Space for mod related issues
Sat, Dec 7
Wed, Dec 4
Tue, Dec 3
Thu, Nov 21
Wed, Nov 20
Also, it appears that you are using outdated version of our tools. Can you let us know where did you download these, especially the binarize tool? (Is it possible that you are using binarize tool from Arma 3?)
The tools are going to be updated for the 1.06 version and this issue will possibly be resolved. Please let us know once 1.06 comes out if you are still experiencing the issue.
Tue, Nov 19
The devs will take a look at this and I will let you know once there is more information available.
The function has been added internally and will appear in one of the future updates.
Mon, Nov 18
@Roman67rus Лучше всего спросить на сервере, где вы играете. Возможно , что у них есть дискорд или форум, где сможете выяснить причины проблем и как их исправить.
обратиться надо к админам сервера на котором играешь или к создателям мода
Извините,очень не ловко вышло.А не можете подсказать куда обратиться?
я зная русский даже не понял что ты хочешь. Ты написал что не можешь торговать - значит играешь с какими-то модами. Вот и разбирайся с ними. Здесь фидбек только ванильной игры
На модифицированных серверах такая проблема.На серверах без модов все впорядке
Please use English language only when reporting issues to the feedback tracker.
Does the issue occur only when running mods / playing on a modded server? Have you tried to remove any mods installed, verify the game data through Steam and relaunch the game to see if it has any effect on the issue? Are all your software drivers up to date?
Also, please upload a dxdiag file from your computer and the full contents of your C:\Users\*username*\AppData\Local\DayZ folder to this ticket.
The folder is hidden by default, so you will have to enable hidden files and folders in Windows in case you haven't done that yet.
Fri, Nov 15
Thu, Nov 14
Wed, Nov 13
Can you please specify the issue in more detail, or possibly send us what are you trying to pack? As we have tested this internally with the tools that are currently available to the public but the issue does not occur on our end.
Can you please provide us the easiest possible sequence of operations which will lead towards producing the issue?
Tue, Nov 12
The issue has been fixed internally and will be fixed in one of the future updates.
Mon, Nov 11
Sat, Nov 9
Nov 6 2019
Nov 5 2019
Nov 2 2019
I found a workaround but it's time consuming and will break compatibility with other mods. We are going to use that hack fix for Expansion and break compatibility with other mods.
Oct 31 2019
Oct 30 2019
@Geez Mod dev here. I dedicated my own free time to making some of the existing mods out there better. I had to struggle with non-existing docs and somehow managed to wrap my head around the comically badly written source code and still was successful in my endeavours ... and yet you guys don't even spend 2 minutes of your time to respond to tickets like this one. Give us an ETA ... give us something. The mod dev community is happy to help you out for free and yet you don't seem to care one bit. I guess I finally lost my faith in BI having any interest in DayZ anymore.
Is it possible to get a new link plz ? i open it yesterday from my smartphone and today link is exprired.
Hello again CptCookie.
According to the developers, the issue you are describing is not a bug as it is caused by using
Oct 29 2019
It's perfect thanks for these informations.
Oct 24 2019
May be can return color change of massages to players on server side?
I built mod for this, but native function much better...
We have fixed the issue internally and it will be fixed on Steam in one of the future updates.
Oct 21 2019
Still nothing. I thought I would try all possible configurations of what you suggested, for both specific types array, and a general TClassArray. None of them have the classes stored within the array when trying to access again. Specific types array returns null in all values in the array which doesn't cause the crash (as I can just filter for null as expected). The TClassArray gets messed up the most, showing some values as array<float> and some as INVALID. Trying to access any of this data will hard crash the game (The thread tried to read from or write to a virtual address for which it does not have the appropriate access). In both cases the classes that should be stored are wiped/not saved it seems?
Can you please try the following?