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InclementDab created T180708: Items spawned by CfgRandomPresets.xml do not call EOnCECreate.
Wed, Apr 24, 4:51 PM · DayZ Modding, DayZ
Geez changed the status of T180692: Nested Items Behaviour Non-Configurable from New to Assigned.
Wed, Apr 24, 9:53 AM · DayZ Modding, DayZ
INKIE added a comment to T180660: VideoWidget errors.

I'm joining this thread, having the exact same problem. The game completely refuses to accept the Cyrillic alphabet as a language, WorkBench has the same story. When you enter Cyrillic text into the workbench, the symbols ??? appear instead, although if you use the link to stringtable.csv everything starts working immediately.

Wed, Apr 24, 7:49 AM · DayZ Modding, DayZ

Tue, Apr 23

mdc created T180692: Nested Items Behaviour Non-Configurable.
Tue, Apr 23, 8:54 PM · DayZ Modding, DayZ
DrZiLLo updated the task description for T180660: VideoWidget errors.
Tue, Apr 23, 5:15 PM · DayZ Modding, DayZ
DrZiLLo added a comment to T180660: VideoWidget errors.

I checked the small dependency:
since my main language is Russian = I use the Windows username in Russian, the path to $saves, which is in the documents in the DayZ folder, turns out to be in Russian.
Apparently, when trying to load a video with the path $saves , he sees that the path relative to Windows is in Russian and does not want to load it into the widget. Tested the same code with a person whose username is in English and everything works fine!

Tue, Apr 23, 5:14 PM · DayZ Modding, DayZ
DrZiLLo added a comment to T180542: More Web Request Methods.

I would also like to send custom headers, like bearer token and other things, but at the moment this is impossible to do.

Tue, Apr 23, 1:51 PM · DayZ Modding, DayZ
DrZiLLo added a comment to T180660: VideoWidget errors.

I hope for your speedy correction, because the video widget is a very popular move among modders

Tue, Apr 23, 1:44 PM · DayZ Modding, DayZ
Geez changed the status of T180660: VideoWidget errors from New to Assigned.
Tue, Apr 23, 10:36 AM · DayZ Modding, DayZ

Mon, Apr 22

DrZiLLo edited Steps To Reproduce on T180660: VideoWidget errors.
Mon, Apr 22, 8:59 PM · DayZ Modding, DayZ
DrZiLLo created T180660: VideoWidget errors.
Mon, Apr 22, 8:59 PM · DayZ Modding, DayZ
Geez closed T180626: Hacker - DayZ Livonia EU - DE 4013 as Resolved.

Thank you, we will investigate with BattlEye.

Mon, Apr 22, 10:24 AM · DayZ Modding, DayZ
Geez added a comment to T180598: Minidump Analysis - Nonspecific CTD.

Just to specify:

Mon, Apr 22, 9:20 AM · DayZ Modding, DayZ

Sat, Apr 20

Filip_Bingo created T180626: Hacker - DayZ Livonia EU - DE 4013.
Sat, Apr 20, 6:54 PM · DayZ Modding, DayZ

Fri, Apr 19

mdc added a comment to T180598: Minidump Analysis - Nonspecific CTD.

It is related to how the map uses lightning. This has to be fixed by the map dev (sumrak in this case, he is aware of this crash)

Fri, Apr 19, 2:46 PM · DayZ Modding, DayZ
Geez added a comment to T180598: Minidump Analysis - Nonspecific CTD.

It is related to how the map uses lightning. This has to be fixed by the map dev (sumrak in this case, he is aware of this crash)

Fri, Apr 19, 2:34 PM · DayZ Modding, DayZ
mdc added a comment to T180598: Minidump Analysis - Nonspecific CTD.

This one works. Are you running Namalsk or Deerisle by any chance? As this is a crash that affects these two maps

Fri, Apr 19, 2:14 PM · DayZ Modding, DayZ
Geez added a comment to T180598: Minidump Analysis - Nonspecific CTD.

