Items created with the flag ECE_NOPERSISTENCY_CHAR leads to player corruption on character loading when present in his inventory.
Expected behavior:
An item created with this flag will not be saved in the player's inventory when the character is saved in the DB, similar to how it works for the “ECE_NOPERSISTENCY_WORLD” flag.
Actual behavior (with error)
The item is saved in the player's inventory, but causes a character loading failure, which leads to its forced disconnect and respawn after reconnect.