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Description

Space for mod related issues

Recent Activity

Mon, Oct 21

CptCookie added a comment to T145990: Class Array - Invalid Data Causes Hard Crash .

Still nothing. I thought I would try all possible configurations of what you suggested, for both specific types array, and a general TClassArray. None of them have the classes stored within the array when trying to access again. Specific types array returns null in all values in the array which doesn't cause the crash (as I can just filter for null as expected). The TClassArray gets messed up the most, showing some values as array<float> and some as INVALID. Trying to access any of this data will hard crash the game (The thread tried to read from or write to a virtual address for which it does not have the appropriate access). In both cases the classes that should be stored are wiped/not saved it seems?

Mon, Oct 21, 2:28 PM · DayZ Modding, DayZ
Geez added a comment to T145990: Class Array - Invalid Data Causes Hard Crash .

Hello CptCookie.
Can you please try the following?

Mon, Oct 21, 1:13 PM · DayZ Modding, DayZ
Geez changed the status of T145990: Class Array - Invalid Data Causes Hard Crash from New to Assigned.
Mon, Oct 21, 12:52 PM · DayZ Modding, DayZ
Geez closed T145946: Setting weather isn't respecting "time" parameters as Resolved.
Mon, Oct 21, 11:53 AM · DayZ Modding, DayZ

Sun, Oct 20

CptCookie edited Steps To Reproduce on T145990: Class Array - Invalid Data Causes Hard Crash .
Sun, Oct 20, 7:01 PM · DayZ Modding, DayZ
CptCookie created T145990: Class Array - Invalid Data Causes Hard Crash .
Sun, Oct 20, 6:33 PM · DayZ Modding, DayZ

Fri, Oct 18

GrosTon1 added a comment to T145946: Setting weather isn't respecting "time" parameters.

Ok nevermind I printed the wrong float, ftMin was 300, it works as expected. Maybe throw a warning if script tries to do lower/higher than limits

Fri, Oct 18, 8:38 PM · DayZ Modding, DayZ
GrosTon1 created T145946: Setting weather isn't respecting "time" parameters.
Fri, Oct 18, 8:34 PM · DayZ Modding, DayZ

Thu, Oct 17

Mandibull added a comment to T145606: Fix multi-line array declaration.

FYI if you put a coma after the last entry it works (and I also think it's a good practice to do that).

Thu, Oct 17, 5:43 AM · DayZ Modding, DayZ
lagtek13012 added a comment to T145480: Cars suspension.

Can i follow this ? https://gyazo.com/f0420e777c504f7f2c26f6f3195d4eff

Thu, Oct 17, 12:48 AM · DayZ Modding, DayZ

Tue, Oct 15

lagtek13012 added a comment to T145480: Cars suspension.

Any information about this please ? @Geez i tried many different combination but still the same thing :/

Tue, Oct 15, 5:14 PM · DayZ Modding, DayZ
Geez added a comment to T145606: Fix multi-line array declaration.

Thank you for the report GrosTon1.
We will take a look at this internally.
Regards,
Geez

Tue, Oct 15, 3:17 PM · DayZ Modding, DayZ
Geez changed the status of T145606: Fix multi-line array declaration from New to Assigned.
Tue, Oct 15, 3:16 PM · DayZ Modding, DayZ
lagtek13012 added a comment to T145480: Cars suspension.

To have an idea my problem look like that: https://gyazo.com/56b3c94b524b63dd64594bc0aa6ae60c

Tue, Oct 15, 2:05 PM · DayZ Modding, DayZ

Sun, Oct 13

OfficialWardog added a comment to T145606: Fix multi-line array declaration.

I know this is subtle, but it's something that bothers me too.

