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User Since
Jun 16 2021, 9:36 AM (17 w, 6 d)
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Recent Activity

Today

Tenshi changed the status of T161333: Not all faction support loading cargo (Vanilla game) from New to Need More Info.

Hello thank you for reporting the problem, however is wasn't able to reproduce this issue.
Both on CSAT and Independent side the FIA the "Van (Cargo)" was able to hold cargo for me.
I was testing on the Main build Arma.

Tue, Oct 19, 11:24 AM · Arma 3

Yesterday

Tenshi changed the status of T161263: Modded Keybinding - Problem with "MODS" Section from New to Need More Info.

Hello thank you for reporting the issue.

Mon, Oct 18, 1:05 PM · Arma 3
Tenshi changed the status of T161495: It's not working from New to Need More Info.

Hello, thank you for reporting the issue.
Could you elaborate on what you do that causes this issue? Any mods installed? Is there a specific set up to reproduce the issue?
This would help with diagnosing the issue and checking when its fixed.

Mon, Oct 18, 12:48 PM · Arma 3

Wed, Oct 13

Tenshi changed the status of T161320: Default loadouts no longer showing up in "loadouts" module in zeus from New to Need More Info.

Wasn't able to reproduce this on Main build 2.06.148221.
Have you tried if you have the same bug on a new scenario? is it all your old scenarios or just this specific one?
Could you attach your RTP file that should give us more information about what might be going on and how te repro it.

Wed, Oct 13, 10:40 AM · Arma 3

Tue, Oct 5

Tenshi changed the status of T161143: M2 HMG .50 (Raised) has last cartridges outside from New to Acknowledged.
Tue, Oct 5, 10:50 AM · Arma 3

Mon, Oct 4

Tenshi added a comment to T161143: M2 HMG .50 (Raised) has last cartridges outside.

I was able to repro the issue, we will be looking into it.
Thank you for the report.

Mon, Oct 4, 4:45 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54622 on T161143: M2 HMG .50 (Raised) has last cartridges outside.
Mon, Oct 4, 3:42 PM · Arma 3

Sep 6 2021

Tenshi added a comment to T160459: High Command turns "Radio" access from 0 to 9 and duplicates "Custom" as result.

Hello, I tried the repro on vanilla 2.04 and managed to get the double 9 effect.
This seems fixed in our current RC, please try this beta code: "Arma3Update206RC" and see if the issue is resolved for you there.

Sep 6 2021, 4:07 PM · Arma 3

Aug 27 2021

Tenshi added a comment to T160004: status access violation repeatedly.

Heya we have a wiki page on out different branches and how to access them,
https://community.bistudio.com/wiki/Arma_3:_Steam_Branches
Hope this helps

Aug 27 2021, 12:52 PM · Arma 3

Aug 18 2021

Tenshi added a comment to T160119: help.

If that doesn't help please send us the crashfiles so we can see what is happening around the time of the crash.
You can get those by pressing the left button on the screen you send a screenshot of, or use this https://community.bistudio.com/wiki/Crash_Files

Aug 18 2021, 12:56 PM · Arma 3
Tenshi changed the status of T160253: 0xC0000005 - STATUS_ACCESS_VIOLATION from New to Need More Info.

Please follow the steps here: https://community.bistudio.com/wiki/Arma_3:_Unusual_process_exit#0xC0000005_-_ACCESS_VIOLATION
If that doesn't help please send us the crash report, so we can see what is happening at the time of the crash: https://community.bistudio.com/wiki/Crash_Files

Aug 18 2021, 12:52 PM · Arma 3

Aug 9 2021

Tenshi added a comment to T160146: arma 3 wont start.

Hello sorry to hear you are having this issue.
Have you tried letting steam check the Integrity of the gamefiles?

Aug 9 2021, 1:26 PM · Arma 3

Jul 14 2021

Tenshi closed T154810: enableGunLights issues as Resolved.

Issue seems solved indeed!
and if you use

{_x enableGunLights "forceOn"} forEach (units group player);

during the day it will just make the lights auto turn on when nightfalls.

Jul 14 2021, 10:06 AM · Arma 3

Jul 7 2021

Tenshi added a comment to T154810: enableGunLights issues.
Jul 7 2021, 11:36 AM · Arma 3

Jul 6 2021

Tenshi closed T126813: Vans from DLC Laws of war can't cross the bridges as Resolved.

Tested on Internal build and Main Build 2.04.147738 while testing old tickets.
The Vehicle's AI (with some effort) managed to drive over the bridge in Altis, Tanoa and Malden, most likely the issue is already fixed.

Jul 6 2021, 2:41 PM · Arma 3

Jul 1 2021

Tenshi closed T127310: [1.78-DEV control keys] The problem is in joint control of the tank, the commander and AI. as Resolved.

Tested this recently, seems fixed to me. I had no issues swapping from commander to driver and back and keeping command.
As a side note to anyone who might have this issue in the future, you have separate keybinding options for commander and driving.
So if you only change the drivers controls, then the controls for commander are still key bound to WASD.
But as far as ive been able to test, driver controls always work for commander too.
Closing the ticket

Jul 1 2021, 11:11 AM · Arma 3

Jun 30 2021

Tenshi closed T118456: Car Fast Forward and Car Slow Forward cannot be rebound as Resolved.

Tested in the current released version it no longer seems to be an issue.
As a side note to anyone who might have this issue i n the future you have separate keybinding options for commander and driving.
So if you only change the drivers controls, then the controls for commander are still key bound to WASD.
But as far as ive been able to test, driver controls always work for commander too.
Closing the ticket

Jun 30 2021, 11:22 AM · Arma 3
Tenshi closed T120119: Group spoken communication sound is severely distorted over distance as Resolved.
Jun 30 2021, 10:51 AM · Arma 3
Tenshi added a comment to T120119: Group spoken communication sound is severely distorted over distance.

Checked if this issue is still present.
I got fixed a while back so im closing this ticket.

Jun 30 2021, 10:49 AM · Arma 3