This one works. Are you running Namalsk or Deerisle by any chance? As this is a crash that affects these two maps

Fri, Apr 19, 2:03 PM · DayZ Modding, DayZ
mdc added a comment to T180598: Minidump Analysis - Nonspecific CTD.

Hello mdc.
Unfortunately the crash dumps you have provided are not readable for some reason.
Regards,
Geez

Fri, Apr 19, 1:24 PM · DayZ Modding, DayZ
Geez changed the status of T180598: Minidump Analysis - Nonspecific CTD from New to Reviewed.
Fri, Apr 19, 12:23 PM · DayZ Modding, DayZ
Geez added a comment to T180598: Minidump Analysis - Nonspecific CTD.

Hello mdc.
Unfortunately the crash dumps you have provided are not readable for some reason.
Regards,
Geez

Fri, Apr 19, 12:23 PM · DayZ Modding, DayZ
Geez closed T180594: Hacker on NY 6032 (PC) as Resolved.

Thank you, we will investigate with BattlEye.
Regards,
Geez

Fri, Apr 19, 11:30 AM · DayZ Modding, DayZ
mdc created T180598: Minidump Analysis - Nonspecific CTD.
Fri, Apr 19, 10:11 AM · DayZ Modding, DayZ
TheBuster added a comment to T180462: Workbench -> Scripteditor crashes with C0000005 when pressing F7 a second time.

Is there any other way to run the compiler to check the syntax without DayZ Workbench?

Fri, Apr 19, 6:58 AM · DayZ Modding, DayZ
drives2fast created T180594: Hacker on NY 6032 (PC).
Fri, Apr 19, 4:04 AM · DayZ Modding, DayZ

Thu, Apr 18

Geez changed the status of T180542: More Web Request Methods from New to Feedback.
Thu, Apr 18, 10:58 AM · DayZ Modding, DayZ

Wed, Apr 17

LBmaster created T180542: More Web Request Methods.
Wed, Apr 17, 2:57 PM · DayZ Modding, DayZ

Mon, Apr 15

VasliyP added a comment to T179349: does not work properly fuction ForceStance (STANCEIDX_RAISEDERECT or STANCEIDX_RAISEDCROUCH or STANCEIDX_RAISEDPRONE) class HumanCommandMove .

Has there been a solution to this problem?

Mon, Apr 15, 8:47 PM · DayZ Modding, DayZ

Fri, Apr 12

Geez changed the status of T180462: Workbench -> Scripteditor crashes with C0000005 when pressing F7 a second time from New to Awaiting internal Testing.
Fri, Apr 12, 10:43 AM · DayZ Modding, DayZ
TheBuster added a comment to T180462: Workbench -> Scripteditor crashes with C0000005 when pressing F7 a second time.

I have checked another pc there it works.

Fri, Apr 12, 10:17 AM · DayZ Modding, DayZ
TheBuster added a comment to T180462: Workbench -> Scripteditor crashes with C0000005 when pressing F7 a second time.

I have used only dayz unpacked.

Fri, Apr 12, 10:01 AM · DayZ Modding, DayZ
TheBuster edited Additional Information on T180462: Workbench -> Scripteditor crashes with C0000005 when pressing F7 a second time.
Fri, Apr 12, 9:58 AM · DayZ Modding, DayZ
TheBuster edited Additional Information on T180462: Workbench -> Scripteditor crashes with C0000005 when pressing F7 a second time.
Fri, Apr 12, 9:57 AM · DayZ Modding, DayZ
TheBuster created T180462: Workbench -> Scripteditor crashes with C0000005 when pressing F7 a second time.
Fri, Apr 12, 9:57 AM · DayZ Modding, DayZ

Tue, Apr 9

Yuki added a comment to T180408: Unable to use vanilla proxies in characters.

From what I understand, it worked not only with characters, but also with weapons and vehicles. Which could generally allow the community to modify items in the game more extensively. For example using a proxy of a vanilla weapon, but adding your own slot and item.

