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Mon, Jan 17

Tenshi added a comment to T162788: LDF Special Weapons Crate spawns with incorrect .338 Magazine.

Thank you for reporting this issue.
We were able to confirm it on our internal version.
We will see what we can do at this stage.

Mon, Jan 17, 5:41 PM · Arma 3
Tenshi changed the status of T162788: LDF Special Weapons Crate spawns with incorrect .338 Magazine from New to Confirmed.
Mon, Jan 17, 5:39 PM · Arma 3
Tenshi added a comment to T162754: WEAPON RAISED STANCE GLITCHED.

Thank you for reporting the bug.
I checked it on our internal version and i can confirm the issue is in the base.
However due to the current phase of Live Ops development in Arma 3, It is unlikely we will be able to work on this issue.

Mon, Jan 17, 4:21 PM · Arma 3
Tenshi changed the status of T162816: Pandur II missing RAMP animation, MMB context function, missing TOP HATCHES and fighting positions from New to Reviewed.
Mon, Jan 17, 1:44 PM · Arma 3
Tenshi added a comment to T162816: Pandur II missing RAMP animation, MMB context function, missing TOP HATCHES and fighting positions.

Thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features.
Its very unlikely that we will change any of the features mentioned as the mesh is not prepared for it.

Mon, Jan 17, 1:43 PM · Arma 3
Tenshi changed the status of T162813: My Launcher is stuck at “Starting Service…” stopping my game from launching. from New to Need More Info.
Mon, Jan 17, 1:13 PM · Arma 3
Tenshi added a comment to T162813: My Launcher is stuck at “Starting Service…” stopping my game from launching..

Hello, to help we would need more information on what is causing the issue.
Please look in your files for the files mentioned in the link below, with the date of the crash and add them to the ticket.
https://community.bistudio.com/wiki/Crash_Files

Mon, Jan 17, 1:13 PM · Arma 3

Tue, Jan 11

Tenshi changed the status of T162713: Persian voice lines for team assignment and selection are incorrect. from New to Confirmed.
Tue, Jan 11, 2:02 PM · Arma 3
Tenshi added a comment to T162713: Persian voice lines for team assignment and selection are incorrect..

Thank you for reporting the issue.
We were able confirm the problem.
We will see what we can do.

Tue, Jan 11, 2:01 PM · Arma 3

Mon, Jan 10

Tenshi added a comment to T162512: AFM causes helicopters to sink.

Hello, thank you for reporting the issue.
We were able to confirm the problem on our internal build as well.
We will see what we can do to resolve the issue.

Mon, Jan 10, 5:33 PM · Arma 3
Tenshi changed the status of T162512: AFM causes helicopters to sink from New to Confirmed.
Mon, Jan 10, 5:31 PM · Arma 3
Tenshi assigned T161998: Diving mask problem to dedmen.
Mon, Jan 10, 3:48 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-52945 on T161998: Diving mask problem.
Mon, Jan 10, 3:46 PM · Arma 3
Tenshi added a comment to T161998: Diving mask problem.

Hello sorry for the late reply.
This is indeed unintended and earlier reported bug.
We are looking into ways to resolve the issue.

Mon, Jan 10, 3:45 PM · Arma 3
Tenshi added a comment to T162552: attach'edTo objects are not following units inside vehicles.

Thank you for reporting the issue.
We will see what we can do.

Mon, Jan 10, 3:25 PM · Arma 3
Tenshi changed the status of T162552: attach'edTo objects are not following units inside vehicles from New to Acknowledged.
Mon, Jan 10, 3:24 PM · Arma 3
Tenshi changed Resolution from resolution:open to resolution:duplicate on T162682: Arma Graphical issues. (Fixed, updated graphics driver lol, sorry.).
Mon, Jan 10, 11:08 AM · Arma 3

Thu, Jan 6

Tenshi added a comment to T162371: Trees popping 1 meter in front of you when flying (LOD Issue?) .

Hello, Sorry for the delay.

"Our FOVs are customized which could possibly be the reason for this issue.

I asked a programmer and they say i might be your custom FOV, We don't officially support changed FOV.
Due to the current phase of Live Ops development in Arma 3, it's unlikely that we will be able to fix it if this is the case.

Thu, Jan 6, 4:41 PM · Arma 3

Mon, Jan 3

Tenshi added a comment to T162476: Game crash on Warlords when on a vehicle and item gets dropped on your position .

