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kju-PvPscene
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User Details

User Since
Mar 10 2013, 6:04 AM (584 w, 2 d)

Recent Activity

Yesterday

kju-PvPscene created T181322: [Bug] createSimpleObject seems to attempt to use className first even if a shapeName (model path) is provided - this leads to an warning in rpt.
Mon, May 20, 8:27 AM · Arma 3

Fri, May 17

kju-PvPscene updated subscribers of T180870: [Feature] Game/Mission difficulty setting for modelSides[] functionality.

for reference https://community.bistudio.com/wiki/setMissionOptions

Fri, May 17, 11:46 AM · Arma 3
kju-PvPscene added a comment to T181219: Can't change local multiplayer view distance.

in MP the server or mission can force the viewdistance - so depends on the mission/game mode (or server side mods)

Fri, May 17, 11:45 AM · Arma 3

Tue, May 14

kju-PvPscene added a comment to T178384: [Feature Request] WeaponChanged and MagazineChanged eventhandler.

The EH itself should not trigger frequently - in regards to performance.

Tue, May 14, 5:57 PM · Arma 3

Wed, May 8

kju-PvPscene edited Additional Information on T181003: [Feature Request] Extend sendSimpleCommand with parameter to make AI without delay.
Wed, May 8, 6:50 PM · Arma 3
kju-PvPscene edited Additional Information on T181003: [Feature Request] Extend sendSimpleCommand with parameter to make AI without delay.
Wed, May 8, 6:50 PM · Arma 3
kju-PvPscene created T181003: [Feature Request] Extend sendSimpleCommand with parameter to make AI without delay.
Wed, May 8, 6:45 PM · Arma 3
kju-PvPscene updated the task description for T181002: [Bug] Saving in Eden causes inconsistent mission.sqm.
Wed, May 8, 6:41 PM · Arma 3
kju-PvPscene created T181002: [Bug] Saving in Eden causes inconsistent mission.sqm.
Wed, May 8, 6:39 PM · Arma 3

Mon, May 6

kju-PvPscene closed T180440: [Bug] inRangeOfArtillery SQF command does not support pylon based weapons/magazines as Resolved.

false report - after extensive debugging turns out was likely viewdistance related

Mon, May 6, 8:22 PM · Arma 3

Fri, May 3

kju-PvPscene added a comment to T180137: [Feature Request] "Semi-realistic" in-game VON features.

You can already see in your chat display bottom left, who is transmitting right?

Fri, May 3, 5:03 PM · Arma 3
kju-PvPscene added a comment to T180298: [Feature Request] Add eventhandler for issuing squad commands.

@dedmen thanks a lot for looking into it and sorry for the belated response!

Fri, May 3, 5:02 PM · Arma 3
kju-PvPscene added a comment to T180870: [Feature] Game/Mission difficulty setting for modelSides[] functionality.

difficulty setting seems very unlikely to happen. a scripting command may be more possible

Fri, May 3, 3:10 PM · Arma 3

Sun, Apr 28

kju-PvPscene added a comment to T180208: [Feature Request] New Startup Parameter - "-keys=path/to/folder".

not disagreeing. would be handy.
t the same time with very limited dev resources, its a matter of priority, complexity and benefits

Sun, Apr 28, 5:00 PM · Arma 3

Sat, Apr 27

kju-PvPscene added a comment to T180208: [Feature Request] New Startup Parameter - "-keys=path/to/folder".

cant you just symlink/junction all folders but keys into a second "server folder" - would leave only to duplicate the exe and a few dlls in the root dir

Sat, Apr 27, 10:05 AM · Arma 3

Thu, Apr 25

kju-PvPscene added a comment to T180440: [Bug] inRangeOfArtillery SQF command does not support pylon based weapons/magazines.

@dedmen either Spearhead 1944 or RHS AFRF (Grad rocket artillery have it if that's easier as smaller) fine?

Thu, Apr 25, 4:31 PM · Arma 3
kju-PvPscene added a comment to T180717: [Request] add option for user to enter a password with connectToServer.

You can do via:

connectToServer [_ip,_port - 1,_password];

Thu, Apr 25, 10:43 AM · Arma 3

Apr 19 2024

kju-PvPscene added a comment to T180137: [Feature Request] "Semi-realistic" in-game VON features.

The radio protocol has parts of that - however the effort and complexity to make that part of the VON system is likely not low.

