Dwarden
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Mar 1 2013, 8:09 PM (216 w, 6 d)
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Recent Activity

Mon, Apr 24

Dwarden changed the status of T124547: Multiple Client Crash - Memory Errors or Freezing from "New" to "Reviewed".
Mon, Apr 24, 12:30 PM · Arma 3
Dwarden changed the status of T124256: Setting Editing Radius to more than 0 causes crash for Zeus from "New" to "Reviewed".
Mon, Apr 24, 12:22 PM · Arma 3
Dwarden changed the status of T124504: Arma 3 crashes after playing a little bit from "New" to "Acknowledged".
Mon, Apr 24, 12:13 PM · Arma 3

Sun, Apr 23

Dwarden added a comment to T124547: Multiple Client Crash - Memory Errors or Freezing.

the actual logs seems like out of memory crashes on 32-bit binary, please try use 64-bit

Sun, Apr 23, 11:40 PM · Arma 3

Thu, Apr 20

Dwarden changed the status of T124451: Arma 3 64 bit server crash (out of memory) from "New" to "Acknowledged".
Thu, Apr 20, 5:03 PM · Arma 3

Mon, Apr 17

Dwarden edited Additional Information on T123826: RPT errors - Error compiling '' in 'HitPelvis'.
Mon, Apr 17, 12:44 PM · Arma 3

Wed, Apr 12

Dwarden closed T124272: Crash when used with IFA3+CUP Core at slotting screen as "Resolved".

that's 1.68.141262 build just in case someone wonders

Wed, Apr 12, 8:06 PM · Arma 3

Mon, Apr 10

Dwarden added a comment to T123894: Unsung mod: crash after 1.68 update.

crash relate to "Old Arma2 Car simulation" used
please note that This simulation is not maintained for many many years and it might be very buggy

Mon, Apr 10, 4:55 PM · Arma 3
Dwarden changed the status of T124272: Crash when used with IFA3+CUP Core at slotting screen from "New" to "Reviewed".
Mon, Apr 10, 1:42 AM · Arma 3

Mon, Apr 3

Dwarden added a comment to T123862: 0xC000041D - STATUS_FATAL_USER_CALLBACK_EXCEPTION.

thanks ianassa, this explains why you get the crash, the hotfix which is build 1.68.14112, it didn't fix all the cases
that's why I suggested you to try profiling branch (performance binary is default) with build 1.68.141149
the performance binaries are discussed in another sticky thread on the steam discussions

Mon, Apr 3, 4:56 PM · Arma 3

Thu, Mar 30

Dwarden added a comment to T117103: Player Naked.

question, does it still happen with 1.68.141112 (or newer) ?

Thu, Mar 30, 4:54 PM · Arma 3

Mar 27 2017

Dwarden assigned T123832: Can't Place Addon Compositions in Zeus since 1.68 to razazel.
Mar 27 2017, 11:33 AM · Arma 3
Dwarden placed T123832: Can't Place Addon Compositions in Zeus since 1.68 up for grabs.
Mar 27 2017, 11:33 AM · Arma 3
Dwarden closed T123906: 64b exe freezes the game on custom unitInfoType/scripted vehicle interface as "Resolved".

crash is caused by wrong data set as Map with scale = 0;

Mar 27 2017, 9:50 AM · Arma 3

Mar 21 2017

Dwarden changed the status of T123906: 64b exe freezes the game on custom unitInfoType/scripted vehicle interface from "New" to "Reviewed".
Mar 21 2017, 3:34 AM · Arma 3
Dwarden changed the status of T123928: Internal Engine String Format Differences 32bit & 64bit from "New" to "Acknowledged".
Mar 21 2017, 3:27 AM · Arma 3

Mar 20 2017

Dwarden changed the status of T123894: Unsung mod: crash after 1.68 update from "New" to "Acknowledged".
Mar 20 2017, 10:07 AM · Arma 3

Mar 17 2017

Dwarden added a comment to T123785: BIS_fnc_initRespawn adds HandleDisconnect event handler always returning true, resulting in broken missions with disabledAI=1.

thanks, tracking internally

Mar 17 2017, 11:58 AM · Arma 3

Feb 27 2017

Dwarden added a comment to T123238: 3FPS Issue "Call for Help" - Dump-gathering ticket.

