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Leopard20 (Leo)
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User Since
Oct 16 2017, 5:21 PM (153 w, 3 d)

Recent Activity

Yesterday

Leopard20 updated the task description for T144528: AI unable to aim when using playMove/playMoveNow.
Thu, Sep 24, 11:16 PM · Arma 3
Leopard20 changed Category from category:anims to category:general on T144528: AI unable to aim when using playMove/playMoveNow.
Thu, Sep 24, 9:23 PM · Arma 3
Leopard20 updated the task description for T144528: AI unable to aim when using playMove/playMoveNow.
Thu, Sep 24, 9:22 PM · Arma 3
Leopard20 edited Additional Information on T150070: [Feature Request] New scripting commands for setting the weapon/head orientation: setWeaponDirection and setHeadDirection.
Thu, Sep 24, 9:18 PM · Arma 3
Leopard20 updated the task description for T150070: [Feature Request] New scripting commands for setting the weapon/head orientation: setWeaponDirection and setHeadDirection.
Thu, Sep 24, 9:15 PM · Arma 3
Leopard20 renamed T150070: [Feature Request] New scripting commands for setting the weapon/head orientation: setWeaponDirection and setHeadDirection from [Feature Request] New scripting command for setting the weapon direction of units? to [Feature Request] New scripting commands for setting the weapon/head orientation: setWeaponDirection and setHeadDirection.
Thu, Sep 24, 7:34 PM · Arma 3

Tue, Sep 15

Leopard20 added a comment to T150513: [Feature Request] New LOD type for lineIntersectsSurfaces command: "ROADWAY".

You might want to take a look at the getPos command, because it can detect the ROADWAY LOD.

Tue, Sep 15, 4:25 PM · Arma 3

Mon, Sep 14

Leopard20 renamed T153824: from When "AUTOTARGET" is disabled, AI can't target assingedTargets properly (even with "reveal") to .
Mon, Sep 14, 12:31 PM · Arma 3

Sun, Sep 13

Leopard20 updated the task description for T153824: .
Sun, Sep 13, 10:12 PM · Arma 3
Leopard20 updated the task description for T153824: .
Sun, Sep 13, 10:11 PM · Arma 3
Leopard20 renamed T153824: from "Reveal" doesn't work properly when "AUTOTARGET" is disabled to When "AUTOTARGET" is disabled, AI can't target assingedTargets properly (even with "reveal").
Sun, Sep 13, 10:07 PM · Arma 3
Leopard20 updated the task description for T153824: .
Sun, Sep 13, 10:02 PM · Arma 3
Leopard20 updated the task description for T153824: .
Sun, Sep 13, 10:00 PM · Arma 3
Leopard20 updated the task description for T153824: .
Sun, Sep 13, 7:44 PM · Arma 3
Leopard20 renamed T153824: from Reveal doesn't work properly when "AUTOTARGET" is disabled to "Reveal" doesn't work properly when "AUTOTARGET" is disabled.
Sun, Sep 13, 6:19 PM · Arma 3
Leopard20 created T153824: .
Sun, Sep 13, 6:18 PM · Arma 3
Leopard20 updated the task description for T150600: [Feature Request] New scripting commands: AXXtoASLW.
Sun, Sep 13, 1:42 AM · Arma 3
Leopard20 updated the task description for T153785: [Feature Request] New scripting commands: getPosAGL.
Sun, Sep 13, 1:39 AM · Arma 3

Sat, Sep 12

Leopard20 added a comment to T153609: Arma 3 crashes every few mins while playing on any server or single player.

Install it through Steam. Instructions are in the first link.

Sat, Sep 12, 10:57 PM · Arma 3
Leopard20 added a comment to T153609: Arma 3 crashes every few mins while playing on any server or single player.

It means that the issue has been fixed. So wait for the next stable version or just stay on the dev branch.