Apr 19 2024, 12:28 PM · Arma 3

Apr 17 2024

kju-PvPscene added a comment to T180544: getUnitMovesInfo command is broken.

@thehungryhippo are you on stable (2.16) or dev/perf branch?

Apr 17 2024, 6:23 PM · Arma 3
kju-PvPscene updated subscribers of T180455: [Feature Request] server.cfg Config Entry for BattlEye Query Timeout.

@Dwarden is it possible?

Apr 17 2024, 6:23 PM · Arma 3
kju-PvPscene added a comment to T180465: Game Crashed every Time.

which DLCs? did you try to narrow it down by adding one by one yet?

Apr 17 2024, 6:19 PM · Arma 3

Apr 10 2024

kju-PvPscene added a comment to T180412: Weapon's bipods sounds are no audible for other players.

that sound seems local only - no idea if intentional or by design. should be easy to fix

Apr 10 2024, 8:06 PM · Arma 3
kju-PvPscene added a comment to T178500: Most human sounds not audible for other players.

it seems most infantry sounds are local only - no idea if intentional or by design. should be easy to fix

Apr 10 2024, 8:05 PM · Arma 3
kju-PvPscene added a comment to T178099: «soundFly» parameter in CfgAmmo does not take into account the speed of sound.

this was fixed, right?

Apr 10 2024, 8:02 PM · Arma 3
kju-PvPscene created T180440: [Bug] inRangeOfArtillery SQF command does not support pylon based weapons/magazines.
Apr 10 2024, 8:02 PM · Arma 3

Apr 7 2024

kju-PvPscene added a comment to T180375: AI Detect when a friendly vehicle was destroyed no matter distance if was destroyed within VIEW distance.

The whole knowsAbout-reveal system is a bit of a mess unfortunately.

Apr 7 2024, 10:46 AM · Arma 3

Apr 2 2024

kju-PvPscene updated the task description for T180298: [Feature Request] Add eventhandler for issuing squad commands.
Apr 2 2024, 8:15 AM · Arma 3
kju-PvPscene created T180298: [Feature Request] Add eventhandler for issuing squad commands.
Apr 2 2024, 8:15 AM · Arma 3

Mar 29 2024

kju-PvPscene added a comment to T180211: [Feature Request] command - getVariable [name, defaultValue, setDefault, (public?)].

same as T170228 pretty much

Mar 29 2024, 8:08 AM · Arma 3
kju-PvPscene added a comment to T180211: [Feature Request] command - getVariable [name, defaultValue, setDefault, (public?)].
Mar 29 2024, 8:05 AM · Arma 3

Mar 25 2024

kju-PvPscene added a comment to T178736: Game crash/exit while loading "Addon Options" profile results in deletion of all data in vars.Arma3Profile and Arma3Profile.
Mar 25 2024, 7:07 PM · Arma 3

Mar 24 2024

kju-PvPscene added a comment to T178736: Game crash/exit while loading "Addon Options" profile results in deletion of all data in vars.Arma3Profile and Arma3Profile.
Mar 24 2024, 7:43 AM · Arma 3

Mar 20 2024

kju-PvPscene added a comment to T179851: Addons/DLC refuse to load.

best to reach out on the arma discord in the A3 launcher channel

Mar 20 2024, 12:39 PM · Arma 3
kju-PvPscene added a comment to T178736: Game crash/exit while loading "Addon Options" profile results in deletion of all data in vars.Arma3Profile and Arma3Profile.
Mar 20 2024, 12:36 PM · Arma 3

Feb 14 2024

kju-PvPscene closed T178141: [Bug] [QoL] Allow console in singleplayer again as Resolved.

works 👏

Feb 14 2024, 8:30 PM · Arma 3

Feb 12 2024

kju-PvPscene added a comment to T178693: [Feature Request] Add SQF command ignoreTarget .

very much appeciated!

Feb 12 2024, 6:45 PM · Arma 3

Feb 10 2024

kju-PvPscene closed T170618: [Feature Request] Allow playSoundUI to be stopped as Resolved.
Feb 10 2024, 9:29 PM · Arma 3
kju-PvPscene closed T171125: [BUG] Unknown enum value spammed in rpt for waypoints as Resolved.
Feb 10 2024, 9:28 PM · Arma 3
kju-PvPscene closed T171222: [Bug] hasDriver=-1 vehicles wont show up in Zeus despite setting scope=2 and scopeCurator=2 as Resolved.
Feb 10 2024, 9:28 PM · Arma 3
kju-PvPscene added a comment to T171981: [BUG] Garbage collector and respective SQF commands are bugged.

