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Jul 4 2017, 4:24 PM (33 w, 2 d)
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Yesterday

Wulf added a comment to T127751: Arma 3 Doesnt open.

Seems like an image file got corrupted. Try clean installing the game.

Thu, Feb 22, 12:52 PM · Arma 3
Wulf changed the status of T127761: [TANKS DLC] ZSU-39 Tigris Camo Net Rotation (DEV BRANCH) from New to Reviewed.

Thank you for the report. We will ahvea look at it.

Thu, Feb 22, 11:47 AM · Arma 3
Wulf added a comment to T127751: Arma 3 Doesnt open.

Hmm, could you please try typing here the message in that error window you received?

Thu, Feb 22, 10:31 AM · Arma 3
Wulf changed the status of T127758: Inconsistence marker type from New to Reviewed.

Thanks for creating the ticket. :) We will have a look at it.

Thu, Feb 22, 10:27 AM · Arma 3
Wulf added a comment to T127753: Resolution downscale.

Interesting, that is odd. Perhaps testing it after you update the drivers is worth a try. Let me know if that changed anything. If everything after that is OK then I will close this ticket.

Thu, Feb 22, 10:26 AM · Arma 3

Wed, Feb 21

Wulf added a comment to T127753: Resolution downscale.

"NVidia-AMD incompatibility"

Wed, Feb 21, 12:51 PM · Arma 3
Wulf changed the status of T127746: C0000005 ACCESS_VIOLATION at 01C4F924 from Need More Info to Reviewed.

Looked at the video and done exactly the same. Still no crash for me. Though you have good dumps, so I will push it further and we will have a look at it and see.

Wed, Feb 21, 12:35 PM · Arma 3
Wulf closed T124904: Areas Marker Style Shape wrong description as Resolved.
Wed, Feb 21, 11:14 AM · Arma 3
Wulf added a comment to T124904: Areas Marker Style Shape wrong description.

@ruebe could you please create a separate ticket for the above mentioned issue?

Wed, Feb 21, 11:14 AM · Arma 3
Wulf merged task T127752: Wierd Resolution downscale into T127753: Resolution downscale.
Wed, Feb 21, 10:32 AM · Arma 3
Wulf merged T127752: Wierd Resolution downscale into T127753: Resolution downscale.
Wed, Feb 21, 10:32 AM · Arma 3

Tue, Feb 20

Wulf added a comment to T127751: Arma 3 Doesnt open.

Yeah, upload the crash report here.

Tue, Feb 20, 3:35 PM · Arma 3
Wulf changed the status of T127751: Arma 3 Doesnt open from New to Need More Info.

Thank you for the report. Could you please send me what exception did the launcher throw? It should be in the message you received after the game crashed.

Tue, Feb 20, 2:39 PM · Arma 3
Wulf changed the status of T127746: C0000005 ACCESS_VIOLATION at 01C4F924 from New to Need More Info.

Thank you for the report. I tested this on our stable build and it does not crash. Could you create a video of the issue so that I can see what settings and what vehicles to which groups you added?

Tue, Feb 20, 1:39 PM · Arma 3
Wulf changed the status of T127748: Arma3_x64.exe Error 0xc000007b from New to Need More Info.

Thank you for the report. When exactly does the error occur? When launching the game? In singleplayer, multiplayer editor? Please let us know.

Tue, Feb 20, 11:48 AM · Arma 3
Wulf added a comment to T127747: Arma 3 Crash C0000005 ACCESS VIOLATION at 8000A90E during Mulitplayer.

Thank you for the report. Does this occur with mods disabled?

Tue, Feb 20, 11:26 AM · Arma 3

Mon, Feb 19

Wulf changed Resolution from resolution:open to resolution:notabug on T127741: Debug console not reporting error on LOCAL EXEC.
Mon, Feb 19, 4:00 PM · Arma 3
Wulf closed T127741: Debug console not reporting error on LOCAL EXEC as Resolved.
Mon, Feb 19, 4:00 PM · Arma 3
Wulf added a comment to T127605: Bad Module Info Crash.

Does it happen without mods and parameters?

Mon, Feb 19, 12:27 PM · Arma 3
Wulf added a comment to T127732: Arma 3 Launcher Exception.

Hmm this should not happen. It seems that something has changed in steam, which might have caused this exception. You also mentioned you were not able to reproduce this. If indeed this happens again please let us know.

Mon, Feb 19, 10:59 AM · Arma 3
Wulf assigned T127730: Typo - Type 115 description to falagor.
Mon, Feb 19, 10:19 AM · Arma 3
Wulf changed the status of T127728: Dev Branch Game Crash from New to Need More Info.