@Lex out of curiosity, I've those questions:
What Operating System you have ?
What Intel CPU you have?
What security software you run ?
Do you have any other software which might be using hardware virtualization (e.g. sandboxie, virtualbox, vm ware etc) ?

Feb 27 2017, 9:51 AM · Arma 3

Feb 22 2017

Dwarden added a comment to T123437: You were kicked of the game. Steam authentication failed..

workaround is install steamclient and just let it running on login screen
fix is wip , no eta for now

Feb 22 2017, 2:57 AM · Arma 3

Feb 14 2017

Dwarden added a comment to T123355: Eventhandlers are compiled before every execution.

thanks, we will take look into this

Feb 14 2017, 6:41 PM · Arma 3

Dec 3 2016

Dwarden closed T121760: serverCommand not functioning as expected after 1.66 update as "Resolved".
Dec 3 2016, 9:45 AM · Arma 3

Nov 15 2016

Dwarden claimed T121318: Official Apex server, never get beyond 01 Keystone.
Nov 15 2016, 5:55 AM · Arma 3
Dwarden added a comment to T121318: Official Apex server, never get beyond 01 Keystone.

please try now and report back if the issue still un-fixed, thanks again ...

Nov 15 2016, 2:34 AM · Arma 3

Oct 28 2016

Dwarden added a comment to T120718: Eden editor crash with performance 164_139026_v7.

thanks, will look into it

Oct 28 2016, 11:32 AM · Arma 3

Sep 21 2016

Dwarden added a member for Arma 3: Dwarden.
Sep 21 2016, 1:37 PM

Sep 19 2016

Dwarden added a comment to T119910: [1.62] kickClientsOnSlowNetwork server.cfg parameter does not work.

the feature isn't finished in main branch stable binaries
it's still work in progress (actual state seen in performance binaries in profiling branch)
it's not part of 1.64.RC either, only profiling / development branch ...

Sep 19 2016, 6:45 AM · Arma 3

Aug 10 2016

Dwarden added a comment to T119740: STILL getting "You were kicked off the game", "Connection with host has been lost" etc.

did you tried to use the performance arma3.exe from profiling branch ?

Aug 10 2016, 2:09 PM · Arma 3

Jul 21 2016

Dwarden changed the status of T118339: Chat and VON in disabled channels is possible. VON transmitting FOREVER from "New" to "Acknowledged".
Jul 21 2016, 12:53 PM · Arma 3

Jun 17 2016

Dwarden added a comment to T117691: BIS_fnc_taskState not working on a dedicated server.

seems like it's issue with taskState not working/returning anything on dedicated server?

Jun 17 2016, 7:14 PM · Arma 3

May 10 2016

Dwarden added a comment to T92038: Hack Exploit Program.

my suggestion, do not run any unknown executables (binaries/libraries) from internet , most likely it's form of malware like trojan to steal your STEAM login/pw and your email access etc.

May 10 2016, 6:27 PM · DayZ
Dwarden edited Steps To Reproduce on T86469: Vanishing items from backpack dropped-to-swap.
May 10 2016, 1:10 PM · DayZ
Dwarden added a comment to T83470: Layer 7 DDOS + amplification attacks, patch the game plz.

note: this https://forums.bistudio.com/topic/127167-patch-the-game-to-prevent-ddos-exploit-please/
is unrelated issue, the cause at that time was GameSpy query and was fixed by enabling security countermeasures in theirs in theirs framework
our engine netcode issue was sorted by handshake implementation etc.

