SPAR assault rifle
Please check this two configs:
- CfgSoundSets → SPAR01_tail_SoundSet → soundShaders
- CfgSoundSets → SPAR01_InteriorTail_SoundSet → soundShaders
They duplicate the sound shader SPAR01_tailInterior_SoundShader this is causing reproted problems with sound, value should be removed from the class SPAR01_tail_SoundSet and remain unchanged for SPAR01_InteriorTail_SoundSet
Note: there are 3 variants of SPAR weapons in the game: SPAR01, SPAR02, SPAR03, but only SPAR01 has a problem with duplicating the Interior Tail value
Katiba assault rifle
In the case of Katiba, the Interior Tail value is wrongly added to class for Shots, this also provide same problem
- CfgSoundSets → Katiba_Shot_SoundSet → soundShaders
- CfgSoundSets → Katiba_InteriorTail_SoundSet → soundShaders
Value Katiba_tailInterior_SoundShader should be removed from the class Katiba_Shot_SoundSet and remain unchanged for Katiba_InteriorTail_SoundSet