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Thu, Dec 19

kju-PvPscene closed T177862: [Feature Request] Add a key combo to end loadingscreen - ie when its stuck due to a sqf error as Resolved.

works well. thanks again!

Thu, Dec 19, 6:40 PM · Arma 3

Thu, Dec 12

kju-PvPscene added a comment to T186567: [Bug] -debug logs the context even if the sqf error is not shown due to being filter be the engine.

The sqf error is not duplicated, but summarized with the "x repetitions" - the context message is duplicated.

Thu, Dec 12, 5:56 PM · Arma 3
kju-PvPscene closed T186775: [Feature request] Add #monitorHC admin chat command - akin to `#monitorDS 1` (if low effort) as Resolved.

ok nvm. too much effort to be worth it. thanks for checking!

Thu, Dec 12, 5:25 PM · Arma 3

Mon, Dec 2

kju-PvPscene added a comment to T186124: [Feature Request] Expand diag_captureSlowFrame with excludeScopes parameter.

was deemed not feasible sadly

Mon, Dec 2, 6:24 PM · Arma 3
kju-PvPscene added a comment to T186470: [Bug] Frame capturing of "total" scope on the server is bugged as there is a second scope named "total" next to the main frame.

still true :/

Mon, Dec 2, 6:21 PM · Arma 3
kju-PvPscene closed T186774: [Bug] frame capture to file doesnt work on HC as Resolved.

works now. HC has cLoop as sub of total (vs sLoop for DS and neither for client)

Mon, Dec 2, 6:21 PM · Arma 3

Tue, Nov 26

kju-PvPscene renamed T186775: [Feature request] Add #monitorHC admin chat command - akin to `#monitorDS 1` (if low effort) from [Feature request] Add #monitorHC chat command - akin to `#monitorDS 1` (if low effort) to [Feature request] Add #monitorHC admin chat command - akin to `#monitorDS 1` (if low effort).
Tue, Nov 26, 9:46 AM · Arma 3
kju-PvPscene created T186775: [Feature request] Add #monitorHC admin chat command - akin to `#monitorDS 1` (if low effort).
Tue, Nov 26, 9:45 AM · Arma 3
kju-PvPscene created T186774: [Bug] frame capture to file doesnt work on HC.
Tue, Nov 26, 9:42 AM · Arma 3

Sun, Nov 24

kju-PvPscene closed T186323: Plataforma Para Invertir En Pemex-{PROMOCIÓN ESPECIAL PARA 2024}-Tu guía para invertir con Se Puede Invertir En Pemex: ¡Empieza a operar hoy mismo! as Resolved.
Sun, Nov 24, 7:56 AM · Arma 3 Creator DLC - Spearhead 1944

Nov 21 2024

kju-PvPscene added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.
Ref to nonnetwork object 1596671: <no shape> #particlesource
 ➥ Context:     [] L5 (/x/cba/addons/common/XEH_postInit.sqf)
    [] L56 (x\cba\addons\common\init_perFrameHandler.sqf)
    [] L51 (x\cba\addons\common\init_perFrameHandler.sqf)
    [] L44 (fnc_simpleOpenBolt.sqf)
Nov 21 2024, 6:02 PM · Arma 3
kju-PvPscene added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.
Ref to nonnetwork object <No group>:0 (Curve_F)
 ➥ Context:     [] L53 (\A3\Functions_F\Animation\Timeline\fn_timeline_play.sqf)
    [] L51 (\A3\Functions_F\Animation\Timeline\fn_timeline_play.sqf)
    [] L148 (\A3\Functions_F\Animation\Timeline\fn_timeline_tick.sqf)
    [] L150 (\A3\Functions_F\Animation\Timeline\fn_timeline_tick.sqf)
    [] L28 (\A3\Functions_F\Animation\Timeline\fn_timeline_finish.sqf)
    [] L30 (\A3\Functions_F\Animation\Timeline\fn_timeline_finish.sqf)
    [] L59 (\A3\Functions_F\Misc\fn_callScriptedEventHandler.sqf)
    [] L49 (\A3\Functions_F\Misc\fn_callScriptedEventHandler.sqf)
    [] L51 (\A3\Functions_F\Misc\fn_callScriptedEventHandler.sqf)
    [] L54 (\A3\Functions_F\Misc\fn_callScriptedEventHandler.sqf)
    [] L140 (WW2\SPE_Missions_p\UtilityFunctions_f\map\fn_moveMarker_local.sqf)
    [] L87 (WW2\SPE_Missions_p\UtilityFunctions_f\map\fn_moveMarker_local.sqf)
Nov 21 2024, 6:01 PM · Arma 3
kju-PvPscene added a comment to T186554: Update 2.18 broke "Set Mode" and "Set AI Mode" modules in the editor (+ repro mission).

