If you remove a smoke launcher magazine with removeMagazinesTurret and add it again with addMagazineTurret the smoke launcher is not usable anymore.
{F25055}
Description
Details
- Legacy ID
- 3203129586
- Severity
- None
- Resolution
- No Bug
- Reproducibility
- Always
- Category
- Scripting
Start the attached mission.
A few seconds after mission start the smoke launcher magazine of the tank gets removed and a second later added again with the mentioned scripting commands above.
Then get into the tank (hint message) and check the smoke launcher.
Event Timeline
Takes about 60 sec for the launcher to become usable for me. Removing and adding weapon cuts this time to 2 sec
vehicle player removeMagazineTurret ["smokelaunchermag", [0,0]];
vehicle player removeWeaponTurret ["smokelauncher", [0,0]];
vehicle player addMagazineTurret ["smokelaunchermag", [0,0]];
vehicle player addWeaponTurret ["smokelauncher", [0,0]];
Meh, haven't checked the SmokeLauncher itself...
It indeed has a magazine reload time of 60 seconds:
magazineReloadTime = 60;
So not a bug, please close.
Mass-closing all resolved issues not updated in the last month.
Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.