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[Feature Request] Add drawUnitIcon and family of SQF commands akin to GroupIcon
Acknowledged, NormalPublic

Description

Ref: https://community.bistudio.com/wiki/addGroupIcon

Reasoning:

  1. The underlying tech is already in the engine (for groupIcon / groupIndicators / friendlyTags/enemyTags / visionAid)
  2. Would allow a truly performance friendly 3d unit icon solution (vs addMissionEventHandler ["Draw3D",...] + drawIcon3D)
  3. Would allow a replacement for friendlyTags/enemyTags / visionAid

Same or 2d map

Thanks for the consideration!

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
Scripting
Additional Information

Suggested commands

_unit drawUnit2dActive <bool>
_unit drawUnit2dIcon <string> [path to texture]
_unit drawUnit2dSize <number>
_unit drawUnit2dColor <array> [RGB]
_unit drawUnit2dAlpha <number> [0,1]
_unit drawUnit2dShadow <bool>
_unit drawUnit2dAngle <number> [0,360]
_unit drawUnit2dScaling <number> [multiplier] (based on zoom level]
_unit drawUnit2dOffset <array> [x,y] //NTH

same with 3d - getters could be handy too

Related:
https://community.bistudio.com/wiki/setDrawIcon
https://community.bistudio.com/wiki/updateDrawIcon

Event Timeline

kju-PvPscene renamed this task from [Feature Request] Add addUnitIcon and family of SQF commands akin to GroupIcon to [Feature Request] Add drawUnitIcon and family of SQF commands akin to GroupIcon.Nov 9 2022, 9:55 AM
kju-PvPscene updated the task description. (Show Details)
kju-PvPscene edited Additional Information. (Show Details)
kju-PvPscene edited Additional Information. (Show Details)
Tenshi set Ref Ticket to Internal Ref.: AIII-55419.Nov 28 2022, 4:34 PM
Tenshi added a subscriber: Tenshi.

Thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features,
though we will try to consider them.

Tenshi changed the task status from New to Acknowledged.Nov 28 2022, 4:36 PM