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kju-PvPscene
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User Details

User Since
Mar 10 2013, 6:04 AM (550 w, 5 d)

Recent Activity

Tue, Sep 19

kju-PvPscene added a comment to T175465: Spearhead 1944 dlc.

@gtgt40 sorry for the poor experience!

Tue, Sep 19, 12:39 PM · Arma 3 Creator DLC - Spearhead 1944

Aug 19 2023

kju-PvPscene added a comment to T174564: Some AIS freeze in game (Multiplayer hosted LAN server, 1 player).

By default RFS/AI tweaks are not activate.

Aug 19 2023, 11:52 AM · Arma 3

Aug 15 2023

kju-PvPscene added a comment to T174294: SPE Enchanced Main Menu is not ergonomic on ultrawide screens.

@R3vo any good ideas how to address this?

Aug 15 2023, 2:55 PM · Arma 3 Creator DLC - Spearhead 1944
kju-PvPscene changed the status of T174294: SPE Enchanced Main Menu is not ergonomic on ultrawide screens from New to Acknowledged.
Aug 15 2023, 2:54 PM · Arma 3 Creator DLC - Spearhead 1944
kju-PvPscene added a comment to T174564: Some AIS freeze in game (Multiplayer hosted LAN server, 1 player).

@PiepMGI sorry only saw this report today - this is in custom mission, right?

Aug 15 2023, 2:53 PM · Arma 3
kju-PvPscene closed T174261: Test Report as Resolved.
Aug 15 2023, 2:52 PM · Arma 3 Creator DLC - Spearhead 1944

Jul 26 2023

kju-PvPscene created T174261: Test Report.
Jul 26 2023, 8:31 AM · Arma 3 Creator DLC - Spearhead 1944

Jul 25 2023

kju-PvPscene set the image for Arma 3 Creator DLC - Spearhead 1944 to F3059346: profile.
Jul 25 2023, 4:26 PM

Jul 3 2023

kju-PvPscene added a comment to T170290: [RPT Spam] Duplicate magazine XXX detected (id 2:10045858) in slots player and medium.

thanks!

Jul 3 2023, 7:19 PM · Arma 3
kju-PvPscene added a comment to T170615: [Feature Request] createVehicleLocal with newer "createVehicle array" syntax .

very nice - thank you 👍

Jul 3 2023, 7:19 PM · Arma 3
kju-PvPscene added a comment to T169079: Empty vehicles in user defined layers break AI behavior.

very nice - thank you 👍

Jul 3 2023, 7:19 PM · Arma 3, Restricted Project

Jul 1 2023

kju-PvPscene added a comment to T152608: Revive system doesn't recognize Global Mobilization / other modded medical items.

--------------------------------------------------------------------------------------------------*/
#define CAN_USE_MEDIKIT(unit) (unit getUnitTrait "Medic" && {'Medikit' in items unit})
#define CAN_USE_MEDIKIT2(unit,target) (unit getUnitTrait "Medic" && {('Medikit' in items unit || {(!isNull target && {'Medikit' in items target})})})
#define CAN_USE_FAK(unit) ('FirstAidKit' in items unit)
#define CAN_USE_FAK2(unit,target) ('FirstAidKit' in items unit || {(!isNull target && {'FirstAidKit' in items target})})

Jul 1 2023, 6:28 PM · Arma 3

May 18 2023

kju-PvPscene added a comment to T161899: surfaceType grassCover for Malden, Altis.

@reyhard would it be possible to share the correct computation and put it onto the BIKI please

May 18 2023, 9:20 AM · Arma 3

Apr 30 2023

kju-PvPscene added a comment to T169443: [BUG] hideObject[Global] at times keeps collision and pathfinding for AI - even locally (SP/hosted).

we figured this is probably due PX simulation keep running when a player is close

Apr 30 2023, 6:36 AM · Arma 3

Apr 29 2023

kju-PvPscene renamed T171981: [BUG] Garbage collector and respective SQF commands are bugged from [BUG] Garbage collector and respective SQF are FUBAR to [BUG] Garbage collector and respective SQF commands are bugged.
Apr 29 2023, 1:03 PM · Arma 3
kju-PvPscene edited Additional Information on T171981: [BUG] Garbage collector and respective SQF commands are bugged.
Apr 29 2023, 1:03 PM · Arma 3
kju-PvPscene updated the task description for T171981: [BUG] Garbage collector and respective SQF commands are bugged.
Apr 29 2023, 12:43 PM · Arma 3
kju-PvPscene created T171981: [BUG] Garbage collector and respective SQF commands are bugged.
Apr 29 2023, 12:42 PM · Arma 3

Apr 21 2023

kju-PvPscene created T171749: [BUG] Eden Open Mission Dialog freezes game and takes too long with modern SSD.
Apr 21 2023, 7:14 AM · Arma 3

Apr 17 2023

kju-PvPscene added a comment to T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.

