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lava76 (Florian)
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User Since
Jul 7 2020, 12:14 PM (108 w, 5 d)

Recent Activity

Fri, Aug 5

lava76 edited Steps To Reproduce on T166961: Compile error messages fail to give the correct script file name.
Fri, Aug 5, 2:28 PM · DayZ
lava76 created T166961: Compile error messages fail to give the correct script file name.
Fri, Aug 5, 2:26 PM · DayZ

Sat, Jul 30

lava76 created T166880: ActionRepairPart doesn't check if construction part is built.
Sat, Jul 30, 1:53 PM · DayZ

Thu, Jul 21

lava76 added a comment to T166724: Cannot Remove() NULL key from map that uses non-primitive keys if two or more keys become NULL.

I was half wrong actually, literally. There is only one NULL pointer key needed in the map for it to be not removable with map.Remove(NULL), as that would try to remove literal NULL from the map, not the key that originally pointed to an instance, but now points to NULL. Effect stays the same though.

Thu, Jul 21, 9:30 AM · DayZ

Wed, Jul 20

lava76 added a comment to T163613: 1.16.154567 - Server script_*.log file repeatedly filled with player logout "already removed" messages.

And the underlying issue is this: https://feedback.bistudio.com/T166724

Wed, Jul 20, 3:11 PM · DayZ
lava76 created T166724: Cannot Remove() NULL key from map that uses non-primitive keys if two or more keys become NULL.
Wed, Jul 20, 3:05 PM · DayZ

Jul 5 2022

lava76 added a comment to T163613: 1.16.154567 - Server script_*.log file repeatedly filled with player logout "already removed" messages.

A temporary workaround until this is fixed properly is to override MissionServer::UpdateLogoutPlayers:

Jul 5 2022, 11:21 AM · DayZ

Jun 15 2022

lava76 added a comment to T165528: Not possible to reassign or remove controller button mappings in DayZ 1.18 Experimental.

This bug can be fixed by removing ignorepointer=1 from alternative_bind and alternative_clear in gui\layouts\new_ui\options\keybindings_selectors\keybinding_option.layout, essentially reverting it to the (correctly functioning) 1.17 version.

Jun 15 2022, 12:45 AM · DayZ

May 30 2022

lava76 created T165528: Not possible to reassign or remove controller button mappings in DayZ 1.18 Experimental.
May 30 2022, 6:48 PM · DayZ

Apr 2 2022

lava76 edited Steps To Reproduce on T164047: Script code in EOn* should not call super.
Apr 2 2022, 8:05 PM · DayZ
lava76 created T164047: Script code in EOn* should not call super.
Apr 2 2022, 8:05 PM · DayZ

Mar 11 2022

lava76 added a comment to T163372: Cannot put item to hands while linked to local space of vehicle (transport).

IsInVehicle() started checking for parent transport in 1.16.

Mar 11 2022, 1:07 PM · DayZ Modding, DayZ

Feb 12 2022

lava76 changed Category from category:general to category:scripting on T163250: GetPersistentID returns incorrect ID in OnStoreLoad.
Feb 12 2022, 12:19 PM · DayZ Modding, DayZ
lava76 created T163251: Experimental 1.16 February 11th update has a wrong/placeholder define for game version.
Feb 12 2022, 12:17 PM · DayZ
lava76 created T163250: GetPersistentID returns incorrect ID in OnStoreLoad.
Feb 12 2022, 11:18 AM · DayZ Modding, DayZ

Jan 29 2021

lava76 added a comment to T154093: Logic to Clothing class -> CanPutInCargo, CanReceiveItemIntoCargo and CanLoadItemIntoCargo.

With 1.10 update it was made actually again worse because I cannot override just a couple scripts, I have to override the whole ItemBase folder. This means any updates from DayZ in that folder I must update mine as well...

Jan 29 2021, 5:47 PM · DayZ Modding, DayZ

Jan 5 2021

lava76 added a comment to T154093: Logic to Clothing class -> CanPutInCargo, CanReceiveItemIntoCargo and CanLoadItemIntoCargo.

This should be enough for 1.10 and is what I'm currently using:

Jan 5 2021, 9:50 PM · DayZ Modding, DayZ

Dec 16 2020

lava76 added a comment to T153090: Obscure compiler freeze error.

@Geez any ETA on when the current fix in Experimental will appear in stable?

Dec 16 2020, 2:46 PM · DayZ

Dec 14 2020

lava76 added a comment to T153090: Obscure compiler freeze error.

No issue for me with the mods I run in Experimental. I would be very happy (well not only me I'm sure) if the current fix in Experimental would appear in stable soon.

Dec 14 2020, 3:19 PM · DayZ

Dec 11 2020

lava76 added a comment to T153090: Obscure compiler freeze error.

@ukulelekid713 it's not related to VPP or any other single mod.

Dec 11 2020, 3:57 PM · DayZ

Dec 7 2020

lava76 added a comment to T153090: Obscure compiler freeze error.

Latest Experimental looks like it did the trick. That's a huge relief. It allowed me to add the three mods back in that I previously had to deactivate, plus some more.

Dec 7 2020, 10:34 PM · DayZ
lava76 added a comment to T153090: Obscure compiler freeze error.

Thank you @Geez.

Dec 7 2020, 1:38 PM · DayZ

Dec 4 2020

lava76 added a comment to T153090: Obscure compiler freeze error.

No change with latest Experimental for me unfortunately.

Dec 4 2020, 6:53 PM · DayZ

Nov 23 2020

lava76 added a comment to T153090: Obscure compiler freeze error.

Moving code from 4_World into 3_Game definitely helps mitigate the problem, as does getting rid of any JsonFileLoader usage. What I also found helps is grouping all mods that use JsonFileLoader and load them last, after other mods. Hopefully the cause(s) for these freezes can be found and a proper fix be implemented.

Nov 23 2020, 1:49 PM · DayZ

Sep 18 2020

lava76 added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

You are wrong. Also, like I said, there's no mods making containers nestable to begin with.

Sep 18 2020, 4:23 PM · DayZ Modding, DayZ
lava76 added a comment to T152125: Request: ClothingBase or Clothing to be moddable.

Some mod objects was allowing someting like this: Container inside container attached to container inside container attched to container ...

Sep 18 2020, 2:29 AM · DayZ Modding, DayZ

Sep 9 2020

lava76 created T153689: DayZ 1.09: Certain attachments despawn from constructed items after server restart (e.g. pan/pot from stone oven).
Sep 9 2020, 4:28 PM · DayZ

Jul 7 2020

lava76 added a comment to T151647: Patrol Jacket weight increased or the weight effects increasured after latest v1.08 patch on 10 June 2020..

The recursive weight calculation doesn't seem to work as intended. Fixable by modding:

Jul 7 2020, 12:18 PM · DayZ