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Creating dynamic physics for certain items like wheels segfaults the game (1.28)
Assigned, NormalPublic

Description

When creating dynamic physics for certain items like car wheels in DayZ 1.28, the game segfaults shortly after.

This was working fine under 1.27.

Details

Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Modding
Steps To Reproduce

E.g.

Object wheel = GetGame().CreateObject("Truck_01_Wheel", "7500 0 7500");
wheel.CreateDynamicPhysics(PhxInteractionLayers.DYNAMICITEM);
wheel.EnableDynamicCCD(false);

Event Timeline

lava76 created this task.Thu, Jun 5, 11:10 PM
Geez changed the task status from New to Assigned.Fri, Jun 6, 11:53 AM