It has been experimentally established that the server will crash if the number of modifications to the constructor is 59 or exceeds this value.
Valid only for MissionServer
It has been experimentally established that the server will crash if the number of modifications to the constructor is 59 or exceeds this value.
Valid only for MissionServer
modded class MissionServer { void MissionServer() { } }
We rechecked the work of the constructor under the same conditions in PlayerBase - no errors were found.
Perhaps there are other equally critical points
this is a very critical moment, we hope that information or movement towards solving this problem will appear)