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Medium range scope reticles are blurry / out of place
Closed, ResolvedPublic

Description

Scopes like the MRCO, ARCO, and HAMR have messed up reticles (when in the medium range mode, not the red dot sight). It looks like the reticle texture is copied and pasted in three different locations on top of the correct one. This makes it extremely hard to aim and is very ugly. This seems to be only on these scopes, longer/shorter range scopes are fine. {F22886} {F22887}

Details

Legacy ID
3000264166
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Gameplay
Steps To Reproduce

Look through the zoomed in HAMR, MRCO, or ARCO scopes.

Event Timeline

gutsnav edited Steps To Reproduce. (Show Details)Dec 6 2013, 3:19 AM
gutsnav edited Additional Information. (Show Details)
gutsnav set Category to Gameplay.
gutsnav set Reproducibility to Always.
gutsnav set Severity to None.
gutsnav set Resolution to Duplicate.
gutsnav set Legacy ID to 3000264166.May 7 2016, 5:34 PM
Bohemia added a subscriber: gutsnav.Dec 6 2013, 3:19 AM

Can anyone confirm this?

kone3 added a subscriber: kone3.May 7 2016, 5:34 PM
kone3 added a comment.Dec 7 2013, 9:15 AM

Confirmed...

Using Nvidia 760 with the latest drivers

kone3 added a comment.Dec 7 2013, 9:17 AM

And: I can hit shit with this... needs like 2 Mags to get 1 hit on 300m

Upwoted, don't know why BIS won't fix it.

http://feedback.arma3.com/view.php?id=15857

Only way to fix it - is to turn off your DOF (Depth of field) to zero

btwinch added a subscriber: btwinch.May 7 2016, 5:34 PM

Dupe of #15857, will promote the other issue.