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Leopard20 (Leo)
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User Since
Oct 16 2017, 5:21 PM (162 w, 2 d)

Recent Activity

Yesterday

Leopard20 added a comment to T153098: [Feature Request] New scripting commands: ctrlSetStyle & ctrlStyle.

Isn't it possible to update ctrlCreate so that we can change the style there?
e.g.

_disp ctrlCreate ["RscText", -1, controlNull, ST_LEFT]
Wed, Nov 25, 4:15 PM · Arma 3

Sat, Nov 7

Leopard20 updated the task description for T154904: [BIS functions] getVariables in Support Module (+other) functions don't have a default value, causing errors.
Sat, Nov 7, 5:45 PM · Arma 3
Leopard20 updated the task description for T154904: [BIS functions] getVariables in Support Module (+other) functions don't have a default value, causing errors.
Sat, Nov 7, 3:01 PM · Arma 3
Leopard20 updated the task description for T154904: [BIS functions] getVariables in Support Module (+other) functions don't have a default value, causing errors.
Sat, Nov 7, 2:46 PM · Arma 3
Leopard20 updated subscribers of T154904: [BIS functions] getVariables in Support Module (+other) functions don't have a default value, causing errors.
Sat, Nov 7, 2:18 PM · Arma 3
Leopard20 created T154904: [BIS functions] getVariables in Support Module (+other) functions don't have a default value, causing errors.
Sat, Nov 7, 2:17 PM · Arma 3

Fri, Nov 6

Leopard20 added a comment to T154837: Multi line text controls becomes slower the more text is in it.

This only is an issue when it's placed inside a controls group.

Fri, Nov 6, 10:07 PM · Arma 3

Wed, Nov 4

Leopard20 updated the task description for T154844: [Function Preprocessor Bug] Line numbers not correct in functions with #include.
Wed, Nov 4, 7:33 PM · Arma 3
Leopard20 edited Additional Information on T154844: [Function Preprocessor Bug] Line numbers not correct in functions with #include.
Wed, Nov 4, 7:19 PM · Arma 3
Leopard20 edited Additional Information on T154844: [Function Preprocessor Bug] Line numbers not correct in functions with #include.
Wed, Nov 4, 7:17 PM · Arma 3
Leopard20 updated the task description for T154844: [Function Preprocessor Bug] Line numbers not correct in functions with #include.
Wed, Nov 4, 7:16 PM · Arma 3
Leopard20 updated the task description for T154844: [Function Preprocessor Bug] Line numbers not correct in functions with #include.
Wed, Nov 4, 7:16 PM · Arma 3
Leopard20 created T154844: [Function Preprocessor Bug] Line numbers not correct in functions with #include.
Wed, Nov 4, 7:16 PM · Arma 3

Tue, Nov 3

Leopard20 created T154828: [Bug] The event handler "onButtonDblClick" not working - it is a duplicate of "onButtonClick".
Tue, Nov 3, 10:51 PM · Arma 3
Leopard20 created T154819: [Bug] onTreeExpanded doesn't trigger when using double click to expand the tree.
Tue, Nov 3, 3:41 PM · Arma 3
Leopard20 renamed T154819: [Bug] onTreeExpanded doesn't trigger when using double click to expand the tree from [Bug] onTreeExpanded doesn't trigger when using doubleClick to expand to [Bug] onTreeExpanded doesn't trigger when using double click to expand the tree.
Tue, Nov 3, 3:41 PM · Arma 3
Leopard20 created T154816: [Feature Request] Returning true in onMouseZChanged to override default behavior.
Tue, Nov 3, 2:39 PM · Arma 3

Mon, Nov 2

Leopard20 updated subscribers of T154778: Glitching and death when sprinting onto an edge while falling .

@BIS_fnc_KK I think it's related to: T153368
But please do not revert that change. If it's possible, fix this one.