Hello thank you for reporting the issue.
I could confirm it on our internal build.

Mon, Jan 3, 4:16 PM · Arma 3
Tenshi changed the status of T162476: Game crash on Warlords when on a vehicle and item gets dropped on your position from New to Confirmed.
Mon, Jan 3, 4:15 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54868 on T162566: Y-32 Xi'an VTOL cannot hold more than 10 ai passengers.
Mon, Jan 3, 3:04 PM · Arma 3
Tenshi changed the status of T162566: Y-32 Xi'an VTOL cannot hold more than 10 ai passengers from New to Confirmed.

Hello thank you for reporting the issue.
I was able to confirm the problem on our internal build, following your repro.
We will see what we can do.

Mon, Jan 3, 3:03 PM · Arma 3
Tenshi changed the status of T162522: DX11 error : buffer Map failed : DXGI_ERROR_DEVICE_REMOVED and exit code 0xCFFFFFFF - APPLICATION_HUNG from New to Need More Info.
Mon, Jan 3, 2:13 PM · Arma 3
Tenshi added a comment to T162475: ARMA 3 HİKAYE MODU.

Have you tried verifying your game files though steam?

Mon, Jan 3, 1:49 PM · Arma 3
Tenshi added a comment to T162474: ARMA 3 HİKAYE MODU.

Duplicate of T162475

Mon, Jan 3, 1:47 PM · Arma 3
Tenshi changed the status of T162474: ARMA 3 HİKAYE MODU from New to Reviewed.
Mon, Jan 3, 1:47 PM · Arma 3
Tenshi changed the status of T162471: Arma starting issue from New to Need More Info.

Did verifying resolve the issue?

Mon, Jan 3, 1:45 PM · Arma 3
Tenshi added a comment to T162470: Arma starting issue.

wait this seems a duplicate of T162471, closing this one as that ticket has a little bit more info

Mon, Jan 3, 1:44 PM · Arma 3
Tenshi changed the status of T162470: Arma starting issue from New to Reviewed.
Mon, Jan 3, 1:43 PM · Arma 3
Tenshi added a comment to T162470: Arma starting issue.

Have you tried verifying the game files through steam?

Mon, Jan 3, 1:41 PM · Arma 3

Wed, Dec 22

Tenshi added a comment to T162371: Trees popping 1 meter in front of you when flying (LOD Issue?) .

Sorry, I'm Quality Assurance, i test and process tickets.
In this case i am unable to confirm the issue, but that doesn't mean I'm saying that i dont believe it exists.
It does mean however that either the Repro is incomplete or it has conditions we don't know about.

Wed, Dec 22, 5:53 PM · Arma 3

Tue, Dec 21

Tenshi added a comment to T162371: Trees popping 1 meter in front of you when flying (LOD Issue?) .

No i just made a selected screenshot i wasn't using right click or + at that time.


As you can see no zoom but i can still see the branches in the distance.
Sorry but i dont seem to be able to repro the issue, atleast on my pc

Tue, Dec 21, 1:27 PM · Arma 3
Tenshi added a comment to T162441: "str" command triggers "Circular reference found in HashMap" warning.

Thank you for reporting the issue.
We will see what we can do.

Tue, Dec 21, 12:42 PM · Arma 3
Tenshi changed the status of T162441: "str" command triggers "Circular reference found in HashMap" warning from New to Reviewed.
Tue, Dec 21, 12:42 PM · Arma 3
Tenshi added a comment to T162437: The animation of the "medicStart"-playAction/action causes the player's head to glitch..

Hello thank you for reporting the issue.
I was able to confirm the issue on my device, it looks hilarious.
We will see what we can do.

Tue, Dec 21, 12:33 PM · Arma 3
Tenshi changed the status of T162437: The animation of the "medicStart"-playAction/action causes the player's head to glitch. from New to Confirmed.
Tue, Dec 21, 12:31 PM · Arma 3
Tenshi updated subscribers of T162191: Login failed: Unable to connect to Bohemia Interactive servers. [0x2002].

@Snake-Plissken @idriss Hello, first of all sorry to hear about Argo.
Bohemia has made a statement about the Closure here: https://store.steampowered.com/news/app/530700/view/3128310340401373901

Tue, Dec 21, 10:51 AM · Arma 3

Mon, Dec 20

Tenshi added a comment to T162371: Trees popping 1 meter in front of you when flying (LOD Issue?) .

