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Target_Practice created T143719: Profile voice types 09-12 broken.
Mon, Aug 19, 6:16 PM · Arma 3
Jaffa updated the task description for T143685: Throwing inside scheduled environment without a catch causes error spam.
Mon, Aug 19, 12:13 AM · Arma 3
Jaffa created T143685: Throwing inside scheduled environment without a catch causes error spam.
Mon, Aug 19, 12:12 AM · Arma 3

Yesterday

SingABrightSong created T143669: Curator cannot create dynamic loadout variants of the UAV_02.
Sun, Aug 18, 8:26 PM · Arma 3
mithon5173 created T143650: Arma3Launcher_Exception_20190818T073600.
Sun, Aug 18, 9:42 AM · Arma 3
wendeiklan added a comment to T124616: Unable to login - GameUpdater.

Write more; that’s all I have to say. It seems as though you relied on other to make your point.

Sun, Aug 18, 9:35 AM · Arma 3
Wolvren created T143647: View not restoring to the same view point prior to entering scope.
Sun, Aug 18, 8:06 AM · Arma 3
wolf_thao created T143638: Arma 3 has exited in a unusual manner.
Sun, Aug 18, 12:51 AM · Arma 3

Sat, Aug 17

maxmilan added a comment to T74067: Misleading comment for BIS_fnc_typeText.

IT recruitment The recruitment of modern age is based on IT. Most of the companies have shifted their recruiting process online and many are shifting.
There are online test portals which measure your cognitive and behavioral abilities by just asking a few multiple-choice questions. How it is possible that by giving just an answer your ability has been tested. Moreover, these tests can also be clear by the online help of the internet. In this way, less competitive and crooked persons are hired and talented one remained behind. This system needs to change.

Sat, Aug 17, 3:34 AM · Arma 3
Snake-Plissken added a comment to T143280: tents glitching.

The only tents I can the character can put on the map, is the respawn tent that is a backpack.

Sat, Aug 17, 2:47 AM · Arma 3

Fri, Aug 16

LouMontana created T143578: Terrain View Distance .
Fri, Aug 16, 11:29 PM · Arma 3
MaxMonroe created T143560: Arma uniform duplication.
Fri, Aug 16, 5:34 PM · Arma 3
MatthewDeadly added a comment to T142992: Arsenal Weapon Attachments Missing after reloading saved game.

Sooo will it be fixed or is there any update on a patch ? I cant believe that nobody has this problem ..

Fri, Aug 16, 9:43 AM · Arma 3
mickeymen updated the task description for T127050: There is no death-animation for static units.
Fri, Aug 16, 1:24 AM · Arma 3
mickeymen updated the task description for T127050: There is no death-animation for static units.
Fri, Aug 16, 1:24 AM · Arma 3
mickeymen updated the task description for T127050: There is no death-animation for static units.
Fri, Aug 16, 1:22 AM · Arma 3
mickeymen updated the task description for T126472: The "Completion Radius" settings works only for player-character, for AI-units it does not will work.
Fri, Aug 16, 1:18 AM · Arma 3
mickeymen updated the task description for T126472: The "Completion Radius" settings works only for player-character, for AI-units it does not will work.
Fri, Aug 16, 1:16 AM · Arma 3
Zdeamonjosh added a comment to T143469: 0xC0000005 - STATUS_ACCES_VIOLATION Crash..

I'm having the same thing as Gusokumushi that seems to be progressively getting more frequent. What I've confirmed doesn't work for me:

Fri, Aug 16, 1:04 AM · Arma 3

Thu, Aug 15

PR9INICHEK added a comment to T120667: You were kicked off the game.

@Astaroth hi :)

Thu, Aug 15, 9:22 PM · Arma 3
theof created T143487: Game crash when I launch a modded scenario .
Thu, Aug 15, 7:30 PM · Arma 3
Gusokumushi created T143469: 0xC0000005 - STATUS_ACCES_VIOLATION Crash..
Thu, Aug 15, 4:12 PM · Arma 3
Astaroth closed T142848: Wing vortices have disappeared completely on all planes. as Resolved.

Hi,
it should be fixed in development branch.
https://community.bistudio.com/wiki/Arma_3_Steam_Branches#Arma_3

Thu, Aug 15, 2:09 PM · Arma 3

Wed, Aug 14

tsmtgdi updated the task description for T143451: Server crash on linux, not if runned as root.
Wed, Aug 14, 11:34 PM · Arma 3
tsmtgdi added a comment to T143451: Server crash on linux, not if runned as root.

