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Fireball
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User Since
Mar 6 2013, 12:14 AM (341 w, 2 d)

Recent Activity

Mar 7 2018

Fireball updated the task description for T63879: setUnconscious may be buggy.
Mar 7 2018, 7:26 PM · Arma 3

Jul 9 2016

Fireball added a comment to T79301: climbing ladders up & down.

Arma basic issue, as it contains no "drop yourself down a ladder until you can grab it, to climb the rest" animation. In order to fix that, they'd either have to create an advanced "ladder-boarding-mechanism" which requires probably a hilarious amount of effort for a little feature, or simply make fit ever ladder model to extend 1 man length above the ground (as we know it from jumping boards on swimming pools).

Jul 9 2016, 5:27 PM · Arma 3

Jul 6 2016

Fireball added a comment to T59150: No sound when climbing ladders.

In fact the issue occurs only if you climb a very long ladder, like a radio tower. The climbing sound stops only if you are e.g. 2/3 climbed up a radio tower.

Jul 6 2016, 7:48 AM · Arma 3

Jul 4 2016

Fireball edited Additional Information on T119004: [APEX Preview] [Multiplayer] Can't issue "Move there" command with quick command menue anymore.
Jul 4 2016, 9:01 PM · Arma 3
Fireball added a comment to T119004: [APEX Preview] [Multiplayer] Can't issue "Move there" command with quick command menue anymore.

Repro video now available in ticket.

Jul 4 2016, 8:55 PM · Arma 3
Fireball edited Additional Information on T119004: [APEX Preview] [Multiplayer] Can't issue "Move there" command with quick command menue anymore.
Jul 4 2016, 8:55 PM · Arma 3
Fireball renamed T119004: [APEX Preview] [Multiplayer] Can't issue "Move there" command with quick command menue anymore from [APEX Preview] Can't issue "Move there" command with quick command menue anymore to [APEX Preview] [Multiplayer] Can't issue "Move there" command with quick command menue anymore.
Jul 4 2016, 1:51 PM · Arma 3

Jul 3 2016

Fireball changed Resolution from resolution:open to resolution:unabletoduplicate on T119004: [APEX Preview] [Multiplayer] Can't issue "Move there" command with quick command menue anymore.
Jul 3 2016, 4:10 AM · Arma 3

Jul 2 2016

Fireball created T119004: [APEX Preview] [Multiplayer] Can't issue "Move there" command with quick command menue anymore.
Jul 2 2016, 1:31 PM · Arma 3

Jul 1 2016

Fireball removed a watcher for Arma 3: Fireball.
Jul 1 2016, 6:20 PM
Fireball added a watcher for Arma 3: Fireball.
Jul 1 2016, 6:20 PM

Jun 21 2016

Fireball added a comment to T77092: Global chat is laggy in almost every server.

Closing as fixed. Thanks for the feedback.

Jun 21 2016, 4:09 PM · Arma 3
Fireball changed Resolution from resolution:open to resolution:fixed on T77092: Global chat is laggy in almost every server.
Jun 21 2016, 4:09 PM · Arma 3

Jun 19 2016

Fireball changed Resolution from resolution:duplicate to resolution:open on T118251: Tanoa Airport building wrong geometry.
Jun 19 2016, 2:40 AM · Arma 3
Fireball changed Resolution from resolution:open to resolution:duplicate on T118251: Tanoa Airport building wrong geometry.
Jun 19 2016, 2:35 AM · Arma 3
Fireball created T118251: Tanoa Airport building wrong geometry.
Jun 19 2016, 2:33 AM · Arma 3

May 31 2016

Fireball updated the task description for T69073: Can't hear my own gun shoot..
May 31 2016, 11:35 PM · Arma 3

May 10 2016

Fireball added a comment to T85193: Massive FPS drops when explosive rapidly detonate around you.

Can you please attach a demo repro mission?

May 10 2016, 12:29 PM · Arma 3
Fireball added a comment to T83219: Update: 1.48 fps dropping to 1-5 fps at times un playable.