input validation is more strict now. would need some != "" checks now

Nov 21 2024, 5:59 PM · Arma 3

Nov 20 2024

kju-PvPscene renamed T186601: [QoL] Change dark blue to other color in the diag capture UI to be the text be readable from [QoL] Change dark blue to other color in capture frame UI to be the text be readable to [QoL] Change dark blue to other color in the diag capture UI to be the text be readable.
Nov 20 2024, 8:12 AM · Arma 3
kju-PvPscene created T186601: [QoL] Change dark blue to other color in the diag capture UI to be the text be readable.
Nov 20 2024, 8:11 AM · Arma 3

Nov 19 2024

kju-PvPscene created T186567: [Bug] -debug logs the context even if the sqf error is not shown due to being filter be the engine.
Nov 19 2024, 12:21 PM · Arma 3
kju-PvPscene created T186558: [Bug] \A3\Functions_F\GUI\fn_liveFeedTerminate.sqf - Error Undefined behavior: waitUntil returned nil. True or false expected..
Nov 19 2024, 8:33 AM · Arma 3

Nov 18 2024

kju-PvPscene added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.

types from last week

Nov 18 2024, 5:36 PM · Arma 3
kju-PvPscene added a comment to T169217: Increased Map Detail When Zoomed Out.

agreed. especially for large terrains is seriously hampers the ability to navigate or plan as you have to zoom in a lot.

Nov 18 2024, 10:19 AM · Arma 3

Nov 16 2024

kju-PvPscene added a comment to T186470: [Bug] Frame capturing of "total" scope on the server is bugged as there is a second scope named "total" next to the main frame.
Nov 16 2024, 4:28 PM · Arma 3
kju-PvPscene edited Steps To Reproduce on T186470: [Bug] Frame capturing of "total" scope on the server is bugged as there is a second scope named "total" next to the main frame.
Nov 16 2024, 4:22 PM · Arma 3
kju-PvPscene created T186470: [Bug] Frame capturing of "total" scope on the server is bugged as there is a second scope named "total" next to the main frame.
Nov 16 2024, 4:11 PM · Arma 3

Nov 15 2024

kju-PvPscene added a comment to T186319: [Feature request] Usability improvements for jipqueue log/display.

logEntities has class name and position (but no vehVarName either)

Nov 15 2024, 8:32 PM · Arma 3
kju-PvPscene added a comment to T186319: [Feature request] Usability improvements for jipqueue log/display.

above is the output currently generated. some you can pinpoint, a few have class name, most only displayName or something obscure like "Turret"

Nov 15 2024, 6:37 PM · Arma 3
kju-PvPscene added a comment to T186159: [Feature request] Add "capture" cheat command to open "diag capture" dialog - without triggering a frame capture.

you generate captures on the server and want to view them (but also do file capturing on the client - as said using #frame/#sframe resets diag_captureSlowFrame with continuousCounter

Nov 15 2024, 6:35 PM · Arma 3
kju-PvPscene added a comment to T186157: [Features request] Chat response if faulty input was provided for #captureSlowFrame.

faulty parameters (type or number) for #captureSlowFrame

Nov 15 2024, 6:34 PM · Arma 3
kju-PvPscene renamed T186157: [Features request] Chat response if faulty input was provided for #captureSlowFrame from [Features request] Chat response if faulty input was provided for #captureFrame/captureSlowFrame to [Features request] Chat response if faulty input was provided for #captureSlowFrame.
Nov 15 2024, 6:33 PM · Arma 3

Nov 11 2024

kju-PvPscene added a comment to T186235: createVehicle first time cause massiv performance.

How does createVehicle work?

