Looks like 2.10 fix of playSound3D to have it working for paths with leading slash only fixed it for executing client but not the others.
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- Scripting
Steps To Reproduce
- Start any mission with 2 players and debug console
- Have one client execute:
onEachFrame {if(diag_frameno % 100 == 0) then {playSound3D ["A3\Dubbing_Radio_F\data\ENG\Male02ENG\RadioProtocolENG\Normal\005_Weapons\missiles.ogg", player]}}
- Switch to second client, the sound is playing
- Have one client execute:
onEachFrame {if(diag_frameno % 100 == 0) then {playSound3D ["\A3\Dubbing_Radio_F\data\ENG\Male02ENG\RadioProtocolENG\Normal\005_Weapons\missiles.ogg", player]}}
- Switch to second client, hear no sound