/* Set view distance for all sides players. You can optionally set minimum and maximum view distance (default is 1500 and 4000): #define VIEW_DISTANCE_MIN 1500 #define VIEW_DISTANCE_MAX 4000 Optionally, you can set default value: #define VIEW_DISTANCE_DEFAULT 2500 Include this file to description.ext of your mission. Example: class Params { #include "\a3\Functions_F_Heli\Params\paramViewDistance.inc" }; */
/* Author: Jiri Wainar Description: Set view distance. Parameter(s): NUMBER - view distance Returns: NUMBER - view distance */ private ["_viewDistance"]; _viewDistance = _this param [0,viewDistance,[0]]; setViewDistance _viewDistance; _viewDistance
this should also apply setObjectViewDistance - previously (before A3?) setViewDistance set ObjectViewDistance to 2/3 - same should be done here