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btwinch
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User Since
Jun 10 2013, 5:56 PM (326 w, 6 d)

Recent Activity

May 10 2016

btwinch edited Steps To Reproduce on T81483: Bipod deployed reloads.
May 10 2016, 10:32 AM · Arma 3
btwinch added a comment to T80711: Easy way to significantly improve the clunky action menu.

I like the Red Orchestra 2 commanding menu.

May 10 2016, 10:03 AM · Arma 3
btwinch edited Steps To Reproduce on T75335: Adapt Campaign, Common Enemy AI Issue.
May 10 2016, 7:33 AM · Arma 3
btwinch edited Steps To Reproduce on T74824: Increase Intensity of Sun.
May 10 2016, 7:20 AM · Arma 3
btwinch edited Steps To Reproduce on T74823: No Difference Between Glasses And No Glasses.
May 10 2016, 7:20 AM · Arma 3
btwinch added a comment to T74812: Shooting through windows messes up shot..

The bullet is passing though an object, therefore, it is going to affect the bullet.

May 10 2016, 7:20 AM · Arma 3
btwinch added a comment to T74800: Medium range scope reticles are blurry / out of place.

Confirmed.

May 10 2016, 7:20 AM · Arma 3
btwinch edited Steps To Reproduce on T74762: No Tank/APC/IFV interior Like in ArmA 2.
May 10 2016, 7:19 AM · Arma 3
btwinch added a comment to T74762: No Tank/APC/IFV interior Like in ArmA 2.

Yeah, similar to Flight Simulator X, where you can click buttons in the cockpit.

May 10 2016, 7:19 AM · Arma 3
btwinch added a comment to T74755: A-143 Buzzard unable to takeoff or land properly, "sticky" landing gear..

I noticed when I put the Buzzard down in the editor on the salt flat's runway, I couldn't taxi.

May 10 2016, 7:19 AM · Arma 3
btwinch edited Steps To Reproduce on T74497: Muzzle Flash With Supressors.
May 10 2016, 7:13 AM · Arma 3
btwinch added a comment to T74106: Female soldiers models should be available in the game.

Stick to your mods.

May 10 2016, 6:59 AM · Arma 3
btwinch added a comment to T73236: Incorrect mirror reflection.

It took me a bit to notice. But yeah.

May 10 2016, 6:32 AM · Arma 3
btwinch added a comment to T71325: Use real names for vehicles and weapons.

First Amendment is American. BIS is Czech.

May 10 2016, 5:42 AM · Arma 3
btwinch added a comment to T70809: SDAR fires wrong ammunition.

Jesus Christ you guys, this has already been gone over.

SDAR and the rest of the weapons in the game are made to have distinctions from the real weapons, so BIS doesn't get sued over licensing shit.

If you don't like using the SDAR, then don't use it. If you're planning to shoot people on land and not under water, don't pack it.

Talking about packing it, if you're going to use an SDAR for underwater combat, and pack another rifle in your backpack for land combat.

Not complicated.

May 10 2016, 5:25 AM · Arma 3
btwinch added a comment to T69948: Can Anyone Tell Me What This Is?.

It doesn't cause any gameplay problems, it's just that it's in the way. You wouldn't even notice a problem if it wasn't there.

May 10 2016, 4:54 AM · Arma 3
btwinch edited Steps To Reproduce on T69948: Can Anyone Tell Me What This Is?.
May 10 2016, 4:54 AM · Arma 3
btwinch edited Steps To Reproduce on T69893: Low CPU and GPU Utilization.
May 10 2016, 4:51 AM · Arma 3
btwinch edited Steps To Reproduce on T69885: Weapon Not In Contact With Shoulder in High Prone.
May 10 2016, 4:51 AM · Arma 3
btwinch added a comment to T69085: Easy way to significantly improve the clunky action menu.

I like the Red Orchestra 2 commanding menu.

May 10 2016, 4:19 AM · Arma 3
btwinch added a comment to T68718: AI Levine (male) speak woman voice..

In the mission combined arms, the 3rd guy is freaking annoying.

May 10 2016, 4:05 AM · Arma 3
btwinch added a comment to T68693: Aiming Up While Prone.

Yeah, it is. I'll add it to the description.

May 10 2016, 4:05 AM · Arma 3
btwinch added a comment to T68693: Aiming Up While Prone.

They just need to put a couple strings of code.

May 10 2016, 4:05 AM · Arma 3
btwinch added a comment to T68693: Aiming Up While Prone.

It should not limit the high prone. ^^

May 10 2016, 4:05 AM · Arma 3
btwinch added a comment to T68693: Aiming Up While Prone.

And how long does this take to fix?

May 10 2016, 4:05 AM · Arma 3
btwinch added a comment to T68693: Aiming Up While Prone.

No, it shouldn't ^^

May 10 2016, 4:05 AM · Arma 3
btwinch added a comment to T68693: Aiming Up While Prone.

Can this please be assigned to somebody?

May 10 2016, 4:04 AM · Arma 3
btwinch added a comment to T68693: Aiming Up While Prone.

Can you provide me with a link to the original issue?

May 10 2016, 4:04 AM · Arma 3
btwinch added a comment to T68692: Players arms and gun sink into ground in prone.

Works for me too. Upvote.

May 10 2016, 4:04 AM · Arma 3
btwinch edited Steps To Reproduce on T68693: Aiming Up While Prone.
May 10 2016, 4:04 AM · Arma 3
btwinch added a comment to T68689: PiP Scopes.

Updated the discription

May 10 2016, 4:04 AM · Arma 3
btwinch edited Steps To Reproduce on T68689: PiP Scopes.
May 10 2016, 4:04 AM · Arma 3
btwinch added a comment to T68496: 5.56 does little damage.

