- Operating System
- Windows 7
client A observes client B getting into a mortar gun
Okay, here is the repro:
- Start attached mission with 2 players
- Have either player select action "Move in other player"
- Observe this player seeing wrong animation
Reminder that this is not just a mortar problem, lots of modded vehicles that use empty\basic GetInAction\GetOutAction animations and suffer from the same issue. Pictured, unit ends up exposed out of the tank and easily killed from small arms.
This is not a problem of moveInAny either, if you get into mortar while another client is frozen, they'll end up seeing you in such animation too.