Hello thank you for the videos and information.
Please for next time add the map your talking about, i figured it was Altis.
Secondly your co-ordinates were off by a factor 1000, but i managed to find the tree.
This is what the tree looks like at distance on my screen, i can see the limbs all the way to the top.


maybe its your graphic settings?

Mon, Dec 20, 3:52 PM · Arma 3
Tenshi added a comment to T162410: Bug/Crash on Startup ERROR.

Hello thank you for reporting your issue.
have you tried following the steps here: https://community.bistudio.com/wiki/Arma_3:_Unusual_process_exit
or Validating the files though steam?

Mon, Dec 20, 3:07 PM · Arma 3
Tenshi assigned T154452: diag.exe wipes mission when trying to preview in MP in Eden to dedmen.
Mon, Dec 20, 11:08 AM · Arma 3
Tenshi added a comment to T154452: diag.exe wipes mission when trying to preview in MP in Eden.

Thank you for reporting the issue, i was able to confirm the problem on my device.
We will see what we can do.

Mon, Dec 20, 11:08 AM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54851 on T154452: diag.exe wipes mission when trying to preview in MP in Eden.
Mon, Dec 20, 11:06 AM · Arma 3

Dec 17 2021

Tenshi closed T75850: Zeus "Remote Control" Module: Loss of Unit Control and Friendly Fire Issues as Resolved.

Tested on retail build 2.06.148470 the issue seems resolved, closing the ticket for now.
Let us know if you still have the issue.

Dec 17 2021, 4:54 PM · Arma 3
Tenshi added a comment to T131341: createSoundSource and say3D Volume Permanently Lowered by Being Inside Vehicle.

Thank you for reporting the issue.
We will see what we can do.

Dec 17 2021, 3:46 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54850 on T131341: createSoundSource and say3D Volume Permanently Lowered by Being Inside Vehicle.
Dec 17 2021, 3:44 PM · Arma 3
Tenshi added a comment to T161924: AI can no longer be ordered via numpad .

Thank you for reporting the issue, i could confirm the problem on my machine.
We will see what we can do.

Dec 17 2021, 2:59 PM · Arma 3
Tenshi changed the status of T161924: AI can no longer be ordered via numpad from New to Reviewed.
Dec 17 2021, 2:55 PM · Arma 3
Tenshi added a comment to T162371: Trees popping 1 meter in front of you when flying (LOD Issue?) .

Hello thank you for reporting the issue, could you perhaps give me some coordinates of a area where you experienced trees "popping"?
I've flown over a couple maps but didn't see anything that could confirm the issue

Dec 17 2021, 10:31 AM · Arma 3

Dec 15 2021

Tenshi added a comment to T161915: Inconsistent Command Priority on armed LSVs.

Thank you for reporting the issue, i could confirm the problem.
We will see what we can do.

Dec 15 2021, 5:15 PM · Arma 3
Tenshi changed the status of T161915: Inconsistent Command Priority on armed LSVs from New to Confirmed.
Dec 15 2021, 5:14 PM · Arma 3
Tenshi added a comment to T160446: AI generate a path despite using disableAI "PATH".

Thank you for reporting the issue, we will see whats possible to resolve this issue

Dec 15 2021, 4:48 PM · Arma 3
Tenshi changed the status of T160446: AI generate a path despite using disableAI "PATH" from New to Reviewed.
Dec 15 2021, 4:48 PM · Arma 3
Tenshi added a comment to T160604: Enhancement Request: Accept a STRING (hiddenSelection name) as the first argument of setObjectTexture/setObjectTextureGlobal and material equivalents.

Thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features, though we will try to consider them.

Dec 15 2021, 4:27 PM · Arma 3
Tenshi changed the status of T160604: Enhancement Request: Accept a STRING (hiddenSelection name) as the first argument of setObjectTexture/setObjectTextureGlobal and material equivalents from New to Reviewed.
Dec 15 2021, 4:23 PM · Arma 3
Tenshi changed the status of T160606: Elevation of main map cursor does not include elevation-offset from New to Reviewed.
Dec 15 2021, 4:10 PM · Arma 3
Tenshi added a comment to T160606: Elevation of main map cursor does not include elevation-offset.

Thank you for reporting the issue.
We will see what we can do to resolve the problem.

Dec 15 2021, 4:10 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54843 on T160606: Elevation of main map cursor does not include elevation-offset.
Dec 15 2021, 4:07 PM · Arma 3
Tenshi added a comment to T160621: Dark Mode Map.

Thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features, though we will try to consider them.

Dec 15 2021, 3:09 PM · Arma 3
Tenshi changed the status of T160621: Dark Mode Map from New to Reviewed.
Dec 15 2021, 3:04 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54841 on T160837: setUnitPos export to SQF issue.
Dec 15 2021, 2:19 PM · Arma 3
Tenshi added a comment to T160903: BIS_fnc_missileLaunchPositionFix spawns and deletes GameLogic as a workaround for already implemented command.

Thank you for reporting the tweak.
We will look into it.

Dec 15 2021, 1:58 PM · Arma 3
Tenshi changed the status of T160903: BIS_fnc_missileLaunchPositionFix spawns and deletes GameLogic as a workaround for already implemented command from New to Reviewed.
Dec 15 2021, 1:57 PM · Arma 3
Tenshi added a comment to T160982: [Feature Request] New parameter for hashmap set to only set data if it doesn't exist.

Thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features, though we will try to consider them.

Dec 15 2021, 1:53 PM · Arma 3
Tenshi changed the status of T160982: [Feature Request] New parameter for hashmap set to only set data if it doesn't exist from New to Reviewed.
Dec 15 2021, 1:52 PM · Arma 3
Tenshi added a comment to T161323: BIS_fnc_setUnitInsignia's image missing after remove/change uniform.

Thank you for the feedback, i was able to confirm the issue.
Unfortunately it's not something we can easily solve at this stage.

Dec 15 2021, 1:35 PM · Arma 3
Tenshi changed the status of T161512: Game crashes to desktop when using 'lbClear' and a couple of mods from Need More Info to Confirmed.
Dec 15 2021, 12:32 PM · Arma 3
Tenshi added a comment to T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.

Hello sorry it took a while to get back to you.
I was able to repro the issue on my machine, turns out if you select the top option in the ammo menu then Shift+Click it works fine.
It seems to only crash if you Shift+Click with nothing selected.
We will see what we can do to resolve the issue.

Dec 15 2021, 12:31 PM · Arma 3

Dec 14 2021

Tenshi added a comment to T162334: KH-3A Fenghuang (Pacific CSAT drone) does not have configurable pylons.

Thank you for the report, this is a known issue, it was decided that it's not worth upgrading it to dynamic loadout. Since it's not supposed to be able to mount any other missiles.
It could be potentially still useful for community but adding new variant is bit of hassle, since it has to be a new class for compatibility reasons.

Dec 14 2021, 6:04 PM · Arma 3
Tenshi added a comment to T162341: AI Identity changes on Respawn.

Hello thank you for reporting the issue.
Could you make a repro mission, that way i can test it on our internal build as well as others if necessary.
Is this base Arma 3 or do you use mods?

Dec 14 2021, 5:02 PM · Arma 3
Tenshi added a comment to T162332: createDisplay doesn't behave as it should on the latest perf branch.

We could confirm the issue, thank you for the report.
We will see what we can do to resolve the issue

Dec 14 2021, 4:24 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54837 on T162332: createDisplay doesn't behave as it should on the latest perf branch.
Dec 14 2021, 4:21 PM · Arma 3

Dec 10 2021

Tenshi added a comment to T161998: Diving mask problem.

Hello, we are looking the issue, we are unsure if this is intended or not.
We will get back to you later with a answer.

Dec 10 2021, 11:37 AM · Arma 3
Tenshi closed T162086: status access violation as Resolved.
Dec 10 2021, 10:42 AM · Arma 3

Dec 8 2021

Tenshi closed T161538: getSensorTargets crashes Arma 3 as Resolved.

@Tr1ble Ticket was temporarily set to hidden due to spam commenters, if you still have the issue please let us know.
For now i'll set the ticket to resolved.

Dec 8 2021, 10:49 AM · Arma 3
Tenshi changed the visibility for T161538: getSensorTargets crashes Arma 3.
Dec 8 2021, 10:46 AM · Arma 3

Dec 7 2021

Tenshi added a comment to T161001: Can't reset search result in Eden Editor's location list.

Thank you for reporting the issue.
I could confirm it on our internal build

Dec 7 2021, 5:54 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54830 on T161001: Can't reset search result in Eden Editor's location list.
Dec 7 2021, 5:53 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54829 on T161899: surfaceType grassCover for Malden, Altis.
Dec 7 2021, 5:46 PM · Arma 3
Tenshi added a comment to T161007: Reloading of M2 every time you get in M2.