Tue, Apr 9, 1:05 PM · DayZ Modding, DayZ
Geez changed the status of T180408: Unable to use vanilla proxies in characters from New to Assigned.
Tue, Apr 9, 10:41 AM · DayZ Modding, DayZ
Yuki created T180408: Unable to use vanilla proxies in characters.
Tue, Apr 9, 9:42 AM · DayZ Modding, DayZ

Thu, Apr 4

vadymbabii added a comment to T180220: FindPath crashes the server.

Hi @Geez I almost sure I've tried with an allocated array, but yeah, it works now. That's cleary my bad. Thanks for helping! Issue is resolved

Thu, Apr 4, 2:08 PM · DayZ Modding, DayZ

Wed, Apr 3

Geez closed T180220: FindPath crashes the server as Resolved.

Hello vaymbabii.
The last parameter "out TVectorArray waypoints" of FindPath must be an allocated array, it cannot be null
Regards,
Geez

Wed, Apr 3, 5:56 PM · DayZ Modding, DayZ
Nate_LapT added a comment to T179692: Servers not recognizing signed pbo's since 1.24.

Thanks, I've been struggling with this for a month straight now, never had this issue ever in the past.
I can't find anything on my end that can be the issue.

Wed, Apr 3, 4:57 PM · DayZ Modding, DayZ
Weelder added a comment to T177251: Feature Request: Proper support for Softdependencies.

As demonstrated in this example with Test1 and Test2 mods, the default alphabetical load order can lead to issues when one mod attempts to override a method from another mod that has not yet been loaded.

Wed, Apr 3, 2:12 PM · DayZ Modding, DayZ
LBmaster added a comment to T177251: Feature Request: Proper support for Softdependencies.

I also talked to some other modders and I worte two small mods explaining the problem with the softdependencies. Is this example there Is a Test1 and Test2 mod. The Test2 mod contains a method, which should be overwritten by the Test1 mod. Due to the default alphabetical Loadorder, the Test1 mod is loaded first and therefore tries to overwrite a method, which does not exist. Even when the old #define LBmaster_Test_2_custom define and putting that in the scripts loaded by Test1 doesn't work.

Wed, Apr 3, 1:00 PM · DayZ Modding, DayZ
Geez changed the status of T180230: Proxies of furniture missing in view geometry of Land_City_Hospital from New to Assigned.
Wed, Apr 3, 11:56 AM · DayZ Modding, DayZ
Geez changed the status of T180255: Workbench - Folder moving bug from New to Assigned.
Wed, Apr 3, 11:52 AM · DayZ Modding, DayZ
Geez changed the status of T180274: Weather Changes from New to Feedback.
Wed, Apr 3, 11:50 AM · DayZ Modding, DayZ
Geez added a comment to T179692: Servers not recognizing signed pbo's since 1.24.

Has there been any progress towards figuring out this issue at all?

I'm now working on a loading screen, making adjustments over the past few hours. only to now be stuck with this bug on my final revision and no matter how I pack it, it refuses to sign.
It's not an issue of the code... Loads up just fine client side. Server just refuses to accept the signed key.. Same signed key I've been using past year for other mods.
Is there a cache file in windows that needs to be purged?

Server: Windows 2022
Latest updates

Wed, Apr 3, 10:19 AM · DayZ Modding, DayZ

Tue, Apr 2

Bloodshot_vp added a comment to T179692: Servers not recognizing signed pbo's since 1.24.

I too had a similar issue when trying to load a mod onto my local server. Kept saying that the pbo was not part of the server, however it was. Everything was signed and keys copied over etc.

Tue, Apr 2, 6:58 PM · DayZ Modding, DayZ
Nate_LapT renamed T179692: Servers not recognizing signed pbo's since 1.24 from DS Utils not signing pbo's since 1.24 to Servers not recognizing signed pbo's since 1.24.
Tue, Apr 2, 6:44 PM · DayZ Modding, DayZ
Nate_LapT added a comment to T179692: Servers not recognizing signed pbo's since 1.24.