Sat, Sep 12, 2:14 PM · Arma 3
Leopard20 created T153785: [Feature Request] New scripting commands: getPosAGL.
Sat, Sep 12, 2:08 PM · Arma 3
Leopard20 renamed T150600: [Feature Request] New scripting commands: AXXtoASLW from Scripting Command Request: AXXtoASLW to [Feature Request] New scripting commands: AXXtoASLW.
Sat, Sep 12, 2:06 PM · Arma 3

Fri, Sep 11

Leopard20 added a comment to T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.

I think it "works" because you're telling them to go to a position that doesn't exist. I'm pretty sure that if you do this the AI might walk through objects more frequently than normal. Is that correct?

Fri, Sep 11, 9:15 PM · Arma 3
Leopard20 added a comment to T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.

move, moveTo and doMove require AGL positions though.

Fri, Sep 11, 4:52 PM · Arma 3

Thu, Sep 10

Leopard20 updated the task description for T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.
Thu, Sep 10, 3:49 PM · Arma 3
Leopard20 edited Additional Information on T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.
Thu, Sep 10, 3:43 PM · Arma 3
Leopard20 edited Additional Information on T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.
Thu, Sep 10, 3:42 PM · Arma 3
Leopard20 edited Additional Information on T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.
Thu, Sep 10, 3:41 PM · Arma 3
Leopard20 updated the task description for T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.
Thu, Sep 10, 3:37 PM · Arma 3
Leopard20 created T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.
Thu, Sep 10, 3:35 PM · Arma 3

Wed, Sep 9

Leopard20 added a comment to T153457: Command to toggle NVG and Thermal Vision on player view.
Wed, Sep 9, 3:23 PM · Arma 3

Mon, Sep 7

Leopard20 updated the task description for T153610: [Feature Request] New scripting command: objectParts.
Mon, Sep 7, 10:24 AM · Arma 3
Leopard20 created T153610: [Feature Request] New scripting command: objectParts.
Mon, Sep 7, 10:23 AM · Arma 3

Sun, Sep 6

Leopard20 added a comment to T153597: Playing with Contact DLC prevents Old Man menus from appearing.

The contact DLC is not meant to be played with other mods/missions. It uses a massive UI overhaul.

Sun, Sep 6, 3:20 PM · Arma 3

Sat, Sep 5

Leopard20 changed Severity from severity:major to severity:minor on T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.
Sat, Sep 5, 2:26 PM · Arma 3

Fri, Sep 4

Leopard20 added a comment to T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.

Okay, so I tested more doors from more maps, and I didn't notice any similar bugs.

Fri, Sep 4, 10:13 AM · Arma 3

Thu, Sep 3

Leopard20 added a comment to T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.

So is this a bug in lineIntersectsSurfaces or the object? I noticed it in almost all doors on Livonia. I didn't test other maps but I guess it would be the same.

Thu, Sep 3, 4:28 PM · Arma 3
Leopard20 renamed T150513: [Feature Request] New LOD type for lineIntersectsSurfaces command: "ROADWAY" from [Feature Request] Alternative command to "getPos" for returning the height above the walkable surface to [Feature Request] New LOD type for lineIntersectsSurfaces command: "ROADWAY".
Thu, Sep 3, 9:27 AM · Arma 3
Leopard20 added a comment to T153507: [Feature Request] New scripting command: CtrlTextColor.

For example, what I'm working on involves something like this:


This is a "color picker" that allows you to change the color of some control elements. You can select a color on the left, and it changes preview and color properties on the right.

Thu, Sep 3, 8:03 AM · Arma 3
Leopard20 added a comment to T153531: getRelDir and setVectorDirAndUp break Camera Rotation and Alignment.

I cannot reproduce the issue on the latest dev branch build. It is probably specific to the profiling branch.

