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Command request: disableThirdPersonView [onFoot,inVehicle]
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Description

["1stPerLimit", "onEachFrame", {
   if (cameraOn == player && cameraView ==  "External") then 
    { 
      player switchCamera "Internal"; 
    };
}] call BIS_fnc_addStackedEventHandler;

This code prevents player from switching to first person view, but everytime the player presses the the key to change the camera view the display blinks. (See video)

Therefore I request a new command which allows us to disable third person view or force a player into a certain view mode, e.g. force first person view when not in a vehicle.

Example:

disableThirdPersonView [onFoot,inVehicle];

Details

Severity
Feature
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Scripting

Event Timeline

R3vo created this task.Sun, Jul 26, 12:43 AM
R3vo updated the task description. (Show Details)
This comment was removed by LouMontana.
R3vo updated the task description. (Show Details)Sun, Jul 26, 9:40 AM

added 25-06-2020

Added: "Vehicles only" difficulty option to thirdPersonView. Current values:

0 - disabled
1 - enabled
2 - enabled only for vehicles

For me another case (Forced 1st person view if in vehicle) would be really important:
https://feedback.bistudio.com/T152130

h- added a subscriber: h-.Sun, Jul 26, 8:09 PM
dedmen added a subscriber: dedmen.Mon, Jul 27, 1:18 AM
This comment was removed by dedmen.