Page MenuHomeFeedback Tracker

Arma 3Project
ActivePublic

Milestones

Members (3)

Details

Description

Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.

New to Feedback Tracker or just not sure what to do?
Arma 3 Feedback Tracker "How To" Guide

Recent Activity

Today

hardly created T159117: East Wind / Game Over Non-Critical Game Bug....
Thu, Jun 17, 6:23 PM · Arma 3
Bionicman303 created T159109: Nadbor fuel station has no fuel pump icon on the Livonia in-game map.
Thu, Jun 17, 1:10 PM · Arma 3
Bionicman303 created T159107: No vegetation rendered when looking through window in land control tower on Livonia.
Thu, Jun 17, 12:58 PM · Arma 3
dedmen changed the status of T159085: Slingloading lag/desync causes rope breaks - SOG Prairie Fire/Mike Force fixed it already in their mission. Can we add that fix to the base game? from New to Feedback.

Already done weeks ago for 2.06.
Already on profiling branch I think.

Thu, Jun 17, 11:50 AM · Arma 3
NikkoJT created T159106: [Request] Zeus restricted/tactical command module.
Thu, Jun 17, 11:18 AM · Arma 3
R3vo edited Steps To Reproduce on T159104: itemSpacingH property of CT_MENU_STRIP causes images to not be aligned with text.
Thu, Jun 17, 10:45 AM · Arma 3
R3vo created T159104: itemSpacingH property of CT_MENU_STRIP causes images to not be aligned with text.
Thu, Jun 17, 10:44 AM · Arma 3
BIS_fnc_KK changed the status of T159060: Marker Entity set3DENAttribute "markerType" locked to icons from Assigned to Feedback.
Thu, Jun 17, 12:32 AM · Arma 3
BIS_fnc_KK added a comment to T159060: Marker Entity set3DENAttribute "markerType" locked to icons.

Fixed in revision: 147769

Thu, Jun 17, 12:32 AM · Arma 3
BIS_fnc_KK changed the status of T159074: Creating Shape-markers in Eden Editor is not possible from Assigned to Feedback.
Thu, Jun 17, 12:32 AM · Arma 3
BIS_fnc_KK added a comment to T159074: Creating Shape-markers in Eden Editor is not possible.

Fixed in revision: 147769

Thu, Jun 17, 12:31 AM · Arma 3
BIS_fnc_KK added a comment to T159074: Creating Shape-markers in Eden Editor is not possible.

Duplicate of https://feedback.bistudio.com/T159060

Thu, Jun 17, 12:26 AM · Arma 3
BIS_fnc_KK changed the status of T159060: Marker Entity set3DENAttribute "markerType" locked to icons from New to Assigned.
Thu, Jun 17, 12:26 AM · Arma 3

Yesterday

R3vo added a comment to T159074: Creating Shape-markers in Eden Editor is not possible.

@R3vo can icon marker have brush or shape? Because 3DEN markers created as icons

Wed, Jun 16, 11:39 PM · Arma 3
BIS_fnc_KK changed the status of T159074: Creating Shape-markers in Eden Editor is not possible from Need More Info to Assigned.
Wed, Jun 16, 10:30 PM · Arma 3
genaDeus added a comment to T159074: Creating Shape-markers in Eden Editor is not possible.

@BIS_fnc_KK, I fixed misprint in the ticket additional info. And @R3vo has alredy described this correctly above.

Wed, Jun 16, 7:36 PM · Arma 3
genaDeus edited Additional Information on T159074: Creating Shape-markers in Eden Editor is not possible.
Wed, Jun 16, 7:02 PM · Arma 3
BIS_fnc_KK added a comment to T159074: Creating Shape-markers in Eden Editor is not possible.

@R3vo can icon marker have brush or shape? Because 3DEN markers created as icons

Wed, Jun 16, 6:42 PM · Arma 3
Pi added a comment to T153245: Zeus Modules and Parameters Feature Request..

Instead of the enter key for search, maybe dedmen can talk about adding this https://steamcommunity.com/sharedfiles/filedetails/?id=1908099028? there's gotta be a reason why this isn't base game.

