Page MenuHomeFeedback Tracker

hint sound is broken
Reviewed, WishlistPublic


It used to be silent in Alpha then it got a little blip sound which was nice considering there is hintSilent command if you want it silent, now in the latest dev the sound is very silent again.


Legacy ID
Steps To Reproduce

Open editor, open debug console, type hint "something", execute.

Event Timeline

Killzone_Kid edited Additional Information. (Show Details)
Killzone_Kid set Category to Editor.
Killzone_Kid set Reproducibility to Always.
Killzone_Kid set Severity to None.
Killzone_Kid set Resolution to Open.
Killzone_Kid set Legacy ID to 625580436.May 7 2016, 3:49 PM
Killzone_Kid added a subscriber: Killzone_Kid.

Not fixed in this dev

I'm unable to reproduce this, when hinting I hear a "click" sound.

Please try it again.

In this video you can hear how hint used to be before it got broken:

Do you have the same experience?

It produces a sound, but not the same sound as in the video. I had the same sound from your video before (as you can hear here
Here is a video I just recorded with the new sound:

I wouldn't call it broken, just changed. :)

That click is the button press click. paste this

  • spawn {sleep 2; hint "thisis hint"};

And you will see when hint comes up there is no sound.

That click when I click the button is not the click I'm talking about.

Listen to the clicks after closing the pause menu to the end of the video. It shows a new hint and "clicks" every 0.5 seconds, as you can see by the script executed in the debug console.

And I still hear the sound even with your code.

StJimmy added a subscriber: StJimmy.May 7 2016, 3:49 PM

Wow that hint sound is that low now and weird :O I had to watch four times that Sniperwolf's video to realise that there was any hint sound. The old one was way better.

You cannot possibly call that a hint sound if you have to turn your volume to 11 to hear it. Hint is broken, as simple as that, it had perfect sound and perfect volume balance before.

F2kSel added a subscriber: F2kSel.May 7 2016, 3:49 PM

yes at normal volume I can't hear it.

I believe I can, it has a sound and it's not "broken".

The ticket and you argue that the sound is not there, it is there. I hear it fine sitting in a noisy room with my in-game volume at 50% and headset at around 50% as well, but I agree that the old one is better and more noticeable.

Adjust your ticket to reflect that you'd like the sound to be reverted/changed to something better/louder and I'll review it. I'd rather not review it like this and have it closed later by someone else with a reason: "the sound is there".

I can't because I believe this is a bug and not "new" sound. EDIT ok I adjusted it a bit

Adjusted it some more and reviewed. :)

StJimmy removed a subscriber: StJimmy.Apr 3 2017, 3:21 PM
R3vo added a subscriber: R3vo.Wed, Jun 9, 2:33 PM

@Killzone_Kid You wanna fix that? ;)