Mon, Nov 2, 8:08 PM · Arma 3
Leopard20 created T154801: [Feature Request] Getter command for all controls in a controlsGroup: controlsGroupCtrls.
Mon, Nov 2, 8:05 PM · Arma 3

Fri, Oct 30

Leopard20 added a comment to T154736: supply network Campaign Mission.

without fail at least one of them gets the order but doesn't follow it.

Fri, Oct 30, 9:57 PM · Arma 3
Leopard20 added a comment to T154215: [Feature Request] New event handler: "bulletClose".

@LSValmont It was added yesterday
https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#Suppressed

Fri, Oct 30, 3:53 PM · Arma 3

Thu, Oct 29

Leopard20 added a comment to T154721: Signal Lost Campaign Mission.

Do you use any mods?

Thu, Oct 29, 11:12 PM · Arma 3
Leopard20 updated subscribers of T152786: EventHandler AnimChanged for Gestures.

@dedmen Maybe this too?
https://feedback.bistudio.com/T152790

Thu, Oct 29, 1:30 PM · Arma 3

Oct 21 2020

Leopard20 renamed T154468: [Feature Request] control "action" params (_this) must contain the control itself from [Feature Request] control action params (_this) must contain the control itself to [Feature Request] control "action" params (_this) must contain the control itself.
Oct 21 2020, 4:59 PM · Arma 3
Leopard20 created T154468: [Feature Request] control "action" params (_this) must contain the control itself.
Oct 21 2020, 4:58 PM · Arma 3
Leopard20 updated the task description for T154462: [Feature Request] New display event handler: onChildCreated.
Oct 21 2020, 1:15 PM · Arma 3
Leopard20 updated the task description for T154462: [Feature Request] New display event handler: onChildCreated.
Oct 21 2020, 1:10 PM · Arma 3
Leopard20 created T154462: [Feature Request] New display event handler: onChildCreated.
Oct 21 2020, 12:46 PM · Arma 3

Oct 13 2020

Leopard20 added a comment to T134754: Opening UI causes unexpected Jet behavior.

sometimes randomly

It's not random. The AI controls your aircraft based on what it thinks is "best". It was designed to prevent your aircraft from crashing while you interact with the menu.

Oct 13 2020, 1:17 PM · Arma 3

Oct 12 2020

Leopard20 added a comment to T134754: Opening UI causes unexpected Jet behavior.

It's not a bug. It's the "autopilot" system.

Oct 12 2020, 8:35 PM · Arma 3
Leopard20 created T154293: [Feature Request] New scripting command: displaySetCursor.
Oct 12 2020, 12:31 PM · Arma 3

Oct 11 2020

Leopard20 updated the task description for T154274: [Feature Request] New scripting command for returning the first element of array1 in array2: findIn.
Oct 11 2020, 5:51 PM · Arma 3
Leopard20 changed Severity from severity:none to severity:feature on T154274: [Feature Request] New scripting command for returning the first element of array1 in array2: findIn.
Oct 11 2020, 4:49 PM · Arma 3
Leopard20 created T154274: [Feature Request] New scripting command for returning the first element of array1 in array2: findIn.
Oct 11 2020, 4:48 PM · Arma 3

Oct 9 2020

Leopard20 updated the task description for T154240: [Bug] ctrlTextSelection seems to cause Out of Memory error.
Oct 9 2020, 12:56 AM · Arma 3