Wed, Jun 16, 6:23 PM · Arma 3
Zulu-Sierra added a comment to T156458: Advanced Flight Model instrument failure: imperial/metric units at the same time.

Reinstalled Arma on new PC but the problem is still live.

Wed, Jun 16, 3:51 PM · Arma 3
Chubbs created T159085: Slingloading lag/desync causes rope breaks - SOG Prairie Fire/Mike Force fixed it already in their mission. Can we add that fix to the base game?.
Wed, Jun 16, 2:28 PM · Arma 3
gardonw added a comment to T85234: Uniforms disappear or are only visible to one player.

It was vest and uniform. Backpack and headgear was not effected.

Wed, Jun 16, 2:27 PM · Arma 3
R3vo updated subscribers of T159074: Creating Shape-markers in Eden Editor is not possible.
_m = create3DENEntity ["Marker", "mil_dot", [100, 100, 0]]; 
_m set3DENAttribute ["markerType", 1]; 
_m set3DENAttribute ["brush", "DiagGrid"];
Wed, Jun 16, 2:16 PM · Arma 3
ZachSmith added a comment to T153245: Zeus Modules and Parameters Feature Request..

That already is added I believe @Zaco_Kick
Still surprised this hasn't been done yet tho, Zeus needs more modules and the community would gladly supply

Wed, Jun 16, 2:09 PM · Arma 3
Zaco_Kick added a comment to T153245: Zeus Modules and Parameters Feature Request..

Instead of the enter key for search, maybe dedmen can talk about adding this https://steamcommunity.com/sharedfiles/filedetails/?id=1908099028? there's gotta be a reason why this isn't base game.

Wed, Jun 16, 2:04 PM · Arma 3
Wulf added a comment to T159033: Infinity ammo .

Confirmed, thank you for the repro.

Wed, Jun 16, 9:39 AM · Arma 3
BIS_fnc_KK changed the status of T85234: Uniforms disappear or are only visible to one player from Acknowledged to Need More Info.
Wed, Jun 16, 8:18 AM · Arma 3
BIS_fnc_KK added a comment to T85234: Uniforms disappear or are only visible to one player.

Not sure if this helps but when I ran a Altis Life server we had this issue for multiple years and we called it the "nexus bug" because the bug was introduced with/or close to the nexus update. A players gear would become invisible for all other players except for themselves, and if I recall correctly this issue occurred when a player switched seats in a vehicle (I don't remember if there has to be other players in the vehicle or not, and the issue didn't always happen so there has to be some other contributing factor). We ended up adding a button that "refreshed" the players gear as a temporary fix while waiting for an official fix. "player setUnitLoadout (getUnitLoadout player);".

Wed, Jun 16, 8:17 AM · Arma 3
giglop21 added a comment to T159039: UNABLE_TO_INIT_DXGI.

I only updated my card after it happened and i rolled back and uninstalled my driver completely and reinstalled

Wed, Jun 16, 1:01 AM · Arma 3
gardonw added a comment to T85234: Uniforms disappear or are only visible to one player.

Not sure if this helps but when I ran a Altis Life server we had this issue for multiple years and we called it the "nexus bug" because the bug was introduced with/or close to the nexus update. A players gear would become invisible for all other players except for themselves, and if I recall correctly this issue occurred when a player entered a vehicle or switched seats in a vehicle - sometimes, not always. We ended up adding a button that "refreshed" the players gear to fix this. "player setUnitLoadout (getUnitLoadout player);".

Wed, Jun 16, 12:54 AM · Arma 3

Tue, Jun 15

BIS_fnc_KK changed the status of T159074: Creating Shape-markers in Eden Editor is not possible from New to Need More Info.
Tue, Jun 15, 11:46 PM · Arma 3
BIS_fnc_KK added a comment to T159074: Creating Shape-markers in Eden Editor is not possible.