You can roll back to 1.46 and test if it really occurred with 1.48 (within 1.47 dev cycle) or if external influences, such as drivers or OS patches are to blame:

"The Legacy Build branch always contains the previous main branch version. It lets users switch to it in case of major issues with a new version, or just to compare the differences. Currently it contains update 1.46 and its access code is Arma3Legacy146."

Go to properties of the Steam library entry of Arma 3 and go to Betas, enter the access code there and switch to the legacy branch using the drop-down.

May 10 2016, 11:29 AM · Arma 3
Fireball edited Steps To Reproduce on T82693: [RC 1.46] Reproducable crash when starting kju's Blitzkrieg Random SP scenario.
May 10 2016, 11:12 AM · Arma 3
Fireball added a comment to T82681: Clouds rendered incorrectly.

Sorry about the open/close, neede to fix a typo in my last message :/

May 10 2016, 11:12 AM · Arma 3
Fireball added a comment to T82681: Clouds rendered incorrectly.

Marking this one dupe of #22335 as it has more and better pictures (daytime).

May 10 2016, 11:12 AM · Arma 3
Fireball added a comment to T82353: Dedicated Server Crashes introduced in 1.42 [PRIMARY TICKET].

Make sure you verify 1.46 RC:

https://twitter.com/Arma3official/status/606835768317890560

May 10 2016, 11:00 AM · Arma 3
Fireball added a comment to T82216: Tracers don't work indoors.

Hmm, maybe you're into something. Can you please make a repro mission with a proper hall?

May 10 2016, 10:55 AM · Arma 3
Fireball added a comment to T82216: Tracers don't work indoors.

Yep, what Shields said.

May 10 2016, 10:55 AM · Arma 3
Fireball added a comment to T82147: 1.42 has restricted ability to look up and down too much.

I think it is to avoid the very funny of animations while moving, often displayed with players are bored and waiting somewhere (e.g. on a chopper pick-up).

After all, running (or even moving normally) while looking straight up seems very awkward and not realistic (well, try running across an acre while looking straight up; you'll soon fall over straight).

May 10 2016, 10:53 AM · Arma 3
Fireball added a comment to T82059: Animals/Agents not moving anymore (Not complete resolved).

Re-opening on user request.

May 10 2016, 10:50 AM · Arma 3
Fireball added a comment to T82045: Bipods do not deploy in prone when controller connected.

What if you disable deadzone? Can I close the ticket?

May 10 2016, 10:50 AM · Arma 3
Fireball added a comment to T82019: On the free and flat ground, weapons without bipod can be deployed as if it has a bipod! .

Dupe of #23567.

May 10 2016, 10:49 AM · Arma 3
Fireball added a comment to T81991: Vehicle repair is completely unrealistic!.

The problem is, that current animations are not interruptable afaik. So, long repair animations will render you helpless; for the same reason there is currently no revive animation in Endgame mode.

Then again, you would have to design an interruptable repair process (e.g. hitpoints slowly counting up on individual components during repair animations).

Once all this is solved you'd have a workable solution (in-engine). So either you don't make any animation at all, but have a progress bar and make it an interruptable process, or it won't be an "easy fix" at all.

May 10 2016, 10:48 AM · Arma 3
Fireball added a comment to T81991: Vehicle repair is completely unrealistic!.

No, that means that there is somewhere a feature request now, below the giant batch of many other requested features and improvements. And for everyone, HIS (or her) feature request is of coursethe most important.

May 10 2016, 10:48 AM · Arma 3
Fireball added a comment to T81954: You can Deploy any Weapon, even if it dont got a Bipod.

Dupe of #23567.

May 10 2016, 10:47 AM · Arma 3
Fireball edited Steps To Reproduce on T81933: German translation of launcher mistakes #2.
May 10 2016, 10:46 AM · Arma 3
Fireball added a comment to T81894: Error.

Can you please try to write down your issue in your original language or ask someone who knows English to translate it for you? The translator you use potentially obfuscates your statement.

Then, please never write down your e-mail in a public space, it will attract spam bots.

If I would try to understand what you wrote, I would say you played a mission like "King of the Hill" which implemented name tags above the players heads. This is not related to the game, but to the mission.

May 10 2016, 10:45 AM · Arma 3
Fireball added a comment to T81859: Distant gunshots get quiet too quickly, and become muted at too short a range..

