UPD: I update with all-in-one issues from comments to Ticket Desctiption
Incorrect work of Jets DLC consists problems:
BIS_fnc_planeEjectionFX \a3\functions_f_jets\Functions\Ejection\fn_planeEjectionFX.sqf
1
Particlescreation won't work on dedicated server
2
say3D ejection sound not played on dedicated server
3
say3D ejection sound have wrong parameter (maxDistance) please see CfgSounds → Plane_Fighter_01_ejection_ext_sound to see correct params needs to add on say3D execution
4
Please add a simulation of the speed of sound for ejection sound, this will have a positive effect on immersion
BIS_fnc_AircraftTailhook \a3\functions_f_jets\Functions\Aircraft\fn_aircraftTailhook.sqf
5
two say3D wire sounds not played on dedicated server
6
two say3D wire sounds have wrong parameters (maxDistance and pitch) please see CfgSounds → Land_Carrier_01_wire_snap_sound and CfgSounds → Land_Carrier_01_wire_trap_sound to see correct params needs to add on say3D execution
BIS_fnc_Carrier01AnimateDeflectors \a3\functions_f_jets\Functions\Aircraft\fn_aircraftTailhook.sqf
7
two say3D deflector sounds not played on dedicated server
8
two say3D deflector sounds have wrong parameter (maxDistance) please see CfgSounds → Land_Carrier_01_blast_deflector_up_sound and CfgSounds → Land_Carrier_01_blast_deflector_down_sound to see correct params needs to add on say3D execution
BIS_fnc_ejectionSeatRelease \a3\functions_f_jets\functions\ejection\fn_ejectionseatrelease.sqf
9
After ejection player fly for some distance in the ejected seat, before player will be auto move out, player able eject from ejected seat manually, on use it will insta kill player