Of course, I can create simple marker via something like

Tue, Jun 15, 11:45 PM · Arma 3
genaDeus renamed T159074: Creating Shape-markers in Eden Editor is not possible from Creating Shape-markers not possible to Creating Shape-markers in Eden Editor is not possible.
Tue, Jun 15, 6:34 PM · Arma 3
genaDeus edited Additional Information on T159074: Creating Shape-markers in Eden Editor is not possible.
Tue, Jun 15, 6:31 PM · Arma 3
genaDeus edited Additional Information on T159074: Creating Shape-markers in Eden Editor is not possible.
Tue, Jun 15, 6:30 PM · Arma 3
genaDeus created T159074: Creating Shape-markers in Eden Editor is not possible.
Tue, Jun 15, 6:29 PM · Arma 3
Pi closed T159051: 0xC0000005 STATUS_ACCESS_VIOLATION as Resolved.
Tue, Jun 15, 3:50 PM · Arma 3
Pi added a comment to T159051: 0xC0000005 STATUS_ACCESS_VIOLATION.

Thank you for sharing how you fixed the problem!

Tue, Jun 15, 3:50 PM · Arma 3
amooei added a comment to T158598: crash during coop with friend and my PC was host.

Yes a wireless G933 logitech gaming headset which uses a USB dongle

Tue, Jun 15, 2:56 PM · Arma 3
Edizon added a comment to T159051: 0xC0000005 STATUS_ACCESS_VIOLATION.

All right I will add it here even tho I feel noone reads this but if it can help somebody it would be nice. The best solution for me overall was that I just created new profile to Arma 3 root folder by using this command on launchers commandline. "F:\Steam Games\steamapps\common\Arma 3 -profiles=Profiles" This will be the command wich makes new profile that then it's not needed to run your profile from C: path... Also copied my edited missions to the main root folder FROM C:\Users\Edizon\OneDrive\Asiakirjat\Arma 3 <--I also think that when I linked my computer to OneDrive it started causing alot of these path problems. But this I feel was my issue.

Tue, Jun 15, 1:20 PM · Arma 3
BIS_fnc_KK closed T158966: Marker Type cancel search button does nothing as Resolved.
Tue, Jun 15, 12:19 PM · Arma 3
Noname3000 added a comment to T159033: Infinity ammo .

For a SAM systems it works too

Tue, Jun 15, 11:33 AM · Arma 3
Noname3000 added a comment to T159033: Infinity ammo .

You can use more the one truck, but you needed to Fast your seat belt. Your tank can to flying to the sky.

Tue, Jun 15, 11:26 AM · Arma 3
Wulf added a comment to T159039: UNABLE_TO_INIT_DXGI.

UNABLE_TO_INIT_DXGI this could be graphics related. Have you recently updated the Graphics card drivers recently? If not update them, if yes ten try to roll them back to an older version if that helps.

Tue, Jun 15, 11:12 AM · Arma 3
dedmen added a comment to T83382: inputAction doesn't detect RMB click.

Looks very much like a "won't fix"
always handling mouse clicks as mouse hold's was done intentionally because that makes more sense to the average player

Tue, Jun 15, 11:05 AM · Arma 3
dedmen added a comment to T123094: Add API for scripted mouse button and joypad controls.

This was not a duplicate of that ticket btw...

Tue, Jun 15, 11:04 AM · Arma 3
PiepMGI added a comment to T61125: Steering/ helicopter roll using a controller/joystick is weaker than with keyboard.

It's easy to notice that keyboard action (up/down nose, any binding) has not the same efficiency than joystick.
Perhaps the rolling actions garble the demonstration, on the video, for a same displacement climb/dive of the simulated stick (display: I know it's just a proof that player is actuating the command), the joystick is far more efficient (climb dive rate)
And I can add that's also true for the poor efficiency of the mouse (again for pitch/roll).... At the point I bound a key for immediate "pitch up full simulated stick", avoiding crash in recovery maneuver.

Tue, Jun 15, 12:46 AM · Arma 3
mickeymen updated the task description for T159062: Too late appearance of the shell on the RPG-7 tube after reloading..
Tue, Jun 15, 12:27 AM · Arma 3
mickeymen updated the task description for T159062: Too late appearance of the shell on the RPG-7 tube after reloading..
Tue, Jun 15, 12:23 AM · Arma 3
mickeymen created T159062: Too late appearance of the shell on the RPG-7 tube after reloading..
Tue, Jun 15, 12:18 AM · Arma 3