Thank you for reporting the issue, i was able to confirm it as well.
We will see what we can do, to resolve the problem

Dec 7 2021, 4:03 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54827 on T161007: Reloading of M2 every time you get in M2.
Dec 7 2021, 4:02 PM · Arma 3
Tenshi added a comment to T161069: regexMatch causes a crash in some cases.

Thank you for reporting the issue.

Dec 7 2021, 12:37 PM · Arma 3
Tenshi added a comment to T161192: Some music tracks have wrong duration defined in config.

Thank you for reporting the issue.

Dec 7 2021, 12:33 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54825 on T161192: Some music tracks have wrong duration defined in config.
Dec 7 2021, 12:33 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54826 on T161069: regexMatch causes a crash in some cases.
Dec 7 2021, 12:29 PM · Arma 3
Tenshi added a comment to T161252: Feature request: Commands for PiP view distance.

Hello, thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features, though we will try to consider them.

Dec 7 2021, 11:58 AM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54824 on T161252: Feature request: Commands for PiP view distance.
Dec 7 2021, 11:56 AM · Arma 3
Tenshi added a comment to T162211: Cargo position AI forming their own rogue group.

Hello thanks for reporting the issue. Could you upload a Mission or Scenario for the Repro?
This would help a lot, with checking it on our internal version and possible troubleshooting.

Dec 7 2021, 10:52 AM · Arma 3
Tenshi added a comment to T162258: Problème 0xC0000005-statuts-acces-violation.

Can you please attach these files so we can see what might be causing the issue?
https://community.bistudio.com/wiki/Crash_Files

Dec 7 2021, 10:26 AM · Arma 3

Dec 6 2021

Tenshi added a comment to T162198: carsh.

Hello would you mind attaching one of these soe we can check what might cause the issue?
https://community.bistudio.com/wiki/Crash_Files
Also is this with mods or without? hat branch do you play on?

Dec 6 2021, 5:12 PM · Arma 3

Nov 26 2021

Tenshi added a comment to T161998: Diving mask problem.

Thank you for reporting.
As far as i know the diving goggles not being on your face is intentional. they should auto equip once you start swimming.
Can you test if this is the case for you too?

Nov 26 2021, 4:02 PM · Arma 3

Nov 23 2021

Tenshi added a comment to T161266: Engine sounds lingers if you setPos a simulatedDisabled tank/vehicle.

Thank you for reporting the issue.
I was able to confirm that the sound sticks around.
We will see what we can do to resolve this issue.

Nov 23 2021, 4:02 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54767 on T161266: Engine sounds lingers if you setPos a simulatedDisabled tank/vehicle.
Nov 23 2021, 3:56 PM · Arma 3

Nov 19 2021

Tenshi added a comment to T161305: [Feature Request] Extend SoundPlayed EH with sound object as 3rd parameter.

Thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features, though we will try to consider them.

Nov 19 2021, 2:48 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54757 on T161305: [Feature Request] Extend SoundPlayed EH with sound object as 3rd parameter.
Nov 19 2021, 2:47 PM · Arma 3
Tenshi added a comment to T161480: Add local parameter from createSimpleObject to BIS_fnc_createSimpleObject.

Thank you for requesting a added feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features, though we will try to consider them.

Nov 19 2021, 1:32 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54742 on T161480: Add local parameter from createSimpleObject to BIS_fnc_createSimpleObject.
Nov 19 2021, 1:23 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54754 on T161495: It's not working.
Nov 19 2021, 12:14 PM · Arma 3
Tenshi added a comment to T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.

Thanks for the response. Which weapon did you choose to crash yourself with, in your test without mods?
I want to see if I'm able to reproduce it on my device.
Edit: https://youtu.be/Q5FTMVSJJN0 this is my repro attempt on Profiling. Am I doing the same as what causes your crash?

Nov 19 2021, 9:59 AM · Arma 3

Nov 18 2021

Tenshi added a comment to T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.

Tested on Profiling build 2.06.148478
Tested the script with only CBA and CUP weapons loaded, had no crashes or freezing while preforming the repro.
Can you test if the issue persists on profiling for you?

Nov 18 2021, 1:52 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54753 on T161515: [Feature request] Eventhandler to fire if knowsAbout value changes.
Nov 18 2021, 1:02 PM · Arma 3