Alright will test with this setup as this is how people defined CfgRemoteExec in config.cpps:

Apr 17 2023, 6:37 PM · Arma 3

Apr 16 2023

kju-PvPscene added a comment to T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.

Is that class server an undocumented feature?

Apr 16 2023, 10:34 AM · Arma 3
kju-PvPscene added a comment to T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.
  1. this is not yet in 2.12, correct?
Apr 16 2023, 7:57 AM · Arma 3

Apr 15 2023

kju-PvPscene created T171599: [Feature Request] Add scripting command vehicleRole.
Apr 15 2023, 10:42 AM · Arma 3

Apr 11 2023

kju-PvPscene added a comment to T171222: [Bug] hasDriver=-1 vehicles wont show up in Zeus despite setting scope=2 and scopeCurator=2.

can be closed - seems to be a BI Zeus scenario specific problem. works fine in "normal" Zeus setups

Apr 11 2023, 2:12 PM · Arma 3

Mar 31 2023

kju-PvPscene added a comment to T171272: preloadTexture command.

Would this also help with textures used by UI, particles or even game assets?

Mar 31 2023, 8:19 AM · Arma 3

Mar 27 2023

kju-PvPscene created T171222: [Bug] hasDriver=-1 vehicles wont show up in Zeus despite setting scope=2 and scopeCurator=2.
Mar 27 2023, 10:45 PM · Arma 3
kju-PvPscene added a comment to T171125: [BUG] Unknown enum value spammed in rpt for waypoints.

awesome - much appreciated!

Mar 27 2023, 5:31 PM · Arma 3
kju-PvPscene added a comment to T171125: [BUG] Unknown enum value spammed in rpt for waypoints.

So Eden changed the type names, but the ENUM wasnt updated accordingly? That said changing such ENUM should be quite risky..

Mar 27 2023, 2:02 PM · Arma 3

Mar 24 2023

kju-PvPscene added a comment to T170618: [Feature Request] Allow playSoundUI to be stopped.

@Killzone_Kid all at 100%

Mar 24 2023, 7:56 PM · Arma 3

Mar 23 2023

kju-PvPscene created T171125: [BUG] Unknown enum value spammed in rpt for waypoints.
Mar 23 2023, 12:10 PM · Arma 3

Mar 22 2023

kju-PvPscene added a comment to T170618: [Feature Request] Allow playSoundUI to be stopped.

@Killzone_Kid The XXX cfgSounds definition shown above as part of the mission desc.ext.

Mar 22 2023, 5:41 PM · Arma 3
kju-PvPscene added a comment to T170618: [Feature Request] Allow playSoundUI to be stopped.

in briefing phase (time < 1) (via init.sqf)

Mar 22 2023, 12:32 PM · Arma 3

Mar 21 2023

kju-PvPscene updated subscribers of T170618: [Feature Request] Allow playSoundUI to be stopped.

@Killzone_Kid sorry for the late reply!

Mar 21 2023, 9:19 PM · Arma 3

Mar 14 2023

kju-PvPscene added a comment to T170976: [Request] description.ext overrides for difficulty settings.

Would be via sqf command not be more flexible?

Mar 14 2023, 10:57 AM · Arma 3

Mar 10 2023

kju-PvPscene added a comment to T169079: Empty vehicles in user defined layers break AI behavior.

Same here :O

Mar 10 2023, 3:59 PM · Arma 3, Restricted Project

Mar 6 2023

kju-PvPscene added a comment to T167804: fn_initModules creates a group for each cfgfactionclasses.

is this in 2.12?