Loggin the strace output on a file than grepping for

Wed, Aug 14, 11:29 PM · Arma 3
tsmtgdi created T143451: Server crash on linux, not if runned as root.
Wed, Aug 14, 11:19 PM · Arma 3
ZynUK created T143422: Contact DLC Vehicles - "DLC" in config.
Wed, Aug 14, 4:06 PM · Arma 3
Astaroth claimed T143398: Units affected by orderGetIn wont get in vehicle, if player is commander and AI driver Moved the vehicle.

Hi,
thx for the report. We will look on it.

Wed, Aug 14, 11:21 AM · Arma 3
kagenekosama added a comment to T143398: Units affected by orderGetIn wont get in vehicle, if player is commander and AI driver Moved the vehicle.

Example File

Wed, Aug 14, 5:16 AM · Arma 3
kagenekosama created T143398: Units affected by orderGetIn wont get in vehicle, if player is commander and AI driver Moved the vehicle.
Wed, Aug 14, 5:15 AM · Arma 3

Tue, Aug 13

whatisbokef edited Additional Information on T143378: AI get out vehicle when Guard waypoint is activated under certain condition..
Tue, Aug 13, 7:55 PM · Arma 3
whatisbokef created T143378: AI get out vehicle when Guard waypoint is activated under certain condition..
Tue, Aug 13, 7:52 PM · Arma 3
Astaroth changed the status of T142554: Game Crash from New to Need More Info.

Hi,
do you have this crash after 1.94 update?

Tue, Aug 13, 7:22 PM · Arma 3
Astaroth changed Resolution from resolution:open to resolution:notfixable on T143127: Random Crash.
Tue, Aug 13, 6:49 PM · Arma 3
Astaroth closed T143127: Random Crash as Resolved.

Hi,
thanks for the report. Unfortunately crashdump wasn't created during the crash. I am not able to find what was wrong without crashdump.

Tue, Aug 13, 6:48 PM · Arma 3
Target_Practice created T143371: Upper prone stance resets to normal prone after moving with rifle..
Tue, Aug 13, 6:28 PM · Arma 3
Astaroth closed T143163: independend ai bug as Resolved.
Tue, Aug 13, 5:30 PM · Arma 3
Astaroth closed T143278: Arma 3 Contact first mission crash as Resolved.

Hi,
glad to hear that game data verification has solved the issue.

Tue, Aug 13, 5:25 PM · Arma 3
Astaroth changed the status of T143280: tents glitching from New to Need More Info.

Hi,
which tents and items do you use? Could you please attach video or screenshots? Thanks

Tue, Aug 13, 5:21 PM · Arma 3
Astaroth changed the status of T143317: crash bad_module avec battleye from New to Need More Info.

Hi,
could you please change language in Launcher to English, take screenshot of error which you get and attach screenshot here? Thank you.

Tue, Aug 13, 4:41 PM · Arma 3

Mon, Aug 12

Grandreptile857 created T143317: crash bad_module avec battleye .
Mon, Aug 12, 8:21 PM · Arma 3
Boracho added a comment to T142717: Launcher Crash v2.

Any responses?

Mon, Aug 12, 8:00 PM · Arma 3
horeakaii added a comment to T139186: The last few days in each session fails..

Thanks for all the attached documents that you have provided here. Helped me and my partner a lot about what we are passing for our research.
click here

Mon, Aug 12, 6:12 PM · Arma 3
R3vo updated the task description for T83687: Add commands like allUnitsEast, allUnitsWest,allUnitsIndependent.
Mon, Aug 12, 5:20 PM · Arma 3
R3vo updated the task description for T83687: Add commands like allUnitsEast, allUnitsWest,allUnitsIndependent.
Mon, Aug 12, 5:19 PM · Arma 3
Delta_44 created T143300: Missing animation if running when crouching.
Mon, Aug 12, 3:39 PM · Arma 3
kagisoallen60 added a comment to T66869: Suggestion: Adding a Cinematic/ theater mode.

Release an update, it’s been a good 4 months

Thanks
Cinema apk

Mon, Aug 12, 3:02 PM · Arma 3
MatthewDeadly added a comment to T142992: Arsenal Weapon Attachments Missing after reloading saved game.

Update:
Yes the Personal Arsenal XLA mod could finally bring back attachments after save reload BUT the vanilla game arsenal is still broken with and without any mods running so it needs a patch .
Its not good that you need to run a mod to play a game as it should play ...