Thank you for the report.

Mon, Feb 19, 10:01 AM · Arma 3

Fri, Feb 16

Wulf added a comment to T127722: Arma Client Hang Up.

In your report there are just rpt files no mdmp or bidmp. So there isn't much we can see. It seems that this is a local issue. How often does this happen?

Fri, Feb 16, 10:26 AM · Arma 3
Wulf added a comment to T127160: Ghillie suit armor bug.

Fixed. You can test it out in our Dev build. The fix should be in the next proper update.

Fri, Feb 16, 9:15 AM · Arma 3

Thu, Feb 15

Wulf added a comment to T127717: "Switch gun / launcher" keybind switches to laser designator under certain conditions..

Thank you for the detailed report. I pushed it further down the line, though it remains to be seen when this might get fixed.

Thu, Feb 15, 3:25 PM · Arma 3
Wulf changed the status of T127717: "Switch gun / launcher" keybind switches to laser designator under certain conditions. from New to Acknowledged.
Thu, Feb 15, 3:24 PM · Arma 3
Wulf changed the status of T127718: bug report arma 3 from New to Need More Info.
Thu, Feb 15, 10:51 AM · Arma 3
Wulf added a comment to T127718: bug report arma 3.

Could you please tell me when does the crash occur? If it is a BattlEye issue have you contacted the devs of BattlEye?

Thu, Feb 15, 10:51 AM · Arma 3
Wulf closed T127703: Arma 3 Editor crashes game as Resolved.
Thu, Feb 15, 10:28 AM · Arma 3
Wulf changed the status of T127711: H_Beret_grn and H_Beret_red from New to Reviewed.

Aaah models added via scripts. We will have a look at it.

Thu, Feb 15, 10:26 AM · Arma 3

Wed, Feb 14

Wulf closed T127431: Random Dedicated Server crash when playing certain missions. as Resolved.

Thank you for letting us know.

Wed, Feb 14, 5:04 PM · Arma 3
Wulf added a comment to T127716: ARMA 3 (x64 only) STATUS_ACCESS_VIOLATION crash on every startup.

Thank you for the report. Running a Windows System File Check tool to repair corrupted system files is not a bad idea.

Wed, Feb 14, 1:53 PM · Arma 3
Wulf added a comment to T127712: 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN - Mission Export or Mission Load.

Hmm it doesn't crash to me. One user had a problem similar to you. Try their solution which is here.

Wed, Feb 14, 1:03 PM · Arma 3
Wulf added a comment to T127657: Game Freezing.

Here is how to do that.

Wed, Feb 14, 10:43 AM · Arma 3

Tue, Feb 13

Wulf changed the status of T127691: Beacons / Lights can not be activated as Zeus from New to Reviewed.

Thank you for the report. We will have a look at it.

Tue, Feb 13, 6:07 PM · Arma 3
Wulf added a comment to T127706: Bad module info with code 0xC000005, in Windows 10.

"the UI going black when play"

Tue, Feb 13, 5:27 PM · Arma 3
Wulf added a comment to T127532: Crash to Desktop.

As I mentioned in the merged ticket. Try updating your graphics drivers first if that doesn't help try reinstalling DirectX.

Tue, Feb 13, 4:24 PM · Arma 3
Wulf changed the status of T127712: 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN - Mission Export or Mission Load from New to Need More Info.

Thank you for the report. I see that you use a lot of mods does the error occur without the mods? Also, could you please send the mission that is causing the issue?

Tue, Feb 13, 3:43 PM · Arma 3
Wulf added a comment to T127713: 0xC0000005 Crash on multiple clients, same server..

Thank you for the report. We will have a look at it. YOu said that it only happens with Chernarus redux ... other mods on other servers work fine, right? The only thing that comes to mind is that there might be something with the Chernarus mod, perhaps contacting the creator might not be a bad idea.

Tue, Feb 13, 3:14 PM · Arma 3
Wulf added a comment to T127694: Crash on joining server, after clicking "ok" button in lobby..

Hmm It seems that that one of your controllers is causing the game to crash. Because from your rpts I shows that the game crashes during loading of the "Detected Joystick: USB Network Joystick". Try disconnecting one of the joysticks.

Tue, Feb 13, 2:09 PM · Arma 3
Wulf changed the status of T127689: After game crash reconnecting to same server results in getting kicked for "Battleeye client not responding" from New to Need More Info.
Tue, Feb 13, 11:06 AM · Arma 3
Wulf added a comment to T127689: After game crash reconnecting to same server results in getting kicked for "Battleeye client not responding".

