Function(s) that allows to query the visibility as affected by environment values like dynamic fog (and other related values) at any given position on the map would be very useful to implement better visibility code for mod AI (i.e. to determine how far AI should be able to "see"). The currently available methods in Weather and related classes mostly only allow to get the relative values (with exception of height bias) which makes it really hard to determine visibility in script.
Description
Description
Details
Details
- Severity
- Feature
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 10 x64
- Category
- Modding