Oct 8 2020

Leopard20 edited Additional Information on T154240: [Bug] ctrlTextSelection seems to cause Out of Memory error.
Oct 8 2020, 10:59 PM · Arma 3
Leopard20 edited Steps To Reproduce on T154240: [Bug] ctrlTextSelection seems to cause Out of Memory error.
Oct 8 2020, 10:57 PM · Arma 3
Leopard20 created T154240: [Bug] ctrlTextSelection seems to cause Out of Memory error.
Oct 8 2020, 10:54 PM · Arma 3
Leopard20 renamed T154207: [Bug] copyToClipboard doesn't work with non-ASCII characters from [Bug] copyToClipboard doesn't work with non-latin characters to [Bug] copyToClipboard doesn't work with non-ASCII characters.
Oct 8 2020, 11:21 AM · Arma 3
Leopard20 updated the task description for T154225: [Bug] Non-ASCII characters count more than once.
Oct 8 2020, 11:21 AM · Arma 3
Leopard20 updated the task description for T154225: [Bug] Non-ASCII characters count more than once.
Oct 8 2020, 11:21 AM · Arma 3
Leopard20 updated the task description for T154225: [Bug] Non-ASCII characters count more than once.
Oct 8 2020, 11:21 AM · Arma 3
Leopard20 created T154225: [Bug] Non-ASCII characters count more than once.
Oct 8 2020, 11:21 AM · Arma 3
Leopard20 updated the task description for T154215: [Feature Request] New event handler: "bulletClose".
Oct 8 2020, 11:18 AM · Arma 3
Leopard20 created T154215: [Feature Request] New event handler: "bulletClose".
Oct 8 2020, 11:18 AM · Arma 3
Leopard20 added a comment to T153117: [Feature Request] New scripting command: notEqualTo.

This can be closed. isNotEqualTo was added in the latest dev branch

Oct 8 2020, 11:17 AM · Arma 3
Leopard20 updated the task description for T154207: [Bug] copyToClipboard doesn't work with non-ASCII characters.
Oct 8 2020, 11:15 AM · Arma 3
Leopard20 created T154207: [Bug] copyToClipboard doesn't work with non-ASCII characters.
Oct 8 2020, 11:15 AM · Arma 3
Leopard20 created T154196: [Feature Request] New scripting commands for RscEdit controls to return character position in display coordinates.
Oct 8 2020, 11:12 AM · Arma 3
Leopard20 renamed T154196: [Feature Request] New scripting commands for RscEdit controls to return character position in display coordinates from [Feature Request] New scripting commands for RscEdit controls to [Feature Request] New scripting commands for RscEdit controls to return character position in display coordinates.
Oct 8 2020, 11:12 AM · Arma 3
Leopard20 renamed T154114: [Feature Request] New information for supportInfo command: Arguments from [Feature Request] A command or something for getting all commands and parameters in the game to [Feature Request] New information for supportInfo command: Arguments.
Oct 8 2020, 10:50 AM · Arma 3
Leopard20 updated the task description for T154114: [Feature Request] New information for supportInfo command: Arguments.
Oct 8 2020, 10:50 AM · Arma 3

Sep 26 2020

Leopard20 added a comment to T154114: [Feature Request] New information for supportInfo command: Arguments.
Sep 26 2020, 7:18 PM · Arma 3
Leopard20 created T154114: [Feature Request] New information for supportInfo command: Arguments.
Sep 26 2020, 7:12 PM · Arma 3
Leopard20 added a comment to T154097: Game stuck after rearming at second mission of Virtual Training Advanced Helicopter Course.

Are you using mods?

Sep 26 2020, 1:25 AM · Arma 3

Sep 25 2020

Leopard20 updated the task description for T154090: [Feature Request] New feature for ctrlSetModelScale: Elongating a model .
Sep 25 2020, 9:11 PM · Arma 3
Leopard20 created T154090: [Feature Request] New feature for ctrlSetModelScale: Elongating a model .
Sep 25 2020, 5:01 PM · Arma 3