Yes, unlike popular belief BattlEye is not developed by BI. Yes use the contact function on their homepage.

Tue, Feb 13, 11:06 AM · Arma 3
Wulf merged task T127709: Game Crash into T127532: Crash to Desktop.
Tue, Feb 13, 10:56 AM · Arma 3
Wulf merged T127709: Game Crash into T127532: Crash to Desktop.
Tue, Feb 13, 10:56 AM · Arma 3
Wulf added a comment to T127709: Game Crash.

Thank you for the report. Could you please tell me what you were doing exactly when the crash occured?

Tue, Feb 13, 10:54 AM · Arma 3
Wulf added a comment to T127711: H_Beret_grn and H_Beret_red.

Are you using any mods? Because I am looking into the default game and there is just a black beret. No green/red version.

Tue, Feb 13, 10:44 AM · Arma 3

Mon, Feb 12

Wulf added a comment to T127689: After game crash reconnecting to same server results in getting kicked for "Battleeye client not responding".

Thank you for the report. Could you please send us your Arma report? Here is how to do that. Also have you tried contacting the devs of BattlEye? Please let them know that this is also happening, as well.

Mon, Feb 12, 5:14 PM · Arma 3
Wulf added a comment to T127706: Bad module info with code 0xC000005, in Windows 10.

It is very likely that this is caused by the OS. However your reports just have rpt files no mdmp or bidmp. Have you tried some of the community solutions? Like palying in Windowed mode, Disabling Windows Game Mode.

Mon, Feb 12, 5:11 PM · Arma 3
Wulf changed the status of T127705: Campaign Mission reporting in, no dialog from New to Reviewed.

Thank you for the report. We will have a look at it.

Mon, Feb 12, 4:50 PM · Arma 3
Wulf added a comment to T127693: Game completely freezes and forces a hard-restart of computer.

Please try the sollution that PiepMGI suggested and let us know if it helped or the issue still persists.

Mon, Feb 12, 12:19 PM · Arma 3
Wulf added a comment to T127698: 0x0000DEAD - Unknown.

Thank you for the report. Have you tried these possible solutions?

Mon, Feb 12, 11:38 AM · Arma 3
Wulf added a comment to T127703: Arma 3 Editor crashes game.

Ok, please let us know if you were able to fix it.

Mon, Feb 12, 11:34 AM · Arma 3
Wulf assigned T127697: Translation mistake in french version to falagor.
Mon, Feb 12, 11:02 AM · Arma 3
Wulf added a comment to T127657: Game Freezing.

Ok, please send me your reports. We will have a look if we can find anything that might shed some light on the issue.

Mon, Feb 12, 10:59 AM · Arma 3
Wulf changed Resolution from resolution:open to resolution:notabug on T127692: Skalpel ATGM finds its target without locking on and from any angle.
Mon, Feb 12, 10:58 AM · Arma 3
Wulf closed T127692: Skalpel ATGM finds its target without locking on and from any angle as Resolved.

Scalpel ATGM are either locked in an angle before the heli or they are manually guided.(Gunner is aiming with the cannon) In this particular case you have the target marked which means the gunner is aiming at it and the rockets are guided manually by the gunner.

Mon, Feb 12, 10:58 AM · Arma 3
Wulf added a comment to T127605: Bad Module Info Crash.

Here is a guide on how to diasble Game mode after the Fall Creator update.

Mon, Feb 12, 8:42 AM · Arma 3

Fri, Feb 9

Wulf changed the status of T127628: Overview.paa not found in pbo on dedicated Linux server from New to Reviewed.

Thank you for the report I tested this and it seems that it also happens on Win servers as well. We will have a look at it and see what can be done.

Fri, Feb 9, 1:14 PM · Arma 3
Wulf changed Resolution from resolution:open to resolution:nobug on T127674: Switching to dead team leader causes game to become stuck and unresponsive.
Fri, Feb 9, 8:31 AM · Arma 3
Wulf closed T127674: Switching to dead team leader causes game to become stuck and unresponsive as Resolved.
Fri, Feb 9, 8:29 AM · Arma 3

Thu, Feb 8

Wulf added a comment to T127633: Black screen at end of mission.

We fixed the problem and it should be in the next proper update of the game.

Thu, Feb 8, 4:20 PM · Arma 3
Wulf added a comment to T127007: RPG-7 problems with Offroad.

Ok, the fix to this issue should be in the next proper update of the game.

