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BIS_fnc_KK reopened T160809: Aiming Deadzone not working with ADS as "Acknowledged".
Fri, Sep 17, 10:02 AM · Arma 3
BIS_fnc_KK added a comment to T160809: Aiming Deadzone not working with ADS.

I'm really sorry you are not happy with the fix we applied in 2.04, I haven't seen any complains except yours, so this was unexpected. I have re-downloaded 2.02 to compare, and while it is true, when optics are brought up, the movement is artificially restricted to stay within the screen boarders, this was the culprit for initial issue of unusable deadzone. At the moment the free swing is constant between all types of optics and sights, meaning, if you find 2 objects at a distance deadzone apart, the range of the barrel free movement before your body starts turning will be identical whether it is no sights, iron sights, optics or zoom in any of the above. This makes it consistent and usable. in 2.02 optics and zoom movement was limited to the screen borders, so if you would point your weapon at an object at the edge of deadzone and then zoom or bring up the optics, your aim would jump towards the screen center and you end up aiming not where you were pointing. After 2.04 you actually are aiming where you pointed.

Fri, Sep 17, 10:02 AM · Arma 3
BIS_fnc_KK closed T128226: Mora Commander's MFD Shows wrong weapon on bottom status display. as Resolved.
Fri, Sep 17, 8:34 AM · Arma 3
Asmo created T160837: setUnitPos export to SQF issue.
Fri, Sep 17, 8:10 AM · Arma 3
TRAGER created T160834: SL loses his place.
Fri, Sep 17, 6:19 AM · Arma 3
NikkoJT added a comment to T128226: Mora Commander's MFD Shows wrong weapon on bottom status display..

This was fixed in 1.84. (With a citation of this very ticket! https://dev.arma3.com/post/spotrep-00081)

Fri, Sep 17, 1:54 AM · Arma 3

Thu, Sep 16

ColonelCarston added a comment to T160809: Aiming Deadzone not working with ADS.

but there was no reason as everyone is free to adjust it to their liking

Thu, Sep 16, 11:44 PM · Arma 3
Murix updated the task description for T160822: Sector Control / Tickets do not end mission properly on 0 tickets on dedicated server.
Thu, Sep 16, 5:43 PM · Arma 3
BIS_fnc_KK claimed T160825: turretOwner command can return 0 when the thrown turret is -1.
Thu, Sep 16, 2:50 PM · Arma 3
POLPOX created T160825: turretOwner command can return 0 when the thrown turret is -1.
Thu, Sep 16, 2:36 PM · Arma 3
BIS_fnc_KK claimed T80829: forceWeaponFire not working on commander turrets (Smoke Launcher).
Thu, Sep 16, 1:28 PM · Arma 3
Murix changed Severity from severity:major to severity:minor on T160822: Sector Control / Tickets do not end mission properly on 0 tickets on dedicated server.
Thu, Sep 16, 12:49 PM · Arma 3
Murix created T160822: Sector Control / Tickets do not end mission properly on 0 tickets on dedicated server.
Thu, Sep 16, 12:48 PM · Arma 3
BIS_fnc_KK closed T160809: Aiming Deadzone not working with ADS as Resolved.
Thu, Sep 16, 8:48 AM · Arma 3
BIS_fnc_KK added a comment to T160809: Aiming Deadzone not working with ADS.

As intended. You can move deadzone slider to about half. I could have orce lower it so that the sites would never leave screen, but there was no reason as everyone is free to adjust it to their liking

Thu, Sep 16, 8:47 AM · Arma 3
rick__campos created T160814: Low performance.
Thu, Sep 16, 1:14 AM · Arma 3

Wed, Sep 15

ColonelCarston edited Additional Information on T160809: Aiming Deadzone not working with ADS.
Wed, Sep 15, 11:43 PM · Arma 3
ColonelCarston created T160809: Aiming Deadzone not working with ADS.
Wed, Sep 15, 10:12 PM · Arma 3
BIS_fnc_KK changed the status of T127823: [Tanks DLC] Incorrect vision mode info in vehicles from Reviewed to Feedback.
Wed, Sep 15, 4:13 PM · Arma 3
BIS_fnc_KK added a comment to T127823: [Tanks DLC] Incorrect vision mode info in vehicles.