Nov 11 2024, 4:36 PM · Arma 3
kju-PvPscene created T186319: [Feature request] Usability improvements for jipqueue log/display.
Nov 11 2024, 9:30 AM · Arma 3

Nov 10 2024

kju-PvPscene added a comment to T185482: arma3_x64.exe crashes with STATUS_ILLEGAL_INSTRUCTION when loading the main menu after 2.18 update.

You may want to ask on the arma discord as reminder if your update was missed

Nov 10 2024, 6:47 PM · Arma 3
kju-PvPscene added a comment to T186235: createVehicle first time cause massiv performance.

most likely nothing can be done here - creating a new entity is complex (loading the model and texture data, allocating memory (RAM+VRAM), initializing the simulation, loading sounds, etc)

Nov 10 2024, 6:40 PM · Arma 3

Nov 5 2024

kju-PvPscene created T186160: [Feature request] Add an option to make server side frame captures open the "diag capture" dialog on the client automatically showing the data.
Nov 5 2024, 7:41 AM · Arma 3
kju-PvPscene created T186159: [Feature request] Add "capture" cheat command to open "diag capture" dialog - without triggering a frame capture.
Nov 5 2024, 7:32 AM · Arma 3
kju-PvPscene created T186158: [Feature request] Confirmation when captureSlowFrame got successfully triggered (admin chat, server console/rpt).
Nov 5 2024, 7:28 AM · Arma 3
kju-PvPscene created T186157: [Features request] Chat response if faulty input was provided for #captureSlowFrame.
Nov 5 2024, 7:27 AM · Arma 3
kju-PvPscene created T186156: [Feature request] Expand logging commands with runtime context .
Nov 5 2024, 7:23 AM · Arma 3

Nov 4 2024

kju-PvPscene created T186124: [Feature Request] Expand diag_captureSlowFrame with excludeScopes parameter.
Nov 4 2024, 12:19 PM · Arma 3
kju-PvPscene renamed T186123: [Feature Request] "Copy All" + ALT key in profiling capture UI should export trace to file from [Feature Request] "Copy All" + ALT key should export trace to file to [Feature Request] "Copy All" + ALT key in profiling capture UI should export trace to file.
Nov 4 2024, 12:14 PM · Arma 3
kju-PvPscene created T186123: [Feature Request] "Copy All" + ALT key in profiling capture UI should export trace to file.
Nov 4 2024, 12:13 PM · Arma 3
kju-PvPscene closed T153161: [Feature Request] New scripting command: assignedVehiclePositions as Resolved.
Nov 4 2024, 10:28 AM · Arma 3

Oct 29 2024

kju-PvPscene updated subscribers of T185911: Utilities - Jukebox - Script Error.

@Killzone_Kid

Oct 29 2024, 11:44 AM · Arma 3

Oct 28 2024

kju-PvPscene added a comment to T65499: RPT spam SubSkeleton index was not initialized properly.

related T147528 T149682

Oct 28 2024, 10:38 AM · Arma 3

Oct 25 2024

kju-PvPscene added subtasks for T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary: T157579: SQF command doSuppressiveFire causes server RPT spam, T67570: Rpt gets spammed by Ref to nonnetwork object DDD: ANIMAL.p3d in MP, T74154: Ref to nonnetwork object ********# NOID ia_soldier_0*.p3d, T171682: "Ref to nonnetwork object" error when shooting ED-1D's disruptor shotgun, T178229: "addCuratorEditableObjects" spams RPT with "Ref to nonnetwork object" for objects without netId, T184118: Hide 'Ref to nonnetwork object 732634: <no shape>' for local entities upon deleteVehicle use, T116919: Urgent Engine error in MP.
Oct 25 2024, 10:47 AM · Arma 3
kju-PvPscene added a parent task for T67570: Rpt gets spammed by Ref to nonnetwork object DDD: ANIMAL.p3d in MP: T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.
Oct 25 2024, 10:47 AM · Arma 3
kju-PvPscene added a parent task for T74154: Ref to nonnetwork object ********# NOID ia_soldier_0*.p3d: T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.
Oct 25 2024, 10:47 AM · Arma 3
kju-PvPscene added a parent task for T116919: Urgent Engine error in MP: T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.
Oct 25 2024, 10:47 AM · Arma 3
kju-PvPscene added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.