Has there been any progress towards figuring out this issue at all?

Tue, Apr 2, 8:32 AM · DayZ Modding, DayZ
Jacobjsdhfg added a comment to T169954: Handguard base class.

@drive mad: I am also having the same problem, someone please help us

Tue, Apr 2, 3:51 AM · DayZ Modding, DayZ

Sun, Mar 31

Pauldinho created T180274: Weather Changes.
Sun, Mar 31, 11:29 PM · DayZ Modding, DayZ
Hunterz added a comment to T148912: Client crash - VideWidget.

playing video from $profile already works

Sun, Mar 31, 5:08 PM · DayZ Modding, DayZ

Sat, Mar 30

Evgeny__N created T180255: Workbench - Folder moving bug.
Sat, Mar 30, 3:02 PM · DayZ Modding, DayZ

Fri, Mar 29

Hunterz created T180230: Proxies of furniture missing in view geometry of Land_City_Hospital.
Fri, Mar 29, 10:11 AM · DayZ Modding, DayZ
vadymbabii added a comment to T180220: FindPath crashes the server.

Fri, Mar 29, 8:55 AM · DayZ Modding, DayZ

Thu, Mar 28

designful added a comment to T180220: FindPath crashes the server.

should include mdmp for futher diagnostics by the team @vadymbabii

Thu, Mar 28, 11:55 PM · DayZ Modding, DayZ
vadymbabii added a comment to T180220: FindPath crashes the server.

Server map I have is default Cherno

Thu, Mar 28, 11:47 PM · DayZ Modding, DayZ
vadymbabii created T180220: FindPath crashes the server.
Thu, Mar 28, 11:46 PM · DayZ Modding, DayZ
Geez changed the status of T180210: Dayz Server Linux Stable 1.24 JSON files write corruption issues from New to Assigned.

@dedmen

Thu, Mar 28, 2:48 PM · DayZ Modding, DayZ
RoadRat created T180210: Dayz Server Linux Stable 1.24 JSON files write corruption issues.
Thu, Mar 28, 1:36 PM · DayZ Modding, DayZ
Geez changed the status of T180168: Registering vehicle animations of player as anim instance from New to Feedback.
Thu, Mar 28, 12:31 PM · DayZ Modding, DayZ

Wed, Mar 27

jdfnc24 added a comment to T180168: Registering vehicle animations of player as anim instance.

I second this

Wed, Mar 27, 9:06 PM · DayZ Modding, DayZ

Tue, Mar 26

Hunterz created T180168: Registering vehicle animations of player as anim instance.
Tue, Mar 26, 5:28 PM · DayZ Modding, DayZ

Mar 25 2024

mattty-ice- added a comment to T179692: Servers not recognizing signed pbo's since 1.24.

I am having this exact same issue. It tells me a pbo is not there, but it very clearly is there and all signed properly.

Mar 25 2024, 5:19 PM · DayZ Modding, DayZ

Mar 23 2024

vadymbabii added a comment to T179673: Extend Read / Write context.

I understand this behavior, that's why I suggest adding a new Read method with a typename as an input argument. But probably it can cause issues with the EnScript's primitive types or classes with templates. Sorry for my English, it still isn't good enough to explain everything I want to explain) Btw, I see your point and understand that even the method I suggest doesn't help to resolve the issue. Looks like using templates is the only way to make it work. Thanks for your replies! Maybe we can also discuss this issue? :D https://feedback.bistudio.com/T173049

Mar 23 2024, 8:48 PM · DayZ Modding, DayZ
lava76 added a comment to T179673: Extend Read / Write context.

The issue isn't writing, the issue is reading.

Mar 23 2024, 3:11 PM · DayZ Modding, DayZ

Mar 22 2024

vadymbabii added a comment to T179673: Extend Read / Write context.