Arma 2: OA 1.63 and Arma 3 are now utilizing SteamWorks framework

May 10 2016, 11:38 AM · Arma 3
Dwarden added a comment to T83372: Please add option to disable volumetric clouds (use A2 clouds then).

old Arma 2 clouds were completely removed afaik,
so this isn't as simple as you think

May 10 2016, 11:35 AM · Arma 3
Dwarden added a comment to T83328: remoteExec does not execute a function that is not defined on the caller's computer.

ye I got it in wrong order,
of course when the function is defined on server
then it should be callable on server from client via RE
if enabled (allowed) to run RE from client on server
(not sure about specific-password protection in that case)
must always think about the possible security risk involved

May 10 2016, 11:34 AM · Arma 3
Dwarden added a comment to T83052: Description.ext option to disable weather syncing.

disabling something instead of fixing it isn't exactly option ...
with such approach you can toss whole weather feature off window ...

anyway there is 1.48.131439 release candidate available and includes weather sync fixes so please test it there

also the problem you mention sounds more like mission issue cause it's trying use obsolete approach how force weather

May 10 2016, 11:24 AM · Arma 3
Dwarden added a comment to T82815: allowedLoadFileExtensions -> Snakes scripts.

please use recommended security settings in your server.cfg
https://community.bistudio.com/wiki/server.cfg#Server_Security
note: works fine at 1.46.131175 server & client

May 10 2016, 11:17 AM · Arma 3
Dwarden added a comment to T82674: HC Can not connect to dedicated server on same hardware.

note: try use -ip= for Headless Client (same as for server) , at least with Arma 3 it seems to resolve the issue

another tip : for A3 one may try to use -connect=%COMPUTERNAME%

May 10 2016, 11:12 AM · Arma 3
Dwarden added a comment to T82664: Holding ctrl while sprinting makes you infinite sprint.

it's WIP

May 10 2016, 11:11 AM · Arma 3
Dwarden added a comment to T82640: remoteExec and remoteExecCall Opens thousands of exploits for hackers.

this ticket covers work-in-progress change in underlaying system which was explained in http://dev.arma3.com/post/sitrep-00108

so don't blow it out of proportions, atm. it's quite buggy but expect it to be improved over upcoming DEV branch builds

May 10 2016, 11:10 AM · Arma 3
Dwarden added a comment to T82436: Allow #vote admin for Zeus and End Game servers..

voting for admin is enabled prior mission , not after it started ...

May 10 2016, 11:03 AM · Arma 3
Dwarden added a comment to T82282: Official Zeus Servers massive desynch..

which server ? (IP or name)

May 10 2016, 10:57 AM · Arma 3
Dwarden added a comment to T82263: squad.xml broken on performance and DEV builds.

it's missing the logging into RPT with reason why it failed
usually it means incorrect format of squad XML

May 10 2016, 10:57 AM · Arma 3
Dwarden added a comment to T81961: #login has no effect on dedicated server.

we need to know your IP (local,external) if you have multiple NIC on the client
same goes for the server

plus ideally to know whole route via tracert command

please post this information as private reply

May 10 2016, 10:47 AM · Arma 3
Dwarden added a comment to T81961: #login has no effect on dedicated server.

in meantime as workaround use BattlEye RCON

May 10 2016, 10:47 AM · Arma 3
Dwarden added a comment to T81695: Implement redirectClient script command.

similar features are on the long-term wishlist but it's not as simple

  1. you need ensure correct behavior

A. if target server is unavailable
B. if target server is full

  1. decide if further information about player are sent (e.g. position, vector, vehicle, equipment etc.)

as this would help e.g. side of map transits

  1. other issues
May 10 2016, 10:39 AM · Arma 3
Dwarden added a comment to T81494: Make distance attenuation (on sound) correct based on the 'Inverse Square Law'.

thanks for the ticket ... discussing

May 10 2016, 10:32 AM · Arma 3
Dwarden added a comment to T81019: Headless Client Framerate is Limited to exactly the same as the server.

afaik the HC fps shall be decoupled from SERVER fps

May 10 2016, 10:17 AM · Arma 3
Dwarden added a comment to T80970: Handledisconnect still kills unit if player is in a group with another player.

can you please try DEV branch 1.39.129234 or newer,
can't replicate the issue on it

May 10 2016, 10:16 AM · Arma 3
Dwarden added a comment to T80848: Signature check time out (Or stuck on lobby).

no normal isp uses MTU ~ 1200 ... that's cheap excuse,
standard MTU is 1400 to 1472

the same setting for packet size is in both A2: OA (arma2oa.cfg) and A3 (arma3.cfg
https://community.bistudio.com/wiki/arma2.cfg#Generic_config
class sockets{maxPacketSize = 1400;};