Sa-Matra — 08/03/2024 3:51 PM

20:50:52 Ref to nonnetwork object 1780898: <no shape>
1000s of these lines on client
Wish it also showed a class name so its easier to see what it is
https://feedback.bistudio.com/T171682
Maybe this?

Oct 25 2024, 10:43 AM · Arma 3
kju-PvPscene added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.

Icy — 08/11/2024 8:11 PM

Our .rpt file is generating tens of GB's of files full of this error:

18:21:16 Ref to nonnetwork object 2a5a75b7580# 1781137: cncbarriermedium4_f.p3d
18:21:16 Ref to nonnetwork object 2a5a5a29600# 1780692: hbarrier_5_f.p3d
18:21:16 Ref to nonnetwork object 2a5a5a28b80# 1780693: hbarrier_5_f.p3d

Any idea what this issue might be?
all full of .p3d files that it's missing.

Oct 25 2024, 10:42 AM · Arma 3
kju-PvPscene added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.

Stoneworth — 08/14/2024 12:12 AM

Running the profiling branch of the arma server. Having an issue with a .rpt file reaching sizes of 50+GB within a few hours, bringing down the VPS with it.

By the looks of it the file is doing the
Ref to nonnetwork object... ... .p3d

THOUSANDS of times.

And by looking into the .rpt file, it seems like the file is in a loop with approx. the same amount of local only objects in the game as are referenced in the file.

Oct 25 2024, 10:40 AM · Arma 3
kju-PvPscene added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.

Fhqwhgads — 08/27/2024 6:03 AM

Dedicated server had a couple of
Out of memory. Your swap file is too small, only 5 MB of free space left. Increase your swap file size or delete some files from your hard disk.

Hard drive was 95% full with ~60GB free when it first happened (it was full when I was managing mods, made room with that 60GB), then it happened again after I freed up more space to ~360 GB free. Maybe the page file didn't update because I didn't restart, but is there a memory leak happening, and could it be related to the 45 lines/sec of "Ref to nonnetwork object 1902be6eb00# 1822730: <no shape>SuppressTarget" since server start? Page file was system managed on that hard drive supposedly at 16MB min and ~24GB max. This never happened before but it's been 6+ months since last server start when the drive probably wasn't full.

Oct 25 2024, 10:38 AM · Arma 3
kju-PvPscene added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.

18:39:02 Ref to nonnetwork object 1790554: shell.p3dSh_82mm_AMOS

Oct 25 2024, 10:37 AM · Arma 3
kju-PvPscene added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.

Ref to nonnetwork object Agent 0x0000025B6C51E0C0

Oct 25 2024, 10:36 AM · Arma 3
kju-PvPscene edited Additional Information on T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.
Oct 25 2024, 10:35 AM · Arma 3
kju-PvPscene created T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.
Oct 25 2024, 10:35 AM · Arma 3

Oct 12 2024

kju-PvPscene added a comment to T184979: How do I change the language of a dedicated server.

-language startup parameter should work again with 2.18

Oct 12 2024, 9:03 AM · Arma 3
kju-PvPscene added a comment to T185296: customChat command does not work.

new since 2.18?

Oct 12 2024, 9:02 AM · Arma 3

Oct 7 2024

kju-PvPscene added a comment to T185191: [Performance] Potential issues to profile.

Oct 7 2024, 12:17 PM · Arma 3
kju-PvPscene created T185191: [Performance] Potential issues to profile.
Oct 7 2024, 12:16 PM · Arma 3

Oct 4 2024

kju-PvPscene created T185114: [Optimize] private _soundSetSource = _soundSetSourceClass createVehicleLocal _pos;.
Oct 4 2024, 9:27 PM · Arma 3

Sep 24 2024

kju-PvPscene added a comment to T184849: Multiple issues when export mission.sqm to sqf.

i think to recall "things" were fixed with the to SQF export from Eden - if so, does anyone have FT or changelog at hand?

