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kju-PvPscene
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User Since
Mar 10 2013, 6:04 AM (575 w, 1 d)

Recent Activity

Feb 14 2024

kju-PvPscene closed T178141: [Bug] [QoL] Allow console in singleplayer again as Resolved.

works 👏

Feb 14 2024, 8:30 PM · Arma 3

Feb 12 2024

kju-PvPscene added a comment to T178693: [Feature Request] Add SQF command ignoreTarget .

very much appeciated!

Feb 12 2024, 6:45 PM · Arma 3

Feb 10 2024

kju-PvPscene closed T170618: [Feature Request] Allow playSoundUI to be stopped as Resolved.
Feb 10 2024, 9:29 PM · Arma 3
kju-PvPscene closed T171125: [BUG] Unknown enum value spammed in rpt for waypoints as Resolved.
Feb 10 2024, 9:28 PM · Arma 3
kju-PvPscene closed T171222: [Bug] hasDriver=-1 vehicles wont show up in Zeus despite setting scope=2 and scopeCurator=2 as Resolved.
Feb 10 2024, 9:28 PM · Arma 3
kju-PvPscene added a comment to T171981: [BUG] Garbage collector and respective SQF commands are bugged.

Feb 10 2024, 8:56 PM · Arma 3
kju-PvPscene edited Steps To Reproduce on T171981: [BUG] Garbage collector and respective SQF commands are bugged.
Feb 10 2024, 7:21 PM · Arma 3

Feb 8 2024

kju-PvPscene closed T157094: [Game crash] While tabbing back into window mode - Exception code: C0000005 ACCESS_VIOLATION at 58C6B964 as Resolved.
Feb 8 2024, 2:52 PM · Arma 3
kju-PvPscene closed T156243: [Feature Request] Add ability to force outside color when using infinite terrain as Resolved.
Feb 8 2024, 2:52 PM · Arma 3
kju-PvPscene closed T161515: [Feature request] Eventhandler to fire if knowsAbout value changes as Resolved.
Feb 8 2024, 2:50 PM · Arma 3
kju-PvPscene closed T167315: [Feature Request] Expand SoundPlayed EH SQF command to return the sound reference [or to have a parameter to modify the volume] as Resolved.
Feb 8 2024, 2:43 PM · Arma 3
kju-PvPscene closed T163573: [Arma 3 Launcher] Missing unlisted for visibility of workshop uploads. as Resolved.
Feb 8 2024, 2:37 PM · Arma 3

Jan 28 2024

kju-PvPscene added a comment to T178591: TargetAcquired event handler.

AFAIK forgetTarget is only temporary - aka when the enemy is still within view/distance/can be noticed again, the enemy will become known again

Jan 28 2024, 9:14 PM · Arma 3

Jan 26 2024

kju-PvPscene created T178693: [Feature Request] Add SQF command ignoreTarget .
Jan 26 2024, 5:47 PM · Arma 3

Jan 25 2024

kju-PvPscene added a comment to T178527: [Logging] Expose to public dev branch and expand model verification logging.

@dedmen Thank you for checking!

Jan 25 2024, 2:10 PM · Arma 3

Jan 22 2024

kju-PvPscene added a comment to T177864: Audio from video play continues even when tabbed out.

thanks

Jan 22 2024, 7:42 AM · Arma 3

Jan 20 2024

kju-PvPscene added a comment to T177864: Audio from video play continues even when tabbed out.

@BIS_fnc_KK so basically in other words the audio of the video play cannot be influenced?

Jan 20 2024, 9:58 AM · Arma 3

Jan 19 2024

kju-PvPscene added a comment to T177864: Audio from video play continues even when tabbed out.

@BIS_fnc_KK as written it happens for both -noPause used or not used

Jan 19 2024, 9:38 PM · Arma 3
kju-PvPscene created T178527: [Logging] Expose to public dev branch and expand model verification logging.
Jan 19 2024, 2:19 PM · Arma 3

Jan 18 2024

kju-PvPscene created T178492: [Optimization] Extend unit collection sqf commands with more filters for less fps footprint.
Jan 18 2024, 9:35 AM · Arma 3
kju-PvPscene renamed T178337: [Optimization] Extend nearEntities to take trigger or marker as parameter for less fps footprint from [Optimization Extend nearEntities to take trigger or marker as parameter for less fps footprint to [Optimization] Extend nearEntities to take trigger or marker as parameter for less fps footprint.
Jan 18 2024, 9:09 AM · Arma 3
kju-PvPscene added a comment to T178384: [Feature Request] WeaponChanged and MagazineChanged eventhandler.