May 10 2016, 10:12 AM · Arma 3
Dwarden added a comment to T80491: Some .bikey file combinations prevent dedicated server from loading.

this issue should be resolved in Arma 3 DEV 1.45 and Arma RC 3 1.46 and A2: OA 1.63 beta

May 10 2016, 9:55 AM · Arma 3
Dwarden added a comment to T80363: Server crash 16 times due BattlEye Update.

btw. to fix the crash, just rename beserver.new to beserver.dll (while server isn't running ofc)

May 10 2016, 9:51 AM · Arma 3
Dwarden added a comment to T80306: Headless Client does not auto start the mission.

not bug, use -autoInit instead

May 10 2016, 9:49 AM · Arma 3
Dwarden added a comment to T80306: Headless Client does not auto start the mission.

so silly me, i totally forgot we added new server parameter to autostart mission (no need for HC anymore), the limitation to persistent=1; still do apply
-autoinit

May 10 2016, 9:49 AM · Arma 3
Dwarden added a comment to T80300: Significant FPS Decrease In Vehicles.

what's your PIP setting level ?

May 10 2016, 9:49 AM · Arma 3
Dwarden added a comment to T80274: isNull and isNil don't do anything/broken.

https://community.bistudio.com/wiki/isNil
https://community.bistudio.com/wiki/isNull
read descriptions and examples and syntax please ;)

so IMHO, no bug there

May 10 2016, 9:48 AM · Arma 3
Dwarden added a comment to T80273: Headless Client gets kicked for wrong signature for heli dlc ebo files..

solved by server package update with correct EBO signatures

May 10 2016, 9:48 AM · Arma 3
Dwarden added a comment to T80273: Headless Client gets kicked for wrong signature for heli dlc ebo files..

note: dedicated server data package was updated,
please reupdate/reverify your installs

May 10 2016, 9:48 AM · Arma 3
Dwarden added a comment to T80273: Headless Client gets kicked for wrong signature for heli dlc ebo files..

thanks eRazeri, your report helped to find the cause ;)
you fully right that the .EBO server files got corrupt signatures

we will try solve it asap

May 10 2016, 9:48 AM · Arma 3
Dwarden added a comment to T79532: LSP on network card causing "No message recieved", with workaround.

I would suggest to share this info with QUALCOMM / Killer NIC driver developers too

May 10 2016, 9:25 AM · Arma 3
Dwarden added a comment to T79516: Arma 3 crashes when clicking on multiplayer.

start > run > dxdiag , press enter
chose save all information > save the file, upload it here

May 10 2016, 9:24 AM · Arma 3
Dwarden added a comment to T79495: ServerCommandAvailable "#kick" (or more attributes) not returning true/false correctly anymore.

isAdmin isn't optimal as there are two different admin types (logged-in vs voted-in)
so more like command returning the type (not admin, someadmin, anotheradmin)

May 10 2016, 9:23 AM · Arma 3
Dwarden added a comment to T79352: Exploit in createunit causes remote exec to bypass filters.

security and exploits always were priority
so I think I don't need explain anything to You ...
no idea what you mean with "Beta test hack fiasco" there was no such test ...
you just assume something and you assume wrong ...

May 10 2016, 9:18 AM · Arma 3
Dwarden added a comment to T79352: Exploit in createunit causes remote exec to bypass filters.

WIP means "Work In Progress" ...
you ignoring fact that any solution needs to be tested too ...
so you must endure and wait until the fix

May 10 2016, 9:18 AM · Arma 3
Dwarden added a comment to T79347: Steam connect failed.

imagine if you accidentaly click on some steam URI in browser or e.g. server in steam server list, it would then leave your actual server

atm. you need to be offline from server for those two to work

server forwarding of players (if locked, full or from ingame via scripting etc.) is completely new design feature to be done

only middleway would be introduction of new popup like "you trying to connect to another server, do you want leave actual server with Y/N dialogue (No as default)"

May 10 2016, 9:17 AM · Arma 3
Dwarden added a comment to T79119: Memory points rfemur, lfemur, and other leg memory points returned incorrectly with SQF command selectionPosition..

