36 AM · DayZ
DiscoQuinn added a comment to T159191: The official servers have no moderators, it is a free for all for hackers.
Mon, Jun 21, 5:46 AM · DayZ
Mezza created T159258: Great Work.
Mon, Jun 21, 5:37 AM · DayZ
GonjZ added a comment to T159206: Feedback for 1.13 exp.

Ruined knives aren't dropped from the players hands and can be picked up and used to melee after being ruined. However, they can't be used for any crafting, or can opening.

Mon, Jun 21, 4:59 AM · DayZ
ogihara420 added a comment to T158068: Error Loading Into Servers..

I have the same issue any fixes?

Mon, Jun 21, 2:00 AM · DayZ
lvw06 created T159256: Invisible bleeding after reconnection 1.13 experimental.
Mon, Jun 21, 1:44 AM · DayZ
Kcmav123 added a comment to T159206: Feedback for 1.13 exp.

ADS bug. To add for me this occurs when I try to raise my weapon. I don’t tap r to go straight to ads. I always hold r to bring my weapon up, then middle mouse to ads as needed. There are times when I hold r to raise weapon and nothing happens. It happens much more when crouching or prone compared with standing. But I will be holding r and nothing happens, sometimes I have to hold r 2/3 times to get my weapon to raise. Often I am dead before I can do this.

Mon, Jun 21, 1:44 AM · DayZ
slugmite created T159255: 1.13 splitting long stick gives only 1 short stick.
Mon, Jun 21, 12:52 AM · DayZ

Sun, Jun 20

CYBERSTRIK3 created T159253: Influenza full vision blur.
Sun, Jun 20, 11:31 PM · DayZ
alansk9 created T159252: Dayz Brazilian servers lag.
Sun, Jun 20, 9:59 PM · DayZ
NAyRAM added a comment to T159206: Feedback for 1.13 exp.
  • At the moment it feels like everyone gets shot unconscious wakes up in 4-5 seconds, does not matter the calibre, shot by .308 or .357 or 7.62x39 they all take the same time until waking up.
Sun, Jun 20, 8:26 PM · DayZ
Jasonnnnn99 created T159247: 1.13 Experimental Bug.
Sun, Jun 20, 7:42 PM · DayZ
Jasonnnnn99 created T159246: 1.13 Experimental Bug.
Sun, Jun 20, 7:40 PM · DayZ
LordJaws added a comment to T159206: Feedback for 1.13 exp.

Two things I found so far. When you unload a pistol, and it was in the chestholster on the vest, the pistol will not go back on it automaticly.
Second thing.
When having pouches in your inventory and you have items in them.
They fall out if you relog.

Sun, Jun 20, 6:57 PM · DayZ
luckydog2128 added a comment to T157647: Dayz Experimental Update 1.12 Zombie Feedback.

Thank you to the development team for addressing this issue in the DayZ 1.13 update.

Sun, Jun 20, 5:59 PM · DayZ
luckydog2128 added a comment to T158061: Crate/Barrel Stacking Glitch.

Just wanted to say thank you to the development team for addressing this issue in the DayZ 1.13 update patch.

Sun, Jun 20, 5:53 PM · DayZ
arthur_galvao added a comment to T159157: Experimental 1.13 - Fence destruction bug.

Its quite impossible to build a base outside a building with more 7 gates, this way making really hard to have a base in this game, because there are a lot of dupers, and grenades are really easy to find on Livonia (1 loot around Nadbor gets around 4-6 grenades). The only option is to nerf the raiding by nades, make it easier to build a base and encourage players to build metal walls and gates.

Sun, Jun 20, 5:05 PM · DayZ
arthur_galvao added a comment to T159157: Experimental 1.13 - Fence destruction bug.

As mentioned before, even metal fences got destroyed the same way. Frame destroying also destroys the metal outside.

Sun, Jun 20, 5:01 PM · DayZ
arthur_galvao added a comment to T159243: PSO-1-2 Idea 1.13/1.14.

Sun, Jun 20, 4:59 PM · DayZ
arthur_galvao added a comment to T159243: PSO-1-2 Idea 1.13/1.14.
Sun, Jun 20, 4:58 PM · DayZ
arthur_galvao created T159243: PSO-1-2 Idea 1.13/1.14.
Sun, Jun 20, 4:58 PM · DayZ
JerryK added a comment to T159206: Feedback for 1.13 exp.

I've experienced difficulty picking up items from car seats (read: I wasn't able to pick them up, no matter how I positioned myself)

Sun, Jun 20, 4:15 PM · DayZ
friendly_chick added a comment to T159206: Feedback for 1.13 exp.

The blur. I won’t be able to play because of my TBI, PCS and migraine history any more. Possibly an option to turn that off? I can not imagine people who suffer Epilepsy not having issue as well. Especially the knock out flickering. I’ve almost vomited on stream because of that.

Sun, Jun 20, 3:40 PM · DayZ
ascdren created T159234: after changing world files grenades detenate seconds after picking up.
Sun, Jun 20, 3:08 PM · DayZ
Spaggie added a comment to T159206: Feedback for 1.13 exp.

Yeah, netcode needs some refactors, passes and optimisations

Sun, Jun 20, 2:33 PM · DayZ
sanguine00 added a comment to T159206: Feedback for 1.13 exp.

The ADS bug appears to be a desync where the server recognizes the command, but your client does not. This is why if you get the bug you will also be forced to move slowly - the server is correcting your movement speed to be what it would be if you were *actually* ADS-ing.

Sun, Jun 20, 2:24 PM · DayZ
rypasmith added a comment to T159222: ATOG 6x48 Scope visual artifact when character aims down the magnified scope.

This is the broken looking sight ^

Sun, Jun 20, 2:17 PM · DayZ
rypasmith created T159222: ATOG 6x48 Scope visual artifact when character aims down the magnified scope.
Sun, Jun 20, 2:15 PM · DayZ
lt_4223 created T159220: zeroing of guns not working.
Sun, Jun 20, 1:27 PM · DayZ
johnnyrio created T159218: sickness on DayZ 1.13 experimental.
Sun, Jun 20, 10:34 AM · DayZ