Feb 10 2024, 8:56 PM · Arma 3
kju-PvPscene edited Steps To Reproduce on T171981: [BUG] Garbage collector and respective SQF commands are bugged.
Feb 10 2024, 7:21 PM · Arma 3

Feb 8 2024

kju-PvPscene closed T157094: [Game crash] While tabbing back into window mode - Exception code: C0000005 ACCESS_VIOLATION at 58C6B964 as Resolved.
Feb 8 2024, 2:52 PM · Arma 3
kju-PvPscene closed T156243: [Feature Request] Add ability to force outside color when using infinite terrain as Resolved.
Feb 8 2024, 2:52 PM · Arma 3
kju-PvPscene closed T161515: [Feature request] Eventhandler to fire if knowsAbout value changes as Resolved.
Feb 8 2024, 2:50 PM · Arma 3
kju-PvPscene closed T167315: [Feature Request] Expand SoundPlayed EH SQF command to return the sound reference [or to have a parameter to modify the volume] as Resolved.
Feb 8 2024, 2:43 PM · Arma 3
kju-PvPscene closed T163573: [Arma 3 Launcher] Missing unlisted for visibility of workshop uploads. as Resolved.
Feb 8 2024, 2:37 PM · Arma 3

Jan 28 2024

kju-PvPscene added a comment to T178591: TargetAcquired event handler.

AFAIK forgetTarget is only temporary - aka when the enemy is still within view/distance/can be noticed again, the enemy will become known again

Jan 28 2024, 9:14 PM · Arma 3

Jan 26 2024

kju-PvPscene created T178693: [Feature Request] Add SQF command ignoreTarget .
Jan 26 2024, 5:47 PM · Arma 3

Jan 25 2024

kju-PvPscene added a comment to T178527: [Logging] Expose to public dev branch and expand model verification logging.

@dedmen Thank you for checking!

Jan 25 2024, 2:10 PM · Arma 3

Jan 22 2024

kju-PvPscene added a comment to T177864: Audio from video play continues even when tabbed out.

thanks

Jan 22 2024, 7:42 AM · Arma 3

Jan 20 2024

kju-PvPscene added a comment to T177864: Audio from video play continues even when tabbed out.

@BIS_fnc_KK so basically in other words the audio of the video play cannot be influenced?

Jan 20 2024, 9:58 AM · Arma 3

Jan 19 2024

kju-PvPscene added a comment to T177864: Audio from video play continues even when tabbed out.

@BIS_fnc_KK as written it happens for both -noPause used or not used

Jan 19 2024, 9:38 PM · Arma 3
kju-PvPscene created T178527: [Logging] Expose to public dev branch and expand model verification logging.
Jan 19 2024, 2:19 PM · Arma 3

Jan 18 2024

kju-PvPscene created T178492: [Optimization] Extend unit collection sqf commands with more filters for less fps footprint.
Jan 18 2024, 9:35 AM · Arma 3
kju-PvPscene renamed T178337: [Optimization] Extend nearEntities to take trigger or marker as parameter for less fps footprint from [Optimization Extend nearEntities to take trigger or marker as parameter for less fps footprint to [Optimization] Extend nearEntities to take trigger or marker as parameter for less fps footprint.
Jan 18 2024, 9:09 AM · Arma 3
kju-PvPscene added a comment to T178384: [Feature Request] WeaponChanged and MagazineChanged eventhandler.

@dedmen the link is to this ticket itself?

Jan 18 2024, 8:51 AM · Arma 3

Jan 16 2024

kju-PvPscene added a comment to T177862: [Feature Request] Add a key combo to end loadingscreen - ie when its stuck due to a sqf error.

@dedmen internal has LWIN+R ALT+V to end it - maybe its easy enough to expose.

Jan 16 2024, 6:46 PM · Arma 3
kju-PvPscene added a comment to T178338: [Logging] Add more context info to "Cycle as first waypoint has no sense" rpt warning.

Good point that scripted WP removal could also lead to that. Atm its quite hard to debug as mention - WaypointCompleted group eventhandler would make this also easier: #T178427

Jan 16 2024, 5:07 PM · Arma 3
kju-PvPscene created T178427: [Feature Request] WaypointCompleted group eventhandler.
Jan 16 2024, 5:05 PM · Arma 3
kju-PvPscene added a comment to T178065: A debug/diag command to reset CfgMoves.

thanks a lot!

