Ref:
- Script commands allMissionObjects/nearestObjects/nearObjects/nearSupplies/nearRoads/nearestTerrainObjects are multithreaded
in 2.14.150962
https://discord.com/channels/105462288051380224/105466848958513152/1148604898573832352
Ref:
- Script commands allMissionObjects/nearestObjects/nearObjects/nearSupplies/nearRoads/nearestTerrainObjects are multithreaded
in 2.14.150962
https://discord.com/channels/105462288051380224/105466848958513152/1148604898573832352
[AF] veteran29
I recall he was doing it for some command depending on input/element size too, so should be doable for inAreaArray too.