Sep 24 2020

Leopard20 updated the task description for T144528: AI unable to aim when using playMove/playMoveNow.
Sep 24 2020, 11:16 PM · Arma 3
Leopard20 changed Category from category:anims to category:general on T144528: AI unable to aim when using playMove/playMoveNow.
Sep 24 2020, 9:23 PM · Arma 3
Leopard20 updated the task description for T144528: AI unable to aim when using playMove/playMoveNow.
Sep 24 2020, 9:22 PM · Arma 3
Leopard20 edited Additional Information on T150070: [Feature Request] New scripting commands for setting the weapon/head orientation: setWeaponDirection and setHeadDirection.
Sep 24 2020, 9:18 PM · Arma 3
Leopard20 updated the task description for T150070: [Feature Request] New scripting commands for setting the weapon/head orientation: setWeaponDirection and setHeadDirection.
Sep 24 2020, 9:15 PM · Arma 3
Leopard20 renamed T150070: [Feature Request] New scripting commands for setting the weapon/head orientation: setWeaponDirection and setHeadDirection from [Feature Request] New scripting command for setting the weapon direction of units? to [Feature Request] New scripting commands for setting the weapon/head orientation: setWeaponDirection and setHeadDirection.
Sep 24 2020, 7:34 PM · Arma 3

Sep 15 2020

Leopard20 added a comment to T150513: [Feature Request] New LOD type for lineIntersectsSurfaces command: "ROADWAY".

You might want to take a look at the getPos command, because it can detect the ROADWAY LOD.

Sep 15 2020, 4:25 PM · Arma 3

Sep 14 2020

Leopard20 renamed T153824: from When "AUTOTARGET" is disabled, AI can't target assingedTargets properly (even with "reveal") to .
Sep 14 2020, 12:31 PM · Arma 3

Sep 13 2020

Leopard20 updated the task description for T153824: .
Sep 13 2020, 10:12 PM · Arma 3
Leopard20 updated the task description for T153824: .
Sep 13 2020, 10:11 PM · Arma 3
Leopard20 renamed T153824: from "Reveal" doesn't work properly when "AUTOTARGET" is disabled to When "AUTOTARGET" is disabled, AI can't target assingedTargets properly (even with "reveal").
Sep 13 2020, 10:07 PM · Arma 3
Leopard20 updated the task description for T153824: .
Sep 13 2020, 10:02 PM · Arma 3
Leopard20 updated the task description for T153824: .
Sep 13 2020, 10:00 PM · Arma 3
Leopard20 updated the task description for T153824: .
Sep 13 2020, 7:44 PM · Arma 3
Leopard20 renamed T153824: from Reveal doesn't work properly when "AUTOTARGET" is disabled to "Reveal" doesn't work properly when "AUTOTARGET" is disabled.
Sep 13 2020, 6:19 PM · Arma 3
Leopard20 created T153824: .
Sep 13 2020, 6:18 PM · Arma 3
Leopard20 updated the task description for T150600: [Feature Request] New scripting commands: AXXtoASLW.
Sep 13 2020, 1:42 AM · Arma 3
Leopard20 updated the task description for T153785: [Feature Request] New scripting commands: getPosAGL.
Sep 13 2020, 1:39 AM · Arma 3

Sep 12 2020

Leopard20 added a comment to T153609: Arma 3 crashes every few mins while playing on any server or single player.

Install it through Steam. Instructions are in the first link.

Sep 12 2020, 10:57 PM · Arma 3
Leopard20 added a comment to T153609: Arma 3 crashes every few mins while playing on any server or single player.

It means that the issue has been fixed. So wait for the next stable version update or just stay on the dev branch.

Sep 12 2020, 2:14 PM · Arma 3
Leopard20 created T153785: [Feature Request] New scripting commands: getPosAGL.
Sep 12 2020, 2:08 PM · Arma 3
Leopard20 renamed T150600: [Feature Request] New scripting commands: AXXtoASLW from Scripting Command Request: AXXtoASLW to [Feature Request] New scripting commands: AXXtoASLW.
Sep 12 2020, 2:06 PM · Arma 3

Sep 11 2020

Leopard20 added a comment to T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.

I think it "works" because you're telling them to go to a position that doesn't exist. I'm pretty sure that if you do this the AI might walk through objects more frequently than normal. Is that correct?

