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Today

stonex2 created T131335: A flying rock and bushes on Malden's map.
Sat, Jul 21, 1:03 AM · Arma 3

Yesterday

alexplaytm created T131334: Uniform bugging out of the vest.
Fri, Jul 20, 11:41 PM · Arma 3
alexplaytm created T131333: Vest texture without a mod.
Fri, Jul 20, 11:35 PM · Arma 3
mickeymen added a comment to T120511: Bug After update 1.64: The player takes the position of the snake (invisible barriers).

Hey developers! Who will finally cure this ?
This ticket hangs almost two years in the void and no one pays attention to it!

This shit spoils the gameplay --- https://www.youtube.com/watch?v=Sgt8IYEfeVM&feature=youtu.be

Fri, Jul 20, 11:03 PM · Arma 3
UnluckyGuy created T131331: Blackfish 100% throtlle glitch.
Fri, Jul 20, 10:58 PM · Arma 3
UnluckyGuy added a comment to T126282: Blackfish engine 100% glitch.

Still present july 20, and it's totally game breaking.

Fri, Jul 20, 10:37 PM · Arma 3
razminr11 created T131325: Profile avatar overrides unit avatar..
Fri, Jul 20, 4:53 AM · Arma 3

Thu, Jul 19

Wulf changed the status of T131304: Hunter HMG does not follow waypoints without an AI gunner from New to Reviewed.

Thank you for the report. We will have a look at it.

Thu, Jul 19, 5:29 PM · Arma 3
PR9INICHEK created T131314: To-201 Shikra Bug with MFD damage indicator in the cockpit.
Thu, Jul 19, 2:46 PM · Arma 3
Yoshiciv added a comment to T131163: In "disintegration point, Somehow the commander Guardian order retreat and observation of POW at the same time when Houdan is seized, without destroying some of Titan AT launcher, having killed all the enemies in Houdan and reinforcement to there in advance . .

And as long as enemies in Houdan and the reinforcements are killed, you can ignore the retreat order.
So you can complete the mission seeing spared AT threats wrecking tanks.
I recommend you to set the trigger in destruction of a tank, since in reality the Nato army would have captured the Titan launchers, using same AT missile system.

Thu, Jul 19, 6:28 AM · Arma 3
RAV_RAVEN added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

The exact same problem happens to me. I have an AMD FX-8320 processor. Please BIS solve this.

Thu, Jul 19, 2:53 AM · Arma 3

Wed, Jul 18

revengeuk added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.

Can officially say the only permanant Solution I have found is upgrade of CPU and motherboard .... This is an issue with ARMA3 and Surround Sound using USB emulation with AMD FX Processors.

Wed, Jul 18, 10:13 PM · Arma 3
ErikFehrenic added a comment to T131272: Gryphon jet Grey texture lower resolution .

I can confirm this Problem. Other secondary textures like PO-30 Black and White Orca textures are lower res too so i thought this would be intentional

Wed, Jul 18, 7:15 PM · Arma 3
Wulf changed the status of T131305: Laws of War Van Headlights dont reach further than a few metres from New to Acknowledged.

Thank you for the report. We will have a look at it.

Wed, Jul 18, 6:53 PM · Arma 3
SuicideKing added a comment to T118330: Gunner searchlights not working.

Authored by reyhard, fixed by reyhard 👌 😄

Wed, Jul 18, 6:18 PM · Arma 3
Wulf changed Resolution from resolution:open to resolution:notabug on T128695: Debug Console no longer appears in single player missions .
Wed, Jul 18, 5:39 PM · Arma 3
Wulf closed T128695: Debug Console no longer appears in single player missions as Resolved.

After some discussion regarding this issue we have come to the conclusion that this was a bug in the game. The Debug console can be enabled in Multiplayer if certain criteria are met, however it should not be available in singleplayer scenarios.

Wed, Jul 18, 5:39 PM · Arma 3
ErikFehrenic updated the task description for T131305: Laws of War Van Headlights dont reach further than a few metres.
Wed, Jul 18, 4:39 PM · Arma 3
ErikFehrenic created T131305: Laws of War Van Headlights dont reach further than a few metres.
Wed, Jul 18, 4:38 PM · Arma 3
Wulf changed the status of T131301: In the beginning of "breaking even" of EW, though Stravrou and Kerry are talking as if Kerry's team shoot in Stravrou's mark, they need to shoot in Kerry's mark. from New to Acknowledged.
Wed, Jul 18, 4:27 PM · Arma 3
DLEGION added a comment to T128085: session lost randomly happens .

for pure luck i probably found the solution.

