This causes the "Open" action to show when sitting in modded vehicles that do not override GetCarDoorsState (e.g. when the vehicle doesn't have doors) because ActionCarDoors explicitly checks for CarDoorState.DOORS_MISSING. The fix is to make CarScript::GetCarDoorsState return CarDoorState.DOORS_MISSING instead of -1.
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- Modding