Sep 11 2020, 9:15 PM · Arma 3
Leopard20 added a comment to T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.

move, moveTo and doMove require AGL positions though.

Sep 11 2020, 4:52 PM · Arma 3

Sep 10 2020

Leopard20 updated the task description for T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.
Sep 10 2020, 3:49 PM · Arma 3
Leopard20 edited Additional Information on T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.
Sep 10 2020, 3:43 PM · Arma 3
Leopard20 edited Additional Information on T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.
Sep 10 2020, 3:42 PM · Arma 3
Leopard20 edited Additional Information on T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.
Sep 10 2020, 3:41 PM · Arma 3
Leopard20 updated the task description for T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.
Sep 10 2020, 3:37 PM · Arma 3
Leopard20 created T153731: [Bug][AI][Easy to Fix] When AI are ordered to get in a vehicle, the expectedDestination is always at 0 AGL height.
Sep 10 2020, 3:35 PM · Arma 3

Sep 9 2020

Leopard20 added a comment to T153457: Command to toggle NVG and Thermal Vision on player view.
Sep 9 2020, 3:23 PM · Arma 3

Sep 7 2020

Leopard20 updated the task description for T153610: [Feature Request] New scripting command: objectParts.
Sep 7 2020, 10:24 AM · Arma 3
Leopard20 created T153610: [Feature Request] New scripting command: objectParts.
Sep 7 2020, 10:23 AM · Arma 3

Sep 6 2020

Leopard20 added a comment to T153597: Playing with Contact DLC prevents Old Man menus from appearing.

The contact DLC is not meant to be played with other mods/missions. It uses a massive UI overhaul. You should load the DLC only if you want to play the campaign.

Sep 6 2020, 3:20 PM · Arma 3

Sep 5 2020

Leopard20 changed Severity from severity:major to severity:minor on T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.
Sep 5 2020, 2:26 PM · Arma 3

Sep 4 2020

Leopard20 added a comment to T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.

Okay, so I tested more doors from more maps, and I didn't notice any similar bugs.

Sep 4 2020, 10:13 AM · Arma 3

Sep 3 2020

Leopard20 added a comment to T153343: [Bug] LineIntersectsSurfaces doesn't seem to work correctly with animated selections.

So is this a bug in lineIntersectsSurfaces or the object? I noticed it in almost all doors on Livonia. I didn't test other maps but I guess it would be the same.

Sep 3 2020, 4:28 PM · Arma 3
Leopard20 renamed T150513: [Feature Request] New LOD type for lineIntersectsSurfaces command: "ROADWAY" from [Feature Request] Alternative command to "getPos" for returning the height above the walkable surface to [Feature Request] New LOD type for lineIntersectsSurfaces command: "ROADWAY".
Sep 3 2020, 9:27 AM · Arma 3
Leopard20 added a comment to T153507: [Feature Request] New scripting command: CtrlTextColor.

For example, what I'm working on involves something like this:


This is a "color picker" that allows you to change the color of some control elements. You can select a color on the left, and it changes preview and color properties on the right.

Sep 3 2020, 8:03 AM · Arma 3
Leopard20 added a comment to T153531: getRelDir and setVectorDirAndUp break Camera Rotation and Alignment.

I cannot reproduce the issue on the latest dev branch build. It is probably specific to the profiling branch.

Sep 3 2020, 5:29 AM · Arma 3

Sep 1 2020

Leopard20 updated the task description for T153510: [Bug] ctrlText returns the config value even if ctrlSetText is used.
Sep 1 2020, 6:56 AM · Arma 3
Leopard20 updated the task description for T153510: [Bug] ctrlText returns the config value even if ctrlSetText is used.
Sep 1 2020, 6:47 AM · Arma 3
Leopard20 created T153510: [Bug] ctrlText returns the config value even if ctrlSetText is used.
Sep 1 2020, 6:25 AM · Arma 3