Thanks for the feedback! Question is; is that in 1.43 Dev or already in 1.42? We shall see...

May 10 2016, 10:44 AM · Arma 3
Fireball added a comment to T81859: Distant gunshots get quiet too quickly, and become muted at too short a range..

I don't think it's exactly a dupe, since it refers to changes between two dev builds, if I read that correctly.

May 10 2016, 10:44 AM · Arma 3
Fireball added a comment to T81858: Unable to deploy bipod on custom geometry.

Improved title, forwarded.

May 10 2016, 10:44 AM · Arma 3
Fireball added a comment to T81731: Marksmen DLC: ASP-1 Kir very inaccurate.

Well, it's a recoilless rifle which uses a 12.7mm projectile. Not sure of the purpose of this weapon as it is even too weak to penetrate (vehicle) armor.

You could say it can be used to silently punch big holes through a human body at close(r) ranges. You can also punch big holes with a .45 magnum, but that one will make a lot of noise.

Also in contrary to a PDW (which also could be silenced), with which you punch many small holes into a body, and is probably similarly effective at close combat, but maybe not at 100-400m - at least not by the amount of rounds required to kill someone.

So there you have it - guess that's how you have to think of that rifle.

May 10 2016, 10:40 AM · Arma 3
Fireball added a comment to T81731: Marksmen DLC: ASP-1 Kir very inaccurate.

Adam, alright, I can live with that, but why allow zeroing up to 600m? Ah well, screw it.

May 10 2016, 10:40 AM · Arma 3
Fireball added a comment to T81731: Marksmen DLC: ASP-1 Kir very inaccurate.

Here:

https://www.youtube.com/watch?v=NDopc6qQRtE

Maybe it's just me, but 1 out of 10 shots in average is not very good. And it's certainly not zeroing, since you can see the wide lateral dispersal of the bullets too.

May 10 2016, 10:40 AM · Arma 3
Fireball edited Steps To Reproduce on T81731: Marksmen DLC: ASP-1 Kir very inaccurate.
May 10 2016, 10:40 AM · Arma 3
Fireball added a comment to T81730: Marksmen DLC: Mk14 damage too low and quite inaccurate.

Ok, then at least remove any zeroing above 1000m - this is ridiculous.

May 10 2016, 10:40 AM · Arma 3
Fireball edited Steps To Reproduce on T81730: Marksmen DLC: Mk14 damage too low and quite inaccurate.
May 10 2016, 10:40 AM · Arma 3
Fireball added a comment to T81728: Huron get in sound is extremely loud and distorted.

Dupe of #21268.

May 10 2016, 10:40 AM · Arma 3
Fireball edited Steps To Reproduce on T81701: Cannot bind or use RCTRL binding.
May 10 2016, 10:39 AM · Arma 3
Fireball added a comment to T81701: Cannot bind or use RCTRL binding.

Caused by AMD Gaming Evolved aka Raptr:

Default Hotkey Ctrl-M for muting game audio while streaming/recording.

May 10 2016, 10:39 AM · Arma 3
Fireball added a comment to T81641: asp-1 deployed bipod reload.

Fixed in dev build.

May 10 2016, 10:37 AM · Arma 3
Fireball added a comment to T81603: Bipod deployment makes unit float.

Improved title and forwarded.

May 10 2016, 10:35 AM · Arma 3
Fireball added a comment to T81496: ASP-1 does not do damage when rested.

Cannot repro - it's only hard to hit at larger ranges, but if you hit, the enemy goes down.

May 10 2016, 10:32 AM · Arma 3
Fireball added a comment to T81494: Make distance attenuation (on sound) correct based on the 'Inverse Square Law'.

How is it now? According to #23492, we should have improvement.

May 10 2016, 10:32 AM · Arma 3
Fireball added a comment to T81494: Make distance attenuation (on sound) correct based on the 'Inverse Square Law'.

Awesome ticket, thanks! I was thinking myself, that the sound was unrealistically silent at close distances - or that everyone was using suppressors.

May 10 2016, 10:32 AM · Arma 3
Fireball added a comment to T81288: Stance adjustments not working since 1.40.129.533 update.

Cheers, thanks for feedback.