Wed, Jul 18, 3:09 PM · Arma 3
melvinturb added a watcher for Arma 3: melvinturb.
Wed, Jul 18, 12:44 PM
Wulf changed the status of T131163: In "disintegration point, Somehow the commander Guardian order retreat and observation of POW at the same time when Houdan is seized, without destroying some of Titan AT launcher, having killed all the enemies in Houdan and reinforcement to there in advance . from Need More Info to Confirmed.

This is a very odd situation, we will have a look at it and see what can be done.

Wed, Jul 18, 11:53 AM · Arma 3
0ude created T131304: Hunter HMG does not follow waypoints without an AI gunner.
Wed, Jul 18, 11:46 AM · Arma 3
Wulf changed the status of T131264: Strange convex components in terrain assets from New to Acknowledged.
Wed, Jul 18, 10:39 AM · Arma 3
matthewp created T131303: Arma 3 Soldier Protection Doesn't account arm damage. .
Wed, Jul 18, 9:56 AM · Arma 3
Yoshiciv created T131301: In the beginning of "breaking even" of EW, though Stravrou and Kerry are talking as if Kerry's team shoot in Stravrou's mark, they need to shoot in Kerry's mark..
Wed, Jul 18, 5:55 AM · Arma 3

Tue, Jul 17

MrClean added a watcher for Arma 3: MrClean.
Tue, Jul 17, 11:39 PM
Knusper created T131299: 0xc0000005-status_access_violation.
Tue, Jul 17, 9:15 PM · Arma 3
Wulf changed the status of T131289: while playing zues on lan the game fails to read mouse clicks from New to Need More Info.
Tue, Jul 17, 5:06 PM · Arma 3
Wulf added a comment to T131289: while playing zues on lan the game fails to read mouse clicks.

Thank you for the report. Could you please tell us what you were specifically doing while controlling Zeus?

Tue, Jul 17, 5:05 PM · Arma 3
Wulf changed the status of T131272: Gryphon jet Grey texture lower resolution from New to Need More Info.

Thank you for the report. However I am not able to reproduce this. Can you please verify the integrity of the game via steam and verify if the texture is still low res?

Tue, Jul 17, 4:32 PM · Arma 3
Wulf changed the status of T131273: Ghosthawk instrument panel clipping from New to Acknowledged.

Thank you for the report. We will have a look at it and see what can be done.

Tue, Jul 17, 3:42 PM · Arma 3
Wulf added a comment to T131043: SAM missiles Dont lose Lock on Sucessfull evasion..

Thank you for the report. I tried recreating this issue, but I am unable to. There doesn't seem to be any lock on after evading the missile. At least not an apparant one, which turrets were you testing?

Tue, Jul 17, 2:08 PM · Arma 3
razazel reassigned T121950: When an ammunition is loaded in a weapon, the weight of the ammo is doubled. from razazel to Wulf.
Tue, Jul 17, 1:36 PM · Arma 3

Mon, Jul 16

mickeymen created T131291: Durring reloading in prone the AI can ability unnaturally bent your own torso..
Mon, Jul 16, 11:41 PM · Arma 3
halobob222 created T131289: while playing zues on lan the game fails to read mouse clicks.
Mon, Jul 16, 6:58 PM · Arma 3
Wulf changed the status of T127779: T-100 Driver Seat from New to Confirmed.

We will have a look at it.

Mon, Jul 16, 6:35 PM · Arma 3
PR9INICHEK renamed T77812: Soldier not changed animation after lose weapon in Virtual Arsenal from Animation "Without weapon" to Soldier not changed animation after lose weapon in Virtual Arsenal.
Mon, Jul 16, 2:32 PM · Arma 3
PR9INICHEK added a comment to T127779: T-100 Driver Seat.

@Wulf in 1.85.144906 issue is not resolved...

Mon, Jul 16, 2:26 PM · Arma 3
Wulf added a comment to T131276: Wont connect to LAN or create a LAN.

Thank you for the report. Please upload your Arma report here. Here is how to do that.