Mar 6 2023, 10:28 AM · Arma 3
kju-PvPscene added a comment to T169781: [Feature Request] SQF command to get unit ID in the group.

works fine. can be closed

Mar 6 2023, 10:28 AM · Arma 3

Feb 23 2023

kju-PvPscene created T170624: [Feature Request] needRearm (somewhat similar to needService but for infantry).
Feb 23 2023, 9:29 PM · Arma 3
kju-PvPscene created T170618: [Feature Request] Allow playSoundUI to be stopped.
Feb 23 2023, 2:51 PM · Arma 3
kju-PvPscene created T170615: [Feature Request] createVehicleLocal with newer "createVehicle array" syntax .
Feb 23 2023, 2:36 PM · Arma 3

Feb 20 2023

kju-PvPscene added a comment to T127825: Terrain objects is <NULL-object> in EpeContact* events handlers.

Indeed would be very handy. Unfortunately if I remember correctly KillzoneKid said tricky/"impossible" - might due to terrain streaming, some objects not having classes, etc.

Feb 20 2023, 10:34 AM · Arma 3

Feb 15 2023

kju-PvPscene added a comment to T170299: [Feature Request] Separate offset from group icon from 2d and 3d to their own parameters.

@BIS_fnc_KK please check this

Feb 15 2023, 7:11 PM · Arma 3
kju-PvPscene edited Additional Information on T170379: [Feature Request] setSimpleTaskAlwaysVisible2d.
Feb 15 2023, 1:00 PM · Arma 3
kju-PvPscene created T170379: [Feature Request] setSimpleTaskAlwaysVisible2d.
Feb 15 2023, 12:59 PM · Arma 3

Feb 14 2023

kju-PvPscene created T170299: [Feature Request] Separate offset from group icon from 2d and 3d to their own parameters.
Feb 14 2023, 7:11 AM · Arma 3

Feb 13 2023

kju-PvPscene created T170290: [RPT Spam] Duplicate magazine XXX detected (id 2:10045858) in slots player and medium.
Feb 13 2023, 10:25 AM · Arma 3

Feb 12 2023

kju-PvPscene created T170273: [BUG] A3\functions_f\respawn\fn_getRespawnPositions.sqf breaks with group as input while its meant to be supported.
Feb 12 2023, 7:35 AM · Arma 3

Feb 11 2023

kju-PvPscene updated the task description for T170257: [Feature Request] currentHint.
Feb 11 2023, 9:40 AM · Arma 3
kju-PvPscene updated the task description for T170257: [Feature Request] currentHint.
Feb 11 2023, 9:40 AM · Arma 3
kju-PvPscene created T170257: [Feature Request] currentHint.
Feb 11 2023, 9:39 AM · Arma 3

Feb 3 2023

kju-PvPscene updated the task description for T170144: [Feature Request] SQF command nearGroups.
Feb 3 2023, 5:10 PM · Arma 3
kju-PvPscene created T170145: [Feature Request] SQF command nearLeaders.
Feb 3 2023, 11:55 AM · Arma 3
kju-PvPscene updated the task description for T170144: [Feature Request] SQF command nearGroups.
Feb 3 2023, 11:55 AM · Arma 3
kju-PvPscene created T170144: [Feature Request] SQF command nearGroups.
Feb 3 2023, 11:52 AM · Arma 3
kju-PvPscene added a comment to T164521: Command request: groups <side>.

works as expected - can be closed

Feb 3 2023, 6:38 AM · Arma 3
kju-PvPscene added a comment to T150211: groups under dynamic simulation will not have their simulation disabled on client side.

this seems no longer to be true from our testing/usage. is it still for you @Ron4Swat ?

Feb 3 2023, 5:28 AM · Arma 3

Jan 30 2023

kju-PvPscene added a comment to T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.
class CfgRemoteExec
{
	class Functions
	{
		inheritFromMods = 1;
		class Test {};
	};
	class Commands
	{
		inheritFromMods = 1;
		class say3d {};
	};
};
Jan 30 2023, 3:29 PM · Arma 3
kju-PvPscene added a comment to T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.

if the current state is to remain the default, I can only see this:

Jan 30 2023, 3:27 PM · Arma 3
kju-PvPscene added a comment to T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.

But that doesnt make sense as a design - mods are uploaded by the server admin and as such to be considered "secure".