May 10 2016, 10:26 AM · Arma 3
Fireball added a comment to T81274: Server crashing on 1.4 Update.

Resolved now?

May 10 2016, 10:25 AM · Arma 3
Fireball added a comment to T81220: AI teamates having big trouble to get in vehicles (1.40RC).

Marking resolved, thanks for the feedback.

May 10 2016, 10:23 AM · Arma 3
Fireball added a comment to T81152: AI fires smoke from UGL when it runs out of HE rounds.

Very old issue. Maybe oukej wants this one? :-)

May 10 2016, 10:21 AM · Arma 3
Fireball added a comment to T81063: Steam In-game Overlay are locking in keyboard controls.

Please specify if this still happens.

I heard of the issue alike the Alt-Tab problem, where keys are stuck after going to Steam Overlay and back in the game, but they can be released by pressing the key(s) again, not that they were permanently unresponsive.

May 10 2016, 10:19 AM · Arma 3
Fireball added a comment to T81063: Steam In-game Overlay are locking in keyboard controls.

I took the liberty to modify the ticket to include the Alt-Tab issue.

EDIT: Reverted; the originally described issue is not reproducible to me.

May 10 2016, 10:19 AM · Arma 3
Fireball added a comment to T81053: publicVariableClient propagates to all clients, thus not having expected behavior.

Will mark it fixed (probably by overall code improvements) for now. Please follow up, if it needs to be re-opened.

May 10 2016, 10:19 AM · Arma 3
Fireball added a comment to T80926: several Problems with leaveVehicle,addVehicle,assignAsCargo,orderGetIn,allowGetIn,unassignVehicle etc....

Please consider making a new report using the aids and recommendations provided in this ticket.

May 10 2016, 10:15 AM · Arma 3
Fireball added a comment to T80926: several Problems with leaveVehicle,addVehicle,assignAsCargo,orderGetIn,allowGetIn,unassignVehicle etc....

I don't work for BI if that was you were aiming for, I'm doing this in my spare time.

I was saying for a good bug report, this report is overloaded. Please edit it to make a clear case.

May 10 2016, 10:15 AM · Arma 3
Fireball added a comment to T80926: several Problems with leaveVehicle,addVehicle,assignAsCargo,orderGetIn,allowGetIn,unassignVehicle etc....

Information overload. Too many commands mentioned, finally you're referring to editor waypoints.

Please make your case clear, narrow it down, avoid wall of text.

May 10 2016, 10:15 AM · Arma 3
Fireball added a comment to T80732: Cannot raise/lower weapon in v 1.38.

OK, marking resolved, not a A3 bug, thanks guys.

May 10 2016, 10:07 AM · Arma 3
Fireball added a comment to T80456: AFV-4 Gorgon Commander Seat.

Resolved in 1.46.

May 10 2016, 9:53 AM · Arma 3
Fireball added a comment to T80413: Huron Helicopter sound too loud when entering vehicle.

Dupe of #21268.

May 10 2016, 9:52 AM · Arma 3
Fireball added a comment to T79994: Bleed tickets module doesn't do anything.

OK, please peruse the forum/Skype/Discord channels. Seems to be a support issue.

May 10 2016, 9:39 AM · Arma 3
Fireball added a comment to T79994: Bleed tickets module doesn't do anything.

Can you please attach the mission for repro?

May 10 2016, 9:39 AM · Arma 3
Fireball added a comment to T79994: Bleed tickets module doesn't do anything.

Maybe discuss this in the forums. I'm sure someone who got it to work will be able to help you there.

May 10 2016, 9:39 AM · Arma 3
Fireball added a comment to T79809: Arma 3 'Adapt' Campaign Mission 5 is bugged, I cant continue after eliminating all the guards..

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:33 AM · Arma 3
Fireball added a comment to T79790: [DEV] Removing and adding SmokeLauncherMag with xxxMagazine(s)Turret commands make Smoke Launcher unusable.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:33 AM · Arma 3
Fireball added a comment to T79766: Death Valley:despite carrying a PRC-343, it does not check the box.cannot continue.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:32 AM · Arma 3
Fireball added a comment to T79763: New Helicopters DLC Caused Dramatic Change in Controls [Dev].