@dedmen the link is to this ticket itself?

Jan 18 2024, 8:51 AM · Arma 3

Jan 16 2024

kju-PvPscene added a comment to T177862: [Feature Request] Add a key combo to end loadingscreen - ie when its stuck due to a sqf error.

@dedmen internal has LWIN+R ALT+V to end it - maybe its easy enough to expose.

Jan 16 2024, 6:46 PM · Arma 3
kju-PvPscene added a comment to T178338: [Logging] Add more context info to "Cycle as first waypoint has no sense" rpt warning.

Good point that scripted WP removal could also lead to that. Atm its quite hard to debug as mention - WaypointCompleted group eventhandler would make this also easier: #T178427

Jan 16 2024, 5:07 PM · Arma 3
kju-PvPscene created T178427: [Feature Request] WaypointCompleted group eventhandler.
Jan 16 2024, 5:05 PM · Arma 3
kju-PvPscene added a comment to T178065: A debug/diag command to reset CfgMoves.

thanks a lot!

Jan 16 2024, 4:54 PM · Arma 3

Jan 14 2024

kju-PvPscene created T178384: [Feature Request] WeaponChanged and MagazineChanged eventhandler.
Jan 14 2024, 10:37 AM · Arma 3

Jan 11 2024

kju-PvPscene created T178338: [Logging] Add more context info to "Cycle as first waypoint has no sense" rpt warning.
Jan 11 2024, 10:27 AM · Arma 3
kju-PvPscene updated the task description for T178337: [Optimization] Extend nearEntities to take trigger or marker as parameter for less fps footprint.
Jan 11 2024, 10:25 AM · Arma 3
kju-PvPscene created T178337: [Optimization] Extend nearEntities to take trigger or marker as parameter for less fps footprint.
Jan 11 2024, 10:24 AM · Arma 3
kju-PvPscene added a comment to T178335: [Optimization] Make also nearEntities and nearTargets multithreaded for less fps footprint.

[AF] veteran29

I recall he was doing it for some command depending on input/element size too, so should be doable for inAreaArray too.

Jan 11 2024, 10:20 AM · Arma 3
kju-PvPscene renamed T178335: [Optimization] Make also nearEntities and nearTargets multithreaded for less fps footprint from [Optimization] Make also nearEntities and nearTargets multithreaded for less fps footprin to [Optimization] Make also nearEntities and nearTargets multithreaded for less fps footprint.
Jan 11 2024, 10:19 AM · Arma 3
kju-PvPscene created T178335: [Optimization] Make also nearEntities and nearTargets multithreaded for less fps footprint.
Jan 11 2024, 10:19 AM · Arma 3

Jan 7 2024

kju-PvPscene added a comment to T178202: canAddXXXX commands don't actually do what they claim.

Note that this about the maxSoldierLoad limit (see https://community.bistudio.com/wiki/Arma_3:_Stamina#Functionality)

Jan 7 2024, 9:33 AM · Arma 3
kju-PvPscene added a comment to T178202: canAddXXXX commands don't actually do what they claim.

Related: T127184

Jan 7 2024, 9:05 AM · Arma 3
kju-PvPscene added a comment to T127184: canAdd command not working as intended.

confirmed

Jan 7 2024, 9:05 AM · Arma 3

Jan 2 2024

kju-PvPscene edited Steps To Reproduce on T178141: [Bug] [QoL] Allow console in singleplayer again.
Jan 2 2024, 5:56 PM · Arma 3
kju-PvPscene edited Steps To Reproduce on T178141: [Bug] [QoL] Allow console in singleplayer again.
Jan 2 2024, 5:55 PM · Arma 3
kju-PvPscene edited Steps To Reproduce on T178141: [Bug] [QoL] Allow console in singleplayer again.
Jan 2 2024, 5:54 PM · Arma 3
kju-PvPscene updated the task description for T178141: [Bug] [QoL] Allow console in singleplayer again.
Jan 2 2024, 5:53 PM · Arma 3
kju-PvPscene created T178141: [Bug] [QoL] Allow console in singleplayer again.
Jan 2 2024, 7:21 AM · Arma 3
kju-PvPscene added a comment to T155531: [Feature Request] New scripting command for arrays: insert/insertAt.

can be closed

Jan 2 2024, 7:04 AM · Arma 3

Dec 28 2023

kju-PvPscene closed T153212: [BUG] One-man-tanks (hasDriver=-1) not working in multiplayer as Resolved.

works

Dec 28 2023, 3:20 PM · Arma 3
kju-PvPscene added a comment to T178048: Add "radioEmitted" event handler.

same as T161306 ?