Should be fixed since rev 148197

Wed, Sep 15, 4:13 PM · Arma 3
BIS_fnc_KK changed the status of T128226: Mora Commander's MFD Shows wrong weapon on bottom status display. from Reviewed to Need More Info.
Wed, Sep 15, 4:10 PM · Arma 3
BIS_fnc_KK added a comment to T128226: Mora Commander's MFD Shows wrong weapon on bottom status display..

Cannot repro

Wed, Sep 15, 4:10 PM · Arma 3
El_Magico created T160797: Second Boot camp mission crash.
Wed, Sep 15, 11:32 AM · Arma 3

Tue, Sep 14

BIS_fnc_KK changed the status of T160760: magazinesDetailBackpack, magazinesDetailUniform, magazinesDetailVest are broken from New to Feedback.
Tue, Sep 14, 10:08 AM · Arma 3
BIS_fnc_KK added a comment to T160760: magazinesDetailBackpack, magazinesDetailUniform, magazinesDetailVest are broken.

fixed in rev 148195

Tue, Sep 14, 10:08 AM · Arma 3
BIS_fnc_KK closed T151895: [FEATURE REQUEST] magazinesX dont return empty magazines as Resolved.
Tue, Sep 14, 9:58 AM · Arma 3
xRavenCrossx edited Additional Information on T160336: Status Access Violation.
Tue, Sep 14, 1:20 AM · Arma 3
mattysmith22 added a comment to T159957: Increase MFD Value/Text limits.

AH-64D Apache mod dev here, agreed this would be great! I am currently in the process of moving our mod across to this, and the 50 values is definitely a tight squeeze for us too - we aren't able to move all of the parts of the pages across to the new method because of this and are working on a hybrid approach, and multiplexing the different MPD pages so we can reuse values.

Tue, Sep 14, 12:29 AM · Arma 3
murrayj96 added a comment to T160775: game crash.

game keeps crashing cant get it to work no matter what i do.

Tue, Sep 14, 12:02 AM · Arma 3
murrayj96 added a comment to T160775: game crash.
Tue, Sep 14, 12:00 AM · Arma 3

Mon, Sep 13

murrayj96 created T160775: game crash.
Mon, Sep 13, 11:59 PM · Arma 3
murrayj96 added a comment to T160774: game crash.
Mon, Sep 13, 11:56 PM · Arma 3
murrayj96 added a comment to T160774: game crash.

Mon, Sep 13, 11:55 PM · Arma 3
murrayj96 created T160774: game crash.
Mon, Sep 13, 11:52 PM · Arma 3
vladislavik174 added a comment to T160772: crash.

Mon, Sep 13, 4:41 PM · Arma 3
vladislavik174 created T160772: crash.
Mon, Sep 13, 4:40 PM · Arma 3
BIS_fnc_KK claimed T160760: magazinesDetailBackpack, magazinesDetailUniform, magazinesDetailVest are broken.
Mon, Sep 13, 9:41 AM · Arma 3
Leopard20 updated the task description for T160760: magazinesDetailBackpack, magazinesDetailUniform, magazinesDetailVest are broken.
Mon, Sep 13, 9:05 AM · Arma 3
Leopard20 created T160760: magazinesDetailBackpack, magazinesDetailUniform, magazinesDetailVest are broken.
Mon, Sep 13, 12:16 AM · Arma 3

Sun, Sep 12

BIS_fnc_KK added a comment to T160483: UAV speed bug at maximum speed.

I’ve passed your ticket to our config person let’s see what they say

Sun, Sep 12, 6:17 PM · Arma 3
kareem7 added a comment to T160326: Feature Request - Add ability to set icons to diary records as it was implemented for subjects..
Sun, Sep 12, 1:35 PM · Arma 3
severgun added a comment to T160483: UAV speed bug at maximum speed.

