- User Since
- Jun 30 2014, 11:40 PM (439 w, 21 h)
Guys it wa mu fault, I was not attentive and misunderstood you in a hurry, also english is not my native language/ In general, I missed
Sat, Nov 26
Tue, Nov 22
Quoted The main build will take longer to be updated.
Sat, Nov 19
Sep 10 2022
Sep 9 2022
Sep 5 2022
What he means is that on version 2.XX.149887 this should be fixed, so if your on any branch that has that or equal revision it should have the fix.
i think Dev gets updated as one of the first branches.
Yes, but until no understand version "rev 149887" - you mean current dev version? Does this mean that this will be fixed in the next stable release?
Sep 4 2022
Aug 11 2022
Jun 27 2022
Jun 23 2022
@Cyruz I suggested a good solution above. By default, this disappears, just like it would in real life. But in the properties of the object there should be a checkbox - "do not delete in case of destruction of buildings".
Or do you think that each user will have the skills of scripting knowledge?
Jun 18 2022
That bug is not related to vanilla animations.
BIS, thank you too, because you don't forget about A3
That bug is not related to vanilla animations
Jun 17 2022
Jun 9 2022
Jun 7 2022
thank you for for clarification
Jun 6 2022
Jun 2 2022
May 20 2022
May 18 2022
May 17 2022
ok i got it
Is it even possible to make a ragdoll without a time limit? So that each corpse always responds to external influences (weapon inpacts, environment morphing)
If the ragdoll had no time limit, then this problem wouldn't exist.
I'm not using the dev version, I hope in the next stable build, this will no longer be.
May 16 2022
May 11 2022
Apr 29 2022
Mar 29 2022
apart from showing topdown on UI, it doesn't show it in weapon UI
Mar 28 2022
Same in 2.06
Mar 27 2022
Mar 21 2022
This is strange, but now, I also could not reproduce this problem! Maybe update 2.08 fixed that. Maybe some kind of mod influenced this before.
Now I disabled all my mods and did 3 tests. After explosion on my mine AI squad says - "Attack Rifleman!", but they do not move towards my location. Yes, the AI shouldn't order to attack the soldier and say"Attack Rifleman", because the AI didn't see me, but that's not a big problem. Generally the AI doesn't move towards my position. I'm wrong, you can close my ticket:/
If you cannt reproduce this issee, then I'll do a repro mission for you, I need some time
I'm not the only one seeing this issue. One person even tried to make a mini mod to fix it.
Mar 18 2022
Mar 17 2022
Fixed in Hotfix 2.08!
Mar 11 2022
should be fixed (and hotfixed) in 149041
Mag from uniform/vest/backpack won't auto-load but from the ground or cargo inventory mags auto-loading
Good repro thanks, I was able to reproduce this bug
Mar 10 2022
magazine from ground still auto-reload
drop mag from your rifle on ground
drop rifle on the ground
pick up rifle
result - magazine loaded in rifle
Dear friends! This issue also is related to the following issue!
Since the Top Fire Mode creates a bug, the auto-stand up of the player character
Mar 9 2022
Mar 8 2022
Alleluia! Today is a historic day in Arma3!
player got a patch 2.08, and now player can see that the weapon remembers its current fire mode, I've been waiting for this fix > 8 years!
Feb 19 2022
Feb 7 2022
Thanks you too! I hope this will be fixed and in the first person view it will be comfortable to shoot from the rear gunner position
Thank you too, let's polish our favorite game together!
Feb 6 2022
Feb 5 2022
Feb 2 2022
@BIS_fnc_KK when patch adding this feature?
I'm already tired of waiting
Dec 28 2021
Thank you @BIS_fnc_KK! I ask about this because I dreamed of such a function for 8 years.
Ok, now firemode also persists on weapon swap (Revision: 148605) please test thoroughly
Dec 6 2021
Nov 23 2021
However, please consider the cargo loading for Zamak (cargo), it has a default cargo in its carcase, for this reason, all loadable boxes with ammunition will be loaded inside this 3D model (covered boxes) that already exist in this truck.
Nov 21 2021
Nov 20 2021
Today I bought and downloaded the Sahara DLC and this add-on solved the problem I was talking about. They all got cargo and platform trucks!!!
Now CSAT and Independents have the same ability to load cargo into their trucks! Aliluyah!
Nov 18 2021
thank you, I'm glad, it remains to wait a little
It has been fixed in dev
@Tenshi Thank you!
Nov 15 2021
Nov 5 2021
So no we don't have plans to update the Pathfinding.