Dec 28 2023, 2:14 PM · Arma 3
kju-PvPscene added a comment to T178048: Add "radioEmitted" event handler.

@PiepMGI did you try https://community.bistudio.com/wiki/Arma_3:_Mission_Event_Handlers#HandleChatMessage yet?

Dec 28 2023, 2:01 PM · Arma 3
kju-PvPscene added a comment to T178065: A debug/diag command to reset CfgMoves.

fairly sure reyhard mentioned it available in the internal exe - so "only" would need to be made available to dev/dig branches too

Dec 28 2023, 1:55 PM · Arma 3

Dec 22 2023

kju-PvPscene added a comment to T162061: [Request] Script command to override turret stabilization config.

It would be very useful also for dynamic difficulty adjustment - ie old WW2 tanks have no turret stabilization and thus its very hard for non tank experts

Dec 22 2023, 3:39 PM · Arma 3

Dec 14 2023

kju-PvPscene renamed T177864: Audio from video play continues even when tabbed out from Audio from video play continues even when tabbed out with -window startup parameter to Audio from video play continues even when tabbed out.
Dec 14 2023, 10:39 AM · Arma 3
kju-PvPscene created T177864: Audio from video play continues even when tabbed out.
Dec 14 2023, 9:44 AM · Arma 3
kju-PvPscene created T177863: Viewdistance parameter template does not update object viewdistance accordingly.
Dec 14 2023, 9:15 AM · Arma 3
kju-PvPscene created T177862: [Feature Request] Add a key combo to end loadingscreen - ie when its stuck due to a sqf error.
Dec 14 2023, 9:13 AM · Arma 3
kju-PvPscene updated the task description for T177861: Being unconscious makes (scripted) sounds to be played muffled even if the source of the sound is your own unit.
Dec 14 2023, 9:09 AM · Arma 3
kju-PvPscene created T177861: Being unconscious makes (scripted) sounds to be played muffled even if the source of the sound is your own unit.
Dec 14 2023, 9:08 AM · Arma 3

Dec 11 2023

kju-PvPscene added a comment to T177745: Group event handler combat modes returns wrong modes.

also there is behaviour and combat mode - two different things but the naming isnt used consistently: https://community.bistudio.com/wiki/behaviour
might be the wiki linking the wrong one from here: CombatModeChanged: https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#CombatModeChanged

Dec 11 2023, 10:57 AM · Arma 3
kju-PvPscene added a comment to T177745: Group event handler combat modes returns wrong modes.

did you check via sqf commands after a slight delay yet? it could be the EH triggers before the combat mode change happens

Dec 11 2023, 10:53 AM · Arma 3

Dec 8 2023

kju-PvPscene created T177737: [Feature Request] Port serverStartMission SQF command from ARGO .
Dec 8 2023, 5:18 PM · Arma 3

Dec 4 2023

kju-PvPscene closed T174294: SPE Enchanced Main Menu is not ergonomic on ultrawide screens as Resolved.
Dec 4 2023, 7:49 PM · Arma 3 Creator DLC - Spearhead 1944
kju-PvPscene added a comment to T177187: Medical system interferes with allowdamage false script .

@lala00 sorry or the belated response!

Dec 4 2023, 7:46 PM · Arma 3 Creator DLC - Spearhead 1944
kju-PvPscene edited Steps To Reproduce on T177187: Medical system interferes with allowdamage false script .
Dec 4 2023, 7:02 PM · Arma 3 Creator DLC - Spearhead 1944

Nov 26 2023

kju-PvPscene edited Steps To Reproduce on T177489: [Feature Request] Extend enableEngineArtillery from a global only setting to per vehicle/unit.
Nov 26 2023, 4:16 PM · Arma 3
kju-PvPscene created T177489: [Feature Request] Extend enableEngineArtillery from a global only setting to per vehicle/unit.
Nov 26 2023, 4:08 PM · Arma 3

Nov 10 2023

kju-PvPscene closed T174321: mac native and rosetta crash in setRenderPipelineState as Resolved.

@tsalaroth thanks for the follow-up

Nov 10 2023, 6:05 PM · Arma 3 Creator DLC - Spearhead 1944

Oct 24 2023

kju-PvPscene added a comment to T175465: Spearhead 1944 dlc.