If set last value in envelope[]={}; config entry less or equal to 1 it will not climb. But there is still "bump" at 125% maxSpeed. It will descend but rate will be less than at 120% maxSpeed. Also speed display will not turn red.

Sun, Sep 12, 12:17 PM · Arma 3
BIS_fnc_KK added a comment to T160471: Changing Weapons fire mode to default in Vehicles.

Hi, Ive just tried with katiba in mp and sp, no problem, firemode stays full auto when getting out. Could you post detailed steps how to repro the bug please?

Sun, Sep 12, 8:42 AM · Arma 3
BIS_fnc_KK changed the status of T160471: Changing Weapons fire mode to default in Vehicles from New to Need More Info.
Sun, Sep 12, 8:40 AM · Arma 3
BIS_fnc_KK closed T160483: UAV speed bug at maximum speed as Resolved.
Sun, Sep 12, 8:32 AM · Arma 3
BIS_fnc_KK added a comment to T160483: UAV speed bug at maximum speed.

Indeed, at small downward angle after max speed reached the UAV starts rising. Interesting bug but it is burred deep in physics simulation so not fixable at this time.

Sun, Sep 12, 8:32 AM · Arma 3
xRavenCrossx updated the task description for T160336: Status Access Violation.
Sun, Sep 12, 12:21 AM · Arma 3
Roger_Ball updated the task description for T160727: Opening/loading the latest two mission builds of mine crash the Eden Editor with a "unusual exit error" popup..
Sun, Sep 12, 12:10 AM · Arma 3

Sat, Sep 11

xRavenCrossx added a comment to T160336: Status Access Violation.

If you read my original post, I have tried everything under the sun aside from a full system restore..

Sat, Sep 11, 11:04 PM · Arma 3
Roger_Ball renamed T160727: Opening/loading the latest two mission builds of mine crash the Eden Editor with a "unusual exit error" popup. from Opening/loading the latest two mission builds of mine crash the Eden Editor with a "unusual exit error" to Opening/loading the latest two mission builds of mine crash the Eden Editor with a "unusual exit error" popup..
Sat, Sep 11, 9:03 PM · Arma 3
Roger_Ball updated the task description for T160727: Opening/loading the latest two mission builds of mine crash the Eden Editor with a "unusual exit error" popup..
Sat, Sep 11, 9:03 PM · Arma 3
Roger_Ball updated the task description for T160727: Opening/loading the latest two mission builds of mine crash the Eden Editor with a "unusual exit error" popup..
Sat, Sep 11, 9:00 PM · Arma 3
Roger_Ball updated the task description for T160727: Opening/loading the latest two mission builds of mine crash the Eden Editor with a "unusual exit error" popup..
Sat, Sep 11, 8:56 PM · Arma 3
Roger_Ball updated the task description for T160727: Opening/loading the latest two mission builds of mine crash the Eden Editor with a "unusual exit error" popup..
Sat, Sep 11, 8:54 PM · Arma 3
Roger_Ball created T160727: Opening/loading the latest two mission builds of mine crash the Eden Editor with a "unusual exit error" popup..
Sat, Sep 11, 8:47 PM · Arma 3
BIS_fnc_KK closed T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad as Resolved.
Sat, Sep 11, 3:55 PM · Arma 3
DanielNL created T160720: crash.
Sat, Sep 11, 1:24 PM · Arma 3
Aw4x added a comment to T160719: crash of the game.

my game crashes on startup

Sat, Sep 11, 1:14 PM · Arma 3
Aw4x created T160719: crash of the game.
Sat, Sep 11, 1:13 PM · Arma 3
h- added a comment to T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.

Seems to me that these are working fine, thanks once again :)

Sat, Sep 11, 10:42 AM · Arma 3
jchaffin87 created T160717: Status Access Violation.
Sat, Sep 11, 9:17 AM · Arma 3
BIS_fnc_KK added a comment to T160712: Mouse only registers in a certain area .

