When trying to get away from a character, snakes (likely other nature) is able to open doors in order to escape. {F17004}
Description
Details
- Legacy ID
- 3501047909
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Category
- Other
Related Objects
- Mentioned In
- T80719: Animals can open door (snakes too)
Event Timeline
Tried it with bunnies but they walk through walls and doors. Then I was able to actually view this myself. Captured a video of it.
http://youtu.be/IMgrJekHaVY
Working as intended.
Suggest you instead file a report over the snake model not having hands.
Dont fix it! It would only remove a "feature" since every army now can send its own battlesnakes into combat!
Maybe we get a mod for snake equipment like attachable rocketlaunchers or sth?
Or a shotgun snake to clear rooms.
This way you could send your snake to clear houses! THAT WOULD BE AWESOME!!^^
</Fun>
I think people are forgetting ARMA 3 is set in the future. Maybe snakes in the future are sentient with telepathic powers. In fact, maybe in the armaverse the snakes have ALWAYS controlled the entire Eastern Bloc and NA-
sssssssssssssssss
[UPDATE]
Devs released a video of the next build with the corrected snakes:
http://www.youtube.com/watch?v=ArQtElzKFxs
OP didn't read section 435, paragraph 50, line 4, bullet-point 6 of the change log:
+Snakes intelligence increased to human + 1 (induces telepathy)
Snakes are too OP in this game. Do you mean as players or as AI? If AI, then that's a major problem.
If it disguises itself as a Cardboard Box and then jumps out, then it's time to take out and 'nerf the Snake. I think leaving this in, might lead to some interesting Script for MODS, so leave it in. SNAKES ON A BASE, Modified DAYS SSSSSSS with Snakes instead of Zombies etc, SNAKES IN A TANK. Even other Animals could use this AI, imagine Grizzly's or Wolves ovening doors.
Well in fact... http://vimeo.com/9841493#at=0
Anyway i just kidding, i have never see this problem (i have never see a snake close to a door, its cause of this) but snake is considerate like civilian at mission end, i think both issue are clearly related.
After having seen this (http://www.youtube.com/watch?v=12gqvzxlquI) I knew it was real! dafuq O_o
Don't you know that snakes in ArmA 3 are not animals but civilians? :D
If you kill a snake in your after mission window you will see snake under killed civilians.
"in order to escape"
I never seen a escaping snake in ArmA 3, when i firing at snake snake is just moving forward not faster than normally.
Sometimes snake even stopping under fire and few secounds after that starts to move again.
I want to see snakes injuring and killing people like real snakes do :-) No civilian would be safe while baricaded in house, even closing door will not prevents killer snakes from killing everybody inside :D
I'm pretty sure that snake kills counting as civilian kills is fixed, at least in the dev build.
And FYI, not all snakes are dangerous IRL.
I think they are playable just like bunnies, just use notepad to edit mission file or use a scripts.
[quote]And FYI, not all snakes are dangerous IRL. [/quote]
I know but it is a shooter do not forget about it, we are supposed to fight here, so dangerous snakes would better fit a shooter type game.
And fishes are even more funny, they can swim on the ground away from water, open doors and even explode if you are using a scripts :D
Is there a way to remove native wildlife? They serve no purpose and aren't synced... They should just be deleted.
Dear devs, just create simply module, script command, ANYTHING to disable ambiend wildlife. Rabbits everywhere, snakes coming out from houses, its really enough reasons to destroy gameplay and immersion of game. I live near forest - even i didnt saw so many rabbits in this wet, green place - and game is at Grecee, how is this possible they have more snakes and rabbits?
Tossing a bump into this. Mostly because snakes bypass _this setVariable[format["bis_disabled_Door_%1",_thisDoor],1,true];
Multiply that by 10.
@DarkDruid can we get a dev to actually look at this please? The community is well past the initial hilarity of snake jokes. We'd like the bug fixed now as it does cause problems in some cases, such as the one mentioned by Gnashes.