Mon, Jul 16, 2:14 PM · Arma 3
Wulf changed Resolution from resolution:open to resolution:notabug on T126711: U can't change texture NATO with "Edit Vehicle Appearance..." in Strider through 3den Editor.
Mon, Jul 16, 2:08 PM · Arma 3
Wulf changed the status of T126711: U can't change texture NATO with "Edit Vehicle Appearance..." in Strider through 3den Editor from Reviewed to Acknowledged.
Mon, Jul 16, 2:07 PM · Arma 3
Wulf added a comment to T126711: U can't change texture NATO with "Edit Vehicle Appearance..." in Strider through 3den Editor.

Ok, after talking to design they say that this is by design this option not being by default in the editor. However you can change these textures via script or exporting the vehicle from VA into the editor.

Mon, Jul 16, 2:07 PM · Arma 3
Wulf merged task T131271: Garage's vehicle texture selections not selectable in-game into T126711: U can't change texture NATO with "Edit Vehicle Appearance..." in Strider through 3den Editor.
Mon, Jul 16, 2:05 PM · Arma 3
Wulf merged T131271: Garage's vehicle texture selections not selectable in-game into T126711: U can't change texture NATO with "Edit Vehicle Appearance..." in Strider through 3den Editor.
Mon, Jul 16, 2:05 PM · Arma 3
Wulf closed T127830: CLOSED as Resolved.
Mon, Jul 16, 1:56 PM · Arma 3
Wulf merged T131263: Hellcat is bugged into T130995: Hellcat spotlight and dials plz fix been like this when jets dlc came out.
Mon, Jul 16, 1:52 PM · Arma 3
Purplarious created T131281: 0xCFFFFFFF - STATUS_APPLICATION_HANG.
Mon, Jul 16, 4:02 AM · Arma 3

Sun, Jul 15

OfficialGamingNerdLeith created T131276: Wont connect to LAN or create a LAN.
Sun, Jul 15, 9:10 PM · Arma 3

Sat, Jul 14

Rak1445 created T131273: Ghosthawk instrument panel clipping.
Sat, Jul 14, 11:26 PM · Arma 3
Rak1445 created T131272: Gryphon jet Grey texture lower resolution .
Sat, Jul 14, 11:21 PM · Arma 3
Rak1445 created T131271: Garage's vehicle texture selections not selectable in-game.
Sat, Jul 14, 11:16 PM · Arma 3

Thu, Jul 12

mickeymen renamed T127830: CLOSED from all PDW (except Vermin GMG) do not have Tracer Mags to CLOSED.
Thu, Jul 12, 8:16 PM · Arma 3
mickeymen edited Additional Information on T131265: !!!The AI does not enter the cargo bay until the player vehicle is in formation state!!!.
Thu, Jul 12, 8:15 PM · Arma 3
mickeymen created T131265: !!!The AI does not enter the cargo bay until the player vehicle is in formation state!!!.
Thu, Jul 12, 8:09 PM · Arma 3
Uro created T131264: Strange convex components in terrain assets.
Thu, Jul 12, 6:38 PM · Arma 3
Wulf added a comment to T124746: Sound caused FPS drop..

Fixed in the current Dev branch of the game. High probability that it will be in the next update.

Thu, Jul 12, 5:11 PM · Arma 3
DLEGION added a comment to T128085: session lost randomly happens .

another month passed, still noone cares...
maybe people likes cheaters afterall...

Thu, Jul 12, 4:10 PM · Arma 3
Akibuua-FIN- renamed T128228: AI controlled miniguns will not engage cars that have closed cabins from Ghost Hawk gunner (AI) will not engage cars to AI controlled miniguns will not engage cars that have closed cabins .
Thu, Jul 12, 3:04 PM · Arma 3
Wulf changed the status of T130995: Hellcat spotlight and dials plz fix been like this when jets dlc came out from New to Acknowledged.

Thank you for the report. We are aware of the issue.

Thu, Jul 12, 12:18 PM · Arma 3

Wed, Jul 11

Snake-Plissken added a comment to T71574: make weapon maximum elevation and depression up to +90°/-90° angle.

????

Wed, Jul 11, 10:29 PM · Arma 3
Vitdom added a comment to T127928: VR Training Placeables Stage 3: Mora detects mine and stops.

Tested to reproduce this issue on RC 1.84 and the tank doesn't stop,
but sometimes instead drives around the AT-mine bugging the mission, and sometimes it drives over it as it's supposed to.

Wed, Jul 11, 8:53 PM · Arma 3
Vitdom added a comment to T131195: RC 1.84 - AI doesn't obey Hold Fire command even while undetected in Stealth.

