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Can't have multiple interact and continuous actions on the same object at the same time
Reviewed, NormalPublic

Description

When there are multiple "interact" (ActionInteractBase, press to execute) and "continuous" (ActionContinuousBase, hold to execute) actions on the same object, it is not possible to cycle through the "interact" actions (select arrows are shown in overlapped state, but not possible to do actual selection), only the "continuous" actions can be cycled through. See attached screenshot for an example.

Details

Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Modding
Steps To Reproduce

Add multiple interact and continuous actions to any object.

Event Timeline

lava76 created this task.Mar 11 2023, 3:30 PM
lava76 updated the task description. (Show Details)
Geez changed the task status from New to Reviewed.Mar 14 2023, 11:39 AM
Geez added a subscriber: Geez.

Hello lava76.
The system is made for either or. This behaviour is not a bug and we do not plan to address this any time in the future.

Bummer, because when mods do add their actions, it's impossible to anticipate what other mods add what type of actions. It's only possible to really anticipate this when staying within the same mod.

This needs to be revisited. It is impossible to anticipate which other mods add actions, so you can very easily run into a situation where mod A adds an action and mod B adds an action that both work fine in isolation, but when loaded together, only one of the mod's (A or B) action will be selectable. Due to the exponential amount of possible combinations of mods loaded, it is impossible for any individual mod author to circumvent this situation.

Tyson added a subscriber: Tyson.Jan 30 2024, 1:53 PM