There are some changes on stable that are not on Experimental still, namely the updated signature of ComputeUtility, which makes it seem like this might have been an oversight. ScriptDiff also doesn't indicate that this has been changed back.
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 10 x64
- Category
- General
Steps To Reproduce
ActionTargets.c
Stable 1.28 (2025-06-03), this was changed from 1.27:
private float ComputeUtility(Object pTarget, vector pRayStart, vector pRayEnd, Object cursorTarget, vector hitPos, SurfaceInfo surfaceInfo)
Experimental 1.28 (2025-06-26), still same signature as 1.27:
private float ComputeUtility(Object pTarget, vector pRayStart, vector pRayEnd, Object cursorTarget, vector hitPos)