Weird I am also unable to reproduce it now. It happened twice before I reported the issue.

Wed, Jul 11, 8:19 PM · Arma 3
Wulf changed the status of T131157: BIS_fnc_compatibleItems returns suppressor classnames with lowercase end letter from New to Reviewed.

Thank you for the report. We will have a look at it.

Wed, Jul 11, 5:25 PM · Arma 3
Wulf changed the status of T131147: The Apex Protocol Achievement 'The Bigger Picture' is falsely described, or improperly completes. from New to Acknowledged.
Wed, Jul 11, 4:23 PM · Arma 3
Wulf changed the status of T127956: unconscious state breaks command action on other AIs from Need More Info to Reviewed.

Thank you for the added comment that really helped pinpointing the issue. We will see what can be done.

Wed, Jul 11, 3:53 PM · Arma 3
Yoshiciv added a comment to T131163: In "disintegration point, Somehow the commander Guardian order retreat and observation of POW at the same time when Houdan is seized, without destroying some of Titan AT launcher, having killed all the enemies in Houdan and reinforcement to there in advance . .

Thank you for the reply.
You need to kill all the enemies. Just spare static AT launchers.

Wed, Jul 11, 2:26 PM · Arma 3
PR9INICHEK added a comment to T126600: To-201 Shikra have some bugs.

10/07/2018
Tweaked: The MFD damage indicator in the cockpit of the Shikra airplane is now working correctly

Wed, Jul 11, 11:36 AM · Arma 3
Wulf changed the status of T131163: In "disintegration point, Somehow the commander Guardian order retreat and observation of POW at the same time when Houdan is seized, without destroying some of Titan AT launcher, having killed all the enemies in Houdan and reinforcement to there in advance . from New to Need More Info.

So If I understand this correctly. You are going as special forces. You didn't kill all AT launchers and you wiped Houdan as well as reinforcements before calling in the offensive, correct?

Wed, Jul 11, 10:15 AM · Arma 3
churrofighter created T131246: [Feature Request] Log multiple position to clipboard.
Wed, Jul 11, 10:07 AM · Arma 3
Wulf changed the status of T131189: Container Prison from New to Acknowledged.
Wed, Jul 11, 9:50 AM · Arma 3
Input added a comment to T80864: Squad xmls do not work on linux.

Well never mind. Restarted everything (client and server) and it works as excpected. Think caching, changing headers and switching physical file to php was the bottleneck. Stupid me.

Wed, Jul 11, 12:18 AM · Arma 3

Tue, Jul 10

Input added a comment to T80864: Squad xmls do not work on linux.

Is there anything new on this?

Tue, Jul 10, 11:13 PM · Arma 3
adminofpsnet added a comment to T82940: Deleting non-local object produces RPT spam.

i dont think they care any more about arma3

Tue, Jul 10, 10:57 PM · Arma 3
C0kkie added a comment to T82940: Deleting non-local object produces RPT spam.

Pleaaaaaassssseeeeeeeeeeeee fix

Tue, Jul 10, 8:04 PM · Arma 3
Wulf added a comment to T131195: RC 1.84 - AI doesn't obey Hold Fire command even while undetected in Stealth.

I am trying to reproduce this issue, but with no success. Are you sure you aren't doing anything else? For example specific sequence of commands or engaging an enemy before?

Tue, Jul 10, 6:23 PM · Arma 3
Lex added a comment to T82244: Firing modes ATGM "Titan" and the inertia of the pipe in the hands of anti-tank..

Close this ticket, the issue was resolved at 1.82. Thank you.

Tue, Jul 10, 9:07 AM · Arma 3
Lex added a comment to T78993: AV camera viewdistance is always 500 whatever the player viewdistance.

https://feedback.bistudio.com/T83081
The same question is in my ticket. The lack of a solution was associated with the fall of FPS. But I could not see a significant drop in FPS in the tests.

Tue, Jul 10, 9:03 AM · Arma 3
LuckySpoon added a comment to T130691: Server lags out and RPT spammed when Zeus RC is killed.

Luckily, we have two streamers out of our 3 Zeus operators.