reopening on Nou's request

May 10 2016, 9:10 AM · Arma 3
Dwarden added a comment to T78721: Extremely high client desync after upgrading dedicated server to 1.26.

please add to your server.cfg this option
guaranteedUpdates = false;

tell us if it have any effect
but make sure you tested it in depth to be sure

as it may not help
cause in 1.27 DEV branch there are new additional desync fixes

May 10 2016, 8:59 AM · Arma 3
Dwarden added a comment to T77721: Dedicated server RAM just keeps rising up and up until crash....

please try the performance binary
http://forums.bistudio.com/showthread.php?169944-Arma-3-STABLE-server-1-24-quot-performance-binary-quot-feedback&highlight=performance

the download is hidden under spoiler button ...

all you need is replace the server binary with the one 1.24PERF4

May 10 2016, 8:33 AM · Arma 3
Dwarden added a comment to T77587: Random ArmA3.exe/PhysX/d3d11.dll-crashes with official build/DEV-version.

more likely fixed in perf4/prof4 - tho needs to be retested against this new repro

May 10 2016, 8:29 AM · Arma 3
Dwarden added a comment to T77479: Since 1.20 rapified mission.sqm in mission pbos can no longer be read by the engine..

thanks for clarify
(just for full picture, the same mission when placed into \Missions\ does it work or returns errors?)

May 10 2016, 8:27 AM · Arma 3
Dwarden added a comment to T77479: Since 1.20 rapified mission.sqm in mission pbos can no longer be read by the engine..

note: seems like this isn't affecting all rapified missions
as I have some missions inside MPmissions on servers which works just fine w/o any error ...
so it's most likely related to specific version/format of rapification or location of the files

May 10 2016, 8:27 AM · Arma 3
Dwarden added a comment to T77092: Global chat is laggy in almost every server.

known issue, still wip

May 10 2016, 8:18 AM · Arma 3
Dwarden added a comment to T77030: "submunitionAmmo" projectiles spawn in amounts proportional to number of players in the game.

to partly elevate the issue servers needs to use startup commandline
-nologs

and in BattlEye filters either fully disabled createVehicle.txt filter or
these 2 entries needs to be added to CreateVehicle filters
to stop logging in BattlEye logs (to w/e line you have to log all)

!="B_762x51_Minigun_Tracer_splash" !="B_65x39_Minigun_Caseless_splash"

May 10 2016, 8:16 AM · Arma 3
Dwarden added a comment to T76915: LD_PRELOADing segfaults Linux dedicated server because of unitialized pthread_key_t.

AFAIK, the Linux server don't support custom allocators and uses as default only Linux kernel allocator

May 10 2016, 8:13 AM · Arma 3
Dwarden added a comment to T76810: Vehicle enablesimulation and hideobject still impacts framerate/tick.

Offtopic answer: related to text in first comment on this ticket
http://feedback.arma3.com/view.php?id=18451#c69103
only DEV branch of Arma 3 and PROF branches (used as counterpart to PERF branch) contain the debug layer for those diag_ commands

May 10 2016, 8:10 AM · Arma 3
Dwarden added a comment to T76810: Vehicle enablesimulation and hideobject still impacts framerate/tick.

interesting findings zorrobyte

May 10 2016, 8:10 AM · Arma 3
Dwarden added a comment to T76596: Weather desync issues [PRIMARY REPORT].

remember to bug me over Skype on those issues ! ;) (each 2-3 weeks)

May 10 2016, 8:04 AM · Arma 3
Dwarden added a comment to T76514: Add new commands for getting and setting text cursor position in EditBox dialog controls.

master85 asked me to re-open it ...