The issue I am trying to resolve is the possibility of sending any type of data as a class object with a field with type Class

Mar 22 2024, 11:32 PM · DayZ Modding, DayZ
Smola added a comment to T179297: Crash Server.

@JakeLamotta Hi my friend add me in discrod _smola_

Mar 22 2024, 10:03 PM · DayZ Modding, DayZ
lava76 added a comment to T179673: Extend Read / Write context.

What type of data the serializer will covert to binary representation? CChild object or CParent?

Mar 22 2024, 6:24 PM · DayZ Modding, DayZ

Mar 21 2024

Eruthon added a comment to T149087: Launcher Server Browser Mod Limit.

Still not fixed, I'm hitting the limit with 36 mods, though.

Mar 21 2024, 2:00 PM · DayZ Modding, DayZ

Mar 20 2024

Nate_LapT updated subscribers of T179692: Servers not recognizing signed pbo's since 1.24.

Hey @Geez Thanks for your hardwork here,
Can I get an acknowledgement this has at least been passed over to QA for review?

Mar 20 2024, 4:15 PM · DayZ Modding, DayZ
vadymbabii added a comment to T179673: Extend Read / Write context.

Hi lava76! Thanks for replying. Yeah, I believe I misunderstood some things, but I am still a little bit confused. Maybe the example I provided isn't the best. So here's another one

Mar 20 2024, 12:43 PM · DayZ Modding, DayZ
Geez closed T180042: Crash with custom skeleton creature as Resolved.

There is a script RPC being received with number 10042 and there is also a mention of "Chyceni" in the dump.
Not much else we can get from this.

Mar 20 2024, 11:27 AM · DayZ Modding, DayZ

Mar 19 2024

Sajid_Alfa created T180042: Crash with custom skeleton creature.
Mar 19 2024, 7:51 PM · DayZ Modding, DayZ
Nate_LapT added a comment to T179692: Servers not recognizing signed pbo's since 1.24.

I've been told that was a bad example since I didn't include a config.cpp file...
swapped it out with the code I'm trying to actually use.
Which does not run locally.

Mar 19 2024, 7:28 AM · DayZ Modding, DayZ

Mar 18 2024

Nate_LapT added a comment to T179692: Servers not recognizing signed pbo's since 1.24.

in todays adventure of, Will It Sign...

Mar 18 2024, 10:17 PM · DayZ Modding, DayZ
Geez added a comment to T179297: Crash Server.

Unfortunately no other info I can provide.

Mar 18 2024, 1:12 PM · DayZ Modding, DayZ
Regard added a comment to T179297: Crash Server.

Can you specify at least which mod it is so that you can apply?

Mar 18 2024, 1:04 PM · DayZ Modding, DayZ
Geez closed T179297: Crash Server as Resolved.

Hello Regard.
The issue you are experiencing is due to issues with scripts in the mods you are using. The mod creators have to fix the problems on their end.
Regards,
Geez

Mar 18 2024, 10:24 AM · DayZ Modding, DayZ

Mar 17 2024

Nate_LapT added a comment to T179692: Servers not recognizing signed pbo's since 1.24.

further follow up, went and made a new key from another PC I've never used dayz tools on.
no change.

Mar 17 2024, 11:20 PM · DayZ Modding, DayZ
Nate_LapT changed Category from category:general to category:dedicatedserver on T179692: Servers not recognizing signed pbo's since 1.24.
Mar 17 2024, 10:37 PM · DayZ Modding, DayZ
Nate_LapT added a comment to T179692: Servers not recognizing signed pbo's since 1.24.

Another day wasting a few more hours with this bug
Tried to build another mod to test locally, and nope same error.

Mar 17 2024, 10:34 PM · DayZ Modding, DayZ
lava76 added a comment to T179673: Extend Read / Write context.

This ticket seems to be based on a misunderstanding of how the serializers work in DayZ. For the serializer to know how to read something, it needs to know the structure of what it is reading, since written serialized data is just a binary blob with no structural information whatsoever. Class obviously lacks any structural info that the serializer could use to make sense of the binary data it is reading.