Jan 16 2024, 4:54 PM · Arma 3

Jan 14 2024

kju-PvPscene created T178384: [Feature Request] WeaponChanged and MagazineChanged eventhandler.
Jan 14 2024, 10:37 AM · Arma 3

Jan 11 2024

kju-PvPscene created T178338: [Logging] Add more context info to "Cycle as first waypoint has no sense" rpt warning.
Jan 11 2024, 10:27 AM · Arma 3
kju-PvPscene updated the task description for T178337: [Optimization] Extend nearEntities to take trigger or marker as parameter for less fps footprint.
Jan 11 2024, 10:25 AM · Arma 3
kju-PvPscene created T178337: [Optimization] Extend nearEntities to take trigger or marker as parameter for less fps footprint.
Jan 11 2024, 10:24 AM · Arma 3
kju-PvPscene added a comment to T178335: [Optimization] Make also nearEntities and nearTargets multithreaded for less fps footprint.

[AF] veteran29

I recall he was doing it for some command depending on input/element size too, so should be doable for inAreaArray too.

Jan 11 2024, 10:20 AM · Arma 3
kju-PvPscene renamed T178335: [Optimization] Make also nearEntities and nearTargets multithreaded for less fps footprint from [Optimization] Make also nearEntities and nearTargets multithreaded for less fps footprin to [Optimization] Make also nearEntities and nearTargets multithreaded for less fps footprint.
Jan 11 2024, 10:19 AM · Arma 3
kju-PvPscene created T178335: [Optimization] Make also nearEntities and nearTargets multithreaded for less fps footprint.
Jan 11 2024, 10:19 AM · Arma 3

Jan 7 2024

kju-PvPscene added a comment to T178202: canAddXXXX commands don't actually do what they claim.

Note that this about the maxSoldierLoad limit (see https://community.bistudio.com/wiki/Arma_3:_Stamina#Functionality)

Jan 7 2024, 9:33 AM · Arma 3
kju-PvPscene added a comment to T178202: canAddXXXX commands don't actually do what they claim.

Related: T127184

Jan 7 2024, 9:05 AM · Arma 3
kju-PvPscene added a comment to T127184: canAdd command not working as intended.

confirmed

Jan 7 2024, 9:05 AM · Arma 3

Jan 2 2024

kju-PvPscene edited Steps To Reproduce on T178141: [Bug] [QoL] Allow console in singleplayer again.
Jan 2 2024, 5:56 PM · Arma 3
kju-PvPscene edited Steps To Reproduce on T178141: [Bug] [QoL] Allow console in singleplayer again.
Jan 2 2024, 5:55 PM · Arma 3
kju-PvPscene edited Steps To Reproduce on T178141: [Bug] [QoL] Allow console in singleplayer again.
Jan 2 2024, 5:54 PM · Arma 3
kju-PvPscene updated the task description for T178141: [Bug] [QoL] Allow console in singleplayer again.
Jan 2 2024, 5:53 PM · Arma 3
kju-PvPscene created T178141: [Bug] [QoL] Allow console in singleplayer again.
Jan 2 2024, 7:21 AM · Arma 3
kju-PvPscene added a comment to T155531: [Feature Request] New scripting command for arrays: insert/insertAt.

can be closed

Jan 2 2024, 7:04 AM · Arma 3

Dec 28 2023

kju-PvPscene closed T153212: [BUG] One-man-tanks (hasDriver=-1) not working in multiplayer as Resolved.

works

Dec 28 2023, 3:20 PM · Arma 3
kju-PvPscene added a comment to T178048: Add "radioEmitted" event handler.

same as T161306 ?

Dec 28 2023, 2:14 PM · Arma 3
kju-PvPscene added a comment to T178048: Add "radioEmitted" event handler.

@PiepMGI did you try https://community.bistudio.com/wiki/Arma_3:_Mission_Event_Handlers#HandleChatMessage yet?

Dec 28 2023, 2:01 PM · Arma 3
kju-PvPscene added a comment to T178065: A debug/diag command to reset CfgMoves.

fairly sure reyhard mentioned it available in the internal exe - so "only" would need to be made available to dev/dig branches too

Dec 28 2023, 1:55 PM · Arma 3

Dec 22 2023

kju-PvPscene added a comment to T162061: [Request] Script command to override turret stabilization config.