Tue, Jul 10, 4:10 AM · Arma 3

Mon, Jul 9

GHOSTEK added a watcher for Arma 3: GHOSTEK.
Mon, Jul 9, 7:15 PM
Wulf changed Resolution from resolution:open to resolution:notabug on T131034: Log position to clipboard doesn't copy multiple positions.
Mon, Jul 9, 4:59 PM · Arma 3
Wulf closed T131034: Log position to clipboard doesn't copy multiple positions as Resolved.

This is not a bug it does what it says. Copy Position to Clipboard not Positions meaning that it works as inteded. This is more than anything a feature request. It is also possible to do this via script.

Mon, Jul 9, 4:59 PM · Arma 3
Wulf changed the status of T130438: [Medical System] When a Player in a Command Position in a Vehicle is knocked out, the Vehicle is marked as Civilian. from New to Confirmed.

Thank you.

Mon, Jul 9, 4:58 PM · Arma 3
Wulf changed the status of T131211: Crash on Start - System.ArgumentException: Destination array was not long enough. from New to Need More Info.

There is nothing attached to this report.

Mon, Jul 9, 4:02 PM · Arma 3
Wulf added a comment to T131104: Car-95 GL Grenade Reload Animation/Sound don't match..

Issue should be fixed in current Dev build.

Mon, Jul 9, 3:11 PM · Arma 3
Wulf added a comment to T130858: Can't see custom textures in Hellcat.

Shoukd be fixed in the current Dev Branch.

Mon, Jul 9, 3:10 PM · Arma 3
Wulf closed T131148: Every Man For Himself - wrong Steam Achievement (The End of The East Wind - epilogue) as Resolved.
Mon, Jul 9, 1:37 PM · Arma 3
Wulf changed Resolution from resolution:open to resolution:notabug on T131164: The added contents like AWC Nyx or Rhino MGS won't appear in the EastWind campaign. .
Mon, Jul 9, 1:26 PM · Arma 3
LuckySpoon added a comment to T130691: Server lags out and RPT spammed when Zeus RC is killed.

This occurred again tonight on multiple occasions. It was noted that when the Zeus Operator who was remote controlling the AI disconnected, the server was able to restore some frames.

Mon, Jul 9, 4:26 AM · Arma 3
focher created T131211: Crash on Start - System.ArgumentException: Destination array was not long enough..
Mon, Jul 9, 12:44 AM · Arma 3

Sun, Jul 8

JTS updated the task description for T131196: 'tvSetColor' command doesn't work as described.
Sun, Jul 8, 2:29 PM · Arma 3
JAKKAT added a comment to T130438: [Medical System] When a Player in a Command Position in a Vehicle is knocked out, the Vehicle is marked as Civilian..

Here is the mission and two screenshots taken testing the mission. The first screenshot notes that unlike the TMF Spectator, Allegiance does not appear to change. The second screenshot notes that, as expected, once the Commander is shot the Rifleman (AT) proceeds to ignore the vehicle - unlike when the commander wasn't shot while turned out (because of AI inaccuracy), at which point the vehicle was subjected to RPG fire.

Sun, Jul 8, 10:31 AM · Arma 3
JAKKAT changed Reproducibility from reproducibility:nottried to reproducibility:always on T130438: [Medical System] When a Player in a Command Position in a Vehicle is knocked out, the Vehicle is marked as Civilian..
Sun, Jul 8, 10:25 AM · Arma 3
JAKKAT added a comment to T130438: [Medical System] When a Player in a Command Position in a Vehicle is knocked out, the Vehicle is marked as Civilian..

While I forgot to make the mission, here's a screenshot that reminded me of the issue: https://steamuserimages-a.akamaihd.net/ugc/956336058811215549/B7E2E99F7DABF6676AF207DEE72EEE116E12863A/

Sun, Jul 8, 10:09 AM · Arma 3
JTS edited Additional Information on T131196: 'tvSetColor' command doesn't work as described.
Sun, Jul 8, 12:03 AM · Arma 3

Sat, Jul 7

JTS created T131196: 'tvSetColor' command doesn't work as described.
Sat, Jul 7, 11:47 PM · Arma 3
Vitdom edited Additional Information on T127966: RC 1.82 and 1.84 - Command AI to Cease Fire doesn't have any effect.
Sat, Jul 7, 11:00 PM · Arma 3
Vitdom created T131195: RC 1.84 - AI doesn't obey Hold Fire command even while undetected in Stealth.
Sat, Jul 7, 10:59 PM · Arma 3
sniffymcfly created T131189: Container Prison.
Sat, Jul 7, 7:19 PM · Arma 3