@gtgt40 some progress update

Oct 24 2023, 2:36 PM · Arma 3 Creator DLC - Spearhead 1944
kju-PvPscene added a comment to T174321: mac native and rosetta crash in setRenderPipelineState .

@tsalaroth is this still true?

Oct 24 2023, 2:34 PM · Arma 3 Creator DLC - Spearhead 1944
kju-PvPscene added a comment to T176439: Arma 3 not working.

did you bring this up also in the Arma 3 discord yet?

Oct 24 2023, 2:33 PM · Arma 3

Oct 9 2023

kju-PvPscene added a comment to T175957: AI Team Members Cannot Be Injured.

@chrisg507 in cadet mode there is friendly fire protection (aka no damage)

Oct 9 2023, 5:28 PM · Arma 3 Creator DLC - Spearhead 1944

Sep 19 2023

kju-PvPscene added a comment to T175465: Spearhead 1944 dlc.

@gtgt40 sorry for the poor experience!

Sep 19 2023, 12:39 PM · Arma 3 Creator DLC - Spearhead 1944

Aug 19 2023

kju-PvPscene added a comment to T174564: Some AIS freeze in game (Multiplayer hosted LAN server, 1 player).

By default RFS/AI tweaks are not activate.

Aug 19 2023, 11:52 AM · Arma 3

Aug 15 2023

kju-PvPscene added a comment to T174294: SPE Enchanced Main Menu is not ergonomic on ultrawide screens.

@R3vo any good ideas how to address this?

Aug 15 2023, 2:55 PM · Arma 3 Creator DLC - Spearhead 1944
kju-PvPscene changed the status of T174294: SPE Enchanced Main Menu is not ergonomic on ultrawide screens from New to Acknowledged.
Aug 15 2023, 2:54 PM · Arma 3 Creator DLC - Spearhead 1944
kju-PvPscene added a comment to T174564: Some AIS freeze in game (Multiplayer hosted LAN server, 1 player).

@PiepMGI sorry only saw this report today - this is in custom mission, right?

Aug 15 2023, 2:53 PM · Arma 3
kju-PvPscene closed T174261: Test Report as Resolved.
Aug 15 2023, 2:52 PM · Arma 3 Creator DLC - Spearhead 1944

Jul 26 2023

kju-PvPscene created T174261: Test Report.
Jul 26 2023, 8:31 AM · Arma 3 Creator DLC - Spearhead 1944

Jul 25 2023

kju-PvPscene set the image for Arma 3 Creator DLC - Spearhead 1944 to F3059346: profile.
Jul 25 2023, 4:26 PM

Jul 3 2023

kju-PvPscene added a comment to T170290: [RPT Spam] Duplicate magazine XXX detected (id 2:10045858) in slots player and medium.

thanks!

Jul 3 2023, 7:19 PM · Arma 3
kju-PvPscene added a comment to T170615: [Feature Request] createVehicleLocal with newer "createVehicle array" syntax .

very nice - thank you 👍

Jul 3 2023, 7:19 PM · Arma 3
kju-PvPscene added a comment to T169079: Empty vehicles in user defined layers break AI behavior.

very nice - thank you 👍

Jul 3 2023, 7:19 PM · Arma 3, Restricted Project

Jul 1 2023

kju-PvPscene added a comment to T152608: Revive system doesn't recognize Global Mobilization / other modded medical items.

--------------------------------------------------------------------------------------------------*/
#define CAN_USE_MEDIKIT(unit) (unit getUnitTrait "Medic" && {'Medikit' in items unit})
#define CAN_USE_MEDIKIT2(unit,target) (unit getUnitTrait "Medic" && {('Medikit' in items unit || {(!isNull target && {'Medikit' in items target})})})
#define CAN_USE_FAK(unit) ('FirstAidKit' in items unit)
#define CAN_USE_FAK2(unit,target) ('FirstAidKit' in items unit || {(!isNull target && {'FirstAidKit' in items target})})

Jul 1 2023, 6:28 PM · Arma 3

May 18 2023

kju-PvPscene added a comment to T161899: surfaceType grassCover for Malden, Altis.

