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Unable to deploy bipod on custom geometry
Closed, ResolvedPublic

Description

Please see this image http://i.imgur.com/I3n6ZVF.png and http://i.imgur.com/RLnUPMn.png

I don't understand why this geometry isn't enabling bipod deployment because it is sufficient height in-game.

Details

Legacy ID
1996788041
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Weapon Stabilization
Steps To Reproduce

Crouch and press C

Event Timeline

James2464 edited Steps To Reproduce. (Show Details)Apr 3 2015, 3:53 PM
James2464 set Category to Weapon Stabilization.
James2464 set Reproducibility to Always.
James2464 set Severity to None.
James2464 set Resolution to Fixed.
James2464 set Legacy ID to 1996788041.May 8 2016, 11:49 AM

Please look into this :)

Koala added a subscriber: Koala.May 8 2016, 11:49 AM
Koala added a comment.Apr 8 2015, 4:11 PM

Maybe it doesn't work, because you are using a non-official map.

There might be a few (not yet official) structures and buildings, that don't support weapon deployment.

The developers (for now) only support issues of the official content (ArmA 3 maps, structures, weapons, functions, scripts, vehicles etc.).

@Koala that's not fairly accurate, the developers said they're making weapon resting and bipods so that it will work with all environments and custom maps.
I remember that part as it really seemed like an awesome feature.
The engine scans for all objects and structures that you can rest your weapon on so if the object only has texture but no real structure then that's possibly the reason.

So if you can walk through it then you probably can't rest on it, have you tried that? Also did you try to bring yourself higher a notch with LCTRL+W?

Improved title, forwarded.

This ticket can be closed as issue is fixed.

Thanks.