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namenai (Namenai)
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User Since
Jan 25 2023, 3:32 AM (89 w, 2 d)

Recent Activity

Fri, Sep 27

namenai added a comment to T184143: [Feature Request] Ability via scripts to set triggerTime and triggerDistance for submunitions.

Anything new on this?

Fri, Sep 27, 6:07 AM · Arma 3

Fri, Sep 13

namenai added a comment to T167366: "recoilCoef" parameter in Muzzlecoef doesn't seem to work..

I take it this bug still exists as I am getting the same problems where recoilCoef doesnt seem to do anything, along with hit in AmmoCoef

Fri, Sep 13, 5:11 AM · Arma 3

Sep 3 2024

namenai added a comment to T184143: [Feature Request] Ability via scripts to set triggerTime and triggerDistance for submunitions.

I was not aware of getShotInfo, I think it be good to keep in line with it so setShotFuseDistanceLeft and setShotTimeToExplosion sound reasonable.

Sep 3 2024, 2:57 AM · Arma 3

Sep 2 2024

namenai created T184143: [Feature Request] Ability via scripts to set triggerTime and triggerDistance for submunitions.
Sep 2 2024, 10:25 AM · Arma 3

Sep 5 2023

namenai added a comment to T169970: [Feature Request] Muzzle attachments to effect submunitionConeAngle.

Very cool to see in patch 2.14. The notes mention doing this for muzzle / weapon configuration, would the config look like what I have quoted?

Sep 5 2023, 7:46 PM · Arma 3

Apr 28 2023

namenai added a comment to T169970: [Feature Request] Muzzle attachments to effect submunitionConeAngle.

Sorry for the late reply, but I finally got around to trying this out. I tried these values.

Apr 28 2023, 6:48 AM · Arma 3

Apr 2 2023

namenai added a comment to T169970: [Feature Request] Muzzle attachments to effect submunitionConeAngle.

I guess that can be something for the future then, I will take a look when dev branch gets updated then

Apr 2 2023, 6:07 AM · Arma 3

Mar 24 2023

namenai added a comment to T169970: [Feature Request] Muzzle attachments to effect submunitionConeAngle.

Okay I will try that once its out. And one other thing, is it possible that this could be added to the weapon itself? Using the shotguns from contact DLC as example, the short barrel could be something like:

Mar 24 2023, 9:11 PM · Arma 3

Mar 23 2023

namenai added a comment to T169970: [Feature Request] Muzzle attachments to effect submunitionConeAngle.

Yeah I think this would be fine, even if it had to just be on weapons for the precalculation reason

Mar 23 2023, 5:48 PM · Arma 3

Mar 2 2023

namenai added a comment to T168103: [Feature Request] Make it possible to customize a laser sight's laser attributes.

Yeah so what I did was the following

Mar 2 2023, 1:48 AM · Arma 3

Mar 1 2023

namenai updated the task description for T169970: [Feature Request] Muzzle attachments to effect submunitionConeAngle.
Mar 1 2023, 4:40 AM · Arma 3
namenai added a comment to T168103: [Feature Request] Make it possible to customize a laser sight's laser attributes.

Is it possible to add a setting to make the laser less opaque I think they would look better if more solid lines, and to have the dot show in day (like show flare in day for reflector class).

Mar 1 2023, 3:30 AM · Arma 3
namenai changed Category from category:config to category:general on T169970: [Feature Request] Muzzle attachments to effect submunitionConeAngle.
Mar 1 2023, 2:48 AM · Arma 3

Jan 26 2023

namenai updated the task description for T169970: [Feature Request] Muzzle attachments to effect submunitionConeAngle.
Jan 26 2023, 5:28 AM · Arma 3

Jan 25 2023

namenai updated the task description for T169970: [Feature Request] Muzzle attachments to effect submunitionConeAngle.
Jan 25 2023, 11:37 AM · Arma 3
namenai updated the task description for T169970: [Feature Request] Muzzle attachments to effect submunitionConeAngle.
Jan 25 2023, 11:37 AM · Arma 3
namenai created T169970: [Feature Request] Muzzle attachments to effect submunitionConeAngle.
Jan 25 2023, 3:50 AM · Arma 3