Thu, Sep 3, 5:29 AM · Arma 3

Tue, Sep 1

Leopard20 updated the task description for T153510: [Bug] ctrlText returns the config value even if ctrlSetText is used.
Tue, Sep 1, 6:56 AM · Arma 3
Leopard20 updated the task description for T153510: [Bug] ctrlText returns the config value even if ctrlSetText is used.
Tue, Sep 1, 6:47 AM · Arma 3
Leopard20 created T153510: [Bug] ctrlText returns the config value even if ctrlSetText is used.
Tue, Sep 1, 6:25 AM · Arma 3
Leopard20 created T153507: [Feature Request] New scripting command: CtrlTextColor.
Tue, Sep 1, 4:16 AM · Arma 3

Mon, Aug 31

Leopard20 edited Steps To Reproduce on T153368: AnimStateChanged event handler doesn't trigger when using setVelocity.
Mon, Aug 31, 8:39 AM · Arma 3
Leopard20 created T153491: [Feature Request] New Scripted Event Handler: CommandingMenuOpened.
Mon, Aug 31, 5:20 AM · Arma 3

Sun, Aug 30

Leopard20 updated the task description for T153476: [Feature Request] Array selection operator # should have a higher priority.
Sun, Aug 30, 1:43 AM · Arma 3
Leopard20 updated the task description for T153476: [Feature Request] Array selection operator # should have a higher priority.
Sun, Aug 30, 1:43 AM · Arma 3
Leopard20 created T153476: [Feature Request] Array selection operator # should have a higher priority.
Sun, Aug 30, 1:42 AM · Arma 3

Sat, Aug 29

Leopard20 added a comment to T153467: round alternative syntax for rounding precision.

It is possible to script this on your own.
For example:

round(1e2*2/3)/1e2

Will give you what you wanted for: round [2/3, 2]

Sat, Aug 29, 7:42 AM · Arma 3

Thu, Aug 27

Leopard20 updated the task description for T153432: [Feature Request] New scripting command: setUnitBehavior.
Thu, Aug 27, 4:37 AM · Arma 3

Wed, Aug 26

Leopard20 created T153432: [Feature Request] New scripting command: setUnitBehavior.
Wed, Aug 26, 3:53 PM · Arma 3
Leopard20 added a comment to T153423: [Feature Request] Alt syntax for doTarget/commandTarget.

If the engine could accept an array of these 'aim at' points so that you could actually mark on the model the points to attack in order of best to least favored ([zamerny (best), zamerny_1, zamerny2, ...zamerny_N]), that would be neat.

Wed, Aug 26, 3:26 PM · Arma 3

Aug 22 2020

Leopard20 updated the task description for T153368: AnimStateChanged event handler doesn't trigger when using setVelocity.
Aug 22 2020, 3:39 PM · Arma 3
Leopard20 renamed T153368: AnimStateChanged event handler doesn't trigger when using setVelocity from AnimStateChanged event handler doesn't trigger when combined with setVelocity to AnimStateChanged event handler doesn't trigger when using setVelocity.
Aug 22 2020, 3:37 PM · Arma 3
Leopard20 created T153368: AnimStateChanged event handler doesn't trigger when using setVelocity.
Aug 22 2020, 3:35 PM · Arma 3

Aug 21 2020

Leopard20 added a comment to T153356: The game will automatically close after an error.

Try verifying the game cache via Steam.

Aug 21 2020, 1:18 PM · Arma 3
Leopard20 added a comment to T152567: getAttackTarget seems to always return objNull.

@BIS_fnc_KK
Yes, it does work better. Thanks.
Just a question: Is it possible to update the command so that it returns the target even if the unit is not engaging? (For example, if combat mode is "GREEN" or "BLUE")

Aug 21 2020, 1:22 AM · Arma 3
Leopard20 added a comment to T152965: [Feature Request] New scripting command to return a single unit's combat mode ("BLUE", "RED", etc.).

@BIS_fnc_KK
Please add the command to the wiki as well. I though it isn't implemented yet (v2.01.146606), but it is.