It would be very useful also for dynamic difficulty adjustment - ie old WW2 tanks have no turret stabilization and thus its very hard for non tank experts

Dec 22 2023, 3:39 PM · Arma 3

Dec 14 2023

kju-PvPscene renamed T177864: Audio from video play continues even when tabbed out from Audio from video play continues even when tabbed out with -window startup parameter to Audio from video play continues even when tabbed out.
Dec 14 2023, 10:39 AM · Arma 3
kju-PvPscene created T177864: Audio from video play continues even when tabbed out.
Dec 14 2023, 9:44 AM · Arma 3
kju-PvPscene created T177863: Viewdistance parameter template does not update object viewdistance accordingly.
Dec 14 2023, 9:15 AM · Arma 3
kju-PvPscene created T177862: [Feature Request] Add a key combo to end loadingscreen - ie when its stuck due to a sqf error.
Dec 14 2023, 9:13 AM · Arma 3
kju-PvPscene updated the task description for T177861: Being unconscious makes (scripted) sounds to be played muffled even if the source of the sound is your own unit.
Dec 14 2023, 9:09 AM · Arma 3
kju-PvPscene created T177861: Being unconscious makes (scripted) sounds to be played muffled even if the source of the sound is your own unit.
Dec 14 2023, 9:08 AM · Arma 3

Dec 11 2023

kju-PvPscene added a comment to T177745: Group event handler combat modes returns wrong modes.

also there is behaviour and combat mode - two different things but the naming isnt used consistently: https://community.bistudio.com/wiki/behaviour
might be the wiki linking the wrong one from here: CombatModeChanged: https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#CombatModeChanged

Dec 11 2023, 10:57 AM · Arma 3
kju-PvPscene added a comment to T177745: Group event handler combat modes returns wrong modes.

did you check via sqf commands after a slight delay yet? it could be the EH triggers before the combat mode change happens

Dec 11 2023, 10:53 AM · Arma 3

Dec 8 2023

kju-PvPscene created T177737: [Feature Request] Port serverStartMission SQF command from ARGO .
Dec 8 2023, 5:18 PM · Arma 3

Dec 4 2023

kju-PvPscene closed T174294: SPE Enchanced Main Menu is not ergonomic on ultrawide screens as Resolved.
Dec 4 2023, 7:49 PM · Arma 3 Creator DLC - Spearhead 1944
kju-PvPscene added a comment to T177187: Medical system interferes with allowdamage false script .

@lala00 sorry or the belated response!

Dec 4 2023, 7:46 PM · Arma 3 Creator DLC - Spearhead 1944
kju-PvPscene edited Steps To Reproduce on T177187: Medical system interferes with allowdamage false script .
Dec 4 2023, 7:02 PM · Arma 3 Creator DLC - Spearhead 1944

Nov 26 2023

kju-PvPscene edited Steps To Reproduce on T177489: [Feature Request] Extend enableEngineArtillery from a global only setting to per vehicle/unit.
Nov 26 2023, 4:16 PM · Arma 3
kju-PvPscene created T177489: [Feature Request] Extend enableEngineArtillery from a global only setting to per vehicle/unit.
Nov 26 2023, 4:08 PM · Arma 3

Nov 10 2023

kju-PvPscene closed T174321: mac native and rosetta crash in setRenderPipelineState as Resolved.

@tsalaroth thanks for the follow-up

Nov 10 2023, 6:05 PM · Arma 3 Creator DLC - Spearhead 1944

Oct 24 2023

kju-PvPscene added a comment to T175465: Spearhead 1944 dlc.

@gtgt40 some progress update

Oct 24 2023, 2:36 PM · Arma 3 Creator DLC - Spearhead 1944
kju-PvPscene added a comment to T174321: mac native and rosetta crash in setRenderPipelineState .

@tsalaroth is this still true?

Oct 24 2023, 2:34 PM · Arma 3 Creator DLC - Spearhead 1944
kju-PvPscene added a comment to T176439: Arma 3 not working.

did you bring this up also in the Arma 3 discord yet?

Oct 24 2023, 2:33 PM · Arma 3

Oct 9 2023

kju-PvPscene added a comment to T175957: AI Team Members Cannot Be Injured.

@chrisg507 in cadet mode there is friendly fire protection (aka no damage)

Oct 9 2023, 5:28 PM · Arma 3 Creator DLC - Spearhead 1944