Sep 24 2024, 5:22 PM · Arma 3

Sep 1 2024

kju-PvPscene created T184120: Trying to call RemoteExec(Call) with 0 targets for func 'bis_fnc_advhint'. Maximum is 1000.
Sep 1 2024, 8:41 AM · Arma 3
kju-PvPscene created T184119: "Road not found" - possible to get more info on that or -debug to provide context.
Sep 1 2024, 8:40 AM · Arma 3
kju-PvPscene created T184118: Hide 'Ref to nonnetwork object 732634: <no shape>' for local entities upon deleteVehicle use.
Sep 1 2024, 8:39 AM · Arma 3

Aug 30 2024

kju-PvPscene closed T184063: Nearest Edge Platform Reviews-{Nearest Edge cryptocurrency}-ITS Genuine and legitimate crypto trading platform !! as Resolved.
Aug 30 2024, 2:08 PM · Arma 3 Creator DLC - Spearhead 1944
kju-PvPscene added a comment to T175645: Rifle grenades can not be reloaded into a Kar98k on the back of a truck.

was fixed in 1.1

Aug 30 2024, 2:07 PM · Arma 3 Creator DLC - Spearhead 1944
kju-PvPscene closed T177187: Medical system interferes with allowdamage false script as Resolved.

@lala00 available with 1.1 now

Aug 30 2024, 8:35 AM · Arma 3 Creator DLC - Spearhead 1944

Jul 29 2024

kju-PvPscene added a comment to T70667: hint sound is broken.

still relevant?

Jul 29 2024, 11:40 AM · Arma 3

Jul 19 2024

kju-PvPscene created T182959: [Feature Request] Add SQF command to manipulate respawn time for playable AI.
Jul 19 2024, 7:09 AM · Arma 3

Jun 4 2024

kju-PvPscene added a comment to T181844: "useAudioTimeForMoves" command is bugged.

fairly sure this is intended and is quite useful - the command is mainly for debugging purposes after all

Jun 4 2024, 11:47 AM · Arma 3

May 20 2024

kju-PvPscene created T181322: [Bug] createSimpleObject seems to attempt to use className first even if a shapeName (model path) is provided - this leads to an warning in rpt.
May 20 2024, 8:27 AM · Arma 3

May 17 2024

kju-PvPscene updated subscribers of T180870: [Feature] Game/Mission difficulty setting for modelSides[] functionality.

for reference https://community.bistudio.com/wiki/setMissionOptions

May 17 2024, 11:46 AM · Arma 3
kju-PvPscene added a comment to T181219: Can't change local multiplayer view distance.

in MP the server or mission can force the viewdistance - so depends on the mission/game mode (or server side mods)

May 17 2024, 11:45 AM · Arma 3

May 14 2024

kju-PvPscene added a comment to T178384: [Feature Request] WeaponChanged and MagazineChanged eventhandler.

The EH itself should not trigger frequently - in regards to performance.

May 14 2024, 5:57 PM · Arma 3

May 8 2024

kju-PvPscene edited Additional Information on T181003: [Feature Request] Extend sendSimpleCommand with parameter to make AI without delay.
May 8 2024, 6:50 PM · Arma 3
kju-PvPscene edited Additional Information on T181003: [Feature Request] Extend sendSimpleCommand with parameter to make AI without delay.
May 8 2024, 6:50 PM · Arma 3
kju-PvPscene created T181003: [Feature Request] Extend sendSimpleCommand with parameter to make AI without delay.
May 8 2024, 6:45 PM · Arma 3
kju-PvPscene updated the task description for T181002: [Bug] Saving in Eden causes inconsistent mission.sqm.
May 8 2024, 6:41 PM · Arma 3
kju-PvPscene created T181002: [Bug] Saving in Eden causes inconsistent mission.sqm.
May 8 2024, 6:39 PM · Arma 3

May 6 2024

kju-PvPscene closed T180440: [Bug] inRangeOfArtillery SQF command does not support pylon based weapons/magazines as Resolved.

false report - after extensive debugging turns out was likely viewdistance related

May 6 2024, 8:22 PM · Arma 3

May 3 2024

kju-PvPscene added a comment to T180137: [Feature Request] "Semi-realistic" in-game VON features.

You can already see in your chat display bottom left, who is transmitting right?

May 3 2024, 5:03 PM · Arma 3
kju-PvPscene added a comment to T180298: [Feature Request] Add eventhandler for issuing squad commands.

@dedmen thanks a lot for looking into it and sorry for the belated response!