Thanks for the update. For further discussion or help, please visit the BI forums (http://forums.bistudio.com).

May 10 2016, 9:32 AM · Arma 3
Fireball added a comment to T79761: White screen.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:32 AM · Arma 3
Fireball added a comment to T79759: Publisher crashes when selecting a PBO.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:32 AM · Arma 3
Fireball added a comment to T79751: can't enter boat in Tipping point mission.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:32 AM · Arma 3
Fireball added a comment to T79749: Taru and Huron cannot fly inverted.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:32 AM · Arma 3
Fireball added a comment to T79748: Arma 3 stuck on receiving data.

You shouldn't play using VPN, as there might be traffic not returning properly to the player or UDP streams are simply becoming unreliable.

There is - to best of my knowledge - no intentional blocking, but it might simply not be intended to play A3 MP using VPN. Usually there's also no reason to do so.

Thanks for the update.

May 10 2016, 9:32 AM · Arma 3
Fireball added a comment to T79742: Arma 3 stopped working at Mutliplayer menu..

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:31 AM · Arma 3
Fireball added a comment to T79740: Either while joining a server, during downloading of a mission or randomly during gameplay the game will suddenly crash..

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:31 AM · Arma 3
Fireball added a comment to T79737: Problems "I served eaten".

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:31 AM · Arma 3
Fireball edited Steps To Reproduce on T79724: When killed in free fall radial blur persists until you quit the mission.
May 10 2016, 9:31 AM · Arma 3
Fireball added a comment to T79723: Publisher has stopped working.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:31 AM · Arma 3
Fireball added a comment to T79721: Files Untraceable.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:31 AM · Arma 3
Fireball added a comment to T79712: Rotorlib helicopters explode when engineOn true; command is used (DEV 127928).

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:31 AM · Arma 3
Fireball added a comment to T79709: How to fix game crash in multiplayer. Network Killer NIC..

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:30 AM · Arma 3
Fireball added a comment to T79684: setObjectTexture no longer sets object texture!.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:30 AM · Arma 3
Fireball added a comment to T79680: Client Crashes in multiplayer..

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:30 AM · Arma 3
Fireball added a comment to T79660: The black Mi-290 Taru seen in the public Helicopters DLC announcement is missing.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:29 AM · Arma 3
Fireball added a comment to T79640: Server Crash Files arma3server_2014-10-15_15-00-14 TOP2.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:28 AM · Arma 3
Fireball added a comment to T79635: Firing from / to the CH-67 Huron.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:28 AM · Arma 3
Fireball added a comment to T79626: Surround audio glitch with the CH-67 Huron.

Yeah, Jimmy meant dev branch, pretty sure. With some luck this still goes into 1.46.

May 10 2016, 9:28 AM · Arma 3
Fireball added a comment to T79626: Surround audio glitch with the CH-67 Huron.

Re-assigned. I already conveyed the issue (again) to Iceman.

It shouldn't be that hard to reproduce now, given all the videos and instructions here.

May 10 2016, 9:28 AM · Arma 3
Fireball added a comment to T79621: Dev Branch - Can't get access as a pilot, a co-pilot or a loadmaster in the new choppers (CH-67 Huron, Mi-290 Taru and M-900).

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:28 AM · Arma 3
Fireball added a comment to T79618: eventhandler "fired" and "firednear" don´t return muzzle.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:28 AM · Arma 3
Fireball added a comment to T79614: setTimeMultiplier 0; crashes the game.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:27 AM · Arma 3
Fireball added a comment to T79603: Darter UAV is a snake (can open and close doors) ;-).

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:27 AM · Arma 3
Fireball added a comment to T79602: ArmA 3 has stopped working.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:27 AM · Arma 3
Fireball added a comment to T79594: Launcher hiding behind Windows taskbar and unable to be moved up..

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:27 AM · Arma 3
Fireball added a comment to T79591: Arma 3 Publisher Won't Upload PBO.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:27 AM · Arma 3
Fireball added a comment to T79589: Helicopter showcase.

Cheers.

May 10 2016, 9:27 AM · Arma 3
Fireball added a comment to T79577: Entering Multiplayer Crashes on searching.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:26 AM · Arma 3