Jan 30 2023, 1:41 PM · Arma 3
kju-PvPscene created T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.
Jan 30 2023, 10:33 AM · Arma 3
kju-PvPscene created T170073: [Logging] Fresnel k must be >0, given n=1,k=0.
Jan 30 2023, 8:19 AM · Arma 3
kju-PvPscene created T170072: [Logging] More context to "Bad conversion: bool".
Jan 30 2023, 8:17 AM · Arma 3

Jan 21 2023

kju-PvPscene added a comment to T161515: [Feature request] Eventhandler to fire if knowsAbout value changes.

@Leopard20 @Ron4Swat can this be closed? maybe open new tickets for the remaining issues/additions?

Jan 21 2023, 7:40 AM · Arma 3
kju-PvPscene added a comment to T161721: vehicle enableBrake false (Feature Request).

can be closed

Jan 21 2023, 7:37 AM · Arma 3
kju-PvPscene added a comment to T163573: [Arma 3 Launcher] Missing unlisted for visibility of workshop uploads..

can be closed

Jan 21 2023, 7:36 AM · Arma 3
kju-PvPscene added a comment to T163807: [RPT] Setting invalid pitch -32257595280994599000.0000 for GROUP 1-1:1 REMOTE.

can be closed

Jan 21 2023, 7:36 AM · Arma 3
kju-PvPscene added a comment to T164353: [Dev branch] A3\functions_f\HoldActions\fn_holdAction_showIcon.sqf lacks #include "defines.inc".

can be closed

Jan 21 2023, 7:35 AM · Arma 3
kju-PvPscene added a comment to T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active.

thanks again! can be closed

Jan 21 2023, 7:35 AM · Arma 3

Jan 20 2023

kju-PvPscene added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

@TRAGER does Eden placed house work?

Jan 20 2023, 8:42 AM · Arma 3

Jan 17 2023

kju-PvPscene created T169781: [Feature Request] SQF command to get unit ID in the group.
Jan 17 2023, 2:09 PM · Arma 3

Jan 16 2023

kju-PvPscene added a comment to T167804: fn_initModules creates a group for each cfgfactionclasses.

awesome!

Jan 16 2023, 2:45 PM · Arma 3

Jan 11 2023

kju-PvPscene added a comment to T169652: Soundcontroller 'interior' is not returned by any of the getters for soundcontrollers.

would have been very handy and cheap way to detect i you are in a building :|

Jan 11 2023, 8:53 PM · Arma 3

Dec 31 2022

kju-PvPscene created T169525: [Feature Request] New SQF command: getter for forceSpeed.
Dec 31 2022, 11:16 AM · Arma 3

Dec 28 2022

kju-PvPscene added a comment to T66854: Need ability to set cloud level the same way as fog.

something like setCloudHeight would be needed - with such hopefully could achieve similar to https://forums.bohemia.net/forums/topic/218801-sullen-skies-ambient-animals-animals-module-extended/ via sqf

Dec 28 2022, 6:05 PM · Arma 3

Dec 25 2022

kju-PvPscene updated the task description for T169443: [BUG] hideObject[Global] at times keeps collision and pathfinding for AI - even locally (SP/hosted).
Dec 25 2022, 10:20 AM · Arma 3
kju-PvPscene created T169443: [BUG] hideObject[Global] at times keeps collision and pathfinding for AI - even locally (SP/hosted).
Dec 25 2022, 10:20 AM · Arma 3
kju-PvPscene added a comment to T169417: [RPT spam] ThingX 20a61497580# 1976630: dummyweapon.p3d was falling under terrain! Position corrected to ground [x, z, y]. Disable simulation to keep object under terrain..

we only do for disposable launchers, but these we get "all the time"/in various situations even without disposable AT

Dec 25 2022, 9:00 AM · Arma 3
kju-PvPscene updated the task description for T169417: [RPT spam] ThingX 20a61497580# 1976630: dummyweapon.p3d was falling under terrain! Position corrected to ground [x, z, y]. Disable simulation to keep object under terrain..
Dec 25 2022, 8:43 AM · Arma 3