May 3 2024, 5:02 PM · Arma 3
kju-PvPscene added a comment to T180870: [Feature] Game/Mission difficulty setting for modelSides[] functionality.

difficulty setting seems very unlikely to happen. a scripting command may be more possible

May 3 2024, 3:10 PM · Arma 3

Apr 28 2024

kju-PvPscene added a comment to T180208: [Feature Request] New Startup Parameter - "-keys=path/to/folder".

not disagreeing. would be handy.
t the same time with very limited dev resources, its a matter of priority, complexity and benefits

Apr 28 2024, 5:00 PM · Arma 3

Apr 27 2024

kju-PvPscene added a comment to T180208: [Feature Request] New Startup Parameter - "-keys=path/to/folder".

cant you just symlink/junction all folders but keys into a second "server folder" - would leave only to duplicate the exe and a few dlls in the root dir

Apr 27 2024, 10:05 AM · Arma 3

Apr 25 2024

kju-PvPscene added a comment to T180440: [Bug] inRangeOfArtillery SQF command does not support pylon based weapons/magazines.

@dedmen either Spearhead 1944 or RHS AFRF (Grad rocket artillery have it if that's easier as smaller) fine?

Apr 25 2024, 4:31 PM · Arma 3
kju-PvPscene added a comment to T180717: [Request] add option for user to enter a password with connectToServer.

You can do via:

connectToServer [_ip,_port - 1,_password];

Apr 25 2024, 10:43 AM · Arma 3

Apr 19 2024

kju-PvPscene added a comment to T180137: [Feature Request] "Semi-realistic" in-game VON features.

The radio protocol has parts of that - however the effort and complexity to make that part of the VON system is likely not low.

Apr 19 2024, 12:28 PM · Arma 3

Apr 17 2024

kju-PvPscene added a comment to T180544: getUnitMovesInfo command is broken.

@thehungryhippo are you on stable (2.16) or dev/perf branch?

Apr 17 2024, 6:23 PM · Arma 3
kju-PvPscene updated subscribers of T180455: [Feature Request] server.cfg Config Entry for BattlEye Query Timeout.

@Dwarden is it possible?

Apr 17 2024, 6:23 PM · Arma 3
kju-PvPscene added a comment to T180465: Game Crashed every Time.

which DLCs? did you try to narrow it down by adding one by one yet?

Apr 17 2024, 6:19 PM · Arma 3

Apr 10 2024

kju-PvPscene added a comment to T180412: Weapon's bipods sounds are no audible for other players.

that sound seems local only - no idea if intentional or by design. should be easy to fix

Apr 10 2024, 8:06 PM · Arma 3
kju-PvPscene added a comment to T178500: Most human sounds not audible for other players.

it seems most infantry sounds are local only - no idea if intentional or by design. should be easy to fix

Apr 10 2024, 8:05 PM · Arma 3
kju-PvPscene added a comment to T178099: «soundFly» parameter in CfgAmmo does not take into account the speed of sound.

this was fixed, right?

Apr 10 2024, 8:02 PM · Arma 3
kju-PvPscene created T180440: [Bug] inRangeOfArtillery SQF command does not support pylon based weapons/magazines.
Apr 10 2024, 8:02 PM · Arma 3

Apr 7 2024

kju-PvPscene added a comment to T180375: AI Detect when a friendly vehicle was destroyed no matter distance if was destroyed within VIEW distance.

The whole knowsAbout-reveal system is a bit of a mess unfortunately.

Apr 7 2024, 10:46 AM · Arma 3

Apr 2 2024

kju-PvPscene updated the task description for T180298: [Feature Request] Add eventhandler for issuing squad commands.
Apr 2 2024, 8:15 AM · Arma 3
kju-PvPscene created T180298: [Feature Request] Add eventhandler for issuing squad commands.
Apr 2 2024, 8:15 AM · Arma 3

Mar 29 2024

kju-PvPscene added a comment to T180211: [Feature Request] command - getVariable [name, defaultValue, setDefault, (public?)].

same as T170228 pretty much

Mar 29 2024, 8:08 AM · Arma 3
kju-PvPscene added a comment to T180211: [Feature Request] command - getVariable [name, defaultValue, setDefault, (public?)].
Mar 29 2024, 8:05 AM · Arma 3

Mar 25 2024

kju-PvPscene added a comment to T178736: Game crash/exit while loading "Addon Options" profile results in deletion of all data in vars.Arma3Profile and Arma3Profile.
Mar 25 2024, 7:07 PM · Arma 3