Your game display resolution might be misconfigured

Sat, Sep 11, 8:42 AM · Arma 3
Duthimer21 created T160712: Mouse only registers in a certain area .
Sat, Sep 11, 2:47 AM · Arma 3

Fri, Sep 10

lanser added a comment to T158740: Arma 3 Launcher does not import optional DLCs from preset files.
Fri, Sep 10, 9:58 PM · Arma 3
lanser added a comment to T159778: 0xc0000005 - STATUS_ACCESS_VIOLATION.
Fri, Sep 10, 9:56 PM · Arma 3
Alexis_74 created T160698: Alternative syntax for continue and break.
Fri, Sep 10, 5:07 PM · Arma 3
BIS_fnc_KK changed the status of T127335: currentVisionMode returning night vision mode incorrectly for autonomous vehicles from Reviewed to Feedback.
Fri, Sep 10, 3:54 PM · Arma 3
BIS_fnc_KK added a comment to T127335: currentVisionMode returning night vision mode incorrectly for autonomous vehicles.

rev 148193

Fri, Sep 10, 3:54 PM · Arma 3
BoevoiMuzhichok changed Severity from severity:none to severity:major on T160677: Poor operation of aviation joysticks after update.
Fri, Sep 10, 11:17 AM · Arma 3
BIS_fnc_KK claimed T127335: currentVisionMode returning night vision mode incorrectly for autonomous vehicles.
Fri, Sep 10, 10:54 AM · Arma 3
Leopard20 added a comment to T160336: Status Access Violation.

Have you tried these?
https://community.bistudio.com/wiki/Arma_3:_Unusual_process_exit#0xC0000005_-_ACCESS_VIOLATION

Fri, Sep 10, 12:54 AM · Arma 3

Thu, Sep 9

BoevoiMuzhichok created T160677: Poor operation of aviation joysticks after update.
Thu, Sep 9, 4:13 PM · Arma 3
xRavenCrossx added a comment to T160336: Status Access Violation.

Can I get some eyes on this crash report so somebody can tell me what keeps giving me this error?

Thu, Sep 9, 4:50 AM · Arma 3

Wed, Sep 8

BIS_fnc_KK added a comment to T133184: Description.ext's skipLobby setting also makes hostPlayer skip mission selection screen.

in description.ext instead

Wed, Sep 8, 10:51 AM · Arma 3
GhostIsSpooky created T160640: [Feature Request] CameraViewChanged.
Wed, Sep 8, 8:39 AM · Arma 3

Tue, Sep 7

BIS_fnc_KK added a comment to T160612: Control loses focus by executing ctrlShow.

try RscEdit instead of ctrlEdit

Tue, Sep 7, 7:42 PM · Arma 3
dedmen set Ref Ticket to https://jira.bistudio.com/browse/AIII-12587 on T79617: Disassembling UAV Quadrocopters while its engine is on makes the sound "stuck".
Tue, Sep 7, 5:57 PM · Arma 3
7erra added a comment to T160612: Control loses focus by executing ctrlShow.

Changing the KeyDown EH to a KeyUp EH sovles the problem of having to use spawn, call can be used instead. Focus is still lost though.

Tue, Sep 7, 5:39 PM · Arma 3
7erra added a comment to T160612: Control loses focus by executing ctrlShow.

Problem with that is that the KeyDown EH fires before the change is applied, i.e. the text is not up-to-date. So you type "rahim" and it will search for "rahi".

Tue, Sep 7, 5:01 PM · Arma 3
longtime added a comment to T156969: AI stuck in hunchback dragging animation (only affects Linux 32 and 64 bit servers).