Dec 21 2022

kju-PvPscene created T169417: [RPT spam] ThingX 20a61497580# 1976630: dummyweapon.p3d was falling under terrain! Position corrected to ground [x, z, y]. Disable simulation to keep object under terrain..
Dec 21 2022, 1:18 PM · Arma 3
kju-PvPscene created T169416: [BUG] "No alive in 10000 ms, exceeded timeout of 10000 ms" logged multiple time per seconds or even per frame.
Dec 21 2022, 1:14 PM · Arma 3
kju-PvPscene created T169415: [BUG] Freeze logs are not cleaned up like rpts and normal crash log files.
Dec 21 2022, 1:13 PM · Arma 3

Dec 5 2022

kju-PvPscene updated the task description for T169233: [Feature Request] Extended drawIcon/drawIcon3d with isVisible parameter.
Dec 5 2022, 4:21 PM · Arma 3
kju-PvPscene created T169233: [Feature Request] Extended drawIcon/drawIcon3d with isVisible parameter.
Dec 5 2022, 4:15 PM · Arma 3

Dec 1 2022

kju-PvPscene updated the task description for T169166: [Features Request] SQF command to toggle marker scaling on and off per marker.
Dec 1 2022, 12:55 PM · Arma 3
kju-PvPscene created T169166: [Features Request] SQF command to toggle marker scaling on and off per marker.
Dec 1 2022, 12:53 PM · Arma 3

Nov 21 2022

kju-PvPscene edited Additional Information on T169048: [Feature Request] Make inGameUISetEventHandler support code instead of just string as 2nd parameter.
Nov 21 2022, 8:35 AM · Arma 3
kju-PvPscene created T169048: [Feature Request] Make inGameUISetEventHandler support code instead of just string as 2nd parameter.
Nov 21 2022, 8:34 AM · Arma 3

Nov 20 2022

kju-PvPscene created T169040: [Feature Request] Add stackable version of inGameUISetEventHandler .
Nov 20 2022, 4:46 PM · Arma 3

Nov 14 2022

kju-PvPscene added a comment to T168217: [Feature Request] SQF command to return only vehicles for a given side.

what about vehiclesSide or sideVehicles (with or without get part)

Nov 14 2022, 6:30 PM · Arma 3

Nov 12 2022

kju-PvPscene updated the task description for T168407: [Feature Request] EH for setVariable changes .
Nov 12 2022, 7:44 AM · Arma 3

Nov 9 2022

kju-PvPscene edited Additional Information on T164042: [Feature Request] Add drawUnitIcon and family of SQF commands akin to GroupIcon.
Nov 9 2022, 9:56 AM · Arma 3
kju-PvPscene renamed T164042: [Feature Request] Add drawUnitIcon and family of SQF commands akin to GroupIcon from [Feature Request] Add addUnitIcon and family of SQF commands akin to GroupIcon to [Feature Request] Add drawUnitIcon and family of SQF commands akin to GroupIcon.
Nov 9 2022, 9:55 AM · Arma 3

Oct 22 2022

kju-PvPscene created T168408: [Feature Request] SQF command to return targets for a group.
Oct 22 2022, 9:02 AM · Arma 3
kju-PvPscene changed Category from category:general to category:scripting on T168407: [Feature Request] EH for setVariable changes .
Oct 22 2022, 9:01 AM · Arma 3
kju-PvPscene created T168407: [Feature Request] EH for setVariable changes .
Oct 22 2022, 8:57 AM · Arma 3
kju-PvPscene created T168404: [Feature Request] SQF command to return visible targets for an unit.
Oct 22 2022, 8:49 AM · Arma 3

Oct 14 2022

kju-PvPscene edited Additional Information on T168217: [Feature Request] SQF command to return only vehicles for a given side.
Oct 14 2022, 9:39 PM · Arma 3
kju-PvPscene created T168217: [Feature Request] SQF command to return only vehicles for a given side.
Oct 14 2022, 9:39 PM · Arma 3

Sep 19 2022

kju-PvPscene added a comment to T158770: [Feature Request] New Script Command to disable/hide specific/some/all default action "scroll wheel" menu items currently forced ON by the engine. (i.e. Default "Healing" Action, Default "Reload with X Magazine" Action etc).

@dedmen there is showWindow for cfgActions - basically would need to override that

Sep 19 2022, 6:04 PM · Arma 3
kju-PvPscene edited Additional Information on T167561: [Features Request] Add scripting command to open/close/refresh the action menu.
Sep 19 2022, 6:02 PM · Arma 3