Thu, Feb 8, 3:17 PM · Arma 3
Wulf added a comment to T127674: Switching to dead team leader causes game to become stuck and unresponsive.

If the Command Mode was removed, it is not supposed to be working, then this issue is kinda pointless. The real issue here is more the fact that your account retained this function even though it shouldn't. With this I believe the issue is closed as it requires you to use a function of the game that should no longer be available.

Thu, Feb 8, 2:59 PM · Arma 3
Wulf changed the status of T127685: Boat not decreasing gas + switch glitch from New to Reviewed.

Thank you for the report. We will have a look at it, but please next time create separate tickets for separate issues. :) Thank you.

Thu, Feb 8, 1:51 PM · Arma 3
Wulf changed the status of T127684: CUP Terrains -Core download issues. from New to Need More Info.

Thank you for teh report. I tried downloading CUP Terrains - Core and it downloaded without any problem. You might want to have a look at the path where your mods are downloaded if indeed there is not a problem with the path.

Thu, Feb 8, 10:51 AM · Arma 3 (1.64.138497)
Wulf added a comment to T127684: CUP Terrains -Core download issues..
Thu, Feb 8, 10:51 AM · Arma 3 (1.64.138497)
Wulf closed T127656: The "Report target" command does not reproduce the AI arrow action. as Resolved.
Thu, Feb 8, 9:48 AM · Arma 3

Wed, Feb 7

Wulf changed the status of T127656: The "Report target" command does not reproduce the AI arrow action. from Reviewed to Need More Info.

Ok, I know what the problem is you haven't switched to the cannon. Ofcourse the canon will not react to your targeting if you have your machinegun selected. Use F to switch to the canon as the tank commander and then use Targeting it should work.

Wed, Feb 7, 6:03 PM · Arma 3
Wulf changed the status of T127656: The "Report target" command does not reproduce the AI arrow action. from Need More Info to Reviewed.
Wed, Feb 7, 5:45 PM · Arma 3
Wulf closed T127682: Wheeled vehicles drive over known AT mines on roads as Resolved.

Thank you for letting us know. I can't promise you anything, but I will push the plea further down the line.

Wed, Feb 7, 4:57 PM · Arma 3
Wulf changed the status of T127682: Wheeled vehicles drive over known AT mines on roads from New to Need More Info.

Thank you for the report. Were you testing this on a dedicated server or were you just testing it straight from the editor? Because I am not able to reproduce this. Could you please create a video of the issue and upload it here?

Wed, Feb 7, 3:59 PM · Arma 3
Wulf changed the status of T127680: [DEV BRANCH] Clean dirt from Marshall's APC visor from New to Reviewed.

Thank you for the report. All of the APCs have dirt on their visors. Though you are right that Marshall has it a bit too dirty. We will have a look at it.

Wed, Feb 7, 1:58 PM · Arma 3
Wulf changed Resolution from resolution:open to resolution:fixed on T127667: [VEHICLES] [DEV BRANCH] Bomb errors.
Wed, Feb 7, 12:26 PM · Arma 3
Wulf closed T127667: [VEHICLES] [DEV BRANCH] Bomb errors as Resolved.
Wed, Feb 7, 12:25 PM · Arma 3
Wulf added a comment to T127674: Switching to dead team leader causes game to become stuck and unresponsive.

Umm, no. The other rifleman is playable.

Wed, Feb 7, 12:19 PM · Arma 3
Wulf closed T124294: ArmaDebugEngine failure issue as Resolved.

Ok, I assume that this is your creation dedmen. :)

Wed, Feb 7, 10:32 AM · Arma 3

Tue, Feb 6

Wulf added a comment to T127674: Switching to dead team leader causes game to become stuck and unresponsive.

Trying the repro steps and I am not able to Use Team switch once I execute setDamage 1 the game ends at that point and it won't let me use team switch, so could you please tell me what you are doing exactly?

Tue, Feb 6, 5:01 PM · Arma 3
Wulf reopened T127656: The "Report target" command does not reproduce the AI arrow action. as "Need More Info".

@Wulf In the chat, all commands for AI in English.

Tue, Feb 6, 1:57 PM · Arma 3
Wulf changed the status of T127672: A-164 Target lock sounds from New to Need More Info.

I am not sure what the issue is here. Could you please create a video of the issue and upload it here? Thank you.

Tue, Feb 6, 1:21 PM · Arma 3
Wulf added a comment to T127667: [VEHICLES] [DEV BRANCH] Bomb errors.

