publicVariableClient has been stated multiple times to limit traffic based on only sending the data to a single client. This is incorrect. publicVariableClient event handlers only fire on the target client, and the data is only updated on the target client.
HOWEVER, the network packet is still sent to all clients, and then received and processed by all clients. With large public variables, this causes frame stutters on all clients when a publicVariableClient is updated.
Expected Behavior:
publicVariableClient should only send an actual network message to the target client, and not affect all other clients. {F25583} {F25584}