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drawIcon3D won't use textures in the mission folder.
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Description

http://forums.bistudio.com/showthread.php?156705-drawIcon3D-won-t-display-my-custom-texture

When using drawIcon3D, you can assign a texture to it, you can use (I think most textures) in ArmA3, but if you use a texture from within the mission folder, it will appear blank.

Details

Legacy ID
4220804430
Severity
None
Resolution
Open
Reproducibility
Always
Category
Scripting
Steps To Reproduce

Create a texture
Place it in your mission folder
Use drawIcon3D and apply your texture path into the image parameter
It will appear blank ingame

Event Timeline

zooloo75 edited Steps To Reproduce. (Show Details)Jun 13 2013, 3:53 PM
zooloo75 edited Additional Information. (Show Details)
zooloo75 set Category to Scripting.
zooloo75 set Reproducibility to Always.
zooloo75 set Severity to None.
zooloo75 set Resolution to Open.
zooloo75 set Legacy ID to 4220804430.May 7 2016, 2:35 PM
madbull added a subscriber: madbull.May 7 2016, 2:35 PM

Confirmed on 0.77.108982
Textures from mission can't be loaded. Only from addons.
Hope it will be changed.

Nice one, thanks :) It will be very useful.