@reyhard would it be possible to share the correct computation and put it onto the BIKI please

May 18 2023, 9:20 AM · Arma 3

Apr 30 2023

kju-PvPscene added a comment to T169443: [BUG] hideObject[Global] at times keeps collision and pathfinding for AI - even locally (SP/hosted).

we figured this is probably due PX simulation keep running when a player is close

Apr 30 2023, 6:36 AM · Arma 3

Apr 29 2023

kju-PvPscene renamed T171981: [BUG] Garbage collector and respective SQF commands are bugged from [BUG] Garbage collector and respective SQF are FUBAR to [BUG] Garbage collector and respective SQF commands are bugged.
Apr 29 2023, 1:03 PM · Arma 3
kju-PvPscene edited Additional Information on T171981: [BUG] Garbage collector and respective SQF commands are bugged.
Apr 29 2023, 1:03 PM · Arma 3
kju-PvPscene updated the task description for T171981: [BUG] Garbage collector and respective SQF commands are bugged.
Apr 29 2023, 12:43 PM · Arma 3
kju-PvPscene created T171981: [BUG] Garbage collector and respective SQF commands are bugged.
Apr 29 2023, 12:42 PM · Arma 3

Apr 21 2023

kju-PvPscene created T171749: [BUG] Eden Open Mission Dialog freezes game and takes too long with modern SSD.
Apr 21 2023, 7:14 AM · Arma 3

Apr 17 2023

kju-PvPscene added a comment to T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.

Alright will test with this setup as this is how people defined CfgRemoteExec in config.cpps:

Apr 17 2023, 6:37 PM · Arma 3

Apr 16 2023

kju-PvPscene added a comment to T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.

Is that class server an undocumented feature?

Apr 16 2023, 10:34 AM · Arma 3
kju-PvPscene added a comment to T170074: [Bug] CfgRemoteExec functions section defined in a mission invalidates mod based CfgRemoteExec function definitions.
  1. this is not yet in 2.12, correct?
Apr 16 2023, 7:57 AM · Arma 3

Apr 15 2023

kju-PvPscene created T171599: [Feature Request] Add scripting command vehicleRole.
Apr 15 2023, 10:42 AM · Arma 3

Apr 11 2023

kju-PvPscene added a comment to T171222: [Bug] hasDriver=-1 vehicles wont show up in Zeus despite setting scope=2 and scopeCurator=2.

can be closed - seems to be a BI Zeus scenario specific problem. works fine in "normal" Zeus setups

Apr 11 2023, 2:12 PM · Arma 3

Mar 31 2023

kju-PvPscene added a comment to T171272: preloadTexture command.

Would this also help with textures used by UI, particles or even game assets?

Mar 31 2023, 8:19 AM · Arma 3

Mar 27 2023

kju-PvPscene created T171222: [Bug] hasDriver=-1 vehicles wont show up in Zeus despite setting scope=2 and scopeCurator=2.
Mar 27 2023, 10:45 PM · Arma 3
kju-PvPscene added a comment to T171125: [BUG] Unknown enum value spammed in rpt for waypoints.

awesome - much appreciated!

Mar 27 2023, 5:31 PM · Arma 3
kju-PvPscene added a comment to T171125: [BUG] Unknown enum value spammed in rpt for waypoints.

So Eden changed the type names, but the ENUM wasnt updated accordingly? That said changing such ENUM should be quite risky..

Mar 27 2023, 2:02 PM · Arma 3

Mar 24 2023

kju-PvPscene added a comment to T170618: [Feature Request] Allow playSoundUI to be stopped.

@Killzone_Kid all at 100%

Mar 24 2023, 7:56 PM · Arma 3

Mar 23 2023

kju-PvPscene created T171125: [BUG] Unknown enum value spammed in rpt for waypoints.
Mar 23 2023, 12:10 PM · Arma 3

Mar 22 2023

kju-PvPscene added a comment to T170618: [Feature Request] Allow playSoundUI to be stopped.

@Killzone_Kid The XXX cfgSounds definition shown above as part of the mission desc.ext.

Mar 22 2023, 5:41 PM · Arma 3
kju-PvPscene added a comment to T170618: [Feature Request] Allow playSoundUI to be stopped.

in briefing phase (time < 1) (via init.sqf)

Mar 22 2023, 12:32 PM · Arma 3

Mar 21 2023

kju-PvPscene updated subscribers of T170618: [Feature Request] Allow playSoundUI to be stopped.

@Killzone_Kid sorry for the late reply!

Mar 21 2023, 9:19 PM · Arma 3

Mar 14 2023

kju-PvPscene added a comment to T170976: [Request] description.ext overrides for difficulty settings.

Would be via sqf command not be more flexible?

Mar 14 2023, 10:57 AM · Arma 3