I didn't get the steam update. Did you do any manual steps to update?

May 10 2016, 3:56 AM · Arma 3
btwinch added a comment to T68496: 5.56 does little damage.

I just restarted steam and it updated. Thanks anyways.

May 10 2016, 3:56 AM · Arma 3
btwinch added a comment to T68496: 5.56 does little damage.

You guys have the Beta? What timezone are you in? It's only 9PM mountain time for me.

May 10 2016, 3:56 AM · Arma 3
btwinch edited Steps To Reproduce on T67957: Graphics Engine.
May 10 2016, 3:37 AM · Arma 3
btwinch edited Steps To Reproduce on T67924: Ocean Shores.
May 10 2016, 3:36 AM · Arma 3
btwinch edited Steps To Reproduce on T67794: Spawning Inside of a rock.
May 10 2016, 3:32 AM · Arma 3
btwinch edited Steps To Reproduce on T67788: OPFOR Uniforms.
May 10 2016, 3:32 AM · Arma 3
btwinch added a comment to T67787: Taking Weapon Attachments On and Off.

Nevermind, it works now.

May 10 2016, 3:32 AM · Arma 3
btwinch added a comment to T67787: Taking Weapon Attachments On and Off.

I updated the steps.

May 10 2016, 3:32 AM · Arma 3
btwinch edited Steps To Reproduce on T67787: Taking Weapon Attachments On and Off.
May 10 2016, 3:32 AM · Arma 3
btwinch added a comment to T66092: For Final: Put Stratis and Altis on one map (like Sahrani and Rahmadi).

It would cause massive lag. The bigger the map, the more demanding the game is (assuming that there is no change to the resolution of the terrain textures).

May 10 2016, 2:27 AM · Arma 3
btwinch added a comment to T64924: Dual wield handguns and SMGs.

I DO NOT WANT ARMA TURNING INTO CALL OF DUTY.

ENOUGH SAID

May 10 2016, 1:41 AM · Arma 3
btwinch added a comment to T63743: Add realistic body armour..

The vest isn't bulletproof. It just carries stuff.

May 10 2016, 12:53 AM · Arma 3
btwinch added a comment to T62674: Game can't even launch.

Everything might not be reinstalling. Try deleting all of the .dlls and then reinstalling.

May 10 2016, 12:10 AM · Arma 3
btwinch added a comment to T62579: Extremely unrealistic building destruction.

Yeah, the animation is awful too. Not every building implodes.

May 10 2016, 12:07 AM · Arma 3

May 9 2016

btwinch added a comment to T62239: Water fall shores.

Just look at the ocean shores.

May 9 2016, 11:50 PM · Arma 3
btwinch added a comment to T61943: bringing back the m4s/scars?.

LOL, WHAT R MODS?!

May 9 2016, 11:36 PM · Arma 3
btwinch added a comment to T61389: Where are the shotguns?.

What are mods? Jesus Christ people, this is ArmA, not CoD where if you use two monitors it'll get you banned.

May 9 2016, 11:04 PM · Arma 3
btwinch added a comment to T61081: Some sort of melee?.

I was playing a mission once, and I ran completely out of ammo, and when I tried to loot this guy's body, he was just unconcious, and I couldn't loot him until he was dead. He was about to get up to shoot me, and I only had a C4 charge, so I had to use that instead of what it was supposed to be used for.

May 9 2016, 10:49 PM · Arma 3
btwinch added a comment to T60863: We're are gonna need a 3D editor..

There is a 3D editor you can get, but it sucks, it's hard to do and it's glitchy.

BI, PLEASE make a 3D editor.

May 9 2016, 10:17 PM · Arma 3
btwinch added a comment to T60025: No female soldiers models available.

Christ sakes people, if you're really that butthurt that women are not soldiers in arma 3 and are not strong, smart people (they never were, even in real life), then make a god damn mod. You don't need to wreck the game for everyone else.

May 9 2016, 8:56 PM · Arma 3
btwinch added a comment to T60025: No female soldiers models available.

Christ sakes people, if you're really that butthurt that women are not soldiers in arma 3 and are not strong, smart people (they never were, even in real life), then make a god damn mod. You don't need to wreck the game for everyone else.

May 9 2016, 8:55 PM · Arma 3
btwinch added a comment to T60025: No female soldiers models available.

I agree, but you should be able to choose. I don't want to sound sexist or anything, but I surely don't want to be playing as the opposite sex.

May 9 2016, 8:38 PM · Arma 3
btwinch added a comment to T59955: Unable to put on enemy uniform.

What would be cool is that if you put on an enemy uniform, they don't shoot you and you're disguised.

This might be really hard to do, but just a suggestion.

May 9 2016, 7:21 PM · Arma 3
btwinch added a comment to T59444: Snakes can open doors.

This is funny but true.

May 9 2016, 6:55 PM · Arma 3
btwinch added a comment to T59083: Low CPU/GPU Utilization.

I'm alright now.

May 9 2016, 6:01 PM · Arma 3
btwinch added a comment to T59083: Low CPU/GPU Utilization.

i5 3570k
GTX 780
8 GBs of RAM

Only getting 30-35 FPS...
What the hell!

May 9 2016, 5:19 PM · Arma 3
btwinch added a comment to T59083: Low CPU/GPU Utilization.

I agree!!

I think you should have an option where you can set at which percent of the GPU/CPU is being used for the game. Then I can use my GTX 780 more effectively!

May 9 2016, 5:16 PM · Arma 3
btwinch added a comment to T58799: Deploying a weapon / proper use of bipods.

Ok, everybody. For now, there is a mod called "Tao Modular Realism" that allows you to rest your weapon on surfaces, and deploy bipod on guns that have them.

Download that, and let's hope we won't need that soon.

May 9 2016, 3:47 PM · Arma 3