Aug 21 2020, 1:10 AM · Arma 3

Aug 20 2020

Leopard20 updated the task description for T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.
Aug 20 2020, 9:27 PM · Arma 3
Leopard20 updated the task description for T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.
Aug 20 2020, 4:55 PM · Arma 3
Leopard20 updated the task description for T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.
Aug 20 2020, 4:14 PM · Arma 3
Leopard20 renamed T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections from [Bug] LineIntersectsSurfaces doesn't seem to work correctly to [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.
Aug 20 2020, 4:13 PM · Arma 3
Leopard20 updated the task description for T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.
Aug 20 2020, 4:11 PM · Arma 3
Leopard20 changed Reproducibility from reproducibility:always to reproducibility:sometimes on T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.
Aug 20 2020, 4:09 PM · Arma 3
Leopard20 created T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.
Aug 20 2020, 4:01 PM · Arma 3

Aug 19 2020

Leopard20 added a comment to T153300: [Feature Request] New scripting command: returnToFormation.

@kju-PvPscene
In case this doesn't get implemented, you can use _units joinSilent _group. Though it shouldn't be used on the group leader, because the leader will leave the group and rejoin; one workaround is to temporarily set any unit as the leader (the unit doesn't have to be a member of the squad, so you can create a helper civilian unit for the entire mission), use joinSilent, then select the original leader, i.e:

Aug 19 2020, 12:49 AM · Arma 3

Aug 13 2020

Leopard20 added a comment to T148480: When Helicopter's HUD/cockpit digital clock reaches 18:59:59 after a second the game crashes (0x000000FF).

No crash on v1.99.146550.

Aug 13 2020, 8:36 PM · Arma 3

Aug 8 2020

Leopard20 added a comment to T153159: round command does not work properly on calculated results.

It's not a bug. That's how the expressions are prioritized.
round (3+4)/3 calculates round (7) first, then divides it by 3.

Aug 8 2020, 2:11 PM · Arma 3
Leopard20 added a comment to T153098: [Feature Request] New scripting commands: ctrlSetStyle & ctrlStyle.

Is it possible to delete the ctrl and recreate it with the new style?

Aug 8 2020, 2:05 PM · Arma 3
Leopard20 added a comment to T153144: [Feature Request] New scripting command: endMove.

Maybe even extend that with alt syntax to do 'play-part-of-anim':

unit playAnim [moveName, from, to]

Yeah that's even better, but I don't think it's possible (afaik it would need a total overhaul of the animation system)

Aug 8 2020, 9:32 AM · Arma 3

Aug 7 2020

Leopard20 added a comment to T153144: [Feature Request] New scripting command: endMove.

Ending an animation is like jumping to the end of the animation. So why not extend your request to a more general case:

