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AI fires smoke from UGL when it runs out of HE rounds
Closed, ResolvedPublic

Description

AI fires smoke from UGL when it runs out of HE rounds.
Necessary or reasonable use of smoke or not to firing smoke. {F25648}

Details

Legacy ID
3180641530
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
AI Issues
Steps To Reproduce

In any mission AI with UGL, firing Smoke from a UGL, when the end HE.

Event Timeline

Bohemia edited Steps To Reproduce. (Show Details)Feb 21 2015, 5:48 AM
Bohemia edited Additional Information. (Show Details)
Bohemia set Category to AI Issues.
Bohemia set Reproducibility to Always.
Bohemia set Severity to None.
Bohemia set Resolution to Fixed.
Bohemia set Legacy ID to 3180641530.May 7 2016, 8:18 PM
FrankHH added a subscriber: FrankHH.May 7 2016, 8:18 PM

I suggest fixing the title if you want more chances of this being looked at. Should be: "AI fires smoke from UGL when it runs out of HE rounds)

Bohemia added a subscriber: Bohemia.May 7 2016, 8:18 PM

FrankHH
I don't know how to do it.

There should be a edit button below the note, on the left

My Tickets:
0022791: Sidearm does not lower in Movement and a while upright causes the player to lower his weapon
http://feedback.arma3.com/view.php?id=22791
0022792: Add a second key for "Cycle Throw Items", "Countermeasure mode", "Change gunner weapon"
http://feedback.arma3.com/view.php?id=22792
0022794: AI fires smoke from UGL when it runs out of HE rounds
http://feedback.arma3.com/view.php?id=22794
0023226: Units health, open for modding
http://feedback.arma3.com/view.php?id=23226

I uploaded a picture demonstrating this behaviour combined with another flaw: the grenadier fires in different directions because he fires before reloading/moving animations are finished.

It can be very frustrating seeing the ai firing useless smoke grenades at the enemy (or all over the place).

Very old issue. Maybe oukej wants this one? :-)

In progress.