Linux + SOG map + Domination

Tue, Sep 7, 4:38 PM · Arma 3
Mudokony updated the task description for T160413: Broken uniforms.
Tue, Sep 7, 3:25 PM · Arma 3
BIS_fnc_KK changed the status of T160612: Control loses focus by executing ctrlShow from New to Feedback.
Tue, Sep 7, 2:53 PM · Arma 3
BIS_fnc_KK added a comment to T160612: Control loses focus by executing ctrlShow.

Ay yai yai! You SPAWN search script on each key push and you dont even wait until it is finished! You can have missions of search scripts running without any order. try ["search", _this] call SELF;

Tue, Sep 7, 2:52 PM · Arma 3
Perkabalo created T160621: Dark Mode Map.
Tue, Sep 7, 2:11 PM · Arma 3
BIS_fnc_KK changed the status of T160422: createDialog does not work during briefing from Assigned to Feedback.
Tue, Sep 7, 12:47 PM · Arma 3
BIS_fnc_KK added a comment to T160422: createDialog does not work during briefing.

rev 148170

Tue, Sep 7, 12:47 PM · Arma 3
BIS_fnc_KK changed the status of T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad from Need More Info to Feedback.
Tue, Sep 7, 12:30 PM · Arma 3
BIS_fnc_KK added a comment to T152952: [Feature Request] New scripting commands: loadContainer, setContainerLoad.

maxLoad, setMaxLoad rev. 148169

Tue, Sep 7, 12:30 PM · Arma 3
dedmen added a comment to T156969: AI stuck in hunchback dragging animation (only affects Linux 32 and 64 bit servers).

Observe is not enough, I need to reproduce it in debugging environment.
And so far that step has always broken reproducibility. I think its maybe some file corruption issue, that fixes itself if you change mod or build version

Tue, Sep 7, 10:17 AM · Arma 3
dmorchard created T160615: Nested #if statements with __has_include keyword result in 'Preprocessor failed with error - invalid filename(empty filename)'.
Tue, Sep 7, 3:57 AM · Arma 3
The-Rogue-Sky created T160614: Add the ability to create Improvised filters..
Tue, Sep 7, 3:41 AM · DayZ
7erra updated the task description for T160612: Control loses focus by executing ctrlShow.
Tue, Sep 7, 1:06 AM · Arma 3
7erra renamed T160612: Control loses focus by executing ctrlShow from Control looses focus by executing ctrlShow to Control loses focus by executing ctrlShow.
Tue, Sep 7, 1:03 AM · Arma 3
7erra created T160612: Control loses focus by executing ctrlShow.
Tue, Sep 7, 1:03 AM · Arma 3

Mon, Sep 6

DerZade created T160606: Elevation of main map cursor does not include elevation-offset.
Mon, Sep 6, 10:35 PM · Arma 3
Alwarren edited Additional Information on T160604: Enhancement Request: Accept a STRING (hiddenSelection name) as the first argument of setObjectTexture/setObjectTextureGlobal and material equivalents.
Mon, Sep 6, 10:17 PM · Arma 3
Alwarren created T160604: Enhancement Request: Accept a STRING (hiddenSelection name) as the first argument of setObjectTexture/setObjectTextureGlobal and material equivalents.
Mon, Sep 6, 10:15 PM · Arma 3
h- added a comment to T151698: [Feature Request] New eventhandler: MuzzleSwitch.

Shameless bump and further counter argument: CBA playerEvent doesn't work for the AI because playerEvent.
Same goes for the weaponSwitch event request: https://feedback.bistudio.com/T151696

Mon, Sep 6, 7:49 PM · Arma 3
longtime added a comment to T156969: AI stuck in hunchback dragging animation (only affects Linux 32 and 64 bit servers).

This is an exciting opportunity to squash that bug. :)

Mon, Sep 6, 6:51 PM · Arma 3
jackhiggins207 renamed T156969: AI stuck in hunchback dragging animation (only affects Linux 32 and 64 bit servers) from AI hunched over to AI stuck in hunchback dragging animation (only affects Linux 32 and 64 bit servers).
Mon, Sep 6, 6:49 PM · Arma 3