Sun, Oct 13, 6:50 PM · DayZ Modding, DayZ
GrosTon1 created T145606: Fix multi-line array declaration.
Sun, Oct 13, 4:31 PM · DayZ Modding, DayZ

Sat, Oct 12

Jacob_Mango created T145558: Add additional support to use XOB models instead of P3Ds..
Sat, Oct 12, 7:39 AM · DayZ Modding, DayZ
lagtek13012 added a comment to T145480: Cars suspension.

thanks for your reply.
My question is about these value, what will happen if i increase or decrease them ?
-> swayBar = 800;
-> stiffness = 22000;
-> compression = 1200;
-> damping = 4500;

Sat, Oct 12, 6:52 AM · DayZ Modding, DayZ

Fri, Oct 11

OfficialWardog edited Additional Information on T145543: MakeDirectory is not recursive.
Fri, Oct 11, 7:58 PM · DayZ Modding, DayZ
OfficialWardog edited Additional Information on T145543: MakeDirectory is not recursive.
Fri, Oct 11, 7:29 PM · DayZ Modding, DayZ
OfficialWardog created T145543: MakeDirectory is not recursive.
Fri, Oct 11, 6:53 PM · DayZ Modding, DayZ

Thu, Oct 10

Geez changed the status of T145480: Cars suspension from New to Reviewed.

Hello lagtek13012.
The values adjust the force applied. What are the specific details you would like to have?
Regards,
Geez

Thu, Oct 10, 2:44 PM · DayZ Modding, DayZ

Wed, Oct 9

MrTedNRW added a comment to T144553: DayZ Game Events.

@Geez
I think it's a pity that you don't fix such mistakes faster. By such mods we love DayZ but unfortunately you take us by such errors the love to the game.
Please take care of the bug and fix it quickly so that our love for the game can unfold again. ;-)

Wed, Oct 9, 4:14 PM · DayZ Modding, DayZ
lagtek13012 updated the task description for T145480: Cars suspension.
Wed, Oct 9, 2:34 PM · DayZ Modding, DayZ
lagtek13012 created T145480: Cars suspension.
Wed, Oct 9, 2:33 PM · DayZ Modding, DayZ

Sun, Oct 6

Arkensor added a comment to T141495: Houseinventory broken since 1.04.

This has been addressed internally and will be part of the next stable patch. I will document how to add inventories to Buildings as soon as the fix is confirmed working.

Sun, Oct 6, 7:18 PM · DayZ Modding, DayZ
digiacomtech updated subscribers of T141495: Houseinventory broken since 1.04.

@Geez ... Can you see if this is being looked into? I heard that rVn is no longer with BI.

Sun, Oct 6, 5:31 PM · DayZ Modding, DayZ
digiacomtech added a comment to T141495: Houseinventory broken since 1.04.

@rVn ... What is the status of this issue? Airdrop users are wanting loot to spawn in the containers vs. scattered on the ground because we can't access the container inventory :(

Sun, Oct 6, 5:20 PM · DayZ Modding, DayZ
ukulelekid713 added a comment to T145320: Hitboxes are broken for Button, Panel widgets, possibly more.

pls fix

Sun, Oct 6, 5:35 AM · DayZ Modding, DayZ

Sat, Oct 5

Jacob_Mango added a comment to T145320: Hitboxes are broken for Button, Panel widgets, possibly more.

Apparently has been broken since 1.03

Sat, Oct 5, 3:32 PM · DayZ Modding, DayZ
Jacob_Mango created T145320: Hitboxes are broken for Button, Panel widgets, possibly more.
Sat, Oct 5, 3:30 PM · DayZ Modding, DayZ

Fri, Oct 4

wouter.commandeur created T145236: CZ75 does not allow retextureing.
Fri, Oct 4, 12:17 PM · DayZ Modding, DayZ

Thu, Oct 3

Hooty added a comment to T145183: DayZPlayerInventory crash log error.

I have posted how many tickets yesterday and my response is This is a known error and it is scheduled for a fix. How long this been known? Because its been going on for a pretty good while.

