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LSValmont (Luigi)
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User Since
Apr 19 2020, 7:57 AM (16 w, 1 d)

Recent Activity

Fri, Jul 31

LSValmont added a comment to T124140: [Feature Request] Locally Mute Player Script Command.

Wow, that is great news @dedmen ! This will enable pretty cool scripts and mods to work better ;)

Fri, Jul 31, 6:10 PM · Arma 3

Mon, Jul 27

LSValmont added a comment to T152928: Command request: disableThirdPersonView [onFoot,inVehicle].

+1

Mon, Jul 27, 1:18 AM · Arma 3

Thu, Jul 23

LSValmont added a comment to T152896: lightpoint fixes - flare by daylight and flare visibility.

You forgot about how https://community.bistudio.com/wiki/setLightIntensity overwrites the value of setLightBrightness when clearly they are both different things.

Thu, Jul 23, 7:48 PM · Arma 3

Mon, Jul 20

LSValmont added a comment to T150535: setViewDistance doesn't override overall visibility in video settings for guided rockets/missiles.

By things you mean the vehicle being tracked by the missile? Or the object that the missile is going towards? Because the bad things here are two: That the missile looses track a of target just because you lowered your viewdistance and the fact that if you shoot your rocket towards an object if you reduce your viewdistance the missile just goes randomly anywhere instead of the original direction of said object. If the missile looses and object it just needs to continue going straight towards the last known position of said object or the direction it was fired at and not any random direction or perhaps position [0,0,0].

Mon, Jul 20, 10:19 PM · Arma 3

Sun, Jul 19

LSValmont added a comment to T66917: Please add localNamespace (for MP security).

Thank you KK! This is very useful!

Sun, Jul 19, 6:12 PM · Arma 3

May 16 2020

LSValmont added a comment to T146447: List of buildings with window(s) completely/partially missing view blocking for AI.

Reason for some cases of Ai shooting at players they are not supposed to see through buildings?

May 16 2020, 5:07 PM · Arma 3

May 12 2020

LSValmont added a comment to T148420: Crew of deleted vehicle are not null.

Thank you BIS_fnc_KK ! Nice fix

May 12 2020, 9:18 PM · Arma 3

May 3 2020

LSValmont added a comment to T124140: [Feature Request] Locally Mute Player Script Command.

Yeah a volume setting would do the job well! Hope it gets released soon! Also don't forget a command to find who has VOLUME 0 easily.

May 3 2020, 6:23 PM · Arma 3

May 1 2020

LSValmont added a comment to T150535: setViewDistance doesn't override overall visibility in video settings for guided rockets/missiles.

I just can't imagine how many misses this issue has caused!

May 1 2020, 8:28 PM · Arma 3

Apr 20 2020

LSValmont added a comment to T150450: Arma 3 Old man bugs.

Another issue, when you create missions on the EDEN editor the game by default now adds a n OLD MAN dependency to the mission just as if you had a mod installed but you never really added anything OLD MAN related to your mission, just place a bunch of regular Ai units and the dependency will still happen.

Apr 20 2020, 6:46 AM · Arma 3

Apr 19 2020

LSValmont added a comment to T150415: Multiplayer is Not Allowing Players to Pick Up Items from Dead Bodies.

I have found a solution. Instead of editing the enemy unit's loadout using the "edit loadout" option, I scripted the customizations to the loadout via the unit's init. For whatever reason, this works and allows all my players to loot everything off the body. It seems that the "edit loadout" option is broken in regards to the player's ability to loot their stuff.

Apr 19 2020, 7:38 PM · Arma 3
LSValmont added a comment to T150430: ArmA III Dead Bodies + Armored Vehicle.

Had the same issue just yesterday, pretty game breaking... kills the immersion for players...

Apr 19 2020, 8:15 AM · Arma 3
LSValmont added a comment to T150415: Multiplayer is Not Allowing Players to Pick Up Items from Dead Bodies.

Had the same issue (v 1.98).

  • Hosted Game (Playing on LAN)
  • Coop mission with 6 players
  • No mods other than CBA
  • Only one player had the issue. (non host)
Apr 19 2020, 8:06 AM · Arma 3