Mar 17 2024, 2:20 PM · DayZ Modding, DayZ

Mar 16 2024

Smola added a comment to T179297: Crash Server.

@Regard I have the exact same problem contact me on Discord _smola_

Mar 16 2024, 8:06 PM · DayZ Modding, DayZ
Smola added a comment to T179297: Crash Server.

I've been having the exact same problem for over half a year now.

Mar 16 2024, 7:39 PM · DayZ Modding, DayZ
Regard added a comment to T179297: Crash Server.

The problem persisted{F3890229}

Mar 16 2024, 5:02 PM · DayZ Modding, DayZ
Nate_LapT added a comment to T179692: Servers not recognizing signed pbo's since 1.24.

Ok......
Literally the only thing I changed since posting this, was removing the mod from the server while I slept, and upon testing again today, it is now working.
The publish date is yesterday. So same key file, same pbo!

Mar 16 2024, 2:23 AM · DayZ Modding, DayZ

Mar 15 2024

Nate_LapT added a comment to T179692: Servers not recognizing signed pbo's since 1.24.

Everything is correct.
tried local server with only 2 mods, map and the loading screen, used addon builder (which everyone suggests not to) DS Utils, Signed OK!
Same issue.

Mar 15 2024, 2:36 AM · DayZ Modding, DayZ
Nate_LapT renamed T179692: Servers not recognizing signed pbo's since 1.24 from DS Utils not signing 1 pbo out of modpack since 1.24 to DS Utils not signing pbo's since 1.24.
Mar 15 2024, 12:13 AM · DayZ Modding, DayZ

Mar 14 2024

Nate_LapT added a comment to T179692: Servers not recognizing signed pbo's since 1.24.

Mar 14 2024, 11:43 PM · DayZ Modding, DayZ
Nate_LapT added a comment to T179692: Servers not recognizing signed pbo's since 1.24.

Just had this issue with another server.
Different map, different server, different mod

Mar 14 2024, 11:09 PM · DayZ Modding, DayZ
Geez closed T179897: Need help with server crash minidump file as Resolved.

Hello Hunterz.
We cannot give much more information about this other than SignalAIAttackEnded was called. Why exactly that made it crash we do not know, it would require a deeper investigation which we do not have resources for at the moment (as it would be investigating community made content).

Mar 14 2024, 2:44 PM · DayZ Modding, DayZ
Geez closed T179906: please delete as Resolved.
Mar 14 2024, 10:02 AM · DayZ Modding, DayZ
bl3ut3n renamed T179906: please delete from [DAYZ_SAMPLES] P3D model "sample_building.p3d" from Test_Building in DayZ_Samples files does not work when packed in an addon. to please delete.
Mar 14 2024, 5:43 AM · DayZ Modding, DayZ
bl3ut3n created T179906: please delete.
Mar 14 2024, 1:52 AM · DayZ Modding, DayZ

Mar 13 2024

Hunterz created T179897: Need help with server crash minidump file.
Mar 13 2024, 6:38 PM · DayZ Modding, DayZ
Hunterz added a comment to T179874: Crash with custom skeleton zombies/mutants client only.

Just curious why it not produce crashlog

Mar 13 2024, 5:32 PM · DayZ Modding, DayZ
Hunterz added a comment to T179874: Crash with custom skeleton zombies/mutants client only.

In vicinityitemmanager remove hardcoded spine3 for zombiebase

Mar 13 2024, 5:30 PM · DayZ Modding, DayZ
Sajid_Alfa added a comment to T179874: Crash with custom skeleton zombies/mutants client only.

client log is clear and not point to anything

Mar 13 2024, 5:02 PM · DayZ Modding, DayZ
TrueDolphin added a comment to T139670: Create custom RCON commands in Enforce Script.

I'm going to bump this with the request of both feature paths mentioned.

Mar 13 2024, 1:44 PM · DayZ Modding, DayZ