Thu, Oct 3, 1:04 PM · DayZ Modding, DayZ
ukulelekid713 created T145187: DayZLightAI crashes client when used on a ItemPreviewWidget.
Thu, Oct 3, 1:03 PM · DayZ Modding, DayZ
Geez changed the status of T145183: DayZPlayerInventory crash log error from Assigned to Acknowledged.

Hello Hooty and thank you for the report.
This is a known error and it is scheduled for a fix. Also, keep in mind that these errors may not always lead to a crash (but can produce incorrect behaviour of the server).
If you are experiencing any server crashes, please upload the full contents of the folder the -profiles= server parameter directs to (RPT, mdmp, log files) as we require all the files to analyse the causes of the crashes. Also, if you have any information regarding to the occurrences of these crashes, such as actions that led towards the crash, please include the information in the ticket/s.
Regards,
Geez

Thu, Oct 3, 11:06 AM · DayZ Modding, DayZ
Geez changed the status of T145183: DayZPlayerInventory crash log error from New to Assigned.
Thu, Oct 3, 10:41 AM · DayZ Modding, DayZ
Hooty created T145183: DayZPlayerInventory crash log error.
Thu, Oct 3, 1:22 AM · DayZ Modding, DayZ

Mon, Sep 30

Liven created T145129: Is it possible to make AIGroup, BehaviourGroupInfectedPack, AIGroupBehaviour... public?.
Mon, Sep 30, 4:57 PM · DayZ Modding, DayZ
Geez closed T145121: NonSerialized isn't honoured from a parent class when serialising the class as Resolved.
Mon, Sep 30, 1:59 PM · DayZ Modding, DayZ
Jacob_Mango added a comment to T145121: NonSerialized isn't honoured from a parent class when serialising the class.

Ok found the problem. You can't have a ScriptInvoker as a member variable within the class.

Mon, Sep 30, 11:23 AM · DayZ Modding, DayZ
markkoky44 added a comment to T145121: NonSerialized isn't honoured from a parent class when serialising the class.

Results in:

Mon, Sep 30, 10:36 AM · DayZ Modding, DayZ
NiiRoZz added a comment to T145121: NonSerialized isn't honoured from a parent class when serialising the class.

Looks like serializer not taking [NonSerialized()] variable from parent

Mon, Sep 30, 10:32 AM · DayZ Modding, DayZ
Jacob_Mango added a comment to T145121: NonSerialized isn't honoured from a parent class when serialising the class.

They can't be declared as const.

Mon, Sep 30, 10:27 AM · DayZ Modding, DayZ
markkoky44 added a comment to T145121: NonSerialized isn't honoured from a parent class when serialising the class.

This has to be a user error. Works fine for me. vars markers with [NonSerialized()] behave as they should.

Mon, Sep 30, 10:24 AM · DayZ Modding, DayZ
Jacob_Mango updated the task description for T145121: NonSerialized isn't honoured from a parent class when serialising the class.
Mon, Sep 30, 10:10 AM · DayZ Modding, DayZ
Jacob_Mango created T145121: NonSerialized isn't honoured from a parent class when serialising the class.
Mon, Sep 30, 7:45 AM · DayZ Modding, DayZ

Fri, Sep 27

markkoky44 added a comment to T145054: CGame::UpdateSpectatorPosition(vector) doesnt update network bauble.

pls fix

Fri, Sep 27, 1:18 PM · DayZ Modding, DayZ

Thu, Sep 26

Grim edited Steps To Reproduce on T145054: CGame::UpdateSpectatorPosition(vector) doesnt update network bauble.
Thu, Sep 26, 5:32 PM · DayZ Modding, DayZ
Grim created T145054: CGame::UpdateSpectatorPosition(vector) doesnt update network bauble.
Thu, Sep 26, 5:32 PM · DayZ Modding, DayZ

Mon, Sep 23

Grim created T145002: GameInventory.FindFirstFreeLocationForNewEntity is not taking item Flip into account..
Mon, Sep 23, 10:30 PM · DayZ Modding, DayZ