May 10 2016, 8:02 AM · Arma 3
Dwarden added a comment to T76448: Add new command "isEqualTo" for binary comparison.

check new DEVbranch build ;)

May 10 2016, 8:00 AM · Arma 3
Dwarden added a comment to T76358: Random crashes.

most likely already sorted by last friday's hotfix

May 10 2016, 7:58 AM · Arma 3
Dwarden added a comment to T76357: Random crashes.

most likely already sorted by last friday's hotfix

May 10 2016, 7:58 AM · Arma 3
Dwarden added a comment to T76354: Game freezing, then crashing.

most likely already sorted by last friday's hotfix

May 10 2016, 7:58 AM · Arma 3
Dwarden added a comment to T76350: MP Crash every few minutes.

most likely already sorted by last friday's hotfix

May 10 2016, 7:58 AM · Arma 3
Dwarden added a comment to T76348: Server crashing few minutes after mission launch.

can you get me exact code which cause the crash, ideally redone into simple repro mission which just cause the crash (e.g. on trigger or automatically in 5s after entering mission) ?

e.g. on skype, or create "private" ticket here and attach it into ...

May 10 2016, 7:58 AM · Arma 3
Dwarden added a comment to T76347: Config error message when firing the gattling gun on the A-164.

mod related

May 10 2016, 7:58 AM · Arma 3
Dwarden added a comment to T76005: Floating loot, floating debris in Single / Multiplayer, Builds Using Weapons Holders..

is this still problem in today's DEV?

May 10 2016, 7:49 AM · Arma 3
Dwarden added a comment to T76005: Floating loot, floating debris in Single / Multiplayer, Builds Using Weapons Holders..

then please provide provide repro script / mission for 1.15 then ...

no simple repro is nearly equal to no bug

i mean You all are well aware of it yet the ticket and responses contain zero of repro material ...

May 10 2016, 7:49 AM · Arma 3
Dwarden added a comment to T76005: Floating loot, floating debris in Single / Multiplayer, Builds Using Weapons Holders..

simple repro mission?

May 10 2016, 7:49 AM · Arma 3
Dwarden added a comment to T75602: Player can't move when placed into water with a non-water gun.

fixed in 1.12 stable

May 10 2016, 7:40 AM · Arma 3
Dwarden added a comment to T75569: destroyed building ruins Cause players to be thrown in the air..

this might be fixed now in 1.12, can you verify ?

May 10 2016, 7:39 AM · Arma 3
Dwarden added a comment to T75549: Destroyed pre-placed map buildings damage everything around them on populated servers.

shall be fixed now

May 10 2016, 7:39 AM · Arma 3
Dwarden added a comment to T75418: Exception code: C0000005 ACCESS_VIOLATION at 00007365 (squad logo picture issue).

we did some changes in 1.12 , can you please retest if the server is still crashing by these files ?

May 10 2016, 7:35 AM · Arma 3
Dwarden added a comment to T75208: Massive FPS drop on client with server owned vehicles [VIDEO].

afaik not yet fully fixed, DnA comment:
http://forums.bistudio.com/showthread.php?152866-General-Discussion-(dev-branch)&p=2637941&viewfull=1#post2637941

please close when done fully

May 10 2016, 7:30 AM · Arma 3
Dwarden added a comment to T75200: Server crash when client connects.

should be fixed , if crash happens in 1.12 or newer stable create new ticket

May 10 2016, 7:30 AM · Arma 3
Dwarden added a comment to T75126: Fire damage is causing excessive firing of the HandleDamage event.

this should be fixed in 1.12 , can you confirm ?

May 10 2016, 7:28 AM · Arma 3
Dwarden added a comment to T75083: Animation Viewer puts massive load on CPU.

ingame animation viewer available from editor ?

May 10 2016, 7:27 AM · Arma 3
Dwarden added a comment to T74792: Mousewheel tilt not supported?.

good question i have mouse wheel tilt myself ... need check one day lol

May 10 2016, 7:20 AM · Arma 3
Dwarden added a comment to T74547: Chatblock disappears after few minutes into the game (since 1.06).

known issue, we on it ...

May 10 2016, 7:14 AM · Arma 3
Dwarden added a comment to T74411: Balloon Physx class.

let's think more about AirShips for UAV and cargo lifting ...

the extensive use of may cause shortage of Helium supply and inflated it's prices :)

cool prototype
http://en.wikipedia.org/wiki/Long_Endurance_Multi-intelligence_Vehicle

May 10 2016, 7:11 AM · Arma 3
Dwarden edited Steps To Reproduce on T74346: Multiplayer Issues Central Hub.
May 10 2016, 7:09 AM · Arma 3