Aug 7 2020, 6:59 PM · Arma 3

Aug 6 2020

Leopard20 updated the task description for T153115: [Feature Request] New scripting command: clipLOD (clipped version of bounding box).
Aug 6 2020, 6:42 PM · Arma 3
Leopard20 updated the task description for T153115: [Feature Request] New scripting command: clipLOD (clipped version of bounding box).
Aug 6 2020, 6:12 PM · Arma 3
Leopard20 updated the task description for T153115: [Feature Request] New scripting command: clipLOD (clipped version of bounding box).
Aug 6 2020, 5:58 PM · Arma 3
Leopard20 updated the task description for T153115: [Feature Request] New scripting command: clipLOD (clipped version of bounding box).
Aug 6 2020, 5:56 PM · Arma 3
Leopard20 updated the task description for T153115: [Feature Request] New scripting command: clipLOD (clipped version of bounding box).
Aug 6 2020, 5:33 PM · Arma 3
Leopard20 updated the task description for T153117: [Feature Request] New scripting command: notEqualTo.
Aug 6 2020, 4:16 PM · Arma 3
Leopard20 created T153117: [Feature Request] New scripting command: notEqualTo.
Aug 6 2020, 4:08 PM · Arma 3
Leopard20 updated the task description for T153115: [Feature Request] New scripting command: clipLOD (clipped version of bounding box).
Aug 6 2020, 2:42 PM · Arma 3
Leopard20 updated the task description for T153115: [Feature Request] New scripting command: clipLOD (clipped version of bounding box).
Aug 6 2020, 2:21 PM · Arma 3
Leopard20 updated the task description for T153115: [Feature Request] New scripting command: clipLOD (clipped version of bounding box).
Aug 6 2020, 2:19 PM · Arma 3
Leopard20 updated the task description for T153116: [Feature Request] New scripting command: SurfaceIntersectsObjs.
Aug 6 2020, 2:13 PM · Arma 3
Leopard20 updated the task description for T153116: [Feature Request] New scripting command: SurfaceIntersectsObjs.
Aug 6 2020, 2:11 PM · Arma 3
Leopard20 created T153116: [Feature Request] New scripting command: SurfaceIntersectsObjs.
Aug 6 2020, 2:10 PM · Arma 3
Leopard20 updated the task description for T153115: [Feature Request] New scripting command: clipLOD (clipped version of bounding box).
Aug 6 2020, 1:53 PM · Arma 3
Leopard20 created T153115: [Feature Request] New scripting command: clipLOD (clipped version of bounding box).
Aug 6 2020, 1:53 PM · Arma 3
Leopard20 added a comment to T153111: [Suggestion] Change the +Array (array copy) operator to make it faster.

Hmm. I didn't notice that (although it doesn't cause any problems for my use). Thanks for the tip.

Aug 6 2020, 12:45 PM · Arma 3

Aug 5 2020

Leopard20 added a comment to T153112: Bad module info at specific locations.

Have you tried verifying the game data through Steam?

Aug 5 2020, 8:56 PM · Arma 3
Leopard20 updated the task description for T153111: [Suggestion] Change the +Array (array copy) operator to make it faster.
Aug 5 2020, 8:33 PM · Arma 3
Leopard20 updated the task description for T153111: [Suggestion] Change the +Array (array copy) operator to make it faster.
Aug 5 2020, 8:31 PM · Arma 3
Leopard20 updated the task description for T153111: [Suggestion] Change the +Array (array copy) operator to make it faster.
Aug 5 2020, 8:29 PM · Arma 3
Leopard20 edited Steps To Reproduce on T153111: [Suggestion] Change the +Array (array copy) operator to make it faster.
Aug 5 2020, 8:19 PM · Arma 3
Leopard20 renamed T153111: [Suggestion] Change the +Array (array copy) operator to make it faster from [Suggestion] Change the +Array (array copy) to make it faster to [Suggestion] Change the +Array (array copy) operator to make it faster.
Aug 5 2020, 8:19 PM · Arma 3
Leopard20 edited Steps To Reproduce on T153111: [Suggestion] Change the +Array (array copy) operator to make it faster.
Aug 5 2020, 8:17 PM · Arma 3
Leopard20 edited Steps To Reproduce on T153111: [Suggestion] Change the +Array (array copy) operator to make it faster.
Aug 5 2020, 8:16 PM · Arma 3
Leopard20 created T153111: [Suggestion] Change the +Array (array copy) operator to make it faster.
Aug 5 2020, 8:15 PM · Arma 3
Leopard20 updated the task description for T153106: Bad FOV detection leading to low quality resolution LODs of terrain objects.
Aug 5 2020, 5:33 PM · Arma 3
Leopard20 updated the task description for T153106: Bad FOV detection leading to low quality resolution LODs of terrain objects.
Aug 5 2020, 5:33 PM · Arma 3
Leopard20 renamed T153106: Bad FOV detection leading to low quality resolution LODs of terrain objects from Bad FOV detection leading to low quality resolution LODs to Bad FOV detection leading to low quality resolution LODs of terrain objects.
Aug 5 2020, 3:35 PM · Arma 3