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Game crashing after ungrouping units synced to a trigger in zeus
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When unit/units are synchronized with a trigger(can be just an empty trigger) it will crash every time making impossible to sperate squads when they are synced


Operating System
Windows 10 x64
Operating System Version
10.0.19045 Build 19045
Steps To Reproduce

Place a trigger, sync units to that trigger, start the game go into zeus and hold CTRL on one of the synced units and drag it elsewhere once upon releasing the left button it will freeze and crash

Additional Information

Missions can be zeused without this feature but it does make it hard for the zeus

Event Timeline

it happens without any mods installed

dedmen changed the task status from New to Need More Info.Tue, Sep 19, 1:49 PM
dedmen added a subscriber: dedmen.

Please provide crash files like described here: about:blank

This comment was removed by Elektro860.
Elektro860 added a comment.EditedTue, Sep 19, 4:51 PM

These should be the log files i have noticed this bug in multiplayer arma 3 I forgot to mention this information

Wow I really somehow posted about:blank :D
Should've been this

You have attached a freeze dump, but not a actual crash dump
The freeze dump shows that you dragged a unit and released the left mouse button.
Maybe that's already enough.

Holy crap what have you found there.

      for(int j = 0; j < objects.Size(); ++j) // go through all synced entities
        if(objects[j--]) // if entity is assigned to curator

Wtf have you brought me to :D
That code is clearly F'ed, why do we only notice that now

And a extra question. Its trying to disconnect the synced trigger.
But should it even do that, why would assigning a unit to a different group, unsync it from the trigger? Do you think it should?

I left the trigger sync connection there.
Fixed in next profiling branch

dedmen changed the task status from Need More Info to Feedback.Wed, Sep 27, 3:39 PM
dedmen set Ref Ticket to AIII-56006.Wed, Sep 27, 4:06 PM

I have said it wrong in the first thread the game freezes I counted that as a crash I am not sure on how arma 3 goes with the ungrouping of units but the overall problem was that I had units synced to a trigger which activated them and when I went into zeus whenever i unsynced said units it would just freeze the game doesn't crash it just freezes it only turns off when I press alt + f4 or start clicking into the program then it turns white

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