Testing this on Dev build 1.81.144229:

Tue, Feb 6, 12:57 PM · Arma 3
Wulf closed T127653: [CLOSED] Actions: Next Target, Next target (in vehicle), Next empty target (veh.) are inoperative as Resolved.
Tue, Feb 6, 10:24 AM · Arma 3
Wulf added a comment to T127626: [Tanks DLC] AI the driver doesn't keep the Tank position. For AI there is no dumping of the appointed traveling point..

Fixed. Should be in the next dev version.

Tue, Feb 6, 10:23 AM · Arma 3
Wulf changed Resolution from resolution:open to resolution:nobug on T127656: The "Report target" command does not reproduce the AI arrow action..
Tue, Feb 6, 10:14 AM · Arma 3
Wulf closed T127656: The "Report target" command does not reproduce the AI arrow action. as Resolved.

Noted. I will close this one then.

Tue, Feb 6, 10:14 AM · Arma 3

Mon, Feb 5

Wulf added a comment to T127656: The "Report target" command does not reproduce the AI arrow action..

Thank you for the report. So there is a way how to force the gunners barrel to aim at building you go

Mon, Feb 5, 5:57 PM · Arma 3
Wulf added a comment to T127605: Bad Module Info Crash.

Hmm, there are just .rpt files... no mdmp or bidmp have you tried turning off Game Mode in Windows?

Mon, Feb 5, 3:42 PM · Arma 3
Wulf added a comment to T127664: getInAction only played where target vehicle is local.

Thank you for the report. I tested your steps to reproduce and I was able to see both host and client use the animation.

Mon, Feb 5, 3:16 PM · Arma 3
Wulf added a comment to T127225: setUnitLoadout command entities creation.

This should be fixed with the next proper update.

Mon, Feb 5, 2:58 PM · Arma 3
Wulf changed the status of T127671: Combat mode setting should apply immediately upon mission start, not be ordered from New to Confirmed.

Thank you for the report. We will have a look at it.

Mon, Feb 5, 2:24 PM · Arma 3
Wulf changed the status of T127667: [VEHICLES] [DEV BRANCH] Bomb errors from New to Need More Info.

Thank you for the report. Do the issues still occur in the current version of the DEV branch?

Mon, Feb 5, 12:32 PM · Arma 3
Wulf changed the status of T127109: Zeus bug from New to Reviewed.

Ok, so after a lot of experimenting I finally found a repro for this Zeus issue. Pushing it further to the devs and we will see what can be done about it.

Mon, Feb 5, 11:58 AM · Arma 3
Wulf changed the status of T127669: Zeus: black screen/Zeus interface not appearing for returning Zeus player from New to Reviewed.

Thank you for the report! We will have a look at it.

Mon, Feb 5, 11:57 AM · Arma 3
Wulf merged task T127668: Vizual bug TWS (TWS MG) and Katiba into T127333: Vizual bug TWS (MX, MXM, MXC, MK-200) and spectacles.
Mon, Feb 5, 10:46 AM · Arma 3
Wulf merged T127668: Vizual bug TWS (TWS MG) and Katiba into T127333: Vizual bug TWS (MX, MXM, MXC, MK-200) and spectacles.
Mon, Feb 5, 10:46 AM · Arma 3
Wulf added a comment to T127662: Bad_module_info crash.

Thank you for the report. Could you please upload your Arma report here? We will have a look at it, if there is anything useful.

Mon, Feb 5, 10:27 AM · Arma 3
Wulf added a comment to T127007: RPG-7 problems with Offroad.

We are looking into it, but there is currently no new info regarding the issue, it appears that for some reason sometimes the rocket spawns incorrectly and it only happens under certain angle and not always.

Mon, Feb 5, 10:25 AM · Arma 3
Wulf changed the status of T118543: 3den: Group Callsign is reset when cutting & pasting the group from New to Reviewed.

Thank you for the report we will have a look at it if there can be anything done about it.

Mon, Feb 5, 10:13 AM · Arma 3
Wulf closed T127635: Bis Revive function keep breaking Randomly ( as Resolved.

Seems like

Mon, Feb 5, 9:14 AM · Arma 3

Fri, Feb 2

Wulf changed the status of T127655: Land_FloodLight_F missing Reflectors from New to Reviewed.

Thank you for the report, we will have a look at it.

Fri, Feb 2, 1:01 PM · Arma 3
Wulf added a comment to T127658: Can't target specific item/body in a pile of dead bodies for looting..

I think we tried to resolve this by giving an option to open the iventory via the weapon. But I think it is still not in the stable build you can try it out in DEV version.

Fri, Feb 2, 10:13 AM · Arma 3