Mon, Aug 12, 10:56 AM · Arma 3
Astaroth closed T78013: Arma 3 Random crashing as Resolved.
Mon, Aug 12, 10:25 AM · Arma 3
00000 created T143280: tents glitching.
Mon, Aug 12, 9:11 AM · Arma 3
ErikM added a comment to T143278: Arma 3 Contact first mission crash.

Checking game files integrity helped, 4 files were corrupted.

Mon, Aug 12, 9:06 AM · Arma 3
MatthewDeadly added a comment to T142992: Arsenal Weapon Attachments Missing after reloading saved game.

Nope cuz i tried it without any mods running and it didnt work vanilla .

Mon, Aug 12, 9:04 AM · Arma 3
ErikM created T143278: Arma 3 Contact first mission crash.
Mon, Aug 12, 7:40 AM · Arma 3
Rune added a comment to T142992: Arsenal Weapon Attachments Missing after reloading saved game.

-FIXED-
Well I found out my problem. It was the Personal Arsenal mod by "Drakeziel." I guess either it hasn't been updated according to that arsenal update arma 3 recently had or it broke it or whatever. I disabled that arsenal and tried out this other one called Personal Arsenal (XLA) by "Seven" which is based on Drakeziel's mod. This one works perfectly and all the attachments are back, only difference is this mod's scroll list is a little shorter. Good luck to you figuring out yours, hopefully this is the case for you aswell.

Mon, Aug 12, 2:16 AM · Arma 3
Rune added a comment to T142992: Arsenal Weapon Attachments Missing after reloading saved game.

I guess the map loading thing is just lag. I loaded a game and sat around for a few minutes and after like 5 or so the outposts and seaports started showing up again, as if its loading very late. Attachments still gone for every gun, I feel you it really sucks I've wanted to play but its so lame without the attachments.

Mon, Aug 12, 12:20 AM · Arma 3

Sun, Aug 11

MatthewDeadly added a comment to T142992: Arsenal Weapon Attachments Missing after reloading saved game.

huh man I will be honest with you I couldn't touch the game since this weapon mod bug … I really want to play again ( or try it at least to find another bug ) but till then Im just playing battlefield * not too happy about it …
cant wait for the fix .. fingers crossed its gonna happen

Sun, Aug 11, 9:28 PM · Arma 3
mickeymen renamed T82989: Endless list of "take weapon", clogs up the player menu, Please simplify player controls! from Endless list of "take weapon", clog the player menu, Please simplify player controls! to Endless list of "take weapon", clogs up the player menu, Please simplify player controls!.
Sun, Aug 11, 8:34 PM · Arma 3
mickeymen updated the task description for T82989: Endless list of "take weapon", clogs up the player menu, Please simplify player controls!.
Sun, Aug 11, 8:33 PM · Arma 3
mickeymen renamed T82989: Endless list of "take weapon", clogs up the player menu, Please simplify player controls! from Endless list of "take weapon", cluttering up the player's menu. It is also useless. to Endless list of "take weapon", clog the player menu, Please simplify player controls!.
Sun, Aug 11, 8:27 PM · Arma 3
mickeymen renamed T83084: FIXED from Error! Virtual Arsenal does not export correct the number of ammo. to FIXED.
Sun, Aug 11, 8:17 PM · Arma 3
Rune added a comment to T142992: Arsenal Weapon Attachments Missing after reloading saved game.

Are you getting this missing map marker problem too? Or is that just me? Looking for the issue is when I discovered my attachments were missing and still can't tell if these two problems are related or not.

Sun, Aug 11, 7:46 PM · Arma 3
BraveSirRobin added a comment to T143163: independend ai bug.
Sun, Aug 11, 11:15 AM · Arma 3
BraveSirRobin added a comment to T143163: independend ai bug.

lol, no i didn't. :D
i am since ofp a big fan and mission "maker".

Sun, Aug 11, 10:05 AM · Arma 3
DodoD added a comment to T82570: UAV Darter waypoints do not always work.

The greyhawks have a similar problem where they will randomly start going off in a random direction. Also this seems to happen after u try to couteract the bug with greyhawks automatically going into landing autopilot

Sun, Aug 11, 8:27 AM · Arma 3
dmorchard added a comment to T143163: independend ai bug.

Hi BSR,

Sun, Aug 11, 2:44 AM · Arma 3
BraveSirRobin updated the task description for T143163: independend ai bug.
Sun, Aug 11, 1:56 AM · Arma 3
BraveSirRobin updated the task description for T143163: independend ai bug.
Sun, Aug 11, 1:55 AM · Arma 3
BraveSirRobin created T143163: independend ai bug.
Sun, Aug 11, 12:15 AM · Arma 3

Sat, Aug 10

Jonpas added a comment to T142860: CfgUiGrids profileNamespace unsafe.

This can be reproduced with Eden Editor, which apparently saves layout like when going through layout editor.

Sat, Aug 10, 10:58 PM · Arma 3
DAP created T143153: addMagazineAmmoCargo do not create empty magazines.
Sat, Aug 10, 10:08 PM · Arma 3
MatthewDeadly added a comment to T142992: Arsenal Weapon Attachments Missing after reloading saved game.

Thank god I thought im doing something wrong and this problem is just on my side …
Thanks on the feedback mate . ..

Sat, Aug 10, 9:40 PM · Arma 3
Rune added a comment to T142992: Arsenal Weapon Attachments Missing after reloading saved game.

I just made an account since this is the only place I see the same problem.
A few days ago, pretty much when this thread was made, I loaded my scenario and on the map every airbase, sea port, factory, and outpost's markers on the map were missing, along with the garrison and flagpole at those locations, yet if I fast travel and click around the area I remember the marker being, it will take me there, the place will just be flagless and empty, even for my multiplayer scenario I loaded up just to check markers are missing aswell. The only markers on the map that exist are the town markers. I started disabling and re-enabling mods and while I just tested a bunch of things I found that every attachment is missing for every gun, vanilla weapons, RHS weapons, SMA weapons, everything, and I'm using personal arsenal to see them all.
Through disabling some or all mods the attachments are still missing for every gun. If I load up my persistent save of my previous game, my gun in my hands still has the attachments on it, but when I'm in the arsenal it shows <empty>. As for the marker part, I've found only that loading up my save, the markers are missing, but if I start a fresh game, the markers appear. I guess I'm cool with starting a fresh game to fix the markers, but I can't get the attachments to appear.

Sat, Aug 10, 7:34 PM · Arma 3
FoxHoundSWE renamed T83355: TrackIR head movement STILL not synced in multiplayer from TrackIR head movement still not synced in multiplayer. 1.5 years later. to TrackIR head movement STILL not synced in multiplayer.
Sat, Aug 10, 1:28 PM · Arma 3
FoxHoundSWE added a comment to T83355: TrackIR head movement STILL not synced in multiplayer.

Is there a reason this hasn't been fixed or even looked at?

Sat, Aug 10, 1:26 PM · Arma 3
LightningLiner created T143127: Random Crash.
Sat, Aug 10, 12:27 PM · Arma 3
PR9INICHEK updated subscribers of T78013: Arma 3 Random crashing.

@Astaroth hi :)

Sat, Aug 10, 11:06 AM · Arma 3
PR9INICHEK updated subscribers of T120667: You were kicked off the game.

@Astaroth hi :)

Sat, Aug 10, 11:05 AM · Arma 3
PR9INICHEK updated subscribers of T121806: 0xC0000374-STATUS_HEAP_CORRUPTION.

@Astaroth hi :)

Sat, Aug 10, 11:05 AM · Arma 3
MatthewDeadly edited Steps To Reproduce on T142992: Arsenal Weapon Attachments Missing after reloading saved game.
Sat, Aug 10, 9:50 AM · Arma 3

Fri, Aug 9

Steez created T143067: Calculate path method.
Fri, Aug 9, 11:06 PM · Arma 3
Astaroth added a comment to T142864: Arma doesnt start up fully .

Hi
rpt doesn't show any clue what can be wrong in your case. Could you please try switch to devbranch and try if game starts there?
https://community.bistudio.com/wiki/Arma_3_Steam_Branches#Arma_3

Fri, Aug 9, 3:43 PM · Arma 3
Astaroth changed the status of T142910: Arma 3 crashes after connecting a gamepad from New to Need More Info.

Hi,
could you please attach your logs? Guide how to do it is here: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/
Thanks

Fri, Aug 9, 3:18 PM · Arma 3
Astaroth changed the status of T142923: no servers from New to Need More Info.

Hi,
I have checked it on several computers and I see servers so I am not able to reproduce it.
Do you have this issue in both server browsers (ingame and Launcher)?
Are you sure that you don't have activated any server browser filter?
Are you able to connect via direct connect?
For example on this server:
Server name: [ OFFICIAL ] Arma 3 Warlords by Bohemia Interactive (EU) #11
IP Address: 85.190.155.161
Port: 2302

Fri, Aug 9, 3:10 PM · Arma 3
Astaroth claimed T142948: LDF MK6 mortar Not being placed .

Hi,
thanks for the report. We will look on it.

Fri, Aug 9, 3:00 PM · Arma 3
LuizBarros99 added a comment to T142991: SPMG's .338 NM Round Underperforming.

Most of the consequences of being too close to the wall are specially for the fnc_traceBullets, which can become very unreliable...

Fri, Aug 9, 2:59 PM · Arma 3
LuizBarros99 added a comment to T142991: SPMG's .338 NM Round Underperforming.

Just something to keep in mind when trying to replicate the penetration test:
It seems that getting "TOO OVERLY-CLOSE" to the target wall(s) can and may very well affect the results to some extent. Just keep that in mind, pretty much a ~2meters distance is more than enough (just make sure your muzzle is not shoved against the wall, and it should be perfectly good)
Also, you may likely want to consider adding permanent bullet tracing effects in the form of "Player BIS_fnc_traceBullets" on the INIT field of your test character.

Fri, Aug 9, 2:47 PM · Arma 3
Astaroth claimed T142992: Arsenal Weapon Attachments Missing after reloading saved game.

Hi,
thanks for the report. We will look on it.

Fri, Aug 9, 2:08 PM · Arma 3
Astaroth claimed T143005: Promet Modular Sights main sight camera obstructed by MAAWS Mod 1 in left stance.

Hi,
thanks for the report. We will look on it.

Fri, Aug 9, 1:11 PM · Arma 3
MatthewDeadly changed Severity from severity:minor to severity:major on T142992: Arsenal Weapon Attachments Missing after reloading saved game.
Fri, Aug 9, 11:57 AM · Arma 3
Faker changed Severity from severity:minor to severity:major on T142910: Arma 3 crashes after connecting a gamepad.
Fri, Aug 9, 8:38 AM · Arma 3
Aradiel renamed T143005: Promet Modular Sights main sight camera obstructed by MAAWS Mod 1 in left stance from Promet Sights main sight camera obstructed by MAAWS Mod 1 in left stance to Promet Modular Sights main sight camera obstructed by MAAWS Mod 1 in left stance.
Fri, Aug 9, 2:26 AM · Arma 3
Aradiel created T143005: Promet Modular Sights main sight camera obstructed by MAAWS Mod 1 in left stance.
Fri, Aug 9, 2:21 AM · Arma 3

Thu, Aug 8

MatthewDeadly edited Steps To Reproduce on T142992: Arsenal Weapon Attachments Missing after reloading saved game.
Thu, Aug 8, 11:52 PM · Arma 3
MatthewDeadly created T142992: Arsenal Weapon Attachments Missing after reloading saved game.
Thu, Aug 8, 11:43 PM · Arma 3
LuizBarros99 created T142991: SPMG's .338 NM Round Underperforming.
Thu, Aug 8, 11:42 PM · Arma 3
LuizBarros99 added a comment to T81432: Add all tracers belts to SPMG and Navid.

I'm not sure about the policy of this forum regarding writing in old posts.
But I would like to mention that it would also be cool to adjust the .338 Norma Magnum projectile properties:
It originally was developed to allow people to load rounds with absurdly low drag coeficients, while keeping the same overall loaded lenght. Also while the case itself if quite a good bit shorte than that of a .338 LM, it's volume is not too significantly smaller than that of the .338 Lapua Magnum. Specially since the .338 Norma Magnum both has it's cartridge seated slightly lesser deep than that of the .388 LM, while also being able to use (5%) higher chamber pressures.
And the fact that the .338NM has the bullet seated a little shallower makes the already not too significant cartrige volume diference even smaller, and the slightly higher operating pressure more than likely makes up for the slightly lower volume (if not even slightly MORE than covering just the difference)

Thu, Aug 8, 10:48 PM · Arma 3
Faker changed Severity from severity:none to severity:minor on T142910: Arma 3 crashes after connecting a gamepad.
Thu, Aug 8, 8:10 PM · Arma 3
rustytsteele created T142948: LDF MK6 mortar Not being placed .
Thu, Aug 8, 3:54 PM · Arma 3
Poddy added a comment to T142859: Sessions lost - verifying pbo failed: enoch\addons\functions_f_enoch.ebo.

I still cannot play certain servers because of the PBO Error

Thu, Aug 8, 2:39 PM · Arma 3
R3vo created T142928: Missing 'description.ext::Header' even though header attributes are defined in